Welcome to mirror list, hosted at ThFree Co, Russian Federation.

SPHERE.cpp « intern « smoke « intern - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: 9caba827ff71f33d6ad2ea70b6d1db18ff92f038 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
/** \file \ingroup smoke
 */
//////////////////////////////////////////////////////////////////////
// This file is part of Wavelet Turbulence.
// 
// Wavelet Turbulence is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// 
// Wavelet Turbulence is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
// 
// You should have received a copy of the GNU General Public License
// along with Wavelet Turbulence.  If not, see <http://www.gnu.org/licenses/>.
// 
// Copyright 2008 Theodore Kim and Nils Thuerey
// 
// SPHERE.cpp: implementation of the SPHERE class.
//
//////////////////////////////////////////////////////////////////////

#include "SPHERE.h"

//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////

SPHERE::SPHERE(float x, float y, float z, float radius) :
  _radius(radius)
{
  _center[0] = x;
  _center[1] = y;
  _center[2] = z;
}

SPHERE::~SPHERE()
{

}

bool SPHERE::inside(float x, float y, float z)
{
  float translate[] = {x - _center[0], y - _center[1], z - _center[2]};
  float magnitude = translate[0] * translate[0] + 
                    translate[1] * translate[1] + 
                    translate[2] * translate[2];

  return (magnitude < _radius * _radius) ? true : false;
}