Welcome to mirror list, hosted at ThFree Co, Russian Federation.

import_dxf.py « scripts « release - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: 2a1081420e4b4c5fa7188a8ecaa5dc42e7a29f30 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
1751
1752
1753
1754
1755
1756
1757
1758
1759
1760
1761
1762
1763
1764
1765
1766
1767
1768
1769
1770
1771
1772
1773
1774
1775
1776
1777
1778
1779
1780
1781
1782
1783
1784
1785
1786
1787
1788
1789
1790
1791
1792
1793
1794
1795
1796
1797
1798
1799
1800
1801
1802
1803
1804
1805
1806
1807
1808
1809
1810
1811
1812
1813
1814
1815
1816
1817
1818
1819
1820
1821
1822
1823
1824
1825
1826
1827
1828
1829
1830
1831
1832
1833
1834
1835
1836
1837
1838
1839
1840
1841
1842
1843
1844
1845
1846
1847
1848
1849
1850
1851
1852
1853
1854
1855
1856
1857
1858
1859
1860
1861
1862
1863
1864
1865
1866
1867
1868
1869
1870
1871
1872
1873
1874
1875
1876
1877
1878
1879
1880
1881
1882
1883
1884
1885
1886
1887
1888
1889
1890
1891
1892
1893
1894
1895
1896
1897
1898
1899
1900
1901
1902
1903
1904
1905
1906
1907
1908
1909
1910
1911
1912
1913
1914
1915
1916
1917
1918
1919
1920
1921
1922
1923
1924
1925
1926
1927
1928
1929
1930
1931
1932
1933
1934
1935
1936
1937
1938
1939
1940
1941
1942
1943
1944
1945
1946
1947
1948
1949
1950
1951
1952
1953
1954
1955
1956
1957
1958
1959
1960
1961
1962
1963
1964
1965
1966
1967
1968
1969
1970
1971
1972
1973
1974
1975
1976
1977
1978
1979
1980
1981
1982
1983
1984
1985
1986
1987
1988
1989
1990
1991
1992
1993
1994
1995
1996
1997
1998
1999
2000
2001
2002
2003
2004
2005
2006
2007
2008
2009
2010
2011
2012
2013
2014
2015
2016
2017
2018
2019
2020
2021
2022
2023
2024
2025
2026
2027
2028
2029
2030
2031
2032
2033
2034
2035
2036
2037
2038
2039
2040
2041
2042
2043
2044
2045
2046
2047
2048
2049
2050
2051
2052
2053
2054
2055
2056
2057
2058
2059
2060
2061
2062
2063
2064
2065
2066
2067
2068
2069
2070
2071
2072
2073
2074
2075
2076
2077
2078
2079
2080
2081
2082
2083
2084
2085
2086
2087
2088
2089
2090
2091
2092
2093
2094
2095
2096
2097
2098
2099
2100
2101
2102
2103
2104
2105
2106
2107
2108
2109
2110
2111
2112
2113
2114
2115
2116
2117
2118
2119
2120
2121
2122
2123
2124
2125
2126
2127
2128
2129
2130
2131
2132
2133
2134
2135
2136
2137
2138
2139
2140
2141
2142
2143
2144
2145
2146
2147
2148
2149
2150
2151
2152
2153
2154
2155
2156
2157
2158
2159
2160
2161
2162
2163
2164
2165
2166
2167
2168
2169
2170
2171
2172
2173
2174
2175
2176
2177
2178
2179
2180
2181
2182
2183
2184
2185
2186
2187
2188
2189
2190
2191
2192
2193
2194
2195
2196
2197
2198
2199
2200
2201
2202
2203
2204
2205
2206
2207
2208
2209
2210
2211
2212
2213
2214
2215
2216
2217
2218
2219
2220
2221
2222
2223
2224
2225
2226
2227
2228
2229
2230
2231
2232
2233
2234
2235
2236
2237
2238
2239
2240
2241
2242
2243
2244
2245
2246
2247
2248
2249
2250
2251
2252
2253
2254
2255
2256
2257
2258
2259
2260
2261
2262
2263
2264
2265
2266
2267
2268
2269
2270
2271
2272
2273
2274
2275
2276
2277
2278
2279
2280
2281
2282
2283
2284
2285
2286
2287
2288
2289
2290
2291
2292
2293
2294
2295
2296
2297
2298
2299
2300
2301
2302
2303
2304
2305
2306
2307
2308
2309
2310
2311
2312
2313
2314
2315
2316
2317
2318
2319
2320
2321
2322
2323
2324
2325
2326
2327
2328
2329
2330
2331
2332
2333
2334
2335
2336
2337
2338
2339
2340
2341
2342
2343
2344
2345
2346
2347
2348
2349
2350
2351
2352
2353
2354
2355
2356
2357
2358
2359
2360
2361
2362
2363
2364
2365
2366
2367
2368
2369
2370
2371
2372
2373
2374
2375
2376
2377
2378
2379
2380
2381
2382
2383
2384
2385
2386
2387
2388
2389
2390
2391
2392
2393
2394
2395
2396
2397
2398
2399
2400
2401
2402
2403
2404
2405
2406
2407
2408
2409
2410
2411
2412
2413
2414
2415
2416
2417
2418
2419
2420
2421
2422
2423
2424
2425
2426
2427
2428
2429
2430
2431
2432
2433
2434
2435
2436
2437
2438
2439
2440
2441
2442
2443
2444
2445
2446
2447
2448
2449
2450
2451
2452
2453
2454
2455
2456
2457
2458
2459
2460
2461
2462
2463
2464
2465
2466
2467
2468
2469
2470
2471
2472
2473
2474
2475
2476
2477
2478
2479
2480
2481
2482
2483
2484
2485
2486
2487
2488
2489
2490
2491
2492
2493
2494
2495
2496
2497
2498
2499
2500
2501
2502
2503
2504
2505
2506
2507
2508
2509
2510
2511
2512
2513
2514
2515
2516
2517
2518
2519
2520
2521
2522
2523
2524
2525
2526
2527
2528
2529
2530
2531
2532
2533
2534
2535
2536
2537
2538
2539
2540
2541
2542
2543
2544
2545
2546
2547
2548
2549
2550
2551
2552
2553
2554
2555
2556
2557
2558
2559
2560
2561
2562
2563
2564
2565
2566
2567
2568
2569
2570
2571
2572
2573
2574
2575
2576
2577
2578
2579
2580
2581
2582
2583
2584
2585
2586
2587
2588
2589
2590
2591
2592
2593
2594
2595
2596
2597
2598
2599
2600
2601
2602
2603
2604
2605
2606
2607
2608
2609
2610
2611
2612
2613
2614
2615
2616
2617
2618
2619
2620
2621
2622
2623
2624
2625
2626
2627
2628
2629
2630
2631
2632
2633
2634
2635
2636
2637
2638
2639
2640
2641
2642
2643
2644
2645
2646
2647
2648
2649
2650
2651
2652
2653
2654
2655
2656
2657
2658
2659
2660
2661
2662
2663
2664
2665
2666
2667
2668
2669
2670
2671
2672
2673
2674
2675
2676
2677
2678
2679
2680
2681
2682
2683
2684
2685
2686
2687
2688
2689
2690
2691
2692
2693
2694
2695
2696
2697
2698
2699
2700
2701
2702
2703
2704
2705
2706
2707
2708
2709
2710
2711
2712
2713
2714
2715
2716
2717
2718
2719
2720
2721
2722
2723
2724
2725
2726
2727
2728
2729
2730
2731
2732
2733
2734
2735
2736
2737
2738
2739
2740
2741
2742
2743
2744
2745
2746
2747
2748
2749
2750
2751
2752
2753
2754
2755
2756
2757
2758
2759
2760
2761
2762
2763
2764
2765
2766
2767
2768
2769
2770
2771
2772
2773
2774
2775
2776
2777
2778
2779
2780
2781
2782
2783
2784
2785
2786
2787
2788
2789
2790
2791
2792
2793
2794
2795
2796
2797
2798
2799
2800
2801
2802
2803
2804
2805
2806
2807
2808
2809
2810
2811
2812
2813
2814
2815
2816
2817
2818
2819
2820
2821
2822
2823
2824
2825
2826
2827
2828
2829
2830
2831
2832
2833
2834
2835
2836
2837
2838
2839
2840
2841
2842
2843
2844
2845
2846
2847
2848
2849
2850
2851
2852
2853
2854
2855
2856
2857
2858
2859
2860
2861
2862
2863
2864
2865
2866
2867
2868
2869
2870
2871
2872
2873
2874
2875
2876
2877
2878
2879
2880
2881
2882
2883
2884
2885
2886
2887
2888
2889
2890
2891
2892
2893
2894
2895
2896
2897
2898
2899
2900
2901
2902
2903
2904
2905
2906
2907
2908
2909
2910
2911
2912
2913
2914
2915
2916
2917
2918
2919
2920
2921
2922
2923
2924
2925
2926
2927
2928
2929
2930
2931
2932
2933
2934
2935
2936
2937
2938
2939
2940
2941
2942
2943
2944
2945
2946
2947
2948
2949
2950
2951
2952
2953
2954
2955
2956
2957
2958
2959
2960
2961
2962
2963
2964
2965
2966
2967
2968
2969
2970
2971
2972
2973
2974
2975
2976
2977
2978
2979
2980
2981
2982
2983
2984
2985
2986
2987
2988
2989
2990
2991
2992
2993
2994
2995
2996
2997
2998
2999
3000
3001
3002
3003
3004
3005
3006
3007
3008
3009
3010
3011
3012
3013
3014
3015
3016
3017
3018
3019
3020
3021
3022
3023
3024
3025
3026
3027
3028
3029
3030
3031
3032
3033
3034
3035
3036
3037
3038
3039
3040
3041
3042
3043
3044
3045
3046
3047
3048
3049
3050
3051
3052
3053
3054
3055
3056
3057
3058
3059
3060
3061
3062
3063
3064
3065
3066
3067
3068
3069
3070
3071
3072
3073
3074
3075
3076
3077
3078
3079
3080
3081
3082
3083
3084
3085
3086
3087
3088
3089
3090
3091
3092
3093
3094
3095
3096
3097
3098
3099
3100
3101
3102
3103
3104
3105
3106
3107
3108
3109
3110
3111
3112
3113
3114
3115
3116
3117
3118
3119
3120
3121
3122
3123
3124
3125
3126
3127
3128
3129
3130
3131
3132
3133
3134
3135
3136
3137
3138
3139
3140
3141
3142
3143
3144
3145
3146
3147
3148
3149
3150
3151
3152
3153
3154
3155
3156
3157
3158
3159
3160
3161
3162
3163
3164
3165
3166
3167
3168
3169
3170
3171
3172
3173
3174
3175
3176
3177
3178
3179
3180
3181
3182
3183
3184
3185
3186
3187
3188
3189
3190
3191
3192
3193
3194
3195
3196
3197
3198
3199
3200
3201
3202
3203
3204
3205
3206
3207
3208
3209
3210
3211
3212
3213
3214
3215
3216
3217
3218
3219
3220
3221
3222
3223
3224
3225
3226
3227
3228
3229
3230
3231
3232
3233
3234
3235
3236
3237
3238
3239
3240
3241
3242
3243
3244
3245
3246
3247
3248
3249
3250
3251
3252
3253
3254
3255
3256
3257
3258
3259
3260
3261
3262
3263
3264
3265
3266
3267
3268
3269
3270
3271
3272
3273
3274
3275
3276
3277
3278
3279
3280
3281
3282
3283
3284
3285
3286
3287
3288
3289
3290
3291
3292
3293
3294
3295
3296
3297
3298
3299
3300
3301
3302
3303
3304
3305
3306
3307
3308
3309
3310
3311
3312
3313
3314
3315
3316
3317
3318
3319
3320
3321
3322
3323
3324
3325
3326
3327
3328
3329
3330
3331
3332
3333
3334
3335
3336
3337
3338
3339
3340
3341
3342
3343
3344
3345
3346
3347
3348
3349
3350
3351
3352
3353
3354
3355
3356
3357
3358
3359
3360
3361
3362
3363
3364
3365
3366
3367
3368
3369
3370
3371
3372
3373
3374
3375
3376
3377
3378
3379
3380
3381
3382
3383
3384
3385
3386
3387
3388
3389
3390
3391
3392
3393
3394
3395
3396
3397
3398
3399
3400
3401
3402
3403
3404
3405
3406
3407
3408
3409
3410
3411
3412
3413
3414
3415
3416
3417
3418
3419
3420
3421
3422
3423
3424
3425
3426
3427
3428
3429
3430
3431
3432
3433
3434
3435
3436
3437
3438
3439
3440
3441
3442
3443
3444
3445
3446
3447
3448
3449
3450
3451
3452
3453
3454
3455
3456
3457
3458
3459
3460
3461
3462
3463
3464
3465
3466
3467
3468
3469
3470
3471
3472
3473
3474
3475
3476
3477
3478
3479
3480
3481
3482
3483
3484
3485
3486
3487
3488
3489
3490
3491
3492
3493
3494
3495
3496
3497
3498
3499
3500
3501
3502
3503
3504
3505
3506
3507
3508
3509
3510
3511
3512
3513
3514
3515
3516
3517
3518
3519
3520
3521
3522
3523
3524
3525
3526
3527
3528
3529
3530
3531
3532
3533
3534
3535
3536
3537
3538
3539
3540
3541
3542
3543
3544
3545
3546
3547
3548
3549
3550
3551
3552
3553
3554
3555
3556
3557
3558
3559
3560
3561
3562
3563
3564
3565
3566
3567
3568
3569
3570
3571
3572
3573
3574
3575
3576
3577
3578
3579
3580
3581
3582
3583
3584
3585
3586
3587
3588
3589
3590
3591
3592
3593
3594
3595
3596
3597
3598
3599
3600
3601
3602
3603
3604
3605
3606
3607
3608
3609
3610
3611
3612
3613
3614
3615
3616
3617
3618
3619
3620
3621
3622
3623
3624
3625
3626
3627
3628
3629
3630
3631
3632
3633
3634
3635
3636
3637
3638
3639
3640
3641
3642
3643
3644
3645
3646
3647
3648
3649
3650
3651
3652
3653
3654
3655
3656
3657
3658
3659
3660
3661
3662
3663
3664
3665
3666
3667
3668
3669
3670
3671
3672
3673
3674
3675
3676
3677
3678
3679
3680
3681
3682
3683
3684
3685
3686
3687
3688
3689
3690
3691
3692
3693
3694
3695
3696
3697
3698
3699
3700
3701
3702
3703
3704
3705
3706
3707
3708
3709
3710
3711
3712
3713
3714
3715
3716
3717
3718
3719
3720
3721
3722
3723
3724
3725
3726
3727
3728
3729
3730
3731
3732
3733
3734
3735
3736
3737
3738
3739
3740
3741
3742
3743
3744
3745
3746
3747
3748
3749
3750
3751
3752
3753
3754
3755
3756
3757
3758
3759
3760
3761
3762
3763
3764
3765
3766
3767
3768
3769
3770
3771
3772
3773
3774
3775
3776
3777
3778
3779
3780
3781
3782
3783
3784
3785
3786
3787
3788
3789
3790
3791
3792
3793
3794
3795
3796
3797
3798
3799
3800
3801
3802
3803
3804
3805
3806
3807
3808
3809
3810
3811
3812
3813
3814
3815
3816
3817
3818
3819
3820
3821
3822
3823
3824
3825
3826
3827
3828
3829
3830
3831
3832
3833
3834
3835
3836
3837
3838
3839
3840
3841
3842
3843
3844
3845
3846
3847
3848
3849
3850
3851
3852
3853
3854
3855
3856
3857
3858
3859
3860
3861
3862
3863
3864
3865
3866
3867
3868
3869
3870
3871
3872
3873
3874
3875
3876
3877
3878
3879
3880
3881
3882
3883
3884
3885
3886
3887
3888
3889
3890
3891
3892
3893
3894
3895
3896
3897
3898
3899
3900
3901
3902
3903
3904
3905
3906
3907
3908
3909
3910
3911
3912
3913
3914
3915
3916
3917
3918
3919
3920
3921
3922
3923
3924
3925
3926
3927
3928
3929
3930
3931
3932
3933
3934
3935
3936
3937
3938
3939
3940
3941
3942
3943
3944
3945
3946
3947
3948
3949
3950
3951
3952
3953
3954
3955
3956
3957
3958
3959
3960
3961
3962
3963
3964
3965
3966
3967
3968
3969
3970
3971
3972
3973
3974
3975
3976
3977
3978
3979
3980
3981
3982
3983
3984
3985
3986
3987
3988
3989
3990
3991
3992
3993
3994
3995
3996
3997
3998
3999
4000
4001
4002
4003
4004
4005
4006
4007
4008
4009
4010
4011
4012
4013
4014
4015
4016
4017
4018
4019
4020
4021
4022
4023
4024
4025
4026
4027
4028
4029
4030
4031
4032
4033
4034
4035
4036
4037
4038
4039
4040
4041
4042
4043
4044
4045
4046
4047
4048
4049
4050
4051
4052
4053
4054
4055
4056
4057
4058
4059
4060
4061
4062
4063
4064
4065
4066
4067
4068
4069
4070
4071
4072
4073
4074
4075
4076
4077
4078
4079
4080
4081
4082
4083
4084
4085
4086
4087
4088
4089
4090
4091
4092
4093
4094
4095
4096
4097
4098
4099
4100
4101
4102
4103
4104
4105
4106
4107
4108
4109
4110
4111
4112
4113
4114
4115
4116
4117
4118
4119
4120
4121
4122
4123
4124
4125
4126
4127
4128
4129
4130
4131
4132
4133
4134
4135
4136
4137
4138
4139
4140
4141
4142
4143
4144
4145
4146
4147
4148
4149
4150
4151
4152
4153
4154
4155
4156
4157
4158
4159
4160
4161
4162
4163
4164
4165
4166
4167
4168
4169
4170
4171
4172
4173
4174
4175
4176
4177
4178
4179
4180
4181
4182
4183
4184
4185
4186
4187
4188
4189
4190
4191
4192
4193
4194
4195
4196
4197
4198
4199
4200
4201
4202
4203
4204
4205
4206
4207
4208
4209
4210
4211
4212
4213
4214
4215
4216
4217
4218
4219
4220
4221
4222
4223
4224
4225
4226
4227
4228
4229
4230
4231
4232
4233
4234
4235
4236
4237
4238
4239
4240
4241
4242
4243
4244
4245
4246
4247
4248
4249
4250
4251
4252
4253
4254
4255
4256
4257
4258
4259
4260
4261
4262
4263
4264
4265
4266
4267
4268
4269
4270
4271
4272
4273
4274
4275
4276
4277
4278
4279
4280
4281
4282
4283
4284
4285
4286
4287
4288
4289
4290
4291
4292
4293
4294
4295
4296
4297
4298
4299
4300
4301
4302
4303
4304
4305
4306
4307
4308
4309
4310
4311
4312
4313
4314
4315
4316
4317
4318
4319
4320
4321
4322
4323
4324
4325
4326
4327
4328
4329
4330
4331
4332
4333
4334
4335
4336
4337
4338
4339
4340
4341
4342
4343
4344
4345
4346
4347
4348
4349
4350
4351
4352
4353
4354
4355
4356
4357
4358
4359
4360
4361
4362
4363
4364
4365
4366
4367
4368
4369
4370
4371
4372
4373
4374
4375
4376
4377
4378
4379
4380
4381
4382
4383
4384
4385
4386
4387
4388
4389
4390
4391
4392
4393
4394
4395
4396
4397
4398
4399
4400
4401
4402
4403
4404
4405
4406
4407
4408
4409
4410
4411
4412
4413
4414
4415
4416
4417
4418
4419
4420
4421
4422
4423
4424
4425
4426
4427
4428
4429
4430
4431
4432
4433
4434
4435
4436
4437
4438
4439
4440
4441
4442
4443
4444
4445
4446
4447
4448
4449
4450
4451
4452
4453
4454
4455
4456
4457
4458
4459
4460
4461
4462
4463
4464
4465
4466
4467
4468
4469
4470
4471
4472
4473
4474
4475
4476
4477
4478
4479
4480
4481
4482
4483
4484
4485
4486
4487
4488
4489
4490
4491
4492
4493
4494
4495
4496
4497
4498
4499
4500
4501
4502
4503
4504
4505
4506
4507
4508
4509
4510
4511
4512
4513
4514
4515
4516
4517
4518
4519
4520
4521
4522
4523
4524
4525
4526
4527
4528
4529
4530
4531
4532
4533
4534
4535
4536
4537
4538
4539
4540
4541
4542
4543
4544
4545
4546
4547
4548
4549
4550
4551
4552
4553
4554
4555
4556
4557
4558
4559
4560
4561
4562
4563
4564
4565
4566
4567
4568
4569
4570
4571
4572
4573
4574
4575
4576
4577
4578
4579
4580
4581
4582
4583
4584
4585
4586
4587
4588
4589
4590
4591
4592
4593
4594
4595
4596
4597
4598
4599
4600
4601
4602
4603
4604
4605
4606
4607
4608
4609
4610
4611
4612
4613
4614
4615
4616
4617
4618
4619
4620
4621
4622
4623
4624
4625
4626
4627
4628
4629
4630
4631
4632
4633
4634
4635
4636
4637
4638
4639
4640
4641
4642
4643
4644
4645
4646
4647
4648
4649
4650
4651
4652
4653
4654
4655
4656
4657
4658
4659
4660
4661
4662
4663
4664
4665
4666
4667
4668
4669
4670
4671
4672
4673
4674
4675
4676
4677
4678
4679
4680
4681
4682
4683
4684
4685
4686
4687
4688
4689
4690
4691
4692
4693
4694
4695
4696
4697
4698
4699
4700
4701
4702
4703
4704
4705
4706
4707
4708
4709
4710
4711
4712
4713
4714
4715
4716
4717
4718
4719
4720
4721
4722
4723
4724
4725
4726
4727
4728
4729
4730
4731
4732
4733
4734
4735
4736
4737
4738
4739
4740
4741
4742
4743
4744
4745
4746
4747
4748
4749
4750
4751
4752
4753
4754
4755
4756
4757
4758
4759
4760
4761
4762
4763
4764
4765
4766
4767
4768
4769
4770
4771
4772
4773
4774
4775
4776
4777
4778
4779
4780
4781
4782
4783
4784
4785
4786
4787
4788
4789
4790
4791
4792
4793
4794
4795
4796
4797
4798
4799
4800
4801
4802
4803
4804
4805
4806
4807
4808
4809
4810
4811
4812
4813
4814
4815
4816
4817
4818
4819
4820
4821
4822
4823
4824
4825
4826
4827
4828
4829
4830
4831
4832
4833
4834
4835
4836
4837
4838
4839
4840
4841
4842
4843
4844
4845
4846
4847
4848
4849
4850
4851
4852
4853
4854
4855
4856
4857
4858
4859
4860
4861
4862
4863
4864
4865
4866
4867
4868
4869
4870
4871
4872
4873
4874
4875
4876
4877
4878
4879
4880
4881
4882
4883
4884
4885
4886
4887
4888
4889
4890
4891
4892
4893
4894
4895
#!BPY

"""
Name: 'Autodesk DXF (.dxf)'
Blender: 244
Group: 'Import'
Tooltip: 'Import for DXF geometry data (Drawing eXchange Format).'
"""
__author__ = 'Kitsu(Ed Blake) & migius(Remigiusz Fiedler)'
__version__ = '1.0.11 - 2007.11.17 by migius'
__url__ = ["http://blenderartists.org/forum/showthread.php?t=84319",
	 "http://wiki.blender.org/index.php/Scripts/Manual/Import/DXF-3D"]
__email__ = ["Kitsune_e(at)yahoo.com", "migius(at)4d-vectors.de"]
__bpydoc__ = """\
This script imports DXF objects (2d/3d) into Blender.

This script imports 2d and 3d Geometery from DXFr12 format files.
This version is focused on import of 3d-objects.

Supported DXF Objects:
LINE,
POINT,
SOLID,
TRACE,
TEXT,
INSERT (=block),
MINSERT (=arrays of blocks),
CIRCLE,
ARC,
3DFACE,
2d-POLYLINE (=plane, incl. arc, variable-width, curve, spline),
3d-POLYLINE (=non-plane polylines),
3d-POLYMESH,
3d-POLYFACE

under construction, partly supported DXF>r12 Objects:
LWPOLYLINE (LightWeight), MLINE, MTEXT, ELLIPSE

Unsupported DXF Objects:
DXF r12: DIMENSION, XREF (External Reference),
DXF>r12: SPLINE, GROUP, RAY/XLINE, LEADER, 3DSOLID, BODY, REGION, dynamic BLOCK

Supported Properties:
Hierarchy: Entire DXF BLOCKs hierarchy is preserved after import into Blender
visibility, frozen,
COLOR, LAYER,
thickness, width,
(todo: grouped, XDATA)
It is recommended to use DXF-object properties for coding Blender materials.

Notes:
- Recommend that you run 'RemoveDoubles' on each imported mesh after using this script
- Blocks are created on layer 19 then referenced at each insert point.
- Big DXF-files (over 1500 objects) decrease import performance. The problem is not the inefficiency of python-scripting but Blenders performance in creating new objects in his database - probably a database management problem.
	
