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makesdnacompact.vcproj « blender « projectfiles_vc7 - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
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<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
	ProjectType="Visual C++"
	Version="7.00"
	Name="makesdnacompact"
	ProjectGUID="{14705769-A148-4DCC-B2C5-AFE8C20824E4}"
	Keyword="Win32Proj">
	<Platforms>
		<Platform
			Name="Win32"/>
	</Platforms>
	<Configurations>
		<Configuration
			Name="Debug|Win32"
			OutputDirectory="..\..\..\build\msvc_7_compact\debug"
			IntermediateDirectory="..\..\..\build\msvc_7_compact\debug"
			ConfigurationType="1"
			CharacterSet="2">
			<Tool
				Name="VCCLCompilerTool"
				Optimization="0"
				AdditionalIncludeDirectories="&quot;$(SolutionDir)\..\..\source\gameengine\Converter&quot;;&quot;$(SolutionDir)\..\..\source\gameengine\Network\LoopBackNetwork&quot;;&quot;$(SolutionDir)\..\..\source\gameengine\Network&quot;;&quot;$(SolutionDir)\..\..\source\gameengine\SceneGraph&quot;;&quot;$(SolutionDir)\..\..\source\gameengine\BlenderRoutines&quot;;&quot;$(SolutionDir)\..\..\source\gameengine\Physics\BlOde&quot;;&quot;$(SolutionDir)\..\..\source\gameengine\Physics\Dummy&quot;;&quot;$(SolutionDir)\..\..\source\gameengine\Physics\Sumo\include&quot;;&quot;$(SolutionDir)\..\..\source\gameengine\Physics\Sumo&quot;;&quot;$(SolutionDir)\..\..\source\gameengine\Physics\Sumo\Fuzzics\include&quot;;&quot;$(SolutionDir)\..\..\source\gameengine\Physics\common&quot;;&quot;$(SolutionDir)\..\..\source\gameengine\GameLogic&quot;;&quot;$(SolutionDir)\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer&quot;;&quot;$(SolutionDir)\..\..\source\gameengine\Rasterizer&quot;;&quot;$(SolutionDir)\..\..\source\gameengine\Ketsji\KXNetwork&quot;;&quot;$(SolutionDir)\..\..\source\gameengine\Ketsji&quot;;&quot;$(SolutionDir)\..\..\source\gameengine\Expressions&quot;;&quot;$(SolutionDir)\..\..\source\blender\blenpluginapi&quot;;&quot;$(SolutionDir)\..\..\source\blender\encrypt&quot;;&quot;$(SolutionDir)\..\..\source\kernel\gen_system&quot;;&quot;$(SolutionDir)\..\..\source\kernel\gen_messaging&quot;;&quot;$(SolutionDir)\..\..\source\blender\render\intern\include&quot;;&quot;$(SolutionDir)\..\..\source\blender\yafray&quot;;&quot;$(SolutionDir)\..\..\source\blender\readblenfile&quot;;&quot;$(SolutionDir)\..\..\source\blender\readstreamglue&quot;;&quot;$(SolutionDir)\..\..\source\blender\writestreamglue&quot;;&quot;$(SolutionDir)\..\..\source\blender\blenloader&quot;;&quot;$(SolutionDir)\..\..\source\blender\python&quot;;&quot;$(SolutionDir)\..\..\source\blender&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\python\include\python2.3&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\ode\include&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\sdl\include&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\string\include&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\ftgl\include&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\openssl\include&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\png\include&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\gettext\include&quot;;&quot;$(SolutionDir)\..\..\..\build\msvc_7\intern\opennl\include&quot;;&quot;$(SolutionDir)\..\..\..\build\msvc_7\intern\moto\include&quot;;&quot;$(SolutionDir)\..\..\..\build\msvc_7\intern\ghost\include&quot;;&quot;$(SolutionDir)\..\..\..\build\msvc_7\intern\SoundSystem\include&quot;;&quot;$(SolutionDir)\..\..\..\build\msvc_7\intern\blenkey\include&quot;;&quot;$(SolutionDir)\..\..\..\build\msvc_7\intern\bsp\include&quot;;&quot;$(SolutionDir)\..