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// Adopted from OpenSubdiv with the following license:
//
//   Copyright 2015 Pixar
//
//   Licensed under the Apache License, Version 2.0 (the "Apache License")
//   with the following modification; you may not use this file except in
//   compliance with the Apache License and the following modification to it:
//   Section 6. Trademarks. is deleted and replaced with:
//
//   6. Trademarks. This License does not grant permission to use the trade
//      names, trademarks, service marks, or product names of the Licensor
//      and its affiliates, except as required to comply with Section 4(c) of
//      the License and to reproduce the content of the NOTICE file.
//
//   You may obtain a copy of the Apache License at
//
//       http://www.apache.org/licenses/LICENSE-2.0
//
//   Unless required by applicable law or agreed to in writing, software
//   distributed under the Apache License with the above modification is
//   distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
//   KIND, either express or implied. See the Apache License for the specific
//   language governing permissions and limitations under the Apache License.

#ifdef OPENSUBDIV_HAS_CUDA

#ifdef _MSC_VER
#  include <iso646.h>
#endif

#include "opensubdiv_device_context_cuda.h"

#if defined(_WIN32)
#  include <windows.h>
#elif defined(__APPLE__)
#  include <OpenGL/OpenGL.h>
#else
#  include <GL/glx.h>
#  include <X11/Xlib.h>
#endif

#include <cuda.h>
#include <cuda_gl_interop.h>
#include <cuda_runtime_api.h>
#include <algorithm>
#include <cstdio>

#define message(fmt, ...)
// #define message(fmt, ...)  fprintf(stderr, fmt, __VA_ARGS__)
#define error(fmt, ...) fprintf(stderr, fmt, __VA_ARGS__)

namespace {

int getCudaDeviceForCurrentGLContext() {
  // Find and use the CUDA device for the current GL context
  unsigned int interop_device_count = 0;
  int interopDevices[1];
  cudaError_t status = cudaGLGetDevices(&interop_device_count,
                                        interopDevices,
                                        1,
                                        cudaGLDeviceListCurrentFrame);
  if (status == cudaErrorNoDevice || interop_device_count != 1) {
    message("CUDA no interop devices found.\n");
    return 0;
  }
  int device = interopDevices[0];
#if defined(_WIN32)
  return device;
#elif defined(__APPLE__)
  return device;
#else  // X11
  Display* display = glXGetCurrentDisplay();
  int screen = DefaultScreen(display);
  if (device != screen) {
    error("The CUDA interop device (%d) does not match "
          "the screen used by the current GL context (%d), "
          "which may cause slow performance on systems "
          "with multiple GPU devices.",
          device, screen);
  }
  message("CUDA init using device for current GL context: %d\n", device);
  return device;
#endif
}

// Beginning of GPU Architecture definitions.
int convertSMVer2Cores_local(int major, int minor) {
  // Defines for GPU Architecture types (using the SM version to determine
  // the # of cores per SM
  typedef struct {
    int SM;  // 0xMm (hexidecimal notation),
             // M = SM Major version,
             // and m = SM minor version
    int Cores;
  } sSMtoCores;

  sSMtoCores nGpuArchCoresPerSM[] = {
      {0x10, 8},    // Tesla Generation (SM 1.0) G80 class.
      {0x11, 8},    // Tesla Generation (SM 1.1) G8x class.
      {0x12, 8},    // Tesla Generation (SM 1.2) G9x class.
      {0x13, 8},    // Tesla Generation (SM 1.3) GT200 class.
      {0x20, 32},   // Fermi Generation (SM 2.0) GF100 class.
      {0x21, 48},   // Fermi Generation (SM 2.1) GF10x class.
      {0x30, 192},  // Fermi Generation (SM 3.0) GK10x class.
      {-1, -1}};
  int index = 0;
  while (nGpuArchCoresPerSM[index].SM != -1) {
    if (nGpuArchCoresPerSM[index].SM == ((major << 4) + minor)) {
      return nGpuArchCoresPerSM[index].Cores;
    }
    index++;
  }
  printf("MapSMtoCores undefined SMversion %d.%d!\n", major, minor);
  return -1;
}