TODO:  
- the new style object visibility
- support for real 3d-solids (ACIS)
- (to see more, search for "-todo-" in script)

"""

"""
History:
 v1.0 - 2007.11. by migius: "full 3d"-release
 planned tasks:
 -- command-line-mode/batch-mode
 -- in-place-editing for dupliGroups
 -- filtering of unused/not-inserted BLOCKs
 -- support for MLine
 -- support for Ellipse
 -- support for Mtext
 -- blender_object.ID.properties[dxf_layer_name]
 -- better support for long dxf-layer-names 
 -- Configuration files(.ini) should/can handle various material setups
 -- added f_layerFilter
 -- to-check: obj/mat/group/_mapping-idea from ideasman42:
 -- curves: added "fill/non-fill" option for closed curves: CIRCLEs,ELLIPSEs,POLYLINEs
 -- bug:? object = Object.Get(obname) -> = SCENE.getChildren(obname)
 -- "normalize Z" option to correct non-planar figures
 -- LINEs need "width" in 3d-space incl vGroups
 -- support width_force for LINEs/ELLIPSEs = "solidify"
 -- bug: dxf-files without layer-section missing layersmap{}
 -- color BYLAYER=256,BYBLOCK=0 
 -- blocknames conventions length
 v1.0.11: 2007.11.17 by migius
 c4 added "analyze DXF-file" UI-option: print LAYER/BLOCK-dependences into a textfile
 c3 human-formating of data in INI-Files
 c2 added "caps" for closed Bezier-curves
 c2 added "set elevation" UI-option
 c1 rewrite POLYLINE2d-arc-segments Bezier-interpreter
 b9 many bugs fixed
 b9 rewrite POLYLINE2d-arc-segments trimming (clean-trim)
 b8 added "import from frozen layers" UI-option
 b8 added "import from paper space" UI-option
 b8 support Bezier curves for LINEs incl.thickness(0.0-10.0)
 b8 added meshSmooth_on for circle/arc/polyline 
 b8 added vertexGroups for circle/arc 
 b7 added width_force for ARCs/CIRCLEs = "thin_box" option
 b3 cleanup code, rename f_drawArc/Bulg->f_calcArc/Bulg
 b2 fixing material assignment by LAYER+COLOR
 b1 fixing Bezier curves representation of POLYLINEs-arc-segments
 b0 added global_scale_presets: "yard/feet/inch to meter"
 v1.0.10: 2007.10.18 by migius
 a6 bugfix CircleDrawCaps for OSX 
 a5 added two "curve_res" UI-buttons for Bezier curves representation
 a5 improved Bezier curves representation of circles/arcs: correct handlers
 a4 first try to fix malformed endpoints of Blender curves of imported ARCs and POLYLINE-arc segments. 
 a3 bugfix: open POLYLINEs with end_point.loc==start_point.loc
 a2 bugfix: f_transform for OCS=(0,0,-1) oriented objects
 a1 added "fill_on" option to draw top and bottom sides of CIRCLEs and ELLIPSEs
 a1 rewrite f_CIRCLE.Draw: from Mesh.Primitive to Mesh
 a1 bugfix "newScene"-mode: Cylinders/Arcs were drawn at <0,0,0>location
 beta09: 2007.09.02 by migius
 g5 redesign UI: grouping of buttons
 g3 update multi-import-mode: <*.*> button
 g- added multi-import-mode: (path/*) for importing many dxf-files at once
 g- added import into newScene
 g- redesign UI: user presets, into newScene-import  
 f- cleanup code
 f- bugfix: thickness for Bezier/Bsplines into Blender-curves
 f- BlenderWiki documentation, on-line Manual
 f- added import POLYLINE-Bsplines into Blender-NURBSCurves
 f- added import POLYLINE-arc-segments into Blender-BezierCurves
 f- added import POLYLINE-Bezier-curves into Blender-Curves
 d5 rewrite: Optimization Levels, added 'directDrawing'
 d4 added: f_set_thick(cntrolled by ini-parameters)
 d4 bugfix: face-normals in objects with minus thickness
 d4 added: placeholder'Empty'-size in f_Insert.draw
 d3 rewrite f_Text.Draw: added support for all Text's parameters
 d2 redesign: progressbar 
 e- tuning by ideasman42: better use of the Py API.
 c- tuning by ideasman42
 b- rewrite f_Text.Draw rotation/transform
 b- bugfix: POLYLINE-segment-intersection more reliable now
 b- bugfix: circle:_thic, 'Empties':no material_assignment
 b- added material assignment (from layer and/or color)
 a- added empty, cylinder and UVsphere for POINTs
 a- added support for 2d-POLYLINE: splines, fitted curves, fitted surfaces
 a- redesign f_Drawer for block_definitions
 a- rewrite import into Blender-Curve-Object
 beta08: 2007.07.27 by migius
 l- bugfix: solid_vgroups, clean:scene.objects.new()
 l- redesign UI to standard Draw.Register+FileSelector, advanced_config_option
 k- bugfix UI:fileSelect() for MacOSX os.listdir()
 k- added reset/save/load for config-data
 k- redesign keywords/drawTypes/Draw.Create_Buttons
 j- new interface using UIBlock() with own FileSelector, cause Window.FileSelector() too buggy
 i- rewritten Class:Settings for better config-parameter management
 h- bugfix: face-normals in objects with minus thickness
 h- added Vertex-Groups in polylines and solids generated Meshes, for easier material assignment
 h- beautify code, whitespace->tabs
 h- added settings.thic_force switch for forcing thickness
 h- added one Object/Mesh for all simple-entities from the same Layer,
	sorted in Vertex-Groups(color_name)  (fewer objects = better import performance)
 g- rewrote: insert-point-handle-object is a small tetrahedron
 e- bugfix: closed-polymesh3d
 - rewrote: startUI, type_map.keys, f_drawer, for all class_f_draw(added "settings" as attribut)
 - added 2d/3d-support for Polyline_Width incl. angle intersection
 beta07: 2007.06.19 by migius
 - added 3d-support for LWPolylines
 - added 2d/3d-support for Points
 beta06: 2007.06.15 by migius
 - cleanup code
 - added 2d/3d-support for MINSERT=BlockArray in f_drawer, added f_rotXY_Vec
 beta05: 2007.06.14 by migius
 - added 2d/3d-support for 3d-PolyLine, PolyMesh and PolyFace
 - added Global-Scale for size control of imported scenes
 beta04: 2007.06.12 by migius
 - rewrote the f_calcBulge for correct import the arc-segments of Polylines
 beta03: 2007.06.10 by migius
 - rewrote interface
 beta02: 2007.06.09 by migius
 - added 3d-support for Arcs and Circles
 - added support for Object_Thickness(=height)
 beta01: 2007.06.08 by migius
 - added 3d-support for Blocks/Inserts within nested-structures
 - rewrote f_transform for correct 3d-location/3d-rotation
 - added 3d-support Lines, 3dFaces
 - added 2d+3d-support for Solids and Traces

 v0.9 - 2007.01 by kitsu: (for 2.43)
 -

 v0.8 - 2006.12 by kitsu:
 -

 v0.5b - 2006.10 by kitsu: (for 2.42a)
 -

"""

# --------------------------------------------------------------------------
# DXF Import v1.0 by Ed Blake (AKA kitsu) and Remigiusz Fiedler (AKA migius)
# --------------------------------------------------------------------------
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
#
# ***** END GPL LICENCE BLOCK *****
# --------------------------------------------------------------------------

import Blender
#import bpy
from Blender import *
#from Blender.Mathutils import Vector, Matrix
#import BPyMessages

from dxfReader import readDXF
#from dxfReader import get_name, get_layer
from dxfReader import Object as dxfObject
from dxfColorMap import color_map

from math import *

try:
	import os
	if os.name:# != 'mac':
		import psyco
		psyco.log(Blender.Get('tempdir')+"/blender.log-psyco")
		#psyco.log()
		psyco.full(memory=100)
		psyco.profile(0.05, memory=100)
		psyco.profile(0.2)
		#print 'psyco imported'
except ImportError:
	#print 'psyco not imported'
	pass

print '\n\n\n\n'
print 'Import DXF to Blender *** start ***'   #---------------------

SCENE = None
WORLDX = Mathutils.Vector((1,0,0))
WORLDY = Mathutils.Vector((1,1,0))
WORLDZ = Mathutils.Vector((0,0,1))

G_SCALE = 1.0	   #(0.0001-1000) global scaling factor for all dxf data
MIN_DIST = 0.001	#cut-off value for sort out short-distance polyline-"duoble_vertex"
ARC_RESOLUTION = 64   #(4-500) arc/circle resolution - number of segments
ARC_RADIUS = 1.0   #(0.01-100) arc/circle radius for number of segments algorithm
CURV_RESOLUTION = 12 #(3-50) Bezier curves resolution
CURVARC_RESOLUTION = 4 #(3-32) resolution of circle represented as Bezier curve 
THIN_RESOLUTION = 8   #(4-64) thin_cylinder arc_resolution - number of segments
MIN_THICK = MIN_DIST * 10.0  #minimal thickness by forced thickness
MIN_WIDTH = MIN_DIST * 10.0  #minimal width by forced width
TRIM_LIMIT = 3.0	 #limit for triming of polylines-wide-segments (values:0.0 - 5.0)
ELEVATION = 0.0 #standard elevation = coordinate Z

TARGET_LAYER = 3	#target blender_layer
GROUP_BYLAYER = 0   #(0/1) all entities from same layer import into one blender-group

FILENAME_MAX = 180	#max length of path+file_name string  (FILE_MAXDIR + FILE_MAXFILE)
MAX_NAMELENGTH = 17   #max_effective_obnamelength in blender =21=17+(.001)
INIFILE_DEFAULT_NAME = 'importDXF'
INIFILE_EXTENSION = '.ini'
INIFILE_HEADER = 'ImportDXF.py ver.1.0 config data'
INFFILE_HEADER = 'ImportDXF.py ver.1.0 analyze of DXF-data'

AUTO = BezTriple.HandleTypes.AUTO
FREE = BezTriple.HandleTypes.FREE
VECT = BezTriple.HandleTypes.VECT
ALIGN = BezTriple.HandleTypes.ALIGN
cur_COUNTER = 0  #counter for progress_bar


"""This module provides wrapper objects for dxf entities.

	The wrappers expect a "dxf object" as input.  The dxf object is
	an object with a type and a data attribute.  Type is a lowercase
	string matching the 0 code of a dxf entity.  Data is a list containing
	dxf objects or lists of [code, data] pairs.

	This module is not general, and is only for dxf import.
"""

# from Stani's dxf writer v1.1 (c)www.stani.be (GPL)
#---color values
BYBLOCK = 0
BYLAYER = 256

#---block-type flags (bit coded values, may be combined):
ANONYMOUS		   =1  # This is an anonymous block generated by hatching, associative dimensioning, other internal operations, or an application
NON_CONSTANT_ATTRIBUTES =2  # This block has non-constant attribute definitions (this bit is not set if the block has any attribute definitions that are constant, or has no attribute definitions at all)
XREF					=4  # This block is an external reference (xref)
XREF_OVERLAY			=8  # This block is an xref overlay
EXTERNAL				=16 # This block is externally dependent
RESOLVED				=32 # This is a resolved external reference, or dependent of an external reference (ignored on input)
REFERENCED	  =64 # This definition is a referenced external reference (ignored on input)

#---polyline flags
CLOSED			  =1  # This is a closed polyline (or a polygon mesh closed in the M direction)
CURVE_FIT			   =2  # Curve-fit vertices have been added
SPLINE_FIT		  =4  # Spline-fit vertices have been added
POLYLINE_3D	 =8   # This is a 3D polyline
POLYGON_MESH				=16  # This is a 3D polygon mesh
CLOSED_N					=32  # The polygon mesh is closed in the N direction
POLYFACE_MESH		   =64   # The polyline is a polyface mesh
CONTINOUS_LINETYPE_PATTERN  =128	# The linetype pattern is generated continuously around the vertices of this polyline

#---text flags
#horizontal
LEFT		= 0
CENTER  = 1
RIGHT   = 2
ALIGNED  = 3 #if vertical alignment = 0
MIDDLE  = 4 #if vertical alignment = 0
FIT   = 5 #if vertical alignment = 0
#vertical
BASELINE	= 0
BOTTOM  = 1
MIDDLE  = 2
TOP   = 3

#---mtext flags
#attachment point
TOP_LEFT		= 1
TOP_CENTER  = 2
TOP_RIGHT   = 3
MIDDLE_LEFT  = 4
MIDDLE_CENTER   = 5
MIDDLE_RIGHT	= 6
BOTTOM_LEFT  = 7
BOTTOM_CENTER   = 8
BOTTOM_RIGHT	= 9
#drawing direction
LEFT_RIGHT  = 1
TOP_BOTTOM  = 3
BY_STYLE		= 5 #the flow direction is inherited from the associated text style
#line spacing style (optional):
AT_LEAST		= 1 #taller characters will override
EXACT	   = 2 #taller characters will not override



class Layer:  #-----------------------------------------------------------------
	"""Class for objects representing dxf LAYERs.
	"""
	def __init__(self, obj, name=None, color=None, frozen=None):
		"""Expects an object of type layer as input.
		"""
		self.type = obj.type
		self.data = obj.data[:]

		if name:
			self.name = name
			#self.bfname = name  #--todo---see layernamesmap in f_getLayersmap ---
		else:
			self.name = obj.get_type(2)[0] #layer name of object

		if color:
			self.color = color
		else:
			self.color = obj.get_type(62)[0]  #color of object

		if frozen:
			self.frozen = frozen
		else:
			self.flags = obj.get_type(70)[0]
			self.frozen = self.flags & 1


	def __repr__(self):
		return "%s: name - %s, color - %s" %(self.__class__.__name__, self.name, self.color)



def getit(obj, typ, default=None):  #------------------------------------------
	"""Universal procedure for geting data from list/objects.
	"""
	it = default
	if type(obj) == list:  #if obj is a list, then searching in a list
		for item in obj:
			#print 'deb:getit item, type(item)', item, type(item)
			try:
				if item[0] == typ:
					it = item[1]
					break  #as soon as the first found
			except:
				# --todo-- I found one case where item was a text instance
				# that failed with no __getitem__
				pass
	else:	#else searching in Object with get_type-Methode
		item = obj.get_type(typ)
		if item:
			it = item[0]
	#print 'deb:getit:typ, it', typ, it #----------
	return it



def get_extrusion(data):	 #-------------------------------------------------
	"""Find the axis of extrusion.

	Used to get from object_data the objects Object_Coordinate_System (ocs).
	"""
	#print 'deb:get_extrusion: data: \n', data  #---------------
	vec = [0,0,1]
	vec[0] = getit(data, 210, 0) # 210 = x
	vec[1] = getit(data, 220, 0) # 220 = y
	vec[2] = getit(data, 230, 1) # 230 = z
	#print 'deb:get_extrusion: vec: ', vec  #---------------
	return vec



class Solid:  #-----------------------------------------------------------------
	"""Class for objects representing dxf SOLID or TRACE.
	"""
	def __init__(self, obj):
		"""Expects an entity object of type solid or trace as input.
		"""
		if obj.type == 'trace':
			obj.type = 'solid'
		if not obj.type == 'solid':
			raise TypeError, "Wrong type \'%s\' for solid/trace object!" %obj.type
		self.type = obj.type
		self.data = obj.data[:]

		self.space = getit(obj, 67, 0)
		self.thic =  getit(obj, 39, 0)
		self.color_index = getit(obj, 62, BYLAYER)

		self.layer = getit(obj.data, 8, None)
		self.extrusion = get_extrusion(obj.data)
		self.points = self.get_points(obj.data)



	def get_points(self, data):
		"""Gets start and end points for a solid type object.

		Solids have 3 or 4 points and fixed codes for each value.
		"""

		# start x, y, z and end x, y, z = 0
		a = [0, 0, 0]
		b = [0, 0, 0]
		c = [0, 0, 0]
		d = [0, 0, 0]
		a[0] = getit(data, 10, None) # 10 = x
		a[1] = getit(data, 20, None) # 20 = y
		a[2] = getit(data, 30,  0)   # 30 = z
		b[0] = getit(data, 11, None)
		b[1] = getit(data, 21, None)
		b[2] = getit(data, 31,  0)
		c[0] = getit(data, 12, None)
		c[1] = getit(data, 22, None)
		c[2] = getit(data, 32,  0)
		out = [a,b,c]

		d[0] =  getit(data, 13, None)
		if d[0] != None:
			d[1] = getit(data, 23, None)
			d[2] = getit(data, 33,  0)
			out.append(d)
		#print 'deb:solid.vertices:---------\n', out  #-----------------------
		return out


	def __repr__(self):
		return "%s: layer - %s, points - %s" %(self.__class__.__name__, self.layer, self.points)


	def draw(self, settings):
		"""for SOLID: generate Blender_geometry.
		"""
		points = self.points
		if not points: return
		edges, faces = [], []
		l = len(self.points)

		obname = 'so_%s' %self.layer  # create object name from layer name
		obname = obname[:MAX_NAMELENGTH]

		vg_left, vg_right, vg_top, vg_bottom, vg_start, vg_end = [], [], [], [], [], []
		thic = set_thick(self.thic, settings)
		if thic != 0:
			thic_points = [[v[0], v[1], v[2] + thic] for v in points[:]]
			if thic < 0.0:
				thic_points.extend(points)
				points = thic_points
			else:
				points.extend(thic_points)

			if   l == 4:
				faces = [[0,1,3,2], [4,6,7,5], [0,4,5,1],
						 [1,5,7,3], [3,7,6,2], [2,6,4,0]]
				vg_left = [2,6,4,0]
				vg_right = [1,5,7,3]
				vg_top = [4,6,7,5]
				vg_bottom = [0,1,3,2]
				vg_start = [0,4,5,1]
				vg_end = [3,7,6,2]
			elif l == 3:
				faces = [[0,1,2], [3,5,4], [0,3,4,1], [1,4,5,2], [2,5,3,0]]
				vg_top = [3,4,5]
				vg_bottom = [0,1,2]
				vg_left = [2,5,3,0]
				vg_right = [1,4,5,2]
				vg_start = [0,3,4,1]
			elif l == 2: faces = [[0,1,3,2]]
		else:
			if   l == 4: faces = [[0,1,3,2]]
			elif l == 3: faces = [[0,1,2]]
			elif l == 2: edges = [[0,1]]



		me = Mesh.New(obname)		  # create a new mesh
		me.verts.extend(points)		# add vertices to mesh
		if faces: me.faces.extend(faces)		   # add faces to the mesh
		if edges: me.edges.extend(edges)		   # add faces to the mesh

		ob = SCENE.objects.new(me) # create a new mesh_object
		if settings.var['vGroup_on']:
			# each MeshSide becomes vertexGroup for easier material assignment ---------------------
			replace = Blender.Mesh.AssignModes.ADD  #or .AssignModes.ADD/REPLACE
			if vg_left: me.addVertGroup('side.left')  ; me.assignVertsToGroup('side.left',  vg_left, 1.0, replace)
			if vg_right:me.addVertGroup('side.right') ; me.assignVertsToGroup('side.right', vg_right, 1.0, replace)
			if vg_top:  me.addVertGroup('side.top')   ; me.assignVertsToGroup('side.top',   vg_top, 1.0, replace)
			if vg_bottom:me.addVertGroup('side.bottom'); me.assignVertsToGroup('side.bottom',vg_bottom, 1.0, replace)
			if vg_start:me.addVertGroup('side.start') ; me.assignVertsToGroup('side.start', vg_start, 1.0, replace)
			if vg_end:  me.addVertGroup('side.end')   ; me.assignVertsToGroup('side.end',   vg_end,   1.0, replace)

		transform(self.extrusion, 0, ob)

		return ob




class Line:  #-----------------------------------------------------------------
	"""Class for objects representing dxf LINEs.
	"""
	def __init__(self, obj):
		"""Expects an entity object of type line as input.
		"""
		if not obj.type == 'line':
			raise TypeError, "Wrong type \'%s\' for line object!" %obj.type
		self.type = obj.type
		self.data = obj.data[:]

		self.space = getit(obj, 67, 0)
		self.thic =  getit(obj, 39, 0)
		#print 'deb:self.thic: ', self.thic #---------------------
		self.color_index = getit(obj, 62, BYLAYER)

		self.layer = getit(obj.data, 8, None)
		self.extrusion = get_extrusion(obj.data)
		self.points = self.get_points(obj.data)


	def get_points(self, data):
		"""Gets start and end points for a line type object.

		Lines have a fixed number of points (two) and fixed codes for each value.
		"""
		# start x,y,z and end x,y,z = 0
		a = [0, 0, 0]
		b = [0, 0, 0]
		a[0] = getit(data, 10, None) # 10 = x
		a[1] = getit(data, 20, None) # 20 = y
		a[2] = getit(data, 30,  0) # 30 = z
		b[0] = getit(data, 11, None)
		b[1] = getit(data, 21, None)
		b[2] = getit(data, 31,  0)
		out = [a,b]
		return out


	def __repr__(self):
		return "%s: layer - %s, points - %s" %(self.__class__.__name__, self.layer, self.points)


	def draw(self, settings):
		"""for LINE: generate Blender_geometry.
		"""
		# Generate the geometery
		#settings.var['curves_on']=False

		points = self.points
		thic = set_thick(self.thic, settings)
		width = 0.0
		if settings.var['lines_as'] == 4: # as thin_box
			thic = settings.var['thick_min']
			width = settings.var['width_min']
		if settings.var['lines_as'] == 3: # as thin cylinder
			cyl_rad = 0.5 * settings.var['width_min']

		if settings.var['curves_on']: # LINE curve representation-------------------------
			obname = 'li_%s' %self.layer  # create object name from layer name
			obname = obname[:MAX_NAMELENGTH]

			c = Curve.New(obname) # create new curve data
			curve = c.appendNurb(BezTriple.New(points[0]))
			curve.append(BezTriple.New(points[1]))
			for point in curve:
				point.handleTypes = [VECT, VECT]
			curve.flagU = 0 # 0 sets the curve not cyclic=open
			c.update() #important for handles calculation

			ob = SCENE.objects.new(c) # create a new curve_object

			#if False:  # --todo-- better support for 210-group
			if thic != 0.0: #hack: Blender2.45 curve-extrusion
				t = thic * 0.5
				if abs(t) > 5.0: t = 5.0 * cmp(t,0) # Blender2.45 accepts only (0.0 - 5.0)
				e = self.extrusion
				c.setExt1(abs(t))  # curve-extrusion
				ob.LocX += t * e[0]
				ob.LocY += t * e[1]
				ob.LocZ += t * e[2]
				#c.setExt1(1.0)  # curve-extrusion: Blender2.45 accepts only (0.0 - 5.0)
				#ob.LocZ = t + self.loc[2]
				#ob.SizeZ *= abs(t)
			return ob

		else:  # LINE mesh representation ------------------------------
			global activObjectLayer
			global activObjectName
			#print 'deb:draw:line.ob IN activObjectName: ', activObjectName #---------------------
	
			if activObjectLayer == self.layer and settings.var['one_mesh_on']:
				obname = activObjectName
				#print 'deb:line.draw obname from activObjectName: ', obname #---------------------
				ob = Object.Get(obname)  # open an existing mesh_object
				#ob = SCENE.getChildren(obname)  # open an existing mesh_object
				me = Mesh.Get(ob.name)   # open objects mesh data
			else:
				obname = 'li_%s' %self.layer  # create object name from layer name
				obname = obname[:MAX_NAMELENGTH]
				me = Mesh.New(obname)		  # create a new mesh
				ob = SCENE.objects.new(me) # create a new mesh_object
				activObjectName = ob.name
				activObjectLayer = self.layer
				#print ('deb:line.draw new line.ob+mesh:"%s" created!' %ob.name) #---------------------
	
			faces, edges = [], []
			n = len(me.verts)

			#if settings.var['width_force']: #--todo-----------

			if thic != 0:
				t, e = thic, self.extrusion
				#print 'deb:thic, extr: ', t, e #---------------------
				points.extend([[v[0]+t*e[0], v[1]+t*e[1], v[2]+t*e[2]] for v in points[:]])
				faces = [[0+n, 1+n, 3+n, 2+n]]
			else:
				edges = [[0+n, 1+n]]
	
			me.verts.extend(points) # adds vertices to global mesh
			if faces: me.faces.extend(faces)	   # add faces to the mesh
			if edges: me.edges.extend(edges)	   # add faces to the mesh
	
			if settings.var['vGroup_on']:
				# entities with the same color build one vertexGroup for easier material assignment ----
				ob.link(me) # link mesh to that object
				vG_name = 'color_%s' %self.color_index
				if edges: faces = edges
				replace = Blender.Mesh.AssignModes.ADD  #or .AssignModes.REPLACE or ADD
				try:
					me.assignVertsToGroup(vG_name,  faces[0], 1.0, replace)
					#print 'deb: existed vGroup:', vG_name #---------------------
				except:
					me.addVertGroup(vG_name)
					me.assignVertsToGroup(vG_name,  faces[0], 1.0, replace)
					#print 'deb: create new vGroup:', vG_name #---------------------
	
	
			#print 'deb:draw:line.ob OUT activObjectName: ', activObjectName #---------------------
			return ob
	


class Point:  #-----------------------------------------------------------------
	"""Class for objects representing dxf POINTs.
	"""
	def __init__(self, obj):
		"""Expects an entity object of type point as input.
		"""
		if not obj.type == 'point':
			raise TypeError, "Wrong type %s for point object!" %obj.type
		self.type = obj.type
		self.data = obj.data[:]

		self.space = getit(obj, 67, 0)
		self.thic =  getit(obj, 39, 0)
		#print 'deb:self.thic: ', self.thic #---------------------
		self.color_index = getit(obj, 62, BYLAYER)

		self.layer = getit(obj.data, 8, None)
		self.extrusion = get_extrusion(obj.data)
		self.points = self.get_points(obj.data)


	def get_points(self, data):
		"""Gets coordinates for a point type object.

