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#!BPY
""" Registration info for Blender menus: <- these words are ignored
Name: 'Lightwave Motion (.mot)...'
Blender: 241
Group: 'Export'
Tip: 'Export Loc Rot Size chanels to a Lightwave .mot file'
"""
__author__ = "Daniel Salazar (ZanQdo)"
__url__ = ("blender", "blenderartists.org",
"e-mail: zanqdo@gmail.com")
__version__ = "16/04/08"
__bpydoc__ = """\
This script exports the selected object's motion channels to Lightwave
motion files (.mot).
Usage:
Run the script with one or more objects selected (any kind), frames exported
are between Start and End frames in Render buttons.
"""
# $Id$
# --------------------------------------------------------------------------
# ***** BEGIN GPL LICENSE BLOCK *****
#
# Copyright (C) 2003, 2004: A Vanpoucke
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#
# ***** END GPL LICENCE BLOCK *****
# --------------------------------------------------------------------------
import Blender as B
import math as M
#------------------------------------
#Declarados:
TotalCanales = 9
#------------------------------------
def FuncionPrincipal (Dir):
B.Window.WaitCursor(1)
ObjSelect = B.Object.GetSelected()
if not ObjSelect:
B.Draw.PupMenu('Select 1 or more objects, aborting.')
return
if not Dir.lower().endswith('.mot'):
Dir += '.mot'
SC = B.Scene.GetCurrent()
SCR = SC.getRenderingContext()
for ob in ObjSelect:
origName= NombreObjeto= ob.name
print '----\nExporting Object "%s" motion file...' % origName
FrameA = B.Get('curframe')
FrameP = B.Get('staframe')
FrameF = B.Get('endframe')
FrameRate = float(SCR.framesPerSec())
#---------------------------------------------
# Replace danger characters by '_'
for ch in ' /\\~!@#$%^&*()+=[];\':",./<>?\t\r\n':
NombreObjeto = NombreObjeto.replace(ch, '_')
# Check for file path extension
if len(ObjSelect) > 1:
DirN= '%s_%s.mot' % (Dir[:-4], NombreObjeto)
else:
DirN= Dir
# Open the file
File = open(DirN,'w')
File.write ('LWMO\n3\n\n') # 3 is the version number.
# number of channels
File.write ('NumChannels %i\n' % TotalCanales)
# ----------------------------
# Main Cycle
def CicloPrimario(NumCanal):
B.Set('curframe', FrameP)
File.write ('Channel %i\n{ Envelope\n %i\n' % (NumCanal, (FrameF - FrameP + 1)))
FrameA = FrameP
while FrameA < (FrameF + 1):
B.Set('curframe', FrameA)
mat= ob.mat # Worldspace matrix
if NumCanal == 0:
Val = mat.translationPart().x
elif NumCanal == 1:
Val = mat.translationPart().z
elif NumCanal == 2:
Val = mat.translationPart().y
elif NumCanal == 3:
Val = M.radians (-mat.toEuler().z)
elif NumCanal == 4:
Val = M.radians (-mat.toEuler().x)
elif NumCanal == 5:
Val = M.radians (-mat.toEuler().y)
elif NumCanal == 6:
Val = mat.scalePart().x
elif NumCanal == 7:
Val = mat.scalePart().z
elif NumCanal == 8:
Val = mat.scalePart().y
File.write (' Key %f %f 3 0 0 0 0 0 0\n' % (Val, (FrameA/FrameRate)))
FrameA += 1
# Ending Stuff
File.write (' Behaviors 1 1\n}\n')
NumObjetoActual = len(ObjSelect)
Iteraciones = 0
ProgBarVal = 0.0
while Iteraciones < TotalCanales:
CicloPrimario(Iteraciones)
# Start Progress Bar
B.Window.DrawProgressBar(ProgBarVal, origName)
ProgBarVal = (float(Iteraciones) / TotalCanales) * 0.98
Iteraciones += 1
B.Window.DrawProgressBar(1.0, '') # Done
print '\nDone, %s motion file location is:\n%s\n' % (origName, DirN)
B.Window.WaitCursor(0)
# Check if there are selected objects
def main():
B.Window.FileSelector(FuncionPrincipal, "Write .mot File", B.sys.makename(ext='.mot'))
if __name__=='__main__':
main()
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