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// Copyright 2013 Blender Foundation. All rights reserved.
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//
// Author: Sergey Sharybin

#include "internal/opensubdiv_gl_mesh_fvar.h"

#include <GL/glew.h>
#include <opensubdiv/far/primvarRefiner.h>

#include "internal/opensubdiv_util.h"

namespace opensubdiv_capi {

////////////////////////////////////////////////////////////////////////////////
// GLMeshFVarData

GLMeshFVarData::GLMeshFVarData() : texture_buffer(0), offset_buffer(0)
{
}

GLMeshFVarData::~GLMeshFVarData()
{
  release();
}

void GLMeshFVarData::release()
{
  if (texture_buffer) {
    glDeleteTextures(1, &texture_buffer);
  }
  if (offset_buffer) {
    glDeleteTextures(1, &offset_buffer);
  }
  texture_buffer = 0;
  offset_buffer = 0;
  fvar_width = 0;
  channel_offsets.clear();
}

void GLMeshFVarData::create(const OpenSubdiv::Far::TopologyRefiner *topology_refiner,
                            const OpenSubdiv::Far::PatchTable *patch_table,
                            int fvar_width,
                            const float *fvar_src_data)
{
  release();
  this->fvar_width = fvar_width;
  /// Expand fvar data to per-patch array.
  const int max_level = topology_refiner->GetMaxLevel();
  const int num_channels = patch_table->GetNumFVarChannels();
  vector<float> data;
  int fvar_data_offset = 0;
  channel_offsets.resize(num_channels);
  for (int channel = 0; channel < num_channels; ++channel) {
    OpenSubdiv::Far::ConstIndexArray indices = patch_table->GetFVarValues(channel);
    channel_offsets[channel] = data.size();
    data.reserve(data.size() + indices.size() * fvar_width);
    for (int fvert = 0; fvert < indices.size(); ++fvert) {
      int index = indices[fvert] * fvar_width;
      for (int i = 0; i < fvar_width; ++i) {
        data.push_back(fvar_src_data[fvar_data_offset + index++]);
      }
    }
    if (topology_refiner->IsUniform()) {
      const int num_values_max = topology_refiner->GetLevel(max_level).GetNumFVarValues(channel);
      fvar_data_offset += num_values_max * fvar_width;
    }
    else {
      const int num_values_total = topology_refiner->GetNumFVarValuesTotal(channel);
      fvar_data_offset += num_values_total * fvar_width;
    }
  }
  GLuint buffer;
  glGenBuffers(1, &buffer);
  glBindBuffer(GL_ARRAY_BUFFER, buffer);
  glBufferData(GL_ARRAY_BUFFER, data.size() * sizeof(float), &data[0], GL_STATIC_DRAW);
  glGenTextures(1, &texture_buffer);
  glBindTexture(GL_TEXTURE_BUFFER, texture_buffer);
  glTexBuffer(GL_TEXTURE_BUFFER, GL_R32F, buffer);
  glDeleteBuffers(1, &buffer);
  glGenBuffers(1, &buffer);
  glBindBuffer(GL_ARRAY_BUFFER, buffer);
  glBufferData(
      GL_ARRAY_BUFFER, channel_offsets.size() * sizeof(int), &channel_offsets[0], GL_STATIC_DRAW);
  glGenTextures(1, &offset_buffer);
  glBindTexture(GL_TEXTURE_BUFFER, offset_buffer);
  glTexBuffer(GL_TEXTURE_BUFFER, GL_R32I, buffer);
  glBindTexture(GL_TEXTURE_BUFFER, 0);
  glBindBuffer(GL_ARRAY_BUFFER, 0);
}

////////////////////////////////////////////////////////////////////////////////
// Helper functions.

struct FVarVertex {
  float u, v;

  void Clear()
  {
    u = v = 0.0f;
  }

  void AddWithWeight(FVarVertex const &src, float weight)
  {
    u += weight * src.u;
    v += weight * src.v;
  }
};

void interpolateFVarData(const OpenSubdiv::Far::TopologyRefiner &refiner,
                         const vector<float> &uvs,
                         vector<float> *fvar_data)
{
  const int fvar_width = 2;
  const int max_level = refiner.GetMaxLevel();
  size_t fvar_data_offset = 0, values_offset = 0;
  for (int channel = 0; channel < refiner.GetNumFVarChannels(); ++channel) {
    const int num_values = refiner.GetLevel(0).GetNumFVarValues(channel) * 2;
    const int num_values_max = refiner.GetLevel(max_level).GetNumFVarValues(channel);
    const int num_values_total = refiner.GetNumFVarValuesTotal(channel);
    if (num_values_total <= 0) {
      continue;
    }
    OpenSubdiv::Far::PrimvarRefiner primvar_refiner(refiner);
    if (refiner.IsUniform()) {
      // For uniform we only keep the highest level of refinement.
      fvar_data->resize(fvar_data->size() + num_values_max * fvar_width);
      vector<FVarVertex> buffer(num_values_total - num_values_max);
      FVarVertex *src = &buffer[0];
      memcpy(src, &uvs[values_offset], num_values * sizeof(float));
      // Defer the last level to treat separately with its alternate
      // destination.
      for (int level = 1; level < max_level; ++level) {
        FVarVertex *dst = src + refiner.GetLevel(level - 1).GetNumFVarValues(channel);
        primvar_refiner.InterpolateFaceVarying(level, src, dst, channel);
        src = dst;
      }
      FVarVertex *dst = reinterpret_cast<FVarVertex *>(&(*fvar_data)[fvar_data_offset]);
      primvar_refiner.InterpolateFaceVarying(max_level, src, dst, channel);
      fvar_data_offset += num_values_max * fvar_width;
    }
    else {
      // For adaptive we keep all levels.
      fvar_data->resize(fvar_data->size() + num_values_total * fvar_width);
      FVarVertex *src = reinterpret_cast<FVarVertex *>(&(*fvar_data)[fvar_data_offset]);
      memcpy(src, &uvs[values_offset], num_values * sizeof(float));
      for (int level = 1; level <= max_level; ++level) {
        FVarVertex *dst = src + refiner.GetLevel(level - 1).GetNumFVarValues(channel);
        primvar_refiner.InterpolateFaceVarying(level, src, dst, channel);
        src = dst;
      }
      fvar_data_offset += num_values_total * fvar_width;
    }
    values_offset += num_values;
  }
}

}  // namespace opensubdiv_capi