		Points have fixed codes for each value.
		"""
		a = [0, 0, 0]
		a[0] = getit(data, 10, None) # 10 = x
		a[1] = getit(data, 20, None) # 20 = y
		a[2] = getit(data, 30,  0) # 30 = z
		out = [a]
		return out


	def __repr__(self):
		return "%s: layer - %s, points - %s" %(self.__class__.__name__, self.layer, self.points)


	def draw(self, settings):
		"""for POINT: generate Blender_geometry.
		"""
		points = self.points
		obname = 'po_%s' %self.layer  # create object name from layer name
		obname = obname[:MAX_NAMELENGTH]
		points_as = settings.var['points_as']
		thic = settings.var['thick_min']
		if thic < settings.var['dist_min']: thic = settings.var['dist_min']

		if points_as in [1,3,4]:
			if points_as == 1: # as 'empty'
				c = 'Empty'
			if points_as == 3: # as 'thin sphere'
				res = settings.var['thin_res']
				c = Mesh.Primitives.UVsphere(res,res,thic)
			if points_as == 4: # as 'thin box'
				c = Mesh.Primitives.Cube(thic)
			ob = SCENE.objects.new(c, obname) # create a new object
			transform(self.extrusion, 0, ob)
			ob.loc = tuple(points[0])

		elif points_as == 2: # as 'vertex'
			global activObjectLayer
			global activObjectName
			#print 'deb:draw:point.ob IN activObjectName: ', activObjectName #---------------------
			if activObjectLayer == self.layer and settings.var['one_mesh_on']:
				obname = activObjectName
				#print 'deb:draw:point.ob obname from activObjectName: ', obname #---------------------
				ob = Object.Get(obname)  # open an existing mesh_object
				#ob = SCENE.getChildren(obname)  # open an existing mesh_object
				me = Mesh.Get(ob.name)   # open objects mesh data
			else:
				me = Mesh.New(obname)		  # create a new mesh
				ob = SCENE.objects.new(me) # create a new mesh_object
				activObjectName = ob.name
				activObjectLayer = self.layer
				#print ('deb:draw:point new point.ob+mesh:"%s" created!' %ob.name) #---------------------
			me.verts.extend(points) # add vertices to mesh

		return ob




class LWpolyline:  #-----------------------------------------------------------------
	"""Class for objects representing dxf LWPOLYLINEs.
	"""
	def __init__(self, obj):
		"""Expects an entity object of type lwpolyline as input.
		"""
		#print 'deb:LWpolyline.START:----------------' #------------------------
		if not obj.type == 'lwpolyline':
			raise TypeError, "Wrong type %s for polyline object!" %obj.type
		self.type = obj.type
		self.data = obj.data[:]

		# required data
		self.num_points = obj.get_type(90)[0]

		# optional data (with defaults)
		self.space = getit(obj, 67, 0)

		self.color_index = getit(obj, 62, BYLAYER)

		self.elevation =  getit(obj, 30, 0)
		self.thic =  getit(obj, 39, 0)
		self.flags = getit(obj, 70, 0)

		self.closed = self.flags&1 # byte coded, 1 = closed, 128 = plinegen

		self.layer = getit(obj.data, 8, None)
		self.points = self.get_points(obj.data)
		self.extrusion = get_extrusion(obj.data)

		#print 'deb:LWpolyline.obj.data:\n', obj.data #------------------------
		#print 'deb:LWpolyline.ENDinit:----------------' #------------------------


	def get_points(self, data):
		"""Gets points for a polyline type object.

		LW-Polylines have no fixed number of verts, and
		each vert can have a number of properties.
		Verts should be coded as
		10:xvalue
		20:yvalue
		40:startwidth or 0
		41:endwidth or 0
		42:bulge or 0
		for each vert
		"""
		num = self.num_points
		point = None
		points = []
		for item in data:
			if item[0] == 10:   # 10 = x
				if point:
					points.append(point)
				point = Vertex()
				point.x = item[1]
			elif item[0] == 20: # 20 = y
				point.y = item[1]
			elif item[0] == 40: # 40 = start width
				point.swidth = item[1]
			elif item[0] == 41: # 41 = end width
				point.ewidth = item[1]
			elif item[0] == 42: # 42 = bulge
				point.bulge = item[1]
		points.append(point)
		return points



	def __repr__(self):
		return "%s: layer - %s, points - %s" %(self.__class__.__name__, self.layer, self.points)


	def draw(self, settings):
		"""for LWPOLYLINE: generate Blender_geometry.
		"""
		#print 'deb:LWpolyline.draw.START:----------------' #------------------------
		points = []
		obname = 'lw_%s' %self.layer  # create object name from layer name
		obname = obname[:MAX_NAMELENGTH]
		#settings.var['curves_on'] == True
		#print 'deb:index_len: ', len(self.points) #------------------
		for i, point in enumerate(self.points):
			#print 'deb:index: ', i #------------------
			if not point.bulge:
				points.append(point.loc)
			elif point.bulge and not self.closed and i == len(self.points)-1:
				points.append(point.loc)
			elif point.bulge:	 #
				if i == len(self.points)-1:
					point2 = self.points[0]
				else:
					point2 = self.points[i+1]
				arc_res = settings.var['arc_res']/sqrt(settings.var['arc_rad'])
				verts, center = calcBulge(point, point2, arc_res)
#			   if i == len(self.points)-1:
#				   if self.closed:
#					   verts.pop() #remove last(=first) vertex
#			   else:
#				   verts.pop() #remove last vertex, because this point will be writen as the next vertex
				points.extend(verts)

		thic = self.thic
		if settings.var['thick_force'] and thic == 0: thic = settings.var['thick_min']
		if settings.var['thick_on'] and thic != 0:
			len1 = len(points)
			points.extend([[point[0], point[1], point[2]+thic] for point in points])
			faces = []
			#print 'deb:len1:', len1  #-----------------------
			faces = [[num, num+1, num+len1+1, num+len1] for num in xrange(len1 - 1)]
			if self.closed:
				faces.append([len1-1, 0, len1, 2*len1-1])
			#print 'deb:faces_list:\n', faces  #-----------------------
			me = Mesh.New(obname)		  # create a new mesh
			ob = SCENE.objects.new(me) # create a new mesh_object
			me.verts.extend(points) # add vertices to mesh
			me.faces.extend(faces)   # add faces to the mesh
		else:
			edges = [[num, num+1] for num in xrange(len(points)-1)]
			if self.closed:
				edges.append([len(points)-1, 0])
			#print 'deb:edges_list:\n', edges  #-----------------------
			me = Mesh.New(obname)		  # create a new mesh
			ob = SCENE.objects.new(me) # create a new mesh_object
			me.verts.extend(points) # add vertices to mesh
			me.edges.extend(edges)   # add edges to the mesh

		ob.LocZ = self.elevation
		transform(self.extrusion, 0, ob)

		#print 'deb:LWpolyline.draw.END:----------------' #------------------------
		return ob



class Polyline:  #-----------------------------------------------------------------
	"""Class for objects representing dxf POLYLINEs.
	"""
	def __init__(self, obj):
		"""Expects an entity object of type polyline as input.
		"""
		#print 'deb:polyline.init.START:----------------' #------------------------
		if not obj.type == 'polyline':
			raise TypeError, "Wrong type %s for polyline object!" %obj.type
		self.type = obj.type
		self.data = obj.data[:]
		#print 'deb:polyline.obj.data[:]:\n', obj.data[:] #------------------------
		self.points = []

		# optional data (with defaults)
		self.space = getit(obj, 67, 0)
		self.elevation =  getit(obj, 30, 0)
		#print 'deb:elevation: ', self.elevation #---------------
		self.thic =  getit(obj, 39, 0)
		self.color_index = getit(obj, 62, BYLAYER)

		self.flags = getit(obj, 70, 0)
		self.closed = self.flags & 1   # closed in the M direction
		self.curved = self.flags & 2   # Bezier-curve-fit vertices have been added
		self.spline = self.flags & 4   # Bspline-fit vertices have been added
		self.poly3d = self.flags & 8   # 3D-polyline
		self.plmesh = self.flags & 16  # 3D-polygon mesh
		self.closeN = self.flags & 32  # closed in the N direction
		self.plface = self.flags & 64  # 3D-polyface mesh
		self.contin = self.flags & 128 # the linetype pattern is generated continuously

		if self.poly3d or self.plface or self.plmesh:
			self.poly2d = False  # its not a 2D-polyline
		else:
			self.poly2d = True   # it is a 2D-polyline

		self.swidth =  getit(obj, 40, 0) # default start width
		self.ewidth =  getit(obj, 41, 0) # default end width
		#self.bulge  =  getit(obj, 42, None) # bulge of the segment
		self.vectorsM =  getit(obj, 71, None) # PolyMesh: expansion in M-direction / PolyFace: number of the vertices
		self.vectorsN =  getit(obj, 72, None) # PolyMesh: expansion in M-direction / PolyFace: number of faces
		#self.resolM =  getit(obj, 73, None) # resolution of surface in M direction
		#self.resolN =  getit(obj, 74, None) # resolution of surface in N direction
		self.curvetyp =  getit(obj, 75, 0) # type of curve/surface: 0=None/5=Quadric/6=Cubic/8=Bezier
		self.curvNormal = False
		self.curvQBspline = False
		self.curvCBspline = False
		self.curvBezier = False
		if   self.curvetyp == 0: self.curvNormal = True
		elif self.curvetyp == 5: self.curvQBspline = True
		elif self.curvetyp == 6: self.curvCBspline = True
		elif self.curvetyp == 8: self.curvBezier = True

		self.layer = getit(obj.data, 8, None)
		self.extrusion = get_extrusion(obj.data)

		self.points = []  #list with vertices coordinats
		self.faces  = []  #list with vertices assigment to faces
		#print 'deb:polyline.init.ENDinit:----------------' #------------



	def __repr__(self):
		return "%s: layer - %s, points - %s" %(self.__class__.__name__, self.layer, self.points)



	def draw(self, settings):   #-------------%%%% DRAW POLYLINE %%%---------------
		"""for POLYLINE: generate Blender_geometry.
		"""
		ob = []
		if self.plface:  #---- 3dPolyFace - mesh with free topology
			ob = self.drawPlFace(settings)
		elif self.plmesh:  #---- 3dPolyMesh - mesh with ortogonal topology
			ob = self.drawPlMesh(settings)
		#---- 2dPolyline - plane polyline with arc/wide/thic segments
		#---- 3dPolyline - non-plane polyline (thin segments = without arc/wide/thic)
		elif  self.poly2d or self.poly3d:
			if settings.var['curves_on']: # and self.spline:
				ob = self.drawPolyCurve(settings)
			else:
				ob = self.drawPoly2d(settings)
		return ob



	def drawPlFace(self, settings):  #---- 3dPolyFace - mesh with free topology
		"""Generate the geometery of polyface.
		"""
		#print 'deb:polyface.draw.START:----------------' #------------------------
		points = []
		faces = []
		#print 'deb:len of pointsList ====== ', len(self.points) #------------------------
		for point in self.points:
			if point.face:
				faces.append(point.face)
			else:
				points.append(point.loc)


		#print 'deb:len of points_list:\n', len(points)  #-----------------------
		#print 'deb:points_list:\n', points  #-----------------------
		#print 'deb:faces_list:\n', faces  #-----------------------
		obname = 'pf_%s' %self.layer  # create object name from layer name
		obname = obname[:MAX_NAMELENGTH]
		me = Mesh.New(obname)		  # create a new mesh
		ob = SCENE.objects.new(me) # create a new mesh_object
		me.verts.extend(points) # add vertices to mesh
		me.faces.extend(faces)   # add faces to the mesh

		if settings.var['meshSmooth_on']:  # ----------------------
			for i in xrange(len(faces)):
				me.faces[i].smooth = True
			#me.Mode(AUTOSMOOTH)
		transform(self.extrusion, 0, ob)
		#print 'deb:polyface.draw.END:----------------' #------------------------
		return ob



	def drawPlMesh(self, settings):  #---- 3dPolyMesh - mesh with orthogonal topology
		"""Generate the geometery of polymesh.
		"""
		#print 'deb:polymesh.draw.START:----------------' #------------------------
		#points = []
		#print 'deb:len of pointsList ====== ', len(self.points) #------------------------
		faces = []
		m = self.vectorsM
		n = self.vectorsN
		for j in xrange(m - 1):
			for i in xrange(n - 1):
				nn = j * n
				faces.append([nn+i, nn+i+1, nn+n+i+1, nn+n+i])

		if self.closed:   #mesh closed in N-direction
			nn = (m-1)*n
			for i in xrange(n - 1):
				faces.append([nn+i, nn+i+1, i+1, i])

		if self.closeN:   #mesh closed in M-direction
			for j in xrange(m-1):
				nn = j * n
				faces.append([nn+n-1, nn, nn+n, nn+n-1+n])

		if self.closed and self.closeN:   #mesh closed in M/N-direction
				faces.append([ (n*m)-1, (m-1)*n, 0, n-1])

		#print 'deb:len of points_list:\n', len(points)  #-----------------------
		#print 'deb:faces_list:\n', faces  #-----------------------
		obname = 'pm_%s' %self.layer  # create object name from layer name
		obname = obname[:MAX_NAMELENGTH]
		me = Mesh.New(obname)		  # create a new mesh
		ob = SCENE.objects.new(me) # create a new mesh_object
		me.verts.extend([point.loc for point in self.points]) # add vertices to mesh
		me.faces.extend(faces)   # add faces to the mesh

		if settings.var['meshSmooth_on']:  # ----------------------
			for i in xrange(len(faces)):
				me.faces[i].smooth = True
			#me.Mode(AUTOSMOOTH)

		transform(self.extrusion, 0, ob)
		#print 'deb:polymesh.draw.END:----------------' #------------------------
		return ob


	def drawPolyCurve(self, settings):  #---- Polyline - draw as Blender-curve
		"""Generate the geometery of polyline as Blender-curve.
		"""
		#print 'deb:polyline2dCurve.draw.START:----------------' #---
		if len(self.points) < 2:
			#print 'deb:drawPoly2d exit, cause POLYLINE has less than 2 vertices' #---------
			return

		if self.spline: pline_typ = 'ps'	# Polyline-nurbSpline
		elif self.curved: pline_typ = 'pc'  # Polyline-bezierCurve
		else: pline_typ = 'pl'			  # Polyline
		obname = '%s_%s' %(pline_typ, self.layer)  # create object_name from layer name
		obname = obname[:MAX_NAMELENGTH]
		d_points = []

		if settings.var['Z_force_on']:
			self.elevation = settings.var['Z_elev']
			for point in self.points:
				point.loc[2] = self.elevation
				d_points.append(point)
		else: #for DXFr10-format: update all points[].loc[2] == None -> 0.0 
			for point in self.points:
				if point.loc[2] == None:
					point.loc[2] = self.elevation
				d_points.append(point)

		thic = set_thick(self.thic, settings)
		if thic != 0.0:   #hack: Blender<2.45 curve-extrusion
			LocZ = d_points[0].loc[2]
			temp_points = []
			for point in d_points:
				point.loc[2] = 0.0
				temp_points.append(point)
			d_points = temp_points
		
		#print 'deb:polyline2dCurve.draw d_points=', d_points  #---------------
		pline = Curve.New(obname)   # create new curve data
		#pline.setResolu(24) #--todo-----						

		if False: #self.spline:  # NURBSplines-----FAKE(with Bezier)-----
			#print 'deb:polyline2dCurve.draw self.spline!' #---------------
			curve = pline.appendNurb(BezTriple.New(d_points[0]))
			for p in d_points[1:]:
				curve.append(BezTriple.New(p))
			for point in curve:
				point.handleTypes = [AUTO, AUTO]
			if self.closed:
				curve.flagU = 1 # Set curve cyclic=close
			else:
				curve.flagU = 0 # Set curve not cyclic=open
				curve[0].handleTypes = [FREE, ALIGN]   #remi--todo-----
				curve[-1].handleTypes = [ALIGN, FREE]   #remi--todo-----

		elif self.spline:  # NURBSplines-----OK-----
			#print 'deb:polyline2dCurve.draw self.spline!' #---------------
			weight1 = 0.5
			weight2 = 1.0
			# generate middlepoints except start/end-segments ---
			if self.curvQBspline:
				temp_points = []
				point = d_points[0].loc
				point.append(weight1)
				temp_points.append(point)
				for i in xrange(1,len(d_points)-2):
					point1 = d_points[i].loc
					point2 = d_points[i+1].loc
					mpoint = list((Mathutils.Vector(point1) + Mathutils.Vector(point2)) * 0.5)
					mpoint.append(weight2)
					point1.append(weight1)
					temp_points.append(point1)
					temp_points.append(mpoint)
				point2.append(weight1)
				temp_points.append(point2)
				point = d_points[-1].loc
				point.append(weight1)
				temp_points.append(point)
				d_points = temp_points
			else:
				temp_points = []
				for d in d_points:
					d = d.loc
					d.append(weight1)
					temp_points.append(d)
				d_points = temp_points

			if not self.closed:
				# generate extended startpoint and endpoint------
				point1 = Mathutils.Vector(d_points[0][:3])
				point2 = Mathutils.Vector(d_points[1][:3])
				startpoint = list(point1 - point2 + point1)
				startpoint.append(weight1)
				point1 = Mathutils.Vector(d_points[-1][:3])
				point2 = Mathutils.Vector(d_points[-2][:3])
				endpoint = list(point1 - point2 + point1)
				endpoint.append(weight1)
				temp_points = []
				temp_points.append(startpoint)
				temp_points.extend(d_points)
				d_points = temp_points
				d_points.append(endpoint)

			point = d_points[0]
			curve = pline.appendNurb(point)
			curve.setType(4) #NURBS curve
			for point in d_points[1:]:
				curve.append(point)
			if self.closed:
				curve.flagU = 1 # Set curve cyclic=close
			else:
				curve.flagU = 0 # Set curve not cyclic=open

		elif  self.curved:  #--Bezier-curves---OK-------
			#print 'deb:polyline2dCurve.draw self.curved!' #---------------
			curve = pline.appendNurb(BezTriple.New(d_points[0]))
			for p in d_points[1:]:
				curve.append(BezTriple.New(p))
			for point in curve:
				point.handleTypes = [AUTO, AUTO]
			if self.closed:
				curve.flagU = 1 # Set curve cyclic=close
			else:
				curve.flagU = 0 # Set curve not cyclic=open
				curve[0].handleTypes = [FREE, ALIGN]   #remi--todo-----
				curve[-1].handleTypes = [ALIGN, FREE]   #remi--todo-----

		else:	#--straight line- and arc-segments----OK------
			#print 'deb:polyline2dCurve.draw curve:', curve #-----
			points = []
			arc_res = settings.var['curve_arc']
			prevHandleType = VECT
			#d_points.append(d_points[0])  #------ first vertex added at the end of list --------
			#curve.setType(0) #polygon_type of Blender_curve
			for i in xrange(len(d_points)):
				point1 = d_points[i]
				#point2 = d_points[i+1]
				if False: #-----outdated!- standard calculation ----------------------------------
					if point1.bulge and (i < len(d_points)-2 or self.closed):
						verts, center = calcBulge(point1, point2, arc_res, triples=False)
						if i == 0: curve = pline.appendNurb(BezTriple.New(verts[0]))
						else: curve.append(BezTriple.New(verts[0]))
						curve[-1].handleTypes = [VECT, VECT]  #--todo--calculation of bezier-tangents
						for p in verts[1:]:
							curve.append(BezTriple.New(p))
							curve[-1].handleTypes = [AUTO, AUTO]
					else:
						if i == 0: curve = pline.appendNurb(BezTriple.New(point1.loc))
						else: curve.append(BezTriple.New(point1.loc))
						curve[-1].handleTypes = [VECT, VECT]   #--todo--calculation of bezier-tangents

				elif True:   #----- optimised Bezier-Handles calculation --------------------------------
					#print 'deb:drawPlineCurve: i:', i #---------
					if point1.bulge and not (i == len(d_points)-1 and point1.bulge and not self.closed):
						if i == len(d_points)-1: point2 = d_points[0]
						else: point2 = d_points[i+1]


						# calculate additional points for bulge
						VectorTriples = calcBulge(point1, point2, arc_res, triples=True)

						if prevHandleType == FREE:
							#print 'deb:drawPlineCurve: VectorTriples[0]:', VectorTriples[0] #---------
							VectorTriples[0][:3] = prevHandleVect
							#print 'deb:drawPlineCurve: VectorTriples[0]:', VectorTriples[0] #---------

						if i == 0: curve = pline.appendNurb(BezTriple.New(VectorTriples[0]))
						else: curve.append(BezTriple.New(VectorTriples[0]))
						curve[-1].handleTypes = [prevHandleType, FREE]

						for p in VectorTriples[1:-1]:
							curve.append(BezTriple.New(p))
							curve[-1].handleTypes = [FREE, FREE]

						prevHandleVect = VectorTriples[-1][:3]
						prevHandleType = FREE
						#print 'deb:drawPlineCurve: prevHandleVect:', prevHandleVect #---------
					else:
						#print 'deb:drawPlineCurve: else' #----------
						if prevHandleType == FREE:
							VectorTriples = prevHandleVect + list(point1) + list(point1)
							#print 'deb:drawPlineCurve: VectorTriples:', VectorTriples #---------
							curve.append(BezTriple.New(VectorTriples))
							curve[-1].handleTypes = [FREE, VECT]
							prevHandleType = VECT
						else:
							if i == 0: curve = pline.appendNurb(BezTriple.New(point1.loc))
							else: curve.append(BezTriple.New(point1.loc))
							curve[-1].handleTypes = [VECT, VECT]
							


					#print 'deb:drawPlineCurve: curve[-1].vec[0]', curve[-1].vec[0] #----------

			if self.closed:
				curve.flagU = 1 # Set curve cyclic=close
				if prevHandleType == FREE:
					#print 'deb:drawPlineCurve:closed curve[0].vec:', curve[0].vec #----------
					#print 'deb:drawPlineCurve:closed curve[0].handleTypes:', curve[0].handleTypes #----------
					prevHandleType2 = curve[0].handleTypes[1]
					p0h1,p0,p0h2 = curve[0].vec 
					#print 'deb:drawPlineCurve:closed p0h1:', p0h1 #----------
					p0h1 = prevHandleVect
					#p0h1 = [0,0,0]
					#print 'deb:drawPlineCurve:closed p0h1:', p0h1 #----------
					#curve[0].vec = [p0h1,p0,p0h2]
					curve.__setitem__(0,BezTriple.New(p0h1+p0+p0h2))

					curve[0].handleTypes = [FREE,prevHandleType2]
					#print 'deb:drawPlineCurve:closed curve[0].vec:', curve[0].vec #----------
					#print 'deb:drawPlineCurve:closed curve[0].handleTypes:', curve[0].handleTypes #----------
				else: 
					curve[0].handleTypes[0] = VECT
			else: 
				curve.flagU = 0 # Set curve not cyclic=open

		if settings.var['fill_on']:
			pline.setFlag(6) # 2+4 set top and button caps
		else:
			pline.setFlag(pline.getFlag() & ~6) # dont set top and button caps

		pline.update()
		ob = SCENE.objects.new(pline) # create a new curve_object

		if thic != 0.0: #hack: Blender<2.45 curve-extrusion
			thic = thic * 0.5
			pline.setExt1(1.0)  # curve-extrusion accepts only (0.0 - 2.0)
			ob.LocZ = thic + LocZ

		transform(self.extrusion, 0, ob)
		if thic != 0.0:
			ob.SizeZ *= abs(thic)

		#print 'deb:polyline2dCurve.draw.END:----------------' #-----
		return ob


	def drawPoly2d(self, settings):  #---- 2dPolyline - plane lines/arcs with wide/thic
		"""Generate the geometery of regular polyline.
		"""
		#print 'deb:polyline2d.draw.START:----------------' #------------------------
		points = []
		d_points = []
		swidths = []
		ewidths = []
		swidth_default = self.swidth #default start width of POLYLINEs segments
		ewidth_default = self.ewidth #default end width of POLYLINEs segments
		thic = set_thick(self.thic, settings)
		if self.spline: pline_typ = 'ps'
		elif self.curved: pline_typ = 'pc'
		else: pline_typ = 'pl'
		obname = '%s_%s' %(pline_typ, self.layer)  # create object_name from layer name
		obname = obname[:MAX_NAMELENGTH]

		if len(self.points) < 2:
			#print 'deb:drawPoly2d exit, cause POLYLINE has less than 2 vertices' #---------
			return
		
		if settings.var['Z_force_on']:
			self.elevation = settings.var['Z_elev']
			for point in self.points:
				point.loc[2] = self.elevation
				d_points.append(point)
		else: #for DXFr10-format: update all non-existing LocZ points[].loc[2] == None -> 0.0 elevation
			for point in self.points:
				if point.loc[2] == None:
					point.loc[2] = self.elevation
				d_points.append(point)
		#print 'deb:drawPoly2d len of d_pointsList ====== ', len(d_points) #------------------------
		#print 'deb:drawPoly2d d_pointsList ======:\n ', d_points #------------------------