// This function returns the best GPU (with maximum GFLOPS).
int cutGetMaxGflopsDeviceId() {
  int current_device = 0, sm_per_multiproc = 0;
  int max_compute_perf = 0, max_perf_device = -1;
  int device_count = 0, best_SM_arch = 0;
  int compat_major, compat_minor;
  cuDeviceGetCount(&device_count);
  // Find the best major SM Architecture GPU device.
  while (current_device < device_count) {
    cuDeviceComputeCapability(&compat_major, &compat_minor, current_device);
    if (compat_major > 0 && compat_major < 9999) {
      best_SM_arch = std::max(best_SM_arch, compat_major);
    }
    current_device++;
  }
  // Find the best CUDA capable GPU device.
  current_device = 0;
  while (current_device < device_count) {
    cuDeviceComputeCapability(&compat_major, &compat_minor, current_device);
    if (compat_major == 9999 && compat_minor == 9999) {
      sm_per_multiproc = 1;
    } else {
      sm_per_multiproc = convertSMVer2Cores_local(compat_major, compat_minor);
    }
    int multi_processor_count;
    cuDeviceGetAttribute(&multi_processor_count,
                         CU_DEVICE_ATTRIBUTE_MULTIPROCESSOR_COUNT,
                         current_device);
    int clock_rate;
    cuDeviceGetAttribute(&clock_rate, CU_DEVICE_ATTRIBUTE_CLOCK_RATE,
                         current_device);
    int compute_perf = multi_processor_count * sm_per_multiproc * clock_rate;
    if (compute_perf > max_compute_perf) {
      /* If we find GPU with SM major > 2, search only these */
      if (best_SM_arch > 2) {
        /* If our device==dest_SM_arch, choose this, or else pass. */
        if (compat_major == best_SM_arch) {
          max_compute_perf = compute_perf;
          max_perf_device = current_device;
        }
      } else {
        max_compute_perf = compute_perf;
        max_perf_device = current_device;
      }
    }
    ++current_device;
  }
  return max_perf_device;
}

}  // namespace

bool CudaDeviceContext::HAS_CUDA_VERSION_4_0() {
#ifdef OPENSUBDIV_HAS_CUDA
  static bool cuda_initialized = false;
  static bool cuda_load_success = true;
  if (!cuda_initialized) {
    cuda_initialized = true;

#ifdef OPENSUBDIV_HAS_CUEW
    cuda_load_success = cuewInit(CUEW_INIT_CUDA) == CUEW_SUCCESS;
    if (!cuda_load_success) {
      fprintf(stderr, "Loading CUDA failed.\n");
    }
#endif
    // Need to initialize CUDA here so getting device
    // with the maximum FPLOS works fine.
    if (cuInit(0) == CUDA_SUCCESS) {
      // This is to deal with cases like NVidia Optimus,
      // when there might be CUDA library installed but
      // NVidia card is not being active.
      if (cutGetMaxGflopsDeviceId() < 0) {
        cuda_load_success = false;
      }
    } else {
      cuda_load_success = false;
    }
  }
  return cuda_load_success;
#else
  return false;
#endif
}

CudaDeviceContext::CudaDeviceContext()
    : initialized_(false) {
}

CudaDeviceContext::~CudaDeviceContext() {
  cudaDeviceReset();
}

bool CudaDeviceContext::Initialize() {
  // See if any cuda device is available.
  int device_count = 0;
  cudaGetDeviceCount(&device_count);
  message("CUDA device count: %d\n", device_count);
  if (device_count <= 0) {
    return false;
  }
  cudaGLSetGLDevice(getCudaDeviceForCurrentGLContext());
  initialized_ = true;
  return true;
}

bool CudaDeviceContext::IsInitialized() const {
  return initialized_;
}

#endif  // OPENSUBDIV_HAS_CUDA