\..\..\build\msvc_7\intern\decimation\include&quot;;&quot;$(SolutionDir)\..\..\..\build\msvc_7\intern\iksolver\include&quot;;&quot;$(SolutionDir)\..\..\..\build\msvc_7\intern\bmfont\include&quot;;&quot;$(SolutionDir)\..\..\..\build\msvc_7\intern\guardedalloc\include&quot;;&quot;$(SolutionDir)\..\..\source\blender\makesdna&quot;;&quot;$(SolutionDir)\..\..\source\blender\include&quot;;&quot;$(SolutionDir)\..\..\source\blender\renderconverter&quot;;&quot;$(SolutionDir)\..\..\source\blender\radiosity\extern\include&quot;;&quot;$(SolutionDir)\..\..\source\blender\render\extern\include&quot;;&quot;$(SolutionDir)\..\..\source\blender\img&quot;;&quot;$(SolutionDir)\..\..\source\blender\imbuf&quot;;&quot;$(SolutionDir)\..\..\source\blender\blenlib&quot;;&quot;$(SolutionDir)\..\..\source\blender\avi&quot;;&quot;$(SolutionDir)\..\..\source\blender\inflate&quot;;&quot;$(SolutionDir)\..\..\source\blender\decrypt&quot;;&quot;$(SolutionDir)\..\..\source\blender\deflate&quot;;&quot;$(SolutionDir)\..\..\source\blender\writeblenfile&quot;;&quot;$(SolutionDir)\..\..\source\blender\blenkernel&quot;;&quot;$(SolutionDir)\..\..\source\blender\ftfont&quot;"
				PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
				MinimalRebuild="TRUE"
				BasicRuntimeChecks="3"
				RuntimeLibrary="1"
				DefaultCharIsUnsigned="TRUE"
				UsePrecompiledHeader="0"
				WarningLevel="3"
				Detect64BitPortabilityProblems="TRUE"
				DebugInformationFormat="4"/>
			<Tool
				Name="VCCustomBuildTool"
				Description="Building DNA"
				CommandLine="$(TargetPath) $(OutDir)\dna.c ..\..\source\blender\makesdna\"
				Outputs="$(OutDir)\dna.c"/>
			<Tool
				Name="VCLinkerTool"
				AdditionalDependencies="libguardedalloc.lib"
				OutputFile="$(OutDir)/makesdnacompact.exe"
				LinkIncremental="2"
				AdditionalLibraryDirectories="&quot;$(SolutionDir)\..\..\..\lib\windows\sdl\lib&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\ode\lib&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\solid\lib&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\ode\lib&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\ghost\lib&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\python\frozen&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\guardedalloc\lib&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\string\lib&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\openal\lib&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\jpeg\lib&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\openssl\lib&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\zlib\lib\&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\png\lib\&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\bpython&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\freetype\lib&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\quicktime\lib&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\ftfont\lib&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\ftgl\lib&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\gettext\lib&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\python\lib&quot;;&quot;$(SolutionDir)\..\..\..\build\msvc_7\libs\intern&quot;"
				IgnoreDefaultLibraryNames="python22_d.lib;libcd.lib;libc.lib;libcp.lib;libcpd.lib;libcpmt.lib;libcmt.lib"
				GenerateDebugInformation="TRUE"
				ProgramDatabaseFile="$(OutDir)/makesdnacompact.pdb"
				SubSystem="1"
				TargetMachine="1"/>
			<Tool
				Name="VCMIDLTool"/>
			<Tool
				Name="VCPostBuildEventTool"/>
			<Tool
				Name="VCPreBuildEventTool"/>
			<Tool
				Name="VCPreLinkEventTool"/>
			<Tool