		#if closed polyline, add duplic of the first vertex at the end of pointslist
		if self.closed:  #new_b8
			if d_points[-1].loc != d_points[0].loc: # if not equal, then set the first at the end of pointslist
				d_points.append(d_points[0])
		else:
			if d_points[-1].loc == d_points[0].loc: # if equal, then set to closed, and modify the last point
				d_points[-1] = d_points[0]
				self.closed = True
		#print 'deb:drawPoly2d len of d_pointsList ====== ', len(d_points) #------------------------
		#print 'deb:drawPoly2d d_pointsList ======:\n ', d_points #------------------------


		# routine to sort out of "double.vertices" ------------------------------------
		minimal_dist =  settings.var['dist_min'] * 0.1
		temp_points = []
		for i in xrange(len(d_points)-1):
			point = d_points[i]
			point2 = d_points[i+1]
			#print 'deb:double.vertex p1,p2', point, point2 #------------------------
			delta = Mathutils.Vector(point2.loc) - Mathutils.Vector(point.loc)
			if delta.length > minimal_dist:
				 temp_points.append(point)
			#else: print 'deb:drawPoly2d double.vertex sort out!' #------------------------
		temp_points.append(d_points[-1])  #------ incl. last vertex -------------
		#if self.closed: temp_points.append(d_points[1])  #------ loop start vertex -------------
		d_points = temp_points   #-----vertex.list without "double.vertices"
		#print 'deb:drawPoly2d d_pointsList =after DV-outsorting=====:\n ', d_points #------------------------

		#print 'deb:drawPoly2d len of d_pointsList ====== ', len(d_points) #------------------------
		if len(d_points) < 2:  #if too few vertex, then return
			#print 'deb:drawPoly2d corrupted Vertices' #---------
			return

		# analyze of straight- and bulge-segments
		# generation of additional points for bulge segments
		arc_res = settings.var['arc_res']/sqrt(settings.var['arc_rad'])
		wide_segment_exist = False
		bulg_points = []  # for each point set None (or center for arc-subPoints)
		for i in xrange(len(d_points)-1):
			point1 = d_points[i]
			point2 = d_points[i+1]
			#print 'deb:drawPoly2d_bulg tocalc.point1:', point1 #------------------------
			#print 'deb:drawPoly2d_bulg tocalc.point2:', point2 #------------------------

			swidth = point1.swidth
			ewidth = point1.ewidth
			if swidth == None: swidth = swidth_default
			if ewidth == None: ewidth = ewidth_default
			if swidth != 0.0 or ewidth != 0.0: wide_segment_exist = True

			if settings.var['width_force']:  # force minimal width for thin segments
				width_min = settings.var['width_min']
				if swidth < width_min: swidth = width_min
				if ewidth < width_min: ewidth = width_min
				if not settings.var['width_on']:  # then force minimal width for all segments
					swidth = width_min
					ewidth = width_min

			#if point1.bulge and (i < (len(d_points)-1) or self.closed):
			if point1.bulge and i < (len(d_points)-1): #10_b8
				verts, center = calcBulge(point1, point2, arc_res) #calculate additional points for bulge
				points.extend(verts)
				delta_width = (ewidth - swidth) / len(verts)
				width_list = [swidth + (delta_width * ii) for ii in xrange(len(verts)+1)]
				swidths.extend(width_list[:-1])
				ewidths.extend(width_list[1:])
				bulg_list = [center for ii in xrange(len(verts))]
				#the last point in bulge has index False for better indexing of bulg_end!
				bulg_list[-1] = None
				bulg_points.extend(bulg_list)

			else:
				points.append(point1.loc)
				swidths.append(swidth)
				ewidths.append(ewidth)
				bulg_points.append(None)
		points.append(d_points[-1].loc)


		#--calculate width_vectors: left-side- and right-side-points ----------------
		# 1.level:IF width  ---------------------------------------
		if (settings.var['width_on'] and wide_segment_exist) or settings.var['width_force']:
			#new_b8 points.append(d_points[0].loc)  #temporarly add first vertex at the end (for better loop)
			dist_min05 = 0.5 * settings.var['dist_min'] #minimal width for zero_witdh
			
			pointsLs = []   # list of left-start-points
			pointsLe = []   # list of left-end-points
			pointsRs = []   # list of right-start-points
			pointsRe = []   # list of right-end-points
			pointsW  = []   # list of all border-points
			#rotMatr90 = Mathutils.Matrix(rotate 90 degree around Z-axis) = normalvectorXY
			rotMatr90 = Mathutils.Matrix([0, -1, 0], [1, 0, 0], [0, 0, 1])
			bulg_in = False
			last_bulg_point = False
			for i in xrange(len(points)-1):
				point1 = points[i]
				point2 = points[i+1]
				point1vec = Mathutils.Vector(point1)
				point2vec = Mathutils.Vector(point2)
				swidth05 = swidths[i] * 0.5
				ewidth05 = ewidths[i] * 0.5
				if swidth05 == 0: swidth05 = dist_min05
				if ewidth05 == 0: ewidth05 = dist_min05
				normal_vector = rotMatr90 * (point2vec-point1vec).normalize()
				if last_bulg_point:
					last_bulg_point = False
					bulg_in = True
				elif bulg_points[i] != None:
					centerVec = Mathutils.Vector(bulg_points[i])
					if bulg_points[i+1] == None: last_bulg_point = True
					bulg_in = True
				else: bulg_in = False

				if bulg_in:
					#makes clean intersections for arc-segments
					radius1vec = point1vec - centerVec
					radius2vec = point2vec - centerVec
					angle = Mathutils.AngleBetweenVecs(normal_vector, radius1vec)
					if angle < 90.0:
						normal_vector1 = radius1vec.normalize()
						normal_vector2 = radius2vec.normalize()
					else:	
						normal_vector1 = - radius1vec.normalize()
						normal_vector2 = - radius2vec.normalize()

					swidth05vec = swidth05 * normal_vector1
					ewidth05vec = ewidth05 * normal_vector2
					pointsLs.append(point1vec + swidth05vec) #vertex left start
					pointsRs.append(point1vec - swidth05vec) #vertex right start
					pointsLe.append(point2vec + ewidth05vec) #vertex left end
					pointsRe.append(point2vec - ewidth05vec) #vertex right end

				else:
					swidth05vec = swidth05 * normal_vector
					ewidth05vec = ewidth05 * normal_vector
					pointsLs.append(point1vec + swidth05vec) #vertex left start
					pointsRs.append(point1vec - swidth05vec) #vertex right start
					pointsLe.append(point2vec + ewidth05vec) #vertex left end
					pointsRe.append(point2vec - ewidth05vec) #vertex right end
	
			# additional last point is also calculated
			#pointsLs.append(pointsLs[0])
			#pointsRs.append(pointsRs[0])
			#pointsLe.append(pointsLe[0])
			#pointsRe.append(pointsRe[0])

			pointsLc, pointsRc = [], [] # lists Left/Right corners = intersection points

			# 2.level:IF width and corner-trim
			if settings.var['pl_trim_on']:  #optional clean corner-intersections
				# loop preset
				# set STARTpoints of the first point points[0]
				if not self.closed:
					pointsLc.append(pointsLs[0])
					pointsRc.append(pointsRs[0])
				else:
					pointsLs.append(pointsLs[0])
					pointsRs.append(pointsRs[0])
					pointsLe.append(pointsLe[0])
					pointsRe.append(pointsRe[0])
					points.append(points[0])
				vecL3, vecL4 = pointsLs[0], pointsLe[0]
				vecR3, vecR4 = pointsRs[0], pointsRe[0]
				lenL = len(pointsLs)-1
				#print 'deb:drawPoly2d pointsLs():\n',  pointsLs  #----------------
				#print 'deb:drawPoly2d lenL, len.pointsLs():', lenL,',', len(pointsLs)  #----------------
				bulg_in = False
				last_bulg_point = False

				# LOOP: makes (ENDpoints[i],STARTpoints[i+1])
				for i in xrange(lenL):
					if bulg_points[i] != None:
						if bulg_points[i+1] == None: #makes clean intersections for arc-segments
							last_bulg_point = True
						if not bulg_in:
							bulg_in = True
							#pointsLc.extend((points[i], pointsLs[i]))
							#pointsRc.extend((points[i], pointsRs[i]))
					vecL1, vecL2 = vecL3, vecL4
					vecR1, vecR2 = vecR3, vecR4
					vecL3, vecL4 = pointsLs[i+1], pointsLe[i+1]
					vecR3, vecR4 = pointsRs[i+1], pointsRe[i+1]
					#compute left- and right-cornerpoints
					#cornerpointL = Geometry.LineIntersect2D(vec1, vec2, vec3, vec4)
					cornerpointL = Mathutils.LineIntersect(vecL1, vecL2, vecL3, vecL4)
					cornerpointR = Mathutils.LineIntersect(vecR1, vecR2, vecR3, vecR4)
					#print 'deb:drawPoly2d cornerpointL: ', cornerpointL  #-------------
					#print 'deb:drawPoly2d cornerpointR: ', cornerpointR  #-------------

					# IF not cornerpoint THEN check if identic start-endpoints (=collinear segments)
					if cornerpointL == None or cornerpointR == None:
						if vecL2 == vecL3 and vecR2 == vecR3:
							#print 'deb:drawPoly2d pointVec: ####### identic ##########' #----------------
							pointsLc.append(pointsLe[i])
							pointsRc.append(pointsRe[i])
						else:
							pointsLc.extend((pointsLe[i],points[i+1],pointsLs[i+1]))
							pointsRc.extend((pointsRe[i],points[i+1],pointsRs[i+1]))
					else:
						cornerpointL = cornerpointL[0] # because Mathutils.LineIntersect() -> (pkt1,pkt2)
						cornerpointR = cornerpointR[0]
						#print 'deb:drawPoly2d cornerpointL: ', cornerpointL  #-------------
						#print 'deb:drawPoly2d cornerpointR: ', cornerpointR  #-------------
						pointVec0 = Mathutils.Vector(points[i])
						pointVec = Mathutils.Vector(points[i+1])
						pointVec2 = Mathutils.Vector(points[i+2])
						#print 'deb:drawPoly2d pointVec0: ', pointVec0  #-------------
						#print 'deb:drawPoly2d pointVec: ', pointVec  #-------------
						#print 'deb:drawPoly2d pointVec2: ', pointVec2  #-------------
						# if diststance(cornerL-center-cornerR) < limiter * (seg1_endWidth + seg2_startWidth)
						max_cornerDist = (vecL2 - vecR2).length + (vecL3 - vecR3).length
						is_cornerDist = (cornerpointL - pointVec).length + (cornerpointR - pointVec).length
						#corner_angle = Mathutils.AngleBetweenVecs((pointVec0 - pointVec),(pointVec - pointVec2))
						#print 'deb:drawPoly2d corner_angle: ', corner_angle  #-------------
						#print 'deb:drawPoly2d max_cornerDist, is_cornerDist: ', max_cornerDist, is_cornerDist  #-------------
						#if abs(corner_angle) < 90.0:
						# intersection --------- limited by TRIM_LIMIT (1.0 - 5.0)
						if is_cornerDist < max_cornerDist * settings.var['pl_trim_max']:
							# clean corner intersection
							pointsLc.append(cornerpointL)
							pointsRc.append(cornerpointR)
						elif False: # the standard no-intersection
							# --todo-- not optimal, because produces X-face
							pointsLc.extend((pointsLe[i],pointsLs[i+1]))
							pointsRc.extend((pointsRe[i],pointsRs[i+1]))
						elif False: # --todo-- the optimised non-intersection
							if (cornerpointL - vecL1).length < (cornerpointR - vecR1).length:
								left_angle = True
							else:
								left_angle = False
							limit_dist = settings.var['dist_min']
							if left_angle:  # if left turning angle
								print 'deb:drawPoly2d it is left turning angle' #-------------
								# to avoid triangelface/doubleVertex
								delta1 = (cornerpointL - vecL1).normalize() * limit_dist
								delta4 = (cornerpointL - vecL4).normalize() * limit_dist
								pointsLc.extend((cornerpointL - delta1, cornerpointL - delta4))
								pointsRc.extend((pointsRe[i],pointsRs[i+1]))
							else:  # if right turning angle
								print 'deb:drawPoly2d right turning angle' #-------------
								delta1 = (cornerpointR - vecR1).normalize() * limit_dist
								delta4 = (cornerpointR - vecR4).normalize() * limit_dist
								pointsRc.extend((cornerpointR - delta1, cornerpointR - delta4))
								pointsLc.extend((pointsLe[i],pointsLs[i+1]))
						else:
							pointsLc.extend((pointsLe[i],points[i+1],pointsLs[i+1]))
							pointsRc.extend((pointsRe[i],points[i+1],pointsRs[i+1]))
				if not self.closed:
					pointsLc.append(pointsLe[-1])
					pointsRc.append(pointsRe[-1])

			# 2.level:IF width but no-trim
			else:
				# loop preset
				# set STARTpoints of the first point points[0]
				if not self.closed:
					pointsLc.append(pointsLs[0])
					pointsRc.append(pointsRs[0])
				else:
					pointsLs.append(pointsLs[0])
					pointsRs.append(pointsRs[0])
					pointsLe.append(pointsLe[0])
					pointsRe.append(pointsRe[0])
					points.append(points[0])
				vecL3, vecL4 = pointsLs[0], pointsLe[0]
				vecR3, vecR4 = pointsRs[0], pointsRe[0]
				lenL = len(pointsLs)-1
				#print 'deb:drawPoly2d pointsLs():\n',  pointsLs  #----------------
				#print 'deb:drawPoly2d lenL, len.pointsLs():', lenL,',', len(pointsLs)  #----------------
				bulg_in = False
				last_bulg_point = False

				# LOOP: makes (ENDpoints[i],STARTpoints[i+1])
				for i in xrange(lenL):
					vecL1, vecL2 = vecL3, vecL4
					vecR1, vecR2 = vecR3, vecR4
					vecL3, vecL4 = pointsLs[i+1], pointsLe[i+1]
					vecR3, vecR4 = pointsRs[i+1], pointsRe[i+1]
					if bulg_points[i] != None:
						#compute left- and right-cornerpoints
						if True:
							cornerpointL = Mathutils.LineIntersect(vecL1, vecL2, vecL3, vecL4)
							cornerpointR = Mathutils.LineIntersect(vecR1, vecR2, vecR3, vecR4)
							pointsLc.append(cornerpointL[0])
							pointsRc.append(cornerpointR[0])
						else:
							pointVec = Mathutils.Vector(point[i])

					else: # IF non-bulg
						pointsLc.extend((pointsLe[i],points[i+1],pointsLs[i+1]))
						pointsRc.extend((pointsRe[i],points[i+1],pointsRs[i+1]))
				if not self.closed:
					pointsLc.append(pointsLe[-1])
					pointsRc.append(pointsRe[-1])

			len1 = len(pointsLc)
			#print 'deb:drawPoly2d len1:', len1  #-----------------------
			#print 'deb:drawPoly2d len1 len(pointsLc),len(pointsRc):', len(pointsLc),len(pointsRc)  #-----------------------
			pointsW = pointsLc + pointsRc  # all_points_List = left_side + right_side
			#print 'deb:drawPoly2d pointsW():\n',  pointsW  #----------------

			# 2.level:IF width and thickness  ---------------------
			if thic != 0:
				thic_pointsW = []
				thic_pointsW.extend([[point[0], point[1], point[2]+thic] for point in pointsW])
				if thic < 0.0:
					thic_pointsW.extend(pointsW)
					pointsW = thic_pointsW
				else:
					pointsW.extend(thic_pointsW)
				faces = []
				f_start, f_end = [], []
				f_bottom = [[num, num+1, len1+num+1, len1+num] for num in xrange(len1-1)]
				f_top   = [[num, len1+num, len1+num+1, num+1] for num in xrange(len1+len1, len1+len1+len1-1)]
				f_left   = [[num, len1+len1+num, len1+len1+num+1, num+1] for num in xrange(len1-1)]
				f_right  = [[num, num+1, len1+len1+num+1, len1+len1+num] for num in xrange(len1, len1+len1-1)]

				if self.closed:
					f_bottom.append([len1-1, 0, len1, len1+len1-1])  #bottom face
					f_top.append(   [len1+len1+len1-1, len1+len1+len1+len1-1, len1+len1+len1, len1+len1+0])  #top face
					f_left.append(  [0, len1-1, len1+len1+len1-1, len1+len1])  #left face
					f_right.append( [len1, len1+len1+len1, len1+len1+len1+len1-1, len1+len1-1])  #right face
				else:
					f_start = [[0, len1, len1+len1+len1, len1+len1]]
					f_end   = [[len1+len1-1, 0+len1-1, len1+len1+len1-1, len1+len1+len1+len1-1]]

				faces = f_left + f_right + f_bottom + f_top + f_start + f_end
				#faces = f_bottom + f_top
				#faces = f_left + f_right + f_start + f_end
				#print 'deb:faces_list:\n', faces  #-----------------------
				me = Mesh.New(obname)		  # create a new mesh
				ob = SCENE.objects.new(me) # create a new mesh_object
				me.verts.extend(pointsW)		# add vertices to mesh
				me.faces.extend(faces)  # add faces to the mesh

				# each MeshSide becomes vertexGroup for easier material assignment ---------------------
				# The mesh must first be linked to an object so the method knows which object to update.
				# This is because vertex groups in Blender are stored in the object -- not in the mesh,
				# which may be linked to more than one object.
				if settings.var['vGroup_on']:
					# each MeshSide becomes vertexGroup for easier material assignment ---------------------
					replace = Blender.Mesh.AssignModes.REPLACE  #or .AssignModes.ADD
					vg_left, vg_right, vg_top, vg_bottom = [], [], [], []
					for v in f_left: vg_left.extend(v)
					for v in f_right: vg_right.extend(v)
					for v in f_top: vg_top.extend(v)
					for v in f_bottom: vg_bottom.extend(v)
					me.addVertGroup('side.left')  ; me.assignVertsToGroup('side.left',  list(set(vg_left)), 1.0, replace)
					me.addVertGroup('side.right') ; me.assignVertsToGroup('side.right', list(set(vg_right)), 1.0, replace)
					me.addVertGroup('side.top')   ; me.assignVertsToGroup('side.top',   list(set(vg_top)), 1.0, replace)
					me.addVertGroup('side.bottom'); me.assignVertsToGroup('side.bottom',list(set(vg_bottom)), 1.0, replace)
					if not self.closed:
						me.addVertGroup('side.start'); me.assignVertsToGroup('side.start', f_start[0], 1.0, replace)
						me.addVertGroup('side.end')  ; me.assignVertsToGroup('side.end',   f_end[0],   1.0, replace)

				if settings.var['meshSmooth_on']:  # left and right side become smooth ----------------------
					#if self.spline or self.curved:
					if True:
						smooth_len = len(f_left) + len(f_right)
						for i in xrange(smooth_len):
							me.faces[i].smooth = True
						#me.Modes(AUTOSMOOTH)

			# 2.level:IF width, but no-thickness  ---------------------
			else:
				faces = []
				faces = [[num, len1+num, len1+num+1, num+1] for num in xrange(len1 - 1)]
				if self.closed:
					faces.append([len1, 0, len1-1, len1+len1-1])
				me = Mesh.New(obname)		  # create a new mesh
				ob = SCENE.objects.new(me) # create a new mesh_object
				me.verts.extend(pointsW)		# add vertices to mesh
				me.faces.extend(faces)  # add faces to the mesh


		# 1.level:IF no-width, but thickness ---------------------
		elif thic != 0:
			len1 = len(points)
			thic_points = []
			thic_points.extend([[point[0], point[1], point[2]+thic] for point in points])
			if thic < 0.0:
				thic_points.extend(points)
				points = thic_points
			else:
				points.extend(thic_points)
			faces = []
			faces = [[num, num+1, num+len1+1, num+len1] for num in xrange(len1 - 1)]
			if self.closed:
				faces.append([len1-1, 0, len1, 2*len1-1])
			me = Mesh.New(obname)		  # create a new mesh
			ob = SCENE.objects.new(me) # create a new mesh_object
			me.verts.extend(points)   # add vertices to mesh
			me.faces.extend(faces)  # add faces to the mesh

			if settings.var['meshSmooth_on']:  # left and right side become smooth ----------------------
				#if self.spline or self.curved:
				if True:
					for i in xrange(len(faces)):
						me.faces[i].smooth = True
					#me.Modes(AUTOSMOOTH)

		# 1.level:IF no-width and no-thickness  ---------------------
		else:
			edges = [[num, num+1] for num in xrange(len(points)-1)]
			if self.closed:
				edges.append([len(points)-1, 0])
			me = Mesh.New(obname)		  # create a new mesh
			ob = SCENE.objects.new(me) # create a new mesh_object
			me.verts.extend(points)   # add vertices to mesh
			me.edges.extend(edges)  # add edges to the mesh

		transform(self.extrusion, 0, ob)
		#print 'deb:polyline.draw.END:----------------' #-----------------------
		return ob




class Vertex(object):  #-----------------------------------------------------------------
	"""Generic vertex object used by POLYLINEs (and maybe others).
	"""

	def __init__(self, obj=None):
		"""Initializes vertex data.

		The optional obj arg is an entity object of type vertex.
		"""
		#print 'deb:Vertex.init.START:----------------' #-----------------------
		self.loc = [0,0,0]
		self.face = []
		self.swidth = 0
		self.ewidth = 0
		self.bulge = 0
		if obj is not None:
			if not obj.type == 'vertex':
				raise TypeError, "Wrong type %s for vertex object!" %obj.type
			self.type = obj.type
			self.data = obj.data[:]
			self.get_props(obj.data)
		#print 'deb:Vertex.init.END:----------------' #------------------------


	def get_props(self, data):
		"""Gets coords for a VERTEX type object.

		Each vert can have a number of properties.
		Verts should be coded as
		10:xvalue
		20:yvalue
		40:startwidth or 0
		41:endwidth or 0
		42:bulge or 0
		"""
		self.x = getit(data, 10, None)
		self.y = getit(data, 20, None)
		self.z = getit(data, 30, None)

		self.flags  = getit(data, 70, 0) # flags
		self.curved = self.flags&1   # Bezier-curve-fit:additional-vertex
		self.curv_t = self.flags&2   # Bezier-curve-fit:tangent exists
		self.spline = self.flags&8   # Bspline-fit:additional-vertex
		self.splin2 = self.flags&16  # Bspline-fit:control-vertex
		self.poly3d = self.flags&32  # polyline3d:control-vertex
		self.plmesh = self.flags&64  # polymesh3d:control-vertex
		self.plface = self.flags&128 # polyface

		# if PolyFace.Vertex with Face_definition
		if self.curv_t:
			self.curv_tangent =  getit(data, 50, None) # curve_tangent

		if self.plface and not self.plmesh:
				v1 = getit(data, 71, 0) # polyface:Face.vertex 1.
				v2 = getit(data, 72, 0) # polyface:Face.vertex 2.
				v3 = getit(data, 73, 0) # polyface:Face.vertex 3.
				v4 = getit(data, 74, None) # polyface:Face.vertex 4.
				self.face = [abs(v1)-1,abs(v2)-1,abs(v3)-1]
				if v4 != None:
					self.face.append(abs(v4)-1)
		else:   #--parameter for polyline2d
			self.swidth = getit(data, 40, None) # start width
			self.ewidth = getit(data, 41, None) # end width
			self.bulge  = getit(data, 42, 0) # bulge of segment


	def __len__(self):
		return 3


	def __getitem__(self, key):
		return self.loc[key]


	def __setitem__(self, key, value):
		if key in [0,1,2]:
			self.loc[key]


	def __iter__(self):
		return self.loc.__iter__()


	def __str__(self):
		return str(self.loc)


	def __repr__(self):
		return "Vertex %s, swidth=%s, ewidth=%s, bulge=%s, face=%s" %(self.loc, self.swidth, self.ewidth, self.bulge, self.face)


	def getx(self):
		return self.loc[0]
	def setx(self, value):
		self.loc[0] = value
	x = property(getx, setx)


	def gety(self):
		return self.loc[1]
	def sety(self, value):
		self.loc[1] = value
	y = property(gety, sety)


	def getz(self):
		return self.loc[2]
	def setz(self, value):
		self.loc[2] = value
	z = property(getz, setz)



class Text:  #-----------------------------------------------------------------
	"""Class for objects representing dxf TEXT.
	"""
	def __init__(self, obj):
		"""Expects an entity object of type text as input.
		"""
		if not obj.type == 'text':
			raise TypeError, "Wrong type %s for text object!" %obj.type
		self.type = obj.type
		self.data = obj.data[:]

		# required data
		self.height = 1.7 * obj.get_type(40)[0]  #text.height
		self.value = obj.get_type(1)[0]   #The text string value

		# optional data (with defaults)
		self.space = getit(obj, 67, 0)
		self.color_index = getit(obj, 62, BYLAYER)
		self.thic =  getit(obj, 39, 0)

		self.rotation = getit(obj, 50, 0)  # radians
		self.width_factor = getit(obj, 41, 1) # Scaling factor along local x axis
		self.oblique = getit(obj, 51, 0) # oblique angle: skew in degrees -90 <= oblique <= 90

		#self.style = getit(obj, 7, 'STANDARD') # --todo---- Text style name (optional, default = STANDARD)

		#Text generation flags (optional, default = 0):
		#2 = backward (mirrored in X),
		#4 = upside down (mirrored in Y)
		self.flags = getit(obj, 71, 0)
		self.mirrorX, self.mirrorY = 1.0, 1.0
		if self.flags&2: self.mirrorX = - 1.0
		if self.flags&4: self.mirrorY = - 1.0

		# vertical.alignment: 0=baseline, 1=bottom, 2=middle, 3=top
		self.valignment = getit(obj, 73, 0)
		#Horizontal text justification type (optional, default = 0) integer codes (not bit-coded)
		#0=left, 1=center, 2=right
		#3=aligned, 4=middle, 5=fit
		self.halignment = getit(obj, 72, 0)

		self.layer = getit(obj.data, 8, None)
		self.loc1, self.loc2 = self.get_loc(obj.data)
		if self.loc2[0] != None and self.halignment != 5: 
			self.loc = self.loc2
		else:
			self.loc = self.loc1
		self.extrusion = get_extrusion(obj.data)



	def get_loc(self, data):
		"""Gets adjusted location for text type objects.

