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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2015 Blender Foundation.
* All rights reserved.
*/
#ifndef __OPENVDB_LEVEL_SET_H__
#define __OPENVDB_LEVEL_SET_H__
#include "openvdb_capi.h"
#include <openvdb/math/FiniteDifference.h>
#include <openvdb/openvdb.h>
#include <openvdb/tools/GridTransformer.h>
#include <openvdb/tools/LevelSetFilter.h>
#include <openvdb/tools/MeshToVolume.h>
#include <openvdb/tools/VolumeToMesh.h>
struct OpenVDBLevelSet {
private:
openvdb::FloatGrid::Ptr grid;
public:
OpenVDBLevelSet();
~OpenVDBLevelSet();
const openvdb::FloatGrid::Ptr &get_grid();
void set_grid(const openvdb::FloatGrid::Ptr &grid);
void mesh_to_level_set(const float *vertices,
const unsigned int *faces,
const unsigned int totvertices,
const unsigned int totfaces,
const openvdb::math::Transform::Ptr &transform);
void volume_to_mesh(struct OpenVDBVolumeToMeshData *mesh,
const double isovalue,
const double adaptivity,
const bool relax_disoriented_triangles);
void filter(OpenVDBLevelSet_FilterType filter_type,
int width,
float distance,
OpenVDBLevelSet_FilterBias filter_bias);
openvdb::FloatGrid::Ptr CSG_operation_apply(const openvdb::FloatGrid::Ptr &gridA,
const openvdb::FloatGrid::Ptr &gridB,
OpenVDBLevelSet_CSGOperation operation);
};
#endif /* __OPENVDB_LEVEL_SET_H__ */
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