				Name="VCResourceCompilerTool"/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"/>
			<Tool
				Name="VCWebDeploymentTool"/>
		</Configuration>
		<Configuration
			Name="Release|Win32"
			OutputDirectory="..\..\..\build\msvc_7_compact\release"
			IntermediateDirectory="..\..\..\build\msvc_7_compact\release"
			ConfigurationType="1"
			CharacterSet="2">
			<Tool
				Name="VCCLCompilerTool"
				Optimization="2"
				InlineFunctionExpansion="1"
				OmitFramePointers="TRUE"
				AdditionalIncludeDirectories="&quot;$(SolutionDir)\..\..\source\gameengine\Converter&quot;;&quot;$(SolutionDir)\..\..\source\gameengine\Network\LoopBackNetwork&quot;;&quot;$(SolutionDir)\..\..\source\gameengine\Network&quot;;&quot;$(SolutionDir)\..\..\source\gameengine\SceneGraph&quot;;&quot;$(SolutionDir)\..\..\source\gameengine\BlenderRoutines&quot;;&quot;$(SolutionDir)\..\..\source\gameengine\Physics\BlOde&quot;;&quot;$(SolutionDir)\..\..\source\gameengine\Physics\Dummy&quot;;&quot;$(SolutionDir)\..\..\source\gameengine\Physics\Sumo\include&quot;;&quot;$(SolutionDir)\..\..\source\gameengine\Physics\Sumo&quot;;&quot;$(SolutionDir)\..\..\source\gameengine\Physics\Sumo\Fuzzics\include&quot;;&quot;$(SolutionDir)\..\..\source\gameengine\Physics\common&quot;;&quot;$(SolutionDir)\..\..\source\gameengine\GameLogic&quot;;&quot;$(SolutionDir)\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer&quot;;&quot;$(SolutionDir)\..\..\source\gameengine\Rasterizer&quot;;&quot;$(SolutionDir)\..\..\source\gameengine\Ketsji\KXNetwork&quot;;&quot;$(SolutionDir)\..\..\source\gameengine\Ketsji&quot;;&quot;$(SolutionDir)\..\..\source\gameengine\Expressions&quot;;&quot;$(SolutionDir)\..\..\source\blender\blenpluginapi&quot;;&quot;$(SolutionDir)\..\..\source\blender\encrypt&quot;;&quot;$(SolutionDir)\..\..\source\kernel\gen_system&quot;;&quot;$(SolutionDir)\..\..\source\kernel\gen_messaging&quot;;&quot;$(SolutionDir)\..\..\source\blender\render\intern\include&quot;;&quot;$(SolutionDir)\..\..\source\blender\yafray&quot;;&quot;$(SolutionDir)\..\..\source\blender\readblenfile&quot;;&quot;$(SolutionDir)\..\..\source\blender\readstreamglue&quot;;&quot;$(SolutionDir)\..\..\source\blender\writestreamglue&quot;;&quot;$(SolutionDir)\..\..\source\blender\blenloader&quot;;&quot;$(SolutionDir)\..\..\source\blender\python&quot;;&quot;$(SolutionDir)\..\..\source\blender&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\python\include\python2.3&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\ode\include&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\sdl\include&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\string\include&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\ftgl\include&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\openssl\include&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\png\include&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\gettext\include&quot;;&quot;$(SolutionDir)\..\..\..\build\msvc_7\intern\opennl\include&quot;;&quot;$(SolutionDir)\..\..\..\build\msvc_7\intern\moto\include&quot;;&quot;$(SolutionDir)\..\..\..\build\msvc_7\intern\ghost\include&quot;;&quot;$(SolutionDir)\..\..\..\build\msvc_7\intern\SoundSystem\include&quot;;&quot;$(SolutionDir)\..\..\..\build\msvc_7\intern\blenkey\include&quot;;&quot;$(SolutionDir)\..\..\..\build\msvc_7\intern\bsp\include&quot;;&quot;$(SolutionDir)\..\..\..\build\msvc_7\intern\decimation\include&quot;;&quot;$(SolutionDir)\..\..\..\build\msvc_7\intern\iksolver\include&quot;;&quot;$(SolutionDir)\..\..\..\build\msvc_7\intern\bmfont\include&quot;;&quot;$(SolutionDir)\..\..\..\build\msvc_7\intern\guardedalloc\include&quot;;&quot;$(SolutionDir)\..