		If group 72 and/or 73 values are nonzero then the first alignment point values
		are ignored and AutoCAD calculates new values based on the second alignment
		point and the length and height of the text string itself (after applying the
		text style). If the 72 and 73 values are zero or missing, then the second
		alignment point is meaningless.
		I don't know how to calc text size...
		"""
		# bottom left x, y, z and justification x, y, z = 0
		#x, y, z, jx, jy, jz = 0, 0, 0, 0, 0, 0
		x  = getit(data, 10, None) #First alignment point (in OCS). 
		y  = getit(data, 20, None)
		z  = getit(data, 30, 0.0)
		jx = getit(data, 11, None) #Second alignment point (in OCS). 
		jy = getit(data, 21, None)
		jz = getit(data, 31, 0.0)
		return [x, y, z],[jx, jy, jz]


	def __repr__(self):
		return "%s: layer - %s, value - %s" %(self.__class__.__name__, self.layer, self.value)


	def draw(self, settings):
		"""for TEXTs: generate Blender_geometry.
		"""
		obname = 'tx_%s' %self.layer  # create object name from layer name
		obname = obname[:MAX_NAMELENGTH]
		txt = Text3d.New(obname)
		ob = SCENE.objects.new(txt) # create a new text_object

		txt.setText(self.value)
		txt.setSize(1.0) #Blender<2.45 accepts only (0.0 - 5.0)
		#txt.setSize(self.height)
		#txt.setWidth(self.bold)
		#setLineSeparation(sep)
		txt.setShear(self.oblique/90)

		thic = set_thick(self.thic, settings)
		if thic != 0.0:
			thic = self.thic * 0.5
			self.loc[2] += thic
			txt.setExtrudeDepth(1.0)  #Blender<2.45 accepts only (0.1 - 10.0)
		if self.halignment == 0:
			align = Text3d.LEFT
		elif self.halignment == 1:
			align = Text3d.MIDDLE
		elif self.halignment == 2:
			align = Text3d.RIGHT
		else:
			align = Text3d.LEFT
		txt.setAlignment(align)

		if self.valignment == 1:
			txt.setYoffset(0.0)
		elif self.valignment == 2:
			txt.setYoffset(- self.height * 0.5)
		elif self.valignment == 3:
			txt.setYoffset(- self.height)

		# move the object center to the text location
		ob.loc = tuple(self.loc)
		transform(self.extrusion, self.rotation, ob)

		# flip it and scale it to the text width
		ob.SizeX *= self.height * self.width_factor * self.mirrorX
		ob.SizeY *= self.height * self.mirrorY
		if thic != 0.0: ob.SizeZ *= abs(thic)
		return ob


	
def set_thick(thickness, settings):
	"""Set thickness relative to settings variables.
	
	Set thickness relative to settings variables:
	'thick_on','thick_force','thick_min'.
	Accepted also minus values of thickness
	python trick: sign(x)=cmp(x,0)
	"""
	if settings.var['thick_force']:
		if settings.var['thick_on']:
			if abs(thickness) <  settings.var['thick_min']:
				thic = settings.var['thick_min'] * cmp(thickness,0)
			else: thic = thickness
		else: thic = settings.var['thick_min']
	else: 
		if settings.var['thick_on']: thic = thickness
		else: thic = 0.0
	return thic




class Mtext:  #-----------------------------------------------------------------
	"""Class for objects representing dxf MTEXT.
	"""

	def __init__(self, obj):
		"""Expects an entity object of type mtext as input.
		"""
		if not obj.type == 'mtext':
			raise TypeError, "Wrong type %s for mtext object!" %obj.type
		self.type = obj.type
		self.data = obj.data[:]

		# required data
		self.height = obj.get_type(40)[0]
		self.width = obj.get_type(41)[0]
		self.alignment = obj.get_type(71)[0] # alignment 1=TL, 2=TC, 3=TR, 4=ML, 5=MC, 6=MR, 7=BL, 8=BC, 9=BR
		self.value = self.get_text(obj.data) # The text string value

		# optional data (with defaults)
		self.space = getit(obj, 67, 0)
		self.color_index = getit(obj, 62, BYLAYER)
		self.rotation = getit(obj, 50, 0)  # radians

		self.width_factor = getit(obj, 42, 1) # Scaling factor along local x axis
		self.line_space = getit(obj, 44, 1) # percentage of default

		self.layer = getit(obj.data, 8, None)
		self.loc = self.get_loc(obj.data)
		self.extrusion = get_extrusion(obj.data)


	def get_text(self, data):
		"""Reconstructs mtext data from dxf codes.
		"""
		primary = ''
		secondary = []
		for item in data:
			if item[0] == 1: # There should be only one primary...
				primary = item[1]
			elif item[0] == 3: # There may be any number of extra strings (in order)
				secondary.append(item[1])
		if not primary:
			#raise ValueError, "Empty Mtext Object!"
			string = "Empty Mtext Object!"
		if not secondary:
			string = primary.replace(r'\P', '\n')
		else:
			string = ''.join(secondary)+primary
			string = string.replace(r'\P', '\n')
		return string


	def get_loc(self, data):
		"""Gets location for a mtext type objects.

		Mtext objects have only one point indicating 
		"""	 
		loc = [0, 0, 0]
		loc[0] = getit(data, 10, None)
		loc[1] = getit(data, 20, None)
		loc[2] = getit(data, 30, 0.0)
		return loc


	def __repr__(self):
		return "%s: layer - %s, value - %s" %(self.__class__.__name__, self.layer, self.value)


	def draw(self, settings):
		"""for MTEXTs: generate Blender_geometry.
		"""
		# Now Create an object
		obname = 'tm_%s' %self.layer  # create object name from layer name
		obname = obname[:MAX_NAMELENGTH]
		txt = Text3d.New(obname)
		ob = SCENE.objects.new(txt) # create a new text_object

		txt.setSize(1)
		# Blender doesn't give access to its text object width currently
		# only to the text3d's curve width...
		#txt.setWidth(text.width/10)
		txt.setLineSeparation(self.line_space)
		txt.setExtrudeDepth(0.5)
		txt.setText(self.value)

		# scale it to the text size
		ob.SizeX = self.height * self.width_factor
		ob.SizeY = self.height
		ob.SizeZ = self.height

		# move the object center to the text location
		ob.loc = tuple(self.loc)
		transform(self.extrusion, self.rotation, ob)

		return ob




class Circle:  #-----------------------------------------------------------------
	"""Class for objects representing dxf CIRCLEs.
	"""

	def __init__(self, obj):
		"""Expects an entity object of type circle as input.
		"""
		if not obj.type == 'circle':
			raise TypeError, "Wrong type %s for circle object!" %obj.type
		self.type = obj.type
		self.data = obj.data[:]

		# required data
		self.radius = obj.get_type(40)[0]

		# optional data (with defaults)
		self.space = getit(obj, 67, 0)
		self.thic =  getit(obj, 39, 0)
		self.color_index = getit(obj, 62, BYLAYER)

		self.layer = getit(obj.data, 8, None)
		self.loc = self.get_loc(obj.data)
		self.extrusion = get_extrusion(obj.data)



	def get_loc(self, data):
		"""Gets the center location for circle type objects.

		Circles have a single coord location.
		"""
		loc = [0, 0, 0]
		loc[0] = getit(data, 10, None)
		loc[1] = getit(data, 20, None)
		loc[2] = getit(data, 30, 0.0)
		return loc



	def __repr__(self):
		return "%s: layer - %s, radius - %s" %(self.__class__.__name__, self.layer, self.radius)


	def draw(self, settings):
		"""for CIRCLE: generate Blender_geometry.
		"""
		obname = 'ci_%s' %self.layer  # create object name from layer name
		obname = obname[:MAX_NAMELENGTH]
		radius = self.radius

		thic = set_thick(self.thic, settings)
		if settings.var['curves_on']:
			if False:  # universal version
				arc_res = 4   # ONLY 4 works well for point.handleTypes = [AUTO, AUTO]
				start, end = 0.0, 360.0
				verts = calcArc(None, radius, start, end, arc_res, True)
				c = Curve.New(obname) # create new curve data
				curve = c.appendNurb(BezTriple.New(verts[0]))
				for p in verts[1:-1]:
					curve.append(BezTriple.New(p))
				for point in curve:
					point.handleTypes = [AUTO, AUTO]
			elif True:  # universal version
				arc_res = settings.var['curve_arc']
				#arc_res = 3
				start, end = 0.0, 360.0
				VectorTriples = calcArc(None, radius, start, end, arc_res, True)
				c = Curve.New(obname) # create new curve data
				curve = c.appendNurb(BezTriple.New(VectorTriples[0]))
				for p in VectorTriples[1:-1]:
					curve.append(BezTriple.New(p))
				for point in curve:
					point.handleTypes = [FREE, FREE]
			else:	# standard version
				c = Curve.New(obname)   # create new curve data
				p1 = (0, -radius, 0)
				p2 = (radius, 0, 0)
				p3 = (0, radius, 0)
				p4 = (-radius, 0, 0)
	
				p1 = BezTriple.New(p1)
				p2 = BezTriple.New(p2)
				p3 = BezTriple.New(p3)
				p4 = BezTriple.New(p4)
	
				curve = c.appendNurb(p1)
				curve.append(p2)
				curve.append(p3)
				curve.append(p4)
				for point in curve:
					point.handleTypes = [AUTO, AUTO]

			curve.flagU = 1	 # 1 sets the curve cyclic=closed
			if settings.var['fill_on']:
				c.setFlag(6) # 2+4 set top and button caps
			else:
				c.setFlag(c.getFlag() & ~6) # dont set top and button caps

			c.update()

			#remi --todo-----to check---------------------------
			ob = SCENE.objects.new(c) # create a new curve_object
			ob.loc = tuple(self.loc)
			if thic != 0.0: #hack: Blender<2.45 curve-extrusion
				thic = thic * 0.5
				c.setExt1(1.0)  # curve-extrusion accepts only (0.0 - 2.0)
				ob.LocZ = thic + self.loc[2]
			transform(self.extrusion, 0, ob)
			if thic != 0.0:
				ob.SizeZ *= abs(thic)
			return ob

		elif False: # create a new mesh_object with buildin_circle_primitive
			verts_num = settings.var['arc_res'] * sqrt(radius / settings.var['arc_rad'])
			if verts_num > 100: verts_num = 100 # Blender accepts only values [3:500]
			if verts_num < 4: verts_num = 4 # Blender accepts only values [3:500]
			if thic != 0:
				loc2 = thic * 0.5   #-----blenderAPI draw Cylinder with 2*thickness
				self.loc[2] += loc2  #---new location for the basis of cylinder
				#print 'deb:circleDraw:self.loc2:', self.loc  #-----------------------
				c = Mesh.Primitives.Cylinder(int(verts_num), radius*2, abs(thic))
			else:
				c = Mesh.Primitives.Circle(int(verts_num), radius*2)

			#c.update()
			ob = SCENE.objects.new(c, obname) # create a new circle_mesh_object
			ob.loc = tuple(self.loc)
			transform(self.extrusion, 0, ob)
			return ob

		else:  # draw CIRCLE as mesh -----------------------------------------------
			cir = Mesh.New(obname)		 # create a new mesh
			ob = SCENE.objects.new(cir) # create a new circle_object
			# set a number of segments in entire circle
			arc_res = settings.var['arc_res'] * sqrt(radius) / sqrt(settings.var['arc_rad'])
			start, end = 0.0 , 360.0
			verts = calcArc(None, radius, start, end, arc_res, False)
			verts = verts[:-1] #list without last point/edge (cause by circle it is equal to the first point)
			#print 'deb:circleDraw:edges:', edges  #--------------- 
			if thic != 0:
				len1 = len(verts)
				thic_verts = []
				thic_verts.extend([[point[0], point[1], point[2]+thic] for point in verts])
				if thic < 0.0:
					thic_verts.extend(verts)
					verts = thic_verts
				else:
					verts.extend(thic_verts)
				faces = []
				f_band = [[num, num+1, num+len1+1, num+len1] for num in xrange(len1 - 1)]
				#f_band = [[num, num+1, num+len1+1, num+len1] for num in xrange(len1)]
				f_band.append([len1 - 1, 0, len1, len1 + len1 -1])
				faces = f_band
				smooth_len = len(f_band)
				if settings.var['fill_on']:
					if thic < 0.0:
						verts.append([0,0,thic])  #center of top side
						verts.append([0,0,0])  #center of bottom side
					else:
						verts.append([0,0,0])  #center of bottom side
						verts.append([0,0,thic])  #center of top side
					center1 = len(verts)-2
					center2 = len(verts)-1
					f_bottom = [[num+1, num, center1] for num in xrange(len1 - 1)]
					f_bottom.append([0, len1 - 1, center1])
					f_top = [[num+len1, num+1+len1, center2] for num in xrange(len1 - 1)]
					f_top.append([len1-1+len1, 0+len1, center2])
					#print 'deb:circleDraw:verts:', verts  #---------------
					faces = f_band + f_bottom + f_top
					#print 'deb:circleDraw:faces:', faces  #---------------
				cir.verts.extend(verts) # add vertices to mesh
				cir.faces.extend(faces)  # add faces to the mesh

				if settings.var['meshSmooth_on']:  # left and right side become smooth ----------------------
					for i in xrange(smooth_len):
						cir.faces[i].smooth = True
				# each MeshSide becomes vertexGroup for easier material assignment ---------------------
				if settings.var['vGroup_on']:
					# each MeshSide becomes vertexGroup for easier material assignment ---------------------
					replace = Blender.Mesh.AssignModes.REPLACE  #or .AssignModes.ADD
					vg_band, vg_top, vg_bottom = [], [], []
					for v in f_band: vg_band.extend(v)
					cir.addVertGroup('side.band')  ; cir.assignVertsToGroup('side.band',  list(set(vg_band)), 1.0, replace)
					if settings.var['fill_on']:
						for v in f_top: vg_top.extend(v)
						for v in f_bottom: vg_bottom.extend(v)
						cir.addVertGroup('side.top')   ; cir.assignVertsToGroup('side.top',   list(set(vg_top)), 1.0, replace)
						cir.addVertGroup('side.bottom'); cir.assignVertsToGroup('side.bottom',list(set(vg_bottom)), 1.0, replace)

			else: # if thic == 0
				if settings.var['fill_on']:
					len1 = len(verts)
					verts.append([0,0,0])  #center of circle
					center1 = len1
					faces = []
					faces.extend([[num, num+1, center1] for num in xrange(len1)])
					faces.append([len1-1, 0, center1])
					#print 'deb:circleDraw:verts:', verts  #---------------
					#print 'deb:circleDraw:faces:', faces  #---------------
					cir.verts.extend(verts) # add vertices to mesh
					cir.faces.extend(faces)  # add faces to the mesh
				else:
					cir.verts.extend(verts) # add vertices to mesh
					edges = [[num, num+1] for num in xrange(len(verts))]
					edges[-1][1] = 0   # it points the "new" last edge to the first vertex
					cir.edges.extend(edges)  # add edges to the mesh

			ob.loc = tuple(self.loc)
			transform(self.extrusion, 0, ob)
			return ob
			
			


class Arc:  #-----------------------------------------------------------------
	"""Class for objects representing dxf ARCs.
	"""

	def __init__(self, obj):
		"""Expects an entity object of type arc as input.
		"""
		if not obj.type == 'arc':
			raise TypeError, "Wrong type %s for arc object!" %obj.type
		self.type = obj.type
		self.data = obj.data[:]

		# required data
		self.radius = obj.get_type(40)[0]
		self.start_angle = obj.get_type(50)[0]
		self.end_angle = obj.get_type(51)[0]

		# optional data (with defaults)
		self.space = getit(obj, 67, 0)
		self.thic =  getit(obj, 39, 0)
		self.color_index = getit(obj, 62, BYLAYER)

		self.layer = getit(obj.data, 8, None)
		self.loc = self.get_loc(obj.data)
		self.extrusion = get_extrusion(obj.data)
		#print 'deb:Arc__init__: center, radius, start, end:\n', self.loc, self.radius, self.start_angle, self.end_angle  #---------



	def get_loc(self, data):
		"""Gets the center location for arc type objects.

		Arcs have a single coord location.
		"""
		loc = [0, 0, 0]
		loc[0] = getit(data, 10, None)
		loc[1] = getit(data, 20, None)
		loc[2] = getit(data, 30, 0.0)
		return loc



	def __repr__(self):
		return "%s: layer - %s, radius - %s" %(self.__class__.__name__, self.layer, self.radius)


	def draw(self, settings):
		"""for ARC: generate Blender_geometry.
		"""
		obname = 'ar_%s' %self.layer  # create object name from layer name
		obname = obname[:MAX_NAMELENGTH]

		center = self.loc
		radius = self.radius
		start = self.start_angle
		end = self.end_angle
		#print 'deb:calcArcPoints:\n center, radius, start, end:\n', center, radius, start, end  #---------
		thic = set_thick(self.thic, settings)
		width = 0.0
		if settings.var['lines_as'] == 4: # as thin_box
			thic = settings.var['thick_min']
			width = settings.var['width_min']
		if settings.var['lines_as'] == 3: # as thin cylinder
			cyl_rad = 0.5 * settings.var['width_min']

		if settings.var['curves_on']:  # draw ARC as curve -------------
			arc_res = settings.var['curve_arc']
			triples = True
			VectorTriples = calcArc(None, radius, start, end, arc_res, triples)
			arc = Curve.New(obname) # create new curve data
			curve = arc.appendNurb(BezTriple.New(VectorTriples[0]))
			for p in VectorTriples[1:]:
				curve.append(BezTriple.New(p))
			for point in curve:
				point.handleTypes = [FREE, FREE]
			curve.flagU = 0 # 0 sets the curve not cyclic=open
			arc.update() #important for handles calculation

			ob = SCENE.objects.new(arc) # create a new curve_object
			ob.loc = tuple(self.loc)
			if thic != 0.0: #hack: Blender<2.45 curve-extrusion
				thic = thic * 0.5
				arc.setExt1(1.0)  # curve-extrusion: Blender2.45 accepts only (0.0 - 5.0)
				ob.LocZ = thic + self.loc[2]
			transform(self.extrusion, 0, ob)
			if thic != 0.0:
				ob.SizeZ *= abs(thic)
			return ob

		else:  # draw ARC as mesh --------------------
			arc = Mesh.New(obname)		 # create a new mesh
			ob = SCENE.objects.new(arc) # create a new arc_object
			# set a number of segments in entire circle
			arc_res = settings.var['arc_res'] * sqrt(radius) / sqrt(settings.var['arc_rad'])

			verts = calcArc(None, radius, start, end, arc_res, False)
			#verts = [list(point) for point in verts]
			len1 = len(verts)
			#print 'deb:len1:', len1  #-----------------------
			if width != 0:
				if False:
					radius_out = radius + (0.5 * width)
					radius_in  = radius - (0.5 * width)
					if radius_in <= 0.0:
						radius_in = settings.var['dist_min']
						#radius_in = 0.0
					verts_in = []
					verts_out = []
					for point in verts:
						pointVec = Mathutils.Vector(point)
						pointVec = pointVec.normalize()
						verts_in.append(list(radius_in * pointVec))   #vertex inside
						verts_out.append(list(radius_out * pointVec)) #vertex outside
					verts = verts_in + verts_out
				else:
					radius_out = radius + (0.5 * width)
					radius_in  = radius - (0.5 * width)
					if radius_in <= 0.0:
						radius_in = settings.var['dist_min']
						#radius_in = 0.0
					verts_in = []
					verts_out = []
					for point in verts:
						pointVec = Mathutils.Vector(point)
						pointVec = pointVec.normalize()
						verts_in.append(list(radius_in * pointVec))   #vertex inside
						verts_out.append(list(radius_out * pointVec)) #vertex outside
					verts = verts_in + verts_out

				#print 'deb:verts:', verts  #---------------------
				if thic != 0:
					thic_verts = []
					thic_verts.extend([[point[0], point[1], point[2]+thic] for point in verts])
					if thic < 0.0:
						thic_verts.extend(verts)
						verts = thic_verts
					else:
						verts.extend(thic_verts)
					f_bottom = [[num, num+1, len1+num+1, len1+num] for num in xrange(len1-1)]
					f_top   = [[num, len1+num, len1+num+1, num+1] for num in xrange(len1+len1, len1+len1+len1-1)]
					f_left   = [[num, len1+len1+num, len1+len1+num+1, num+1] for num in xrange(len1-1)]
					f_right  = [[num, num+1, len1+len1+num+1, len1+len1+num] for num in xrange(len1, len1+len1-1)]
					f_start = [[0, len1, len1+len1+len1, len1+len1]]
					f_end   = [[len1+len1-1, 0+len1-1, len1+len1+len1-1, len1+len1+len1+len1-1]]
					faces = f_left + f_right + f_bottom + f_top + f_start + f_end
	
					arc.verts.extend(verts) # add vertices to mesh
					arc.faces.extend(faces)  # add faces to the mesh

					if settings.var['meshSmooth_on']:  # left and right side become smooth ----------------------
						smooth_len = len(f_left) + len(f_right)
						for i in xrange(smooth_len):
							arc.faces[i].smooth = True
					# each MeshSide becomes vertexGroup for easier material assignment ---------------------
					if settings.var['vGroup_on']:
						# each MeshSide becomes vertexGroup for easier material assignment ---------------------
						replace = Blender.Mesh.AssignModes.REPLACE  #or .AssignModes.ADD
						vg_left, vg_right, vg_top, vg_bottom = [], [], [], []
						for v in f_left: vg_left.extend(v)
						for v in f_right: vg_right.extend(v)
						for v in f_top: vg_top.extend(v)
						for v in f_bottom: vg_bottom.extend(v)
						arc.addVertGroup('side.left')  ; arc.assignVertsToGroup('side.left',  list(set(vg_left)), 1.0, replace)
						arc.addVertGroup('side.right') ; arc.assignVertsToGroup('side.right', list(set(vg_right)), 1.0, replace)
						arc.addVertGroup('side.top')   ; arc.assignVertsToGroup('side.top',   list(set(vg_top)), 1.0, replace)
						arc.addVertGroup('side.bottom'); arc.assignVertsToGroup('side.bottom',list(set(vg_bottom)), 1.0, replace)
						arc.addVertGroup('side.start'); arc.assignVertsToGroup('side.start', f_start[0], 1.0, replace)
						arc.addVertGroup('side.end')  ; arc.assignVertsToGroup('side.end',   f_end[0],   1.0, replace)
					

				else:  # if thick=0 - draw only flat ring
					faces = [[num, len1+num, len1+num+1, num+1] for num in xrange(len1 - 1)]
					arc.verts.extend(verts) # add vertices to mesh
					arc.faces.extend(faces)  # add faces to the mesh
	
			elif thic != 0:
				thic_verts = []
				thic_verts.extend([[point[0], point[1], point[2]+thic] for point in verts])
				if thic < 0.0:
					thic_verts.extend(verts)
					verts = thic_verts
				else:
					verts.extend(thic_verts)
				faces = []
				#print 'deb:len1:', len1  #-----------------------
				#print 'deb:verts:', verts  #---------------------
				faces = [[num, num+1, num+len1+1, num+len1] for num in xrange(len1 - 1)]

				arc.verts.extend(verts) # add vertices to mesh
				arc.faces.extend(faces)  # add faces to the mesh
				if settings.var['meshSmooth_on']:  # left and right side become smooth ----------------------
					for i in xrange(len(faces)):
						arc.faces[i].smooth = True

			else:
				edges = [[num, num+1] for num in xrange(len(verts)-1)]
				arc.verts.extend(verts) # add vertices to mesh
				arc.edges.extend(edges)  # add edges to the mesh

			#arc.update()
			#ob = SCENE.objects.new(arc) # create a new arc_object
			#ob.link(arc)
			ob.loc = tuple(center)
			#ob.loc = Mathutils.Vector(ob.loc)
			transform(self.extrusion, 0, ob)
			#ob.size = (1,1,1)
			return ob


class BlockRecord:  #-----------------------------------------------------------------
	"""Class for objects representing dxf block_records.
	"""

	def __init__(self, obj):
		"""Expects an entity object of type block_record as input.
		"""
		if not obj.type == 'block_record':
			raise TypeError, "Wrong type %s for block_record object!" %obj.type
		self.type = obj.type
		self.data = obj.data[:]

		# required data
		self.name =  getit(obj, 2, None)

		# optional data (with defaults)
		self.insertion_units =  getit(obj, 70, None)
		self.insert_units = getit(obj, 1070, None)
		"""code 1070 Einfügeeinheiten:
		0 = Keine Einheiten; 1 = Zoll; 2 = Fuß; 3 = Meilen; 4 = Millimeter;
		5 = Zentimeter; 6 = Meter; 7 = Kilometer; 8 = Mikrozoll;
		9 = Mils; 10 = Yard; 11 = Angstrom; 12 = Nanometer;
		13 = Mikrons; 14 = Dezimeter; 15 = Dekameter;
		16 = Hektometer; 17 = Gigameter; 18 = Astronomische Einheiten;
		19 = Lichtjahre; 20 = Parsecs
		"""


	def __repr__(self):
		return "%s: name - %s, insert units - %s" %(self.__class__.__name__, self.name, self.insertion_units)




class Block:  #-----------------------------------------------------------------
	"""Class for objects representing dxf BLOCKs.
	"""

	def __init__(self, obj):
		"""Expects an entity object of type block as input.
		"""
		if not obj.type == 'block':
			raise TypeError, "Wrong type %s for block object!" %obj.type
		self.type = obj.type
		self.data = obj.data[:]
		self.name = obj.name

		# required data
		self.flags = obj.get_type(70)[0]
		self.entities = dxfObject('block_contents') #creates empty entities_container for this block
		self.entities.data = objectify([ent for ent in obj.data if type(ent) != list])

		# optional data (with defaults)
		self.path = getit(obj, 1, '')
		self.discription = getit(obj, 4, '')

		self.layer = getit(obj.data, 8, None)
		self.loc = self.get_loc(obj.data)


	def get_loc(self, data):
		"""Gets the insert point of the block.
		"""
		loc = [0, 0, 0]
		loc[0] = getit(data, 10, None) # 10 = x
		loc[1] = getit(data, 20, None) # 20 = y
		loc[2] = getit(data, 30,  0.0) # 30 = z
		return loc


	def __repr__(self):
		return "%s: name - %s, description - %s, xref-path - %s" %(self.__class__.__name__, self.name, self.discription, self.path)




class Insert:  #-----------------------------------------------------------------
	"""Class for objects representing dxf INSERTs.
	"""

	def __init__(self, obj):
		"""Expects an entity object of type insert as input.
		"""
		if not obj.type == 'insert':
			raise TypeError, "Wrong type %s for insert object!" %obj.type
		self.type = obj.type
		self.data = obj.data[:]

		# required data
		self.blockname = obj.get_type(2)[0]

		# optional data (with defaults)
		self.rotation =  getit(obj, 50, 0)
		self.space = getit(obj, 67, 0)
		self.color_index = getit(obj, 62, BYLAYER)

		self.layer = getit(obj.data, 8, None)
		self.loc = self.get_loc(obj.data)
		self.scale = self.get_scale(obj.data)
		self.rows, self.columns = self.get_array(obj.data)
		self.extrusion = get_extrusion(obj.data)



	def get_loc(self, data):
		"""Gets the origin location of the insert.
		"""
		loc = [0, 0, 0]
		loc[0] = getit(data, 10, 0.0)
		loc[1] = getit(data, 20, 0.0)
		loc[2] = getit(data, 30, 0.0)
		return loc



	def get_scale(self, data):
		"""Gets the x/y/z scale factors of the insert.
		"""
		scale = [1, 1, 1]
		scale[0] = getit(data, 41, 1.0)
		scale[1] = getit(data, 42, 1.0)
		scale[2] = getit(data, 43, 1.0)
		return scale



	def get_array(self, data):
		"""Returns the pair (row number, row spacing), (column number, column spacing).
		"""
		columns = getit(data, 70, 1)
		rows	= getit(data, 71, 1)
		cspace  = getit(data, 44, 0.0)
		rspace  = getit(data, 45, 0.0)
		return (rows, rspace), (columns, cspace)



	def __repr__(self):
		return "%s: layer - %s, blockname - %s" %(self.__class__.__name__, self.layer, self.blockname)


	def draw(self, settings, deltaloc):
		"""for INSERT(block): draw empty-marker for duplicated Blender_Group.

		Blocks are made of three objects:
			the block_record in the tables section
			the block in the blocks section
			the insert object (one or more) in the entities section
		block_record gives the insert units,
		block provides the objects drawn in the	block,
		insert object gives the location/scale/rotation of the block instances.
		"""

		obname = settings.blocknamesmap[self.blockname]
		obname = 'in_%s' %obname  # create object name from block name
		#obname = obname[:MAX_NAMELENGTH]

		if settings.drawTypes['insert']:  #if insert_drawType activated
			ob = SCENE.objects.new('Empty', obname) # create a new empty_object
			empty_size = 1.0 * settings.var['g_scale']
			if   empty_size < 0.01:  empty_size = 0.01 #Blender limits (0.01-10.0)
			elif empty_size > 10.0:  empty_size = 10.0
			ob.drawSize = empty_size

			# get our block_def-group
			block = settings.blocks(self.blockname)
			ob.DupGroup = block
			ob.enableDupGroup = True

		#print 'deb:draw.block.deltaloc:', deltaloc #--------------------
		ob.loc = tuple(self.loc)
		if deltaloc:
			deltaloc = rotXY_Vec(self.rotation, deltaloc)
			#print 'deb:draw.block.loc:', deltaloc  #--------------------
			ob.loc = [ob.loc[0]+deltaloc[0], ob.loc[1]+deltaloc[1], ob.loc[2]+deltaloc[2]]
		transform(self.extrusion, self.rotation, ob)
		ob.size = tuple(self.scale)
		return ob




class Ellipse:  #-----------------------------------------------------------------
	"""Class for objects representing dxf ELLIPSEs.
	"""

	def __init__(self, obj):
		"""Expects an entity object of type ellipse as input.
		"""
		if not obj.type == 'ellipse':
			raise TypeError, "Wrong type %s for ellipse object!" %obj.type
		self.type = obj.type
		self.data = obj.data[:]

		# required data
		self.ratio = obj.get_type(40)[0]
		self.start_angle = obj.get_type(41)[0]
		self.end_angle = obj.get_type(42)[0]

		# optional data (with defaults)
		self.space = getit(obj, 67, 0)
		self.thic =  getit(obj, 39, 0.0)
		self.color_index = getit(obj, 62, BYLAYER)

		self.layer = getit(obj.data, 8, None)
		self.loc = self.get_loc(obj.data)
		self.major = self.get_major(obj.data)
		self.extrusion = get_extrusion(obj.data)
		self.radius = sqrt(self.major[0]**2 + self.major[0]**2 + self.major[0]**2)


	def get_loc(self, data):
		"""Gets the center location for arc type objects.

		Arcs have a single coord location.
		"""
		loc = [0.0, 0.0, 0.0]
		loc[0] = getit(data, 10, 0.0)
		loc[1] = getit(data, 20, 0.0)
		loc[2] = getit(data, 30, 0.0)
		return loc


	def get_major(self, data):
		"""Gets the major axis for ellipse type objects.

		The ellipse major axis defines the rotation of the ellipse and its radius.
		"""
		loc = [0.0, 0.0, 0.0]
		loc[0] = getit(data, 11, 0.0)
		loc[1] = getit(data, 21, 0.0)
		loc[2] = getit(data, 31, 0.0)
		return loc


	def __repr__(self):
		return "%s: layer - %s, radius - %s" %(self.__class__.__name__, self.layer, self.radius)


	def draw(self, settings):
		"""for ELLIPSE: generate Blender_geometry.
		"""
		# Generate the geometery
		center = self.loc
		thic = set_thick(self.thic, settings)

		if settings.var['curves_on']:
			ob = drawCurveArc(self)
		else:
			obname = 'el_%s' %self.layer  # create object name from layer name
			obname = obname[:MAX_NAMELENGTH]
			me = Mesh.New(obname)		  # create a new mesh
			ob = SCENE.objects.new(me) # create a new mesh_object

			major = Mathutils.Vector(self.major)
			#remi--todo----AngleBetweenVecs makes abs(value)!-----
			delta = Mathutils.AngleBetweenVecs(major, WORLDX)
			radius = major.length
			start = degrees(self.start_angle)
			end = degrees(self.end_angle)

			# set a number of segments in entire circle
			arc_res = settings.var['arc_res'] * sqrt(radius) / sqrt(settings.var['arc_rad'])
			verts = calcArc(None, radius, start, end, arc_res, False)
			#verts = [list(point) for point in verts]
			if thic != 0:
				len1 = len(verts)
				thic_verts = []
				thic_verts.extend([[point[0], point[1], point[2]+thic] for point in verts])
				if thic < 0.0:
					thic_verts.extend(verts)
					verts = thic_verts
				else:
					verts.extend(thic_verts)
				faces = []
				#print 'deb:len1:', len1  #-----------------------
				#print 'deb:verts:', verts  #----------------------
				faces = [[num, num+1, num+len1+1, num+len1] for num in xrange(len1 - 1)]

				me.verts.extend(verts)  # add vertices to mesh
				me.faces.extend(faces)   # add faces to the mesh
			else:
				edges = [[num, num+1] for num in xrange(len(verts)-1)]
				me.verts.extend(verts)  # add vertices to mesh
				me.edges.extend(edges)   # add edges to the mesh

		ob.loc = tuple(center)
		ob.SizeY = self.ratio
		transform(self.extrusion, 0, ob)

		return ob



class Face:  #-----------------------------------------------------------------
	"""Class for objects representing dxf 3DFACEs.
	"""

	def __init__(self, obj):
		"""Expects an entity object of type 3dfaceplot as input.
		"""
		if not obj.type == '3dface':
			raise TypeError, "Wrong type %s for 3dface object!" %obj.type
		self.type = obj.type
		self.data = obj.data[:]

		# optional data (with defaults)
		self.space = getit(obj, 67, 0)
		self.color_index = getit(obj, 62, BYLAYER)

		self.layer = getit(obj.data, 8, None)
		self.points = self.get_points(obj.data)


	def get_points(self, data):
		"""Gets 3-4 points for a 3d face type object.

		Faces have three or optionally four verts.
		"""
		a = [0, 0, 0]
		b = [0, 0, 0]
		c = [0, 0, 0]
		d = [0, 0, 0]
		a[0] = getit(data, 10, None) # 10 = x
		a[1] = getit(data, 20, None) # 20 = y
		a[2] = getit(data, 30,  0.0) # 30 = z
		b[0] = getit(data, 11, None)
		b[1] = getit(data, 21, None)
		b[2] = getit(data, 31,  0.0)
		c[0] = getit(data, 12, None)
		c[1] = getit(data, 22, None)
		c[2] = getit(data, 32,  0.0)
		out = [a,b,c]

		d[0] =  getit(data, 13, None)
		if d[0] != None:
			d[1] = getit(data, 23, None)
			d[2] = getit(data, 33,  0.0)
			out.append(d)

		#if len(out) < 4: print '3dface with only 3 vertices:\n',a,b,c,d #-----------------
		return out


	def __repr__(self):
		return "%s: layer - %s, points - %s" %(self.__class__.__name__, self.layer, self.points)


	def draw(self, settings):
		"""for 3DFACE: generate Blender_geometry.
		"""
		# Generate the geometery
		points = self.points

		global activObjectLayer
		global activObjectName
		#print 'deb:draw:face.ob IN activObjectName: ', activObjectName #---------------------

		if activObjectLayer == self.layer and settings.var['one_mesh_on']:
			obname = activObjectName
			#print 'deb:face.draw obname from activObjectName: ', obname #---------------------
			ob = Object.Get(obname)  # open an existing mesh_object
			#ob = SCENE.getChildren(obname)  # open an existing mesh_object
		else:
			obname = 'fa_%s' %self.layer  # create object name from layer name
			obname = obname[:MAX_NAMELENGTH]
			me = Mesh.New(obname)		  # create a new mesh
			ob = SCENE.objects.new(me) # create a new mesh_object
			activObjectName = ob.name
			activObjectLayer = self.layer
			#print ('deb:except. new face.ob+mesh:"%s" created!' %ob.name) #---------------------

		me = Mesh.Get(ob.name)   # open objects mesh data
		faces, edges = [], []
		n = len(me.verts)
		if len(self.points) == 4:
			faces = [[0+n,1+n,2+n,3+n]]
		elif len(self.points) == 3:
			faces = [[0+n,1+n,2+n]]
		elif len(self.points) == 2:
			edges = [[0+n,1+n]]

		me.verts.extend(points) # add vertices to mesh
		if faces: me.faces.extend(faces)	   # add faces to the mesh
		if edges: me.edges.extend(edges)	   # add faces to the mesh
		if settings.var['vGroup_on']:
			# entities with the same color build one vertexGroup for easier material assignment ---------------------
			ob.link(me) # link mesh to that object
			vG_name = 'color_%s' %self.color_index
			if edges: faces = edges
			replace = Blender.Mesh.AssignModes.ADD  #or .AssignModes.REPLACE or ADD
			try:
				me.assignVertsToGroup(vG_name,  faces[0], 1.0, replace)
				#print 'deb: existed vGroup:', vG_name #---------------------
			except:
				me.addVertGroup(vG_name)
				me.assignVertsToGroup(vG_name,  faces[0], 1.0, replace)
				#print 'deb: create new vGroup:', vG_name #--------------------

		#print 'deb:draw:face.ob OUT activObjectName: ', activObjectName #---------------------
		return ob


#---------------------------------------------------------------------------------------
# type to object maping (sorted-dictionary for f_obiectify ONLY!, format={'key':Class} )
type_map = {
	'layer':Layer,
	'block_record':BlockRecord,
	'block':Block,
	'insert':Insert,
	'point':Point,
	'3dface':Face,
	'line':Line,
#   'mline':MLine,
	'polyline':Polyline,
	'lwpolyline':LWpolyline,
#   'region':Region,
	'trace':Solid,
	'solid':Solid,
	'text':Text,
	'mtext':Mtext,
	'circle':Circle,
	'ellipse':Ellipse,
	'arc':Arc
}



def objectify(data):  #-----------------------------------------------------------------
	"""Expects a section type object's data as input.

	Maps object data to the correct object type.
	"""
	#print 'deb:objectify start %%%%%%%%%%%' #---------------
	objects = [] # colector for finished objects
	known_types = type_map.keys() # so we don't have to call foo.keys() every iteration
	curves_on = GUI_A['curves_on'].val
	index = 0
	while index < len(data):
		item = data[index]
		#print 'deb:objectify item: \n', item #------------
		if type(item) != list and item.type == 'table':
			item.data = objectify(item.data) # tables have sub-objects
			objects.append(item)
		elif type(item) != list and item.type == 'polyline': #remi --todo-----------
			#print 'deb:gosub Polyline\n' #-------------
			pline = Polyline(item)
			while 1:
				index += 1
				item = data[index]
				if item.type == 'vertex':
					#print 'deb:objectify gosub Vertex--------' #-------------
					v = Vertex(item)
					if pline.spline: # Bspline-curve
						# then for Blender-mesh  filter only additional_vertices
						# OR
						# then for Blender-curve filter only spline_control_vertices
						if (v.spline and not curves_on) or (curves_on and v.splin2): #correct for real NURBS-import
						#if (v.spline and not curves_on) or (curves_on and not v.splin2): #fake for Bezier-emulation of NURBS-import
							pline.points.append(v)
					elif pline.curved:  # Bezier-curve
						# then for Blender-mesh filter only curve_additional_vertices
						# OR
						# then for Blender-curve filter curve_control_vertices
						if not curves_on or (curves_on and not v.curved):
							pline.points.append(v)
					else:
						pline.points.append(v)
				elif item.type == 'seqend':
					#print 'deb:objectify it is seqEND ---------\n' #-------------
					break
				else:
					print "Error: non-vertex found before seqend!"
					index -= 1  #so go back one step
					break
			objects.append(pline)
		elif type(item) != list and item.type in known_types:
			# proccess the object and append the resulting object
			objects.append(type_map[item.type](item))
		else:
			# we will just let the data pass un-harrased
			objects.append(item)
		index += 1
	#print 'deb:objectify objects:\n', objects #------------
	#print 'deb:objectify END %%%%%%%%' #------------
	return objects



class MatColors:  #-----------------------------------------------------------------
	"""A smart container for dxf-color based materials.

	This class is a wrapper around a dictionary mapping dxf-color indicies to materials.
	When called with a color_index
	it returns a material corresponding to that index.
	Behind the scenes it checks if that index is in its keys, and if not it creates
	a new material.  It then adds the new index:material pair to its dict and returns
	the material.
	"""

	def __init__(self, layersmap):
		"""Expects a map - a dictionary mapping layer names to layers.
		"""
		#self.layersmap = layersmap  # a dictionary of layername:layerobject
		self.colMaterials = {}  # a dictionary of color_index:blender_material
		#print 'deb:init_MatColors argument.map: ', map #------------------


	def __call__(self, color=None):
		"""Return the material associated with color.

		If a layer name is provided, the color of that layer is used.
		"""
		if color == None:
			color = 256  # color 256=BYLAYER
		if type(color) == str: # looking for color of LAYER named "color"
			#--todo---bug with ARC from ARC-T0.DXF layer="T-3DARC-1"-----
			#print 'deb:color is string:--------: ', color
			#try:
				#color = self.layersmap[color].color
				#print 'deb:color=self.map[color].color:', color #------------------
			#except KeyError:
				#layer = Layer(name=color, color=256, frozen=False)
				#self.layersmap[color] = layer
				#color = 0
			color = layersmap[color].color
		if color == 0:  # color 0 = BYBLOCK
			#--todo-- should looking for color of paret-BLOCK
			#color = layersmap[color].color
			pass
		color = abs(color)  # cause the value could be nagative = means the layer is turned off
		if color not in self.colMaterials.keys():
			self.add(color)
		return self.colMaterials[color]


	def add(self, color):
		"""Create a new material 'ColorNr-N' using the provided color index-N.
		"""
		#global color_map    #--todo-- has not to be global?
		mat = Material.New('ColorNr-%s' %color)
		mat.setRGBCol(color_map[color])
		#mat.mode |= Material.Modes.SHADELESS  #--todo--
		#mat.mode |= Material.Modes.WIRE
#		try: mat.setMode('Shadeless', 'Wire') #work-around for 2.45rc-bug
#		except: pass
		self.colMaterials[color] = mat



class MatLayers:  #-----------------------------------------------------------------
	"""A smart container for dxf-layer based materials.

	This class is a wrapper around a dictionary mapping dxf-layer names to materials.
	When called with a layer name it returns a material corrisponding to that.
	Behind the scenes it checks if that layername is in its keys, and if not it creates
	a new material.  It then adds the new layername:material pair to its dict and returns
	the material.
	"""

	def __init__(self, layersmap):
		"""Expects a map - a dictionary mapping layer names to layers.
		"""
		#self.layersmap = layersmap  # a dictionary of layername:layer
		self.layMaterials = {}  # a dictionary of layer_name:blender_material
		#print 'deb:init_MatLayers argument.map: ', map #------------------


	def __call__(self, layername=None, color=None):
		"""Return the material associated with dxf-layer.

		If a dxf-layername is not provided, create a new material
		"""
		#global layernamesmap
		layername_short = layername
		if layername in layernamesmap.keys():
			layername_short = layernamesmap[layername]
		colorlayername = str(color) + layername_short
		if colorlayername not in self.layMaterials.keys():
			self.add(layername, color, colorlayername)
		return self.layMaterials[colorlayername]


	def add(self, layername, color, colorlayername):
		"""Create a new material 'layername'.
		"""
		try: mat = Material.Get('L-%s' %colorlayername)
		except: mat = Material.New('L-%s' %colorlayername)
		#print 'deb:MatLayers material: ', mat  #----------
		#global settings
		#print 'deb:MatLayers material_from: ', settings.var['material_from']  #----------
		if settings.var['material_from'] == 3: mat_color = color
		elif layersmap: mat_color = layersmap[layername].color
		else: mat_color = 3
		#print 'deb:MatLayers color: ', color  #-----------
		#print 'deb:MatLayers mat_color: ', mat_color  #-----------
		mat.setRGBCol(color_map[mat_color])
		mat.mode |= Material.Modes.SHADELESS
		mat.mode |= Material.Modes.WIRE
#		try: mat.setMode('Shadeless', 'Wire') #work-around for 2.45rc-bug
#		except: pass
		self.layMaterials[colorlayername] = mat




class Blocks:  #-----------------------------------------------------------------
	"""A smart container for blocks.

	This class is a wrapper around a dictionary mapping block names to Blender data blocks.
	When called with a name string it returns a block corresponding to that name.
	Behind the scenes it checks if that name is in its keys, and if not it creates
	a new data block.  It then adds the new name:block_data pair to its dict and returns
	the block.
	"""

	def __init__(self, blocksmap, settings):
		"""Expects a dictionary mapping block_name:block_data.
		"""
		self.blocksmap = blocksmap	 #a dictionary mapping block_name:block_data
		self.settings = settings
		self.blocks = {}   #container for blocks


	def __call__(self, name=None):
		"""Return the data block associated with that block_name.

		If that name is not in its keys, it creates a new data block.
		If no name is provided return entire self.blocks container.
		"""
		if name == None:
			return self.blocks
		if name not in self.blocks.keys():
			self.addBlock(name)
		return self.blocks[name]


	def addBlock(self, name):
		"""Create a new 'block group' for the block name.
		"""

		block_def = Group.New('bl_%s' %name)  # Blender groupObject contains definition of BLOCK
		block = self.blocksmap[name]
		self.settings.write("\nDrawing block:\'%s\' ..." % name)
		drawEntities(block.entities, self.settings, block_def)
		self.settings.write("Drawing block:\'%s\' done!" %name)
		self.blocks[name] = block_def





class Settings:  #-----------------------------------------------------------------
	"""A container for all the import settings and objects used by the draw functions.

	This is like a collection of globally accessable persistant properties and functions.
	"""
	# Optimization constants
	MIN = 0
	MID = 1
	PRO = 2
	MAX = 3

	def __init__(self, keywords, drawTypes):
		"""initialize all the important settings used by the draw functions.
		"""
		self.obj_number = 1 #global object_number for progress_bar

		self.var = dict(keywords)	  #a dictionary of (key_variable:Value) control parameter
		self.drawTypes = dict(drawTypes) #a dictionary of (entity_type:True/False) = import on/off for this entity_type

		self.var['colorFilter_on'] = False   #deb:remi------------
		self.acceptedColors = [0,2,3,4,5,6,7,8,9,
							   10 ]

		self.var['layerFilter_on'] = False   #deb:remi------------
		self.acceptedLayers = ['3',
						   '0'
						  ]

		self.var['blockFilter_on'] = False   #deb:remi------------
		self.acceptedBlocks = ['BOX01',
						   'BOX02'
						  ]


	def update(self, keywords, drawTypes):
		"""update all the important settings used by the draw functions.
		"""

		for k, v in keywords.iteritems():
			self.var[k] = v
			#print 'deb:settings_update var %s= %s' %(k, self.var[k]) #--------------
		for t, v in drawTypes.iteritems():
			self.drawTypes[t] = v
			#print 'deb:settings_update drawType %s= %s' %(t, self.drawTypes[t]) #--------------

		#print 'deb:self.drawTypes', self.drawTypes #---------------


	def validate(self, drawing):
		"""Given the drawing, build dictionaries of Layers, Colors and Blocks.
		"""

		#de:	paßt die distance parameter an globalScale
		if self.var['g_scale'] != 1:
			self.var['dist_min']  = self.var['dist_min'] / self.var['g_scale']
			self.var['thick_min'] = self.var['thick_min'] / self.var['g_scale']
			self.var['width_min'] = self.var['width_min'] / self.var['g_scale']
			self.var['arc_rad'] =  self.var['arc_rad'] / self.var['g_scale']

		# First sort out all the section_items
		sections = dict([(item.name, item) for item in drawing.data])

		# The section:header may be omited
		if 'header' in sections.keys():
			self.write("Found section:header!")
		else:
			self.write("File contains no section:header!")

		# The section:tables may be partialy or completely missing.
		self.layersTable = False
		self.colMaterials = MatColors({}) #A container for dxf-color based materials
		self.layMaterials = MatLayers({}) #A container for dxf-layer based materials
		#self.collayMaterials = MatColLayers({}) #A container for dxf-color+layer based materials
		global layersmap, layernamesmap
		layersmap, layernamesmap = {}, {}
		if 'tables' in sections.keys():
			self.write("Found section:tables!")
			# First sort out all the tables
			tables = dict([(item.name, item) for item in sections["tables"].data])
			if 'layer' in tables.keys():
				self.write("Found table:layers!")
				self.layersTable = True
				# Read the layers table and get the layer colors
				layersmap, layernamesmap = getLayersmap(drawing)
				self.colMaterials = MatColors(layersmap)
				self.layMaterials = MatLayers(layersmap)
			else:
				self.write("File contains no table:layers!")
		else:
			self.write("File contains no section:tables!")
			self.write("File contains no table:layers!")