\..\source\blender\makesdna&quot;;&quot;$(SolutionDir)\..\..\source\blender\include&quot;;&quot;$(SolutionDir)\..\..\source\blender\renderconverter&quot;;&quot;$(SolutionDir)\..\..\source\blender\radiosity\extern\include&quot;;&quot;$(SolutionDir)\..\..\source\blender\render\extern\include&quot;;&quot;$(SolutionDir)\..\..\source\blender\img&quot;;&quot;$(SolutionDir)\..\..\source\blender\imbuf&quot;;&quot;$(SolutionDir)\..\..\source\blender\blenlib&quot;;&quot;$(SolutionDir)\..\..\source\blender\avi&quot;;&quot;$(SolutionDir)\..\..\source\blender\inflate&quot;;&quot;$(SolutionDir)\..\..\source\blender\decrypt&quot;;&quot;$(SolutionDir)\..\..\source\blender\deflate&quot;;&quot;$(SolutionDir)\..\..\source\blender\writeblenfile&quot;;&quot;$(SolutionDir)\..\..\source\blender\blenkernel&quot;;&quot;$(SolutionDir)\..\..\source\blender\ftfont&quot;"
				PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
				StringPooling="TRUE"
				RuntimeLibrary="0"
				EnableFunctionLevelLinking="TRUE"
				DefaultCharIsUnsigned="TRUE"
				UsePrecompiledHeader="0"
				WarningLevel="3"
				Detect64BitPortabilityProblems="TRUE"
				DebugInformationFormat="3"/>
			<Tool
				Name="VCCustomBuildTool"
				Description="Building DNA"
				CommandLine="$(TargetPath) $(OutDir)\dna.c ..\..\source\blender\makesdna\"
				Outputs="$(OutDir)\dna.c"/>
			<Tool
				Name="VCLinkerTool"
				AdditionalDependencies="libguardedalloc.lib"
				OutputFile="$(OutDir)/makesdnacompact.exe"
				LinkIncremental="1"
				AdditionalLibraryDirectories="&quot;$(SolutionDir)\..\..\..\lib\windows\sdl\lib&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\ode\lib&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\solid\lib&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\ode\lib&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\ghost\lib&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\python\frozen&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\guardedalloc\lib&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\string\lib&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\openal\lib&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\jpeg\lib&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\openssl\lib&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\zlib\lib\&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\png\lib\&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\bpython&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\freetype\lib&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\quicktime\lib&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\ftfont\lib&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\ftgl\lib&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\gettext\lib&quot;;&quot;$(SolutionDir)\..\..\..\lib\windows\python\lib&quot;;&quot;$(SolutionDir)\..\..\..\build\msvc_7\libs\intern&quot;"
				IgnoreDefaultLibraryNames="python22_d.lib;libcd.lib;libcp.lib;libcpd.lib;libcpmt.lib;libc.lib"
				GenerateDebugInformation="TRUE"
				SubSystem="1"
				OptimizeReferences="2"
				EnableCOMDATFolding="2"
				TargetMachine="1"/>
			<Tool
				Name="VCMIDLTool"/>
			<Tool
				Name="VCPostBuildEventTool"/>
			<Tool
				Name="VCPreBuildEventTool"/>
			<Tool
				Name="VCPreLinkEventTool"/>
			<Tool
				Name="VCResourceCompilerTool"/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"/>
			<Tool
				Name="VCWebDeploymentTool"/>
		</Configuration>
	</Configurations>
	<Files>
		<File
			RelativePath="..\..\source\blender\makesdna\intern\makesdna.c">
		</File>
	</Files>
	<Globals>
	</Globals>
</VisualStudioProject>