		# The section:blocks may be omited
		if 'blocks' in sections.keys():
			self.write("Found section:blocks!")
			# Read the block definitions and build our block object
			if self.drawTypes['insert']:  #if drawing of type 'Insert' activated
				blocksmap, self.blocknamesmap, self.obj_number = getBlocksmap(drawing)  #Build a dictionary of blockname:block_data pairs
				self.blocks = Blocks(blocksmap, self) # initiates container for blocks_data

			#print 'deb: self.obj_number', self.obj_number #----------
		else:
			self.write("File contains no section:blocks!")
			self.drawTypes['insert'] = False

		# The section:entities
		if 'entities' in sections.keys():
			self.write("Found section:entities!")

			self.obj_number += len(drawing.entities.data)
			#print 'deb: self.obj_number', self.obj_number #----------
			self.obj_number = 1.0 / self.obj_number


	def write(self, text, newline=True):
		"""Wraps the built-in print command in a optimization check.
		"""
		if self.var['optimization'] <= self.MID:
			if newline:
				print text
			else:
				print text,


	def redraw(self):
		"""Update Blender if optimization level is low enough.
		"""
		if self.var['optimization'] <= self.MIN:
			Blender.Redraw()


	def progress(self, done, text):
		"""Wrapper for Blender.Window.DrawProgressBar.
		"""
		if self.var['optimization'] <= self.PRO:
			progressbar = done * self.obj_number
			Window.DrawProgressBar(progressbar, text)
			#print 'deb:drawer done, progressbar: ', done, progressbar  #-----------------------

	def layer_isOff(self, layername):  # no more used -------
		"""Given a layer name, and return its visible status.
		"""
		# if layer is off then color_index is negative 
		if layersmap[layername].color < 0: return True
		#print 'deb:layer_isOff: layer is ON' #---------------
		return False


	def layer_isFrozen(self, layername):  # no more used -------
		"""Given a layer name, and return its frozen status.
		"""
		if layersmap[layername].frozen: return True
		#print 'deb:layer_isFrozen: layer is not FROZEN' #---------------
		return False



def	analyzeDXF(dxfFile): #---------------------------------------
	"""list LAYER and BLOCK dependences into textfile
	
	"""
	Window.WaitCursor(True)   # Let the user know we are thinking
	print 'start	reading DXF file: %s.' % dxfFile
	time1 = Blender.sys.time()  #time marker1
	drawing = readDXF(dxfFile, objectify)
	print 'finished reading DXF file in %.4f sec.' % (Blender.sys.time()-time1)
	Window.WaitCursor(False)

	# First sort out all the section_items
	sections = dict([(item.name, item) for item in drawing.data])

	# The section:header may be omited
	if 'header' in sections.keys():	print "Found section:header!"
	else: print "File contains no section:header!"

	# The section:tables may be partialy or completely missing.
	layersTable = False
	global layersmap
	layersmap = {}
	if 'tables' in sections.keys():
		print "Found section:tables!"
		for table in drawing.tables.data:
			if table.name == 'layer':
				print "Found table:layers!"
				layers = table
				break
		if layers:
			layersmap = {}
			for item in layers.data:
				if type(item) != list and item.type == 'layer':
					#print dir(item)
					layersmap[item.name] = [item.color, item.frozen]
			#print 'deb:analyzeDXF: layersmap=' , layersmap #-------------
			layersmap_str = '#list of LAYERs: layername, layercolor, frozen\n'

			key_list = layersmap.keys()
			key_list.sort()
			for key in key_list:
			#for layer_name, layer_data in layersmap.iteritems():
				layer_name, layer_data = key, layersmap[key]
				layer_str = '\'%s\': col=%s' %(layer_name,layer_data[0])#-------------
				if layer_data[1]: layer_str += ', frozen'
				layersmap_str += layer_str + '\n'
			#print 'deb:analyzeDXF: layersmap_str=\n' , layersmap_str #-------------
		else:
			print "File contains no table:layers!"
	else:
		print "File contains no section:tables!"
		print "File contains no table:layers!"

	# The section:blocks may be omited
	if 'blocks' in sections.keys():
		print "Found section:blocks!"
		blocksmap = {}
		for item in drawing.blocks.data:
			#print 'deb:getBlocksmap item=' ,item #--------
			#print 'deb:getBlocksmap item.entities=' ,item.entities #--------
			#print 'deb:getBlocksmap item.entities.data=' ,item.entities.data #--------
			if type(item) != list and item.type == 'block':
				insertList = []
				for item2 in item.entities.data:
					if type(item2) != list and item2.type == 'insert':
						#print dir(item2)
						item2str = [item2.blockname, item2.layer, item2.color_index, item2.scale, item2.space]
						insertList.append(item2str)
				try:
					blocksmap[item.name] = insertList
				except KeyError:
					# annon block
					print 'Cannot map "%s" - "%s" as Block!' %(item.name, item)
		#print 'deb:analyzeDXF: blocksmap=' , blocksmap #-------------
		blocksmap_str = '#list of BLOCKs: child, layer, color, scale, space\n'
		key_list = blocksmap.keys()
		key_list.sort()
		for key in key_list:
		#for block_name, block_data in blocksmap.iteritems():
			block_name, block_data = key, blocksmap[key]
			block_str = '\''+block_name + '\':\n' #-------------
			blocksmap_str += block_str
			if block_data:
				for block_item in block_data:
					block_data_str = ' - %s\n' %block_item
					blocksmap_str += block_data_str
		#print 'deb:analyzeDXF: blocksmap_str=\n' , blocksmap_str #-------------
	else:
		print "File contains no section:blocks!"

	output_str = '%s\n%s' %(layersmap_str, blocksmap_str)
	infFile = dxfFile[:-4] + '_DXF.inf'  # replace last char:'.dxf' with '.INF'
	try:
		f = file(infFile, 'w')
		f.write(INFFILE_HEADER + '\n# this is a comment line\n')
		f.write(output_str)
		f.close()
		Draw.PupMenu('DXF importer: INF-file: Done!%t|see listing of DXF-model saved in:|' + '\'%s\'' %infFile)
	except:
		Draw.PupMenu('DXF importer: INF-file: Error!%t|failure by writing to ' + '\'%s\'|no listings saved!' %infFile)





def main(dxfFile):  #---------------#############################-----------
	#print 'deb:filename:', filename #--------------
	global SCENE
	editmode = Window.EditMode()	# are we in edit mode?  If so ...
	if editmode:
		Window.EditMode(0) # leave edit mode before

	#SCENE = bpy.data.scenes.active
	#SCENE.objects.selected = [] # deselect all
	
	global cur_COUNTER  #counter for progress_bar
	cur_COUNTER = 0

	try:
		print "Getting settings..."
		global GUI_A, GUI_B
		if GUI_A['g_scale_on'].val:
			if GUI_A['g_scale_as'].val == 6: #scale inches to meters
				GUI_A['g_scale'].val = 0.02540
			elif GUI_A['g_scale_as'].val == 7: #scale feets to meters
				GUI_A['g_scale'].val = 0.30480
			elif GUI_A['g_scale_as'].val == 8: #scale yards to meters
				GUI_A['g_scale'].val = 0.91440
			else: GUI_A['g_scale'].val = 10.0 ** int(GUI_A['g_scale_as'].val)
		else:
			GUI_A['g_scale'].val = 1.0

		keywords = {}
		drawTypes = {}
		for k, v in GUI_A.iteritems():
			keywords[k] = v.val
		for k, v in GUI_B.iteritems():
			drawTypes[k] = v.val
		#print 'deb:startUInew keywords: ', keywords #--------------
		#print 'deb:startUInew drawTypes: ', drawTypes #--------------

		# The settings object controls how dxf entities are drawn
		settings.update(keywords, drawTypes)
		#print 'deb:settings.var:\n', settings.var  #-----------------------

		if not settings:
			#Draw.PupMenu('DXF importer:  EXIT!%t')
			#print '\nDXF Import: terminated by user!'
			print '\nDXF Import: terminated, cause settings failure!'
			Window.WaitCursor(False)
			if editmode: Window.EditMode(1) # and put things back how we fond them
			return None

		#no more used dxfFile = dxfFileName.val
		#print 'deb: dxfFile file: ', dxfFile #----------------------
		if dxfFile.lower().endswith('.dxf') and sys.exists(dxfFile):
			Window.WaitCursor(True)   # Let the user know we are thinking
			print 'start	reading DXF file: %s.' % dxfFile
			time1 = Blender.sys.time()  #time marker1
			drawing = readDXF(dxfFile, objectify)
			print 'finished reading DXF file in %.4f sec.' % (Blender.sys.time()-time1)
			Window.WaitCursor(False)
		else:
			if UI_MODE: Draw.PupMenu('DXF importer:  EXIT----------!%t| no valid DXF-file selected!')
			print "DXF importer: error, no DXF-file selected. Abort!"
			Window.WaitCursor(False)
			if editmode: Window.EditMode(1) # and put things back how we fond them
			return None

		settings.validate(drawing)

		Window.WaitCursor(True)   # Let the user know we are thinking
		settings.write("\n\nDrawing entities...")

		# Draw all the know entity types in the current scene
		global oblist
		oblist = []  # a list of all created AND linked objects for final f_globalScale
		time2 = Blender.sys.time()  #time marker2

		drawEntities(drawing.entities, settings)

		#print 'deb:drawEntities after: oblist:', oblist #-----------------------
		if oblist: # and settings.var['g_scale'] != 1:
			globalScale(oblist, settings.var['g_scale'])

		# Set the visable layers
		SCENE.setLayers([i+1 for i in range(18)])
		SCENE.update(1)
		#Blender.Redraw(-1)
		SCENE.objects.selected = [i[0] for i in oblist] #select only the imported objects		   
		#SCENE.objects.selected = SCENE.objects   #select all objects in current scene		  
		Blender.Redraw()

		time_text = Blender.sys.time() - time2
		Window.WaitCursor(False)
		message = 'DXF Import to Blender: done in %.4f sec.  --------------------' % time_text
		settings.progress(1.0/settings.obj_number, 'DXF import done!')
		print message
		#settings.write(message)
		if UI_MODE: Draw.PupMenu('DXF importer:	Done!|finished in %.4f sec.' % time_text)

	finally:
		# restore state even if things didn't work
		#print 'deb:drawEntities finally!' #-----------------------
		Window.WaitCursor(False)
		if editmode: Window.EditMode(1) # and put things back how we fond them



def getOCS(az):  #-----------------------------------------------------------------
	"""An implimentation of the Arbitrary Axis Algorithm.
	"""
	#decide if we need to transform our coords
	if az[0] == 0 and az[1] == 0: 
		if az[2] == 1.0:
			return False
		elif az[2] == -1.0:
			ax = Mathutils.Vector(-1.0, 0, 0)
			ay = Mathutils.Vector(0, 1.0, 0)
			az = Mathutils.Vector(0, 0, -1.0)
			return ax, ay, az 
	#elif abs(az[0]) < 0.0001 and abs(az[1]) < 0.0001:
	#   return False

	az = Mathutils.Vector(az)

	cap = 0.015625 # square polar cap value (1/64.0)
	if abs(az.x) < cap and abs(az.y) < cap:
		ax = Mathutils.CrossVecs(WORLDY, az)
	else:
		ax = Mathutils.CrossVecs(WORLDZ, az)
	ax = ax.normalize()
	ay = Mathutils.CrossVecs(az, ax)
	ay = ay.normalize()
	return ax, ay, az



def transform(normal, rotation, obj):  #--------------------------------------------
	"""Use the calculated ocs to determine the objects location/orientation in space.

	Quote from dxf docs:
		The elevation value stored with an entity and output in DXF files is a sum
	of the Z-coordinate difference between the UCS XY plane and the OCS XY
	plane, and the elevation value that the user specified at the time the entity
	was drawn.
	"""
	ma = Mathutils.Matrix([1,0,0],[0,1,0],[0,0,1])
	o = Mathutils.Vector(obj.loc)
	ocs = getOCS(normal)
	if ocs:
		ma = Mathutils.Matrix(ocs[0], ocs[1], ocs[2])
		o = ma.invert() * o
		ma = Mathutils.Matrix(ocs[0], ocs[1], ocs[2])

	if rotation != 0:
		g = radians(-rotation)
		rmat = Mathutils.Matrix([cos(g), -sin(g), 0], [sin(g), cos(g), 0], [0, 0, 1])
		ma = rmat * ma

	obj.setMatrix(ma)
	obj.loc = o
	#print 'deb:new obj.matrix:\n', obj.getMatrix()   #--------------------



def rotXY_Vec(rotation, vec):  #----------------------------------------------------
	"""Rotate vector vec in XY-plane. vec must be in radians
	"""
	if rotation != 0:
		o = Mathutils.Vector(vec)
		g = radians(-rotation)
		vec = o * Mathutils.Matrix([cos(g), -sin(g), 0], [sin(g), cos(g), 0], [0, 0, 1])
	return vec



def getLayersmap(drawing):  #------------------------------------------------------
	"""Build two dictionaries: 1.layername:layer pairs and 2.layername:layername_short
	"""
	tables = drawing.tables
	for table in tables.data:
		if table.name == 'layer':
			layers = table
			break
	layersmap = {}
	layernamesmap = {}
	for item in layers.data:
		if type(item) != list and item.type == 'layer':
			layersmap[item.name] = item
			layername_short = item.name[:MAX_NAMELENGTH-1]
			i = 0  #sufix for layernames cause Blender-objectnames-limits
			while layername_short in layernamesmap.keys():
				i += 1
				suffix = str(i)
				layername_short = layername_short[:-2] + suffix
			layernamesmap[item.name] = layername_short
	return layersmap, layernamesmap



def getBlocksmap(drawing):  #--------------------------------------------------------
	"""Build a dictionary of blockname:block_data pairs and 2.blockname:blockname_short pairs
	"""
	blocksmap = {}
	blocksmap_short = {}
	blocknamesmap = {}
	obj_number = 0
	for item in drawing.blocks.data:
		#print 'deb:getBlocksmap item=' ,item #--------
		#print 'deb:getBlocksmap item.entities=' ,item.entities #--------
		#print 'deb:getBlocksmap item.entities.data=' ,item.entities.data #--------
		if type(item) != list and item.type == 'block':
			obj_number += len(item.entities.data)
			try:
				blocksmap[item.name] = item
			except KeyError:
				# annon block
				print 'Cannot map "%s" - "%s" as Block!' %(item.name, item)

			blockname_short = item.name[:MAX_NAMELENGTH-1]
			i = 0  #sufix for blockname cause Blender-objectnamelength-limit
			while blockname_short in blocknamesmap.keys():
				i += 1
				suffix = str(i)
				blockname_short = blockname_short[:-2] + suffix
			blocknamesmap[item.name] = blockname_short

	return blocksmap, blocknamesmap, obj_number



def drawEntities(entities, settings, block_def=None):  #----------------------------------------
	"""Draw every kind of thing in the entity list.

	If provided 'block_def': the entities are to be added to the Blender 'group'.
	"""
	for _type in type_map.keys():
		#print 'deb:drawEntities_type:', _type #------------------
		# for each known type get a list of that type and call the associated draw function
		drawer(_type, entities.get_type(_type), settings, block_def)


def drawer(_type, entities, settings, block_def):  #------------------------------------------
	"""Call with a list of entities and a settings object to generate Blender geometry.

	If 'block_def': the entities are to be added to the Blender 'group'.
	"""
	#print 'deb:drawer _type, entities:\n ', _type, entities  #-----------------------

	if entities:
		# Break out early if settings says we aren't drawing the current dxf-type
		global cur_COUNTER  #counter for progress_bar
		group = None
		#print 'deb:drawer.check:_type: ', _type  #--------------------
		if _type == '3dface':_type = 'face' # hack, while python_variable_name can not beginn with a nummber
		if not settings.drawTypes[_type] or _type == 'block_record':
			message = 'Skipping dxf\'%ss\' entities' %_type
			settings.write(message, True)
			cur_COUNTER += len(entities)
			settings.progress(cur_COUNTER, message)
			return
		#print 'deb:drawer.todo:_type:', _type  #-----------------------
		#print 'deb:drawer entities:\n ', entities  #-----------------------

		len_temp = len(entities)
		# filtering only model-space enitities (no paper-space enitities)
		if settings.var['paper_space_on']:
			entities = [entity for entity in entities if entity.space != 0]
		else:
			entities = [entity for entity in entities if entity.space == 0]

		# filtering only objects with color from acceptedColorsList
		if settings.var['colorFilter_on']:
			entities = [entity for entity in entities if entity.color in settings.acceptedColors]

		# filtering only objects on layers from acceptedLayersList
		if settings.var['layerFilter_on']:
			#entities = [entity for entity in entities if entity.layer[0] in ['M','3','0'] and not entity.layer.endswith('H')]
			entities = [entity for entity in entities if entity.layer in settings.acceptedLayers]

		# filtering only objects on not-frozen layers
		if layersmap and not settings.var['layFrozen_on']:
			entities = [entity for entity in entities if not layersmap[entity.layer].frozen]

		global activObjectLayer, activObjectName
		activObjectLayer = ''
		activObjectName = ''

		message = "Drawing dxf\'%ss\'..." %_type
		cur_COUNTER += len_temp - len(entities)
		settings.write(message, False)
		settings.progress(cur_COUNTER, message)
		if len(entities) > 0.1 / settings.obj_number:
			show_progress = int(0.03 / settings.obj_number)
		else: show_progress = 0
		cur_temp = 0

		#print 'deb:drawer cur_COUNTER: ', cur_COUNTER  #-----------------------

		for entity in entities:   #----loop-------------------------------------
			settings.write('\b.', False)
			cur_COUNTER += 1
			if show_progress:
				cur_temp += 1
				if cur_temp == show_progress:
					settings.progress(cur_COUNTER, message)
					cur_temp = 0
					#print 'deb:drawer show_progress=',show_progress  #-----------------------
				
			# get the layer group (just to make things a little cleaner)
			if settings.var['group_bylayer_on'] and not block_def:
				group = getGroup('l:%s' % layernamesmap[entity.layer])

			if _type == 'insert':   #---- INSERT and MINSERT=array ------------------------
				#print 'deb:insert entity.loc:', entity.loc #----------------
				columns = entity.columns[0]
				coldist = entity.columns[1]
				rows	= entity.rows[0]
				rowdist = entity.rows[1]
				deltaloc = [0,0,0]
				#print 'deb:insert columns, rows:', columns, rows   #-----------
				for col in xrange(columns):
					deltaloc[0] =  col * coldist
					for row in xrange(rows):
						deltaloc[1] =  row * rowdist
						#print 'deb:insert col=%s, row=%s,deltaloc=%s' %(col, row, deltaloc) #------
						ob = entity.draw(settings, deltaloc)   #-----draw BLOCK----------
						setObjectProperties(ob, group, entity, settings, block_def)
						if ob:
							if settings.var['optimization'] <= settings.MIN:
								if settings.var['g_scale'] != 1: globalScaleOne(ob, True, settings.var['g_scale'])
								settings.redraw()
							else: oblist.append((ob, True))
					
			else:   #---draw entities except BLOCKs/INSERTs---------------------
				alt_obname = activObjectName
				ob = entity.draw(settings)
				if ob and ob.name != alt_obname:
					setObjectProperties(ob, group, entity, settings, block_def)
					if settings.var['optimization'] <= settings.MIN:
						if settings.var['g_scale'] != 1: globalScaleOne(ob, False, settings.var['g_scale'])
						settings.redraw()
					else: oblist.append((ob, False))

		#print 'deb:Finished drawing:', entities[0].type   #------------------------
		message = "\nDrawing dxf\'%ss\' done!" % _type
		settings.write(message, True)



def globalScale(oblist, SCALE):  #---------------------------------------------------------
	"""Global_scale for list of all imported objects.

	oblist is a list of pairs (ob, insertFlag), where insertFlag=True/False
	"""
	#print 'deb:globalScale.oblist: ---------%\n', oblist #---------------------
	for l in oblist:
		ob, insertFlag  = l[0], l[1]
		globalScaleOne(ob, insertFlag, SCALE)


def globalScaleOne(ob, insertFlag, SCALE):  #---------------------------------------------------------
	"""Global_scale imported object.
	"""
	#print 'deb:globalScaleOne  ob: ', ob #---------------------
	SCALE_MAT= Mathutils.Matrix([SCALE,0,0,0],[0,SCALE,0,0],[0,0,SCALE,0],[0,0,0,1])
	if insertFlag:  # by BLOCKs/INSERTs only insert-point must be scaled------------
		ob.loc = Mathutils.Vector(ob.loc) * SCALE_MAT
	else:   # entire scaling for all other imported objects ------------
		ob.setMatrix(ob.matrixWorld*SCALE_MAT)



def setObjectProperties(ob, group, entity, settings, block_def):  #-----------------------
	"""Link object to scene.
	"""

	if not ob:  #remi--todo-----------------------
		message = "\nObject \'%s\' not found!" %entity
		settings.write(message)
		return

	if group:
		setGroup(group, ob)  # if object belongs to group

	if block_def:   # if object belongs to BLOCK_def - Move it to layer nr19
		setGroup(block_def, ob)
		#print 'deb:setObjectProperties  \'%s\' set to block_def_group!' %ob.name #---------
		ob.layers = [19]
	else:
		#ob.layers = [i+1 for i in xrange(20)] #remi--todo------------
		ob.layers = [settings.var['target_layer']]

	# Set material for any objects except empties
	if ob.type != 'Empty':
		setMaterial_from(entity, ob, settings, block_def)

	# Set the visibility
	#if settings.layer_isOff(entity.layer):
	if layersmap and layersmap[entity.layer].color < 0: # color is negative if layer is off
		#ob.layers = [20]  #remi--todo-------------
		ob.restrictDisplay = True
		ob.restrictRender = True

	#print 'deb:\n---------linking Object %s!' %ob.name #----------



def getGroup(name):  #-----------------------------------------------------------------
	"""Returns a Blender group-object.
	"""
	try:
		group = Group.Get(name)
	except: # What is the exception?
		group = Group.New(name)
	return group


def setGroup(group, ob):  #------------------------------------------------------------
	"""Assigns object to Blender group.
	"""
	try:
		group.objects.link(ob)
	except:
		group.objects.append(ob)  #remi?---------------



def setMaterial_from(entity, ob, settings, block_def):  #------------------------------------------------
	""" Set Blender-material for the object controled by item.

	Set Blender-material for the object
	 - controlled by settings.var['material_from']
	"""
	if settings.var['material_from'] == 1: # 1= material from color
		if entity.color_index == BYLAYER:
			mat = settings.colMaterials(entity.layer)
		elif entity.color_index == BYBLOCK:
			#--todo-- looking for block.color_index
			#mat = settings.colMaterials(block.color_index)
			mat = settings.colMaterials(entity.color_index)
		else:
			mat = settings.colMaterials(entity.color_index)

	elif settings.var['material_from'] == 2: # 2= material from layer_name
		mat = settings.layMaterials(layername=entity.layer)

	elif settings.var['material_from'] == 3: # 3= material from layer+color
		mat = settings.layMaterials(layername=entity.layer, color=entity.color_index)

#	elif settings.var['material_from'] == 4: # 4= material from block_name

#	elif settings.var['material_from'] == 5: # 5= material from XDATA

#	elif settings.var['material_from'] == 6: # 6= material from INI-file

	else:					   # set neutral material
		try:
			mat = Material.Get('dxf-neutral')
		except:
			mat = Material.New('dxf-neutral')
			mat.mode |= Material.Modes.SHADELESS
			mat.mode |= Material.Modes.WIRE
#		   try:mat.setMode('Shadeless', 'Wire') #work-around for 2.45rc1-bug
#		   except: pass
	try:
		#print 'deb:material mat:', mat #-----------
		ob.setMaterials([mat])  #assigns Blender-material to object
	except ValueError:
		settings.write("material error - \'%s\'!" %mat)
	ob.colbits = 0x01 # Set OB materials.



def calcBulge(p1, p2, arc_res, triples=False):   #-------------------------------------------------
	"""given startpoint, endpoint and bulge of arc, returns points/segments of its representation.

	Needs to take into account bulge sign.
	negative = clockwise
	positive = counter-clockwise

	to find center given two points, and arc angle
	calculate radius
		Cord = sqrt(start^2 + end^2)
		S = (bulge*Cord)/2
		radius = ((Cord/2)^2+S^2)/2*S
	angle of arc = 4*atan( bulge )
	angle from p1 to center is (180-angle)/2
	get vector pointing from p1 to p2 (p2 - p1)
	normalize it and multiply by radius
	rotate around p1 by angle to center, point to center.
	start angle = angle between (center - p1) and worldX
	end angle = angle between (center - p2) and worldX

	calculate the center, radius, start angle, and end angle
	returns points/segments of its mesh representation
	incl.startpoint, without endpoint
	"""

	bulge = p1.bulge
	p1 = Mathutils.Vector(p1.loc)
	p2 = Mathutils.Vector(p2.loc)
	cord = p2 - p1 # vector from p1 to p2
	clength = cord.length
	s = (bulge * clength)/2.0 # sagitta (height)
	radius = abs(((clength/2.0)**2.0 + s**2.0)/(2.0*s)) # magic formula
	angle = (degrees(4.0*atan(bulge))) # theta (included angle)
	radial = cord.normalize() * radius # a radius length vector aligned with cord
	delta = (180.0 - abs(angle))/2.0 # the angle from cord to center
	if bulge < 0: delta = -delta
	rmat = Mathutils.RotationMatrix(-delta, 3, 'Z')
	center = p1 + (rmat * radial) # rotate radial by delta degrees, then add to p1 to find center
	#length = radians(abs(angle)) * radius
	#print 'deb:calcBulge:\n angle, delta: ', angle, delta  #----------------
	#print 'deb:center, radius: ', center, radius  #----------------------
	startpoint = p1 - center
	endpoint = p2 - center
	#print 'deb:calcBulg: startpoint:', startpoint  #---------
	#print 'deb:calcBulg: endpoint:', endpoint  #---------

	if not triples: #IF mesh-representation -----------
		if arc_res > 1024: arc_res = 1024 
		elif arc_res < 4: arc_res = 4 
		pieces = int(abs(angle)/(360.0/arc_res)) # set a fixed step of ARC_RESOLUTION
		if pieces < 3: pieces = 3
	else:  #IF curve-representation -------------------------------
		if arc_res > 32: arc_res = 32
		elif arc_res < 3: arc_res = 3 
		pieces = int(abs(angle)/(360.0/arc_res)) # set a fixed step of ARC_RESOLUTION
		if pieces < 2: pieces = 2

	step = angle/pieces  # set step so pieces * step = degrees in arc
	stepmatrix = Mathutils.RotationMatrix(-step, 3, "Z")

	if not triples: #IF mesh-representation -----------
		points = [startpoint]
		point = startpoint
		for i in xrange(int(pieces)-1):  #fast (but not so acurate as: vector * RotMatrix(-step*i,3,"Z")
			point = stepmatrix * point
			points.append(point)
		points = [ point+center for point in points]
		# vector to point convertion:
		points = [list(point) for point in points]
		return points, list(center)

	else:  #IF curve-representation -------------------------------
		# correct Bezier curves representation for free segmented circles/arcs
		step2 = radians(step * 0.5)
		bulg = radius * (1 - cos(step2))
		deltaY = 4.0 * bulg / (3.0 * sin(step2) )
		#print 'deb:calcArcCurve: bulg, deltaY:\n',  bulg, deltaY  #---------
		#print 'deb:calcArcCurve: step:\n',  step  #---------

		#org handler0 = Mathutils.Vector(0.0, -deltaY, 0.0)
		#handler = startmatrix * handler0
		#endhandler = endmatrix * handler0
		rotMatr90 = Mathutils.Matrix([0, -1, 0], [1, 0, 0], [0, 0, 1])
		handler = rotMatr90 * startpoint
		handler = - deltaY * handler.normalize()
		endhandler = rotMatr90 * endpoint
		endhandler = - deltaY * endhandler.normalize()
	
		points = [startpoint]
		handlers1 = [startpoint + handler]
		handlers2 = [startpoint - handler]
		point = Mathutils.Vector(startpoint)
		for i in xrange(int(pieces)-1):
			point = stepmatrix * point
			handler = stepmatrix * handler
			handler1 = point + handler
			handler2 = point - handler
			points.append(point)
			handlers1.append(handler1)
			handlers2.append(handler2)
		points.append(endpoint)
		handlers1.append(endpoint + endhandler)
		handlers2.append(endpoint - endhandler)

		points = [point + center for point in points]
		handlers1 = [point + center for point in handlers1]
		handlers2 = [point + center for point in handlers2]

		VectorTriples = [list(h1)+list(p)+list(h2) for h1,p,h2 in zip(handlers1, points, handlers2)]
		#print 'deb:calcBulgCurve: handlers1:\n', handlers1  #---------
		#print 'deb:calcBulgCurve: points:\n', points  #---------
		#print 'deb:calcBulgCurve: handlers2:\n', handlers2  #---------
		#print 'deb:calcBulgCurve: VectorTriples:\n', VectorTriples  #---------
		return VectorTriples


	

def calcArc(center, radius, start, end, arc_res, triples):  #-----------------------------------------
	"""calculate Points (or BezierTriples) for ARC/CIRCLEs representation.
	
	Given parameters of the ARC/CIRCLE,
	returns points/segments (or BezierTriples) and centerPoint
	"""
	# center is currently set by object
	# if start > end: start = start - 360
	if end > 360: end = end % 360.0

	startmatrix = Mathutils.RotationMatrix(-start, 3, "Z")
	startpoint = startmatrix * Mathutils.Vector(radius, 0, 0)
	endmatrix = Mathutils.RotationMatrix(-end, 3, "Z")
	endpoint = endmatrix * Mathutils.Vector(radius, 0, 0)

	if end < start: end +=360.0
	angle = end - start
	#length = radians(angle) * radius

	if not triples: #IF mesh-representation -----------
		if arc_res > 1024: arc_res = 1024 
		elif arc_res < 4: arc_res = 4 
		pieces = int(abs(angle)/(360.0/arc_res)) # set a fixed step of ARC_RESOLUTION
		if pieces < 3: pieces = 3
		step = angle/pieces # set step so pieces * step = degrees in arc
		stepmatrix = Mathutils.RotationMatrix(-step, 3, "Z")

		points = [startpoint]
		point = startpoint
		for i in xrange(int(pieces)-1):
			point = stepmatrix * point
			points.append(point)
		points.append(endpoint)
	
		if center:
			centerVec = Mathutils.Vector(center)
			#points = [point + centerVec for point in points()]
			points = [point + centerVec for point in points]
		# vector to point convertion:
		points = [list(point) for point in points]
		return points

	else:  #IF curve-representation ---------------
		if arc_res > 32: arc_res = 32
		elif arc_res < 3: arc_res = 3 
		pieces = int(abs(angle)/(360.0/arc_res)) # set a fixed step of ARC_RESOLUTION
		if pieces < 2: pieces = 2
		step = angle/pieces # set step so pieces * step = degrees in arc
		stepmatrix = Mathutils.RotationMatrix(-step, 3, "Z")

		# correct Bezier curves representation for free segmented circles/arcs
		step2 = radians(step * 0.5)
		bulg = radius * (1 - cos(step2))
		deltaY = 4.0 * bulg / (3.0 * sin(step2) )
		#print 'deb:calcArcCurve: bulg, deltaY:\n',  bulg, deltaY  #---------
		#print 'deb:calcArcCurve: step:\n',  step  #---------
		handler0 = Mathutils.Vector(0.0, -deltaY, 0.0)
	
		points = [startpoint]
		handler = startmatrix * handler0
		endhandler = endmatrix * handler0
		handlers1 = [startpoint + handler]
		handlers2 = [startpoint - handler]
		point = Mathutils.Vector(startpoint)
		for i in xrange(int(pieces)-1):
			point = stepmatrix * point
			handler = stepmatrix * handler
			handler1 = point + handler
			handler2 = point - handler
			points.append(point)
			handlers1.append(handler1)
			handlers2.append(handler2)
		points.append(endpoint)
		handlers1.append(endpoint + endhandler)
		handlers2.append(endpoint - endhandler)
		VectorTriples = [list(h1)+list(p)+list(h2) for h1,p,h2 in zip(handlers1, points, handlers2)]
		#print 'deb:calcArcCurve: handlers1:\n', handlers1  #---------
		#print 'deb:calcArcCurve: points:\n', points  #---------
		#print 'deb:calcArcCurve: handlers2:\n', handlers2  #---------
		#print 'deb:calcArcCurve: VectorTriples:\n', VectorTriples  #---------
		return VectorTriples


def drawCurveCircle(circle):  #--- no more used --------------------------------------------
	"""Given a dxf circle object return a blender circle object using curves.
	"""
	c = Curve.New('circle') # create new  curve data
	center = circle.loc
	radius = circle.radius

	p1 = (0, -radius, 0)
	p2 = (radius, 0, 0)
	p3 = (0, radius, 0)
	p4 = (-radius, 0, 0)

	p1 = BezTriple.New(p1)
	p2 = BezTriple.New(p2)
	p3 = BezTriple.New(p3)
	p4 = BezTriple.New(p4)

	curve = c.appendNurb(p1)
	curve.append(p2)
	curve.append(p3)
	curve.append(p4)
	for point in curve:
		point.handleTypes = [AUTO, AUTO]
	curve.flagU = 1 # Set curve cyclic
	c.update()

	ob = Object.New('Curve', 'circle')  # make curve object
	return ob


def drawCurveArc(self):  #---- only for ELLIPSE -------------------------------------------------------------
	"""Given a dxf ELLIPSE object return a blender_curve.
	"""
	center = self.loc
	radius = self.radius
	start = self.start_angle
	end = self.end_angle

	if start > end:
		start = start - 360.0
	startmatrix = Mathutils.RotationMatrix(start, 3, "Z")
	startpoint = startmatrix * Mathutils.Vector((radius, 0, 0))
	endmatrix = Mathutils.RotationMatrix(end, 3, "Z")
	endpoint = endmatrix * Mathutils.Vector((radius, 0, 0))
	# Note: handles must be tangent to arc and of correct length...

	a = Curve.New('arc')			 # create new  curve data

	p1 = (0, -radius, 0)
	p2 = (radius, 0, 0)
	p3 = (0, radius, 0)
	p4 = (-radius, 0, 0)

	p1 = BezTriple.New(p1)
	p2 = BezTriple.New(p2)
	p3 = BezTriple.New(p3)
	p4 = BezTriple.New(p4)

	curve = a.appendNurb(p1)
	curve.append(p2)
	curve.append(p3)
	curve.append(p4)
	for point in curve:
		point.handleTypes = [AUTO, AUTO]
	curve.flagU = 1 # Set curve cyclic
	a.update()

	ob = Object.New('Curve', 'arc') # make curve object
	return ob




# GUI STUFF -----#################################################-----------------
from Blender.BGL import *

EVENT_NONE = 1
EVENT_START = 2
EVENT_REDRAW = 3
EVENT_LOAD_INI = 4
EVENT_SAVE_INI = 5
EVENT_PRESET = 6
EVENT_CHOOSE_INI = 7
EVENT_CHOOSE_DXF = 8
EVENT_HELP = 9
EVENT_CONFIG = 10
EVENT_PRESETS = 11
EVENT_DXF_DIR = 12
EVENT_LIST = 13
EVENT_PRESET2D = 20
EVENT_EXIT = 100
GUI_EVENT = EVENT_NONE

GUI_A = {}  # GUI-buttons dictionary for parameter
GUI_B = {}  # GUI-buttons dictionary for drawingTypes

# settings default, initialize ------------------------

points_as_menu  = "convert to: %t|empty %x1|mesh.vertex %x2|thin sphere %x3|thin box %x4"
lines_as_menu   = "convert to: %t|*edge %x1|mesh %x2|*thin cylinder %x3|*thin box %x4"
mlines_as_menu  = "convert to: %t|*edge %x1|*mesh %x2|*thin cylinder %x3|*thin box %x4"
plines_as_menu  = "convert to: %t|*edge %x1|mesh %x2|*thin cylinder %x3|*thin box %x4"
plines3_as_menu = "convert to: %t|*edge %x1|mesh %x2|*thin cylinder %x3|*thin box %x4"
plmesh_as_menu  = "convert to: %t|mesh %x1"
solids_as_menu  = "convert to: %t|mesh %x1"
blocks_as_menu  = "convert to: %t|dupl.group %x1|*real.group %x2|*exploded %x3"
texts_as_menu   = "convert to: %t|text %x1|*mesh %x2"
material_from_menu= "material from: %t|*LINESTYLE %x7|COLOR %x1|LAYER %x2|*LAYER+COLOR %x3|*BLOCK %x4|*XDATA %x5|*INI-File %x6"
g_scale_list	= "scale factor: %t|yard to m %x8|feet to m %x7|inch to m %x6|x 1000 %x3|x 100 %x2|x 10 %x1|x 1 %x0|x 0.1 %x-1|cm to m %x-2|mm to m %x-3|x 0.0001 %x-4|x 0.00001 %x-5"

dxfFileName = Draw.Create("")
iniFileName = Draw.Create(INIFILE_DEFAULT_NAME + INIFILE_EXTENSION)
user_preset = 0
config_UI = Draw.Create(0)   #switch_on/off extended config_UI

keywords_org = {
	'curves_on' : 0,
	'optimization': 2,
	'one_mesh_on': 1,
	'vGroup_on' : 1,
	'dummy_on' : 0,
	'newScene_on' : 1,
	'target_layer' : TARGET_LAYER,
	'group_bylayer_on' : GROUP_BYLAYER,
	'g_scale'   : float(G_SCALE),
	'g_scale_as': int(log10(G_SCALE)), #   0,
	'g_scale_on': 1,
	'thick_on'  : 1,
	'thick_min' : float(MIN_THICK),
	'thick_force': 0,
	'width_on'  : 1,
	'width_min' : float(MIN_WIDTH),
	'width_force': 0,
	'dist_on'   : 1,
	'dist_min'  : float(MIN_DIST),
	'dist_force': 0,
	'material_on': 1,
	'material_from': 2,
	'pl_3d'  : 1,
	'fill_on'	: 1,
	'meshSmooth_on': 1,
	'curve_res' : CURV_RESOLUTION,
	'curve_arc' : CURVARC_RESOLUTION,
	'arc_res'   : ARC_RESOLUTION,
	'arc_rad'   : ARC_RADIUS,
	'thin_res'  : THIN_RESOLUTION,
	'pl_trim_max' : TRIM_LIMIT,
	'pl_trim_on': 1,
	'paper_space_on': 0,
	'layFrozen_on': 0,
	'Z_force_on': 0,
	'Z_elev': float(ELEVATION),
	'points_as' : 2,
	'lines_as'  : 2,
	'mlines_as' : 2,
	'plines_as' : 2,
	'plines3_as': 2,
	'plmesh_as' : 1,
	'solids_as' : 1,
	'blocks_as' : 1,
	'texts_as'  : 1
	}

drawTypes_org = {
	'point' : 1,
	'line'  : 1,
	'arc'   : 1,
	'circle': 1,
	'ellipse': 0,
	'mline' : 0,
	'polyline': 1,
	'plmesh': 1,
	'pline3': 1,
	'lwpolyline': 1,
	'text'  : 1,
	'mtext' : 0,
	'block' : 1,
	'insert': 1,
	'face'  : 1,
	'solid' : 1,
	'trace' : 1
	}

# creating of GUI-buttons
# GUI_A - GUI-buttons dictionary for parameter
# GUI_B - GUI-buttons dictionary for drawingTypes
for k, v in keywords_org.iteritems():
	GUI_A[k] = Draw.Create(v)
for k, v in drawTypes_org.iteritems():
	GUI_B[k] = Draw.Create(v)
#print 'deb:init GUI_A: ', GUI_A #---------------
#print 'deb:init GUI_B: ', GUI_B #---------------
# initialize settings-object controls how dxf entities are drawn
settings = Settings(keywords_org, drawTypes_org)



def saveConfig():  #remi--todo-----------------------------------------------
	"""Save settings/config/materials from GUI to INI-file.

	Write all config data to INI-file.
	"""
	global iniFileName

	iniFile = iniFileName.val
	#print 'deb:saveConfig inifFile: ', inifFile #----------------------
	if iniFile.lower().endswith(INIFILE_EXTENSION):
		output_str = '[%s,%s]' %(GUI_A, GUI_B)
		if output_str =='None':
			Draw.PupMenu('DXF importer: INI-file:  Alert!%t|no config-data present to save!')
		else:
			#if BPyMessages.Warning_SaveOver(iniFile): #<- remi find it too abstarct
			if sys.exists(iniFile):
				f = file(iniFile, 'r'); header_str = f.readline(); f.close()
				if header_str.startswith(INIFILE_HEADER[0:12]):
					if Draw.PupMenu('  OK ? %t|SAVE OVER: ' + '\'%s\'' %iniFile) == 1:
						save_ok = True
				elif Draw.PupMenu('  OK ? %t|SAVE OVER: ' + '\'%s\'' %iniFile +
					 '|Alert: this file has no valid ImportDXF-format| ! it may belong to another aplication !') == 1:
					save_ok = True
				else: save_ok = False
			else: save_ok = True

			if save_ok:
				# replace: ',' -> ',\n'
				# replace: '{' -> '\n{\n'
				# replace: '}' -> '\n}\n'
				output_str = ',\n'.join(output_str.split(','))
				output_str = '\n}'.join(output_str.split('}'))
				output_str = '{\n'.join(output_str.split('{'))
				try:
					f = file(iniFile, 'w')
					f.write(INIFILE_HEADER + '\n# this is a comment line\n')
					f.write(output_str)
					f.close()
					Draw.PupMenu('DXF importer: INI-file: Done!%t|config-data saved in ' + '\'%s\'' %iniFile)
				except:
					Draw.PupMenu('DXF importer: INI-file: Error!%t|failure by writing to ' + '\'%s\'|no config-data saved!' %iniFile)

	else:
		Draw.PupMenu('DXF importer: INI-file:  Alert!%t|no valid name/extension for INI-file selected!')
		print "DXF importer: Alert!: no valid INI-file selected."
		if not iniFile:
			if dxfFileName.val.lower().endswith('.dxf'):
				iniFileName.val = dxfFileName.val[0:-4] + INIFILE_EXTENSION


def loadConfig():  #remi--todo-----------------------------------------------
	"""Load settings/config/materials from INI-file.

	Read material-assignements from config-file.
	"""
	#070724 buggy Window.FileSelector(loadConfigFile, 'Load config data from INI-file', inifilename)
	global iniFileName, GUI_A, GUI_B

	iniFile = iniFileName.val
	#print 'deb:loadConfig iniFile: ', iniFile #----------------------
	if iniFile.lower().endswith(INIFILE_EXTENSION) and sys.exists(iniFile):
		f = file(iniFile, 'r')
		header_str = f.readline()
		if not header_str.startswith(INIFILE_HEADER):
			f.close()
			Draw.PupMenu('DXF importer: INI-file:  Alert!%t|no valid header in INI-file: ' + '\'%s\'' %iniFile)
		else:
			data_str = f.read()
			f.close()
			print 'deb:loadConfig data_str from %s: \n' %iniFile , data_str #--------------------------
			data = eval(data_str)
			for k, v in data[0].iteritems():
				try:
					GUI_A[k].val = v
				except:
					GUI_A[k] = Draw.Create(v)
			for k, v in data[1].iteritems():
				try:
					GUI_B[k].val = v
				except:
					GUI_B[k] = Draw.Create(v)
	else:
		Draw.PupMenu('DXF importer: INI-file:  Alert!%t|no valid INI-file selected!')
		print "DXF importer: Alert!: no valid INI-file selected."
		if not iniFileName:
			if dxfFileName.val.lower().endswith('.dxf'):
				iniFileName.val = dxfFileName.val[0:-4] + INIFILE_EXTENSION



def resetDefaultConfig():  #-----------------------------------------------
	"""Resets settings/config/materials to defaults.

	"""
	global GUI_A, GUI_B
	#print 'deb:lresetDefaultConfig keywords_org: \n', keywords_org #---------
	for k, v in keywords_org.iteritems():
		GUI_A[k].val = v
	for k, v in drawTypes_org.iteritems():
		GUI_B[k].val = v


def resetDefaultConfig_2D():  #-----------------------------------------------
	"""Sets settings/config/materials to defaults 2D.

	"""
	resetDefaultConfig()
	global GUI_A, GUI_B
	keywords2d = {
		'curves_on' : 0,
		'one_mesh_on': 1,
		'vGroup_on' : 1,
		'thick_on'  : 0,
		'thick_force': 0,
		'width_on'  : 1,
		'width_force': 0,
		'dist_on'   : 1,
		'dist_force': 0,
		'pl_3d'  : 0,
		'fill_on'	: 0,
		'pl_trim_on': 1,
		'Z_force_on': 0,
		'meshSmooth_on': 0,
		'points_as' : 2,
		'lines_as'  : 2,
		'mlines_as' : 2,
		'plines_as' : 2,
		'solids_as' : 1,
		'blocks_as' : 1,
		'texts_as'  : 1
		}

	drawTypes2d = {
		'point' : 1,
		'line'  : 1,
		'arc'   : 1,
		'circle': 1,
		'ellipse': 0,
		'mline' : 0,
		'polyline': 1,
		'plmesh': 0,
		'pline3': 0,
		'lwpolyline': 1,
		'text'  : 1,
		'mtext' : 0,
		'block' : 1,
		'insert': 1,
		'face'  : 0,
		'solid' : 1,
		'trace' : 1
		}

	for k, v in keywords2d.iteritems():
		GUI_A[k].val = v
	for k, v in drawTypes2d.iteritems():
		GUI_B[k].val = v



def draw_UI():  #-----------------------------------------------------------------
	""" Draw startUI and setup Settings.
	"""
	global GUI_A, GUI_B #__version__
	global user_preset, iniFileName, dxfFileName, config_UI

	# This is for easy layout changes
	but_0c = 70  #button 1.column width
	but_1c = 70  #button 1.column width
	but_2c = 70  #button 2.column
	but_3c = 70  #button 3.column
	menu_margin = 10
	butt_margin = 10
	menu_w = (3 * butt_margin) + but_0c + but_1c + but_2c + but_3c  #menu width

	simple_menu_h = 110
	extend_menu_h = 400
	y = simple_menu_h		 # y is menu upper.y
	if config_UI.val: y += extend_menu_h
	x = 20 #menu left.x
	but0c = x + menu_margin  #buttons 0.column position.x
	but1c = but0c + but_0c + butt_margin
	but2c = but1c + but_1c + butt_margin
	but3c = but2c + but_2c + butt_margin

	# Here starts menu -----------------------------------------------------
	#glClear(GL_COLOR_BUFFER_BIT)
	#glRasterPos2d(8, 125)

	colorbox(x, y+20, x+menu_w+menu_margin*2, menu_margin)
	Draw.Label("DXF Importer  ver." + __version__, but0c, y, menu_w, 20)

	if config_UI.val:
		y -= 30
		Draw.BeginAlign()
		GUI_B['point'] = Draw.Toggle('POINT', EVENT_NONE, but0c, y, but_0c+but_1c, 20, GUI_B['point'].val, "support dxf-POINT on/off")
		Draw.Label('-->', but2c, y, but_2c, 20)
		GUI_A['points_as'] = Draw.Menu(points_as_menu, EVENT_NONE, but3c, y, but_3c, 20, GUI_A['points_as'].val, "select target Blender-object")
		Draw.EndAlign()

		y -= 20
		Draw.BeginAlign()
		GUI_B['line'] = Draw.Toggle('LINE.ARC.CIRCLE', EVENT_NONE, but0c, y, but_0c+but_1c, 20, GUI_B['line'].val, "support dxf-LINE,ARC,CIRCLE,ELLIPSE on/off")
		Draw.Label('-->', but2c, y, but_2c, 20)
		GUI_A['lines_as'] = Draw.Menu(lines_as_menu, EVENT_NONE, but3c, y, but_3c, 20, GUI_A['lines_as'].val, "select target Blender-object")
		Draw.EndAlign()

		y -= 20
		Draw.BeginAlign()
		GUI_B['mline'] = Draw.Toggle('*MLINE', EVENT_NONE, but0c, y, but_0c+but_1c, 20, GUI_B['mline'].val, "(*wip)support dxf-MLINE on/off")
		Draw.Label('-->', but2c, y, but_2c, 20)
		GUI_A['mlines_as'] = Draw.Menu(mlines_as_menu, EVENT_NONE, but3c, y, but_3c, 20, GUI_A['mlines_as'].val, "select target Blender-object")
		Draw.EndAlign()

		y -= 20
		Draw.BeginAlign()
		GUI_B['polyline'] = Draw.Toggle('2D-POLYLINE', EVENT_NONE, but0c, y, but_0c+but_1c, 20, GUI_B['polyline'].val, "support dxf-2D-POLYLINE on/off")
		Draw.Label('-->', but2c, y, but_2c, 20)
		GUI_A['plines_as'] = Draw.Menu(plines_as_menu,   EVENT_NONE, but3c, y, but_3c, 20, GUI_A['plines_as'].val, "select target Blender-object")
		Draw.EndAlign()

		y -= 20
		Draw.BeginAlign()
		GUI_B['pline3'] = Draw.Toggle('3D-POLYLINE', EVENT_NONE, but0c, y, but_0c+but_1c, 20, GUI_B['pline3'].val, "support dxf-3D-POLYLINE on/off")
		Draw.Label('-->', but2c, y, but_2c, 20)
		GUI_A['plines3_as'] = Draw.Menu(plines3_as_menu,   EVENT_NONE, but3c, y, but_3c, 20, GUI_A['plines3_as'].val, "select target Blender-object")
		Draw.EndAlign()

		y -= 20
		Draw.BeginAlign()
		GUI_B['plmesh'] = Draw.Toggle('POLYMESH/-FACE', EVENT_NONE, but0c, y, but_0c+but_1c, 20, GUI_B['plmesh'].val, "support dxf-POLYMESH/POLYFACE on/off")
		Draw.Label('-->', but2c, y, but_2c, 20)
		GUI_A['plmesh_as'] = Draw.Menu(plmesh_as_menu,   EVENT_NONE, but3c, y, but_3c, 20, GUI_A['plmesh_as'].val, "select target Blender-object")
		Draw.EndAlign()

		y -= 20
		Draw.BeginAlign()
		GUI_B['solid'] = Draw.Toggle('3DFACE.SOLID.TRACE', EVENT_NONE, but0c, y, but_0c+but_1c, 20, GUI_B['solid'].val, "support dxf-3DFACE, SOLID and TRACE on/off")
		Draw.Label('-->', but2c, y, but_2c, 20)
		GUI_A['solids_as'] = Draw.Menu(solids_as_menu, EVENT_NONE, but3c, y, but_3c, 20, GUI_A['solids_as'].val, "select target Blender-object")
		Draw.EndAlign()

		y -= 20
		Draw.BeginAlign()
		GUI_B['text'] = Draw.Toggle('TEXT', EVENT_NONE, but0c, y, but_0c, 20, GUI_B['text'].val, "support dxf-TEXT on/off")
		GUI_B['mtext'] = Draw.Toggle('*MTEXT', EVENT_NONE, but1c, y, but_1c-butt_margin, 20, GUI_B['mtext'].val, "(*wip)support dxf-MTEXT on/off")
		Draw.Label('-->', but2c, y, but_2c, 20)
		GUI_A['texts_as'] = Draw.Menu(texts_as_menu, EVENT_NONE, but3c, y, but_3c, 20, GUI_A['texts_as'].val, "select target Blender-object")
		Draw.EndAlign()

		y -= 20
		Draw.BeginAlign()
		GUI_B['block'] = Draw.Toggle('BLOCK', EVENT_NONE, but0c, y, but_0c, 20, GUI_B['block'].val, "support dxf-BLOCK and ARRAY on/off")
		GUI_A['dummy_on'] = Draw.Toggle('*XREF', EVENT_NONE, but1c, y, but_1c-butt_margin, 20, GUI_A['dummy_on'].val, "(*wip)support XREF-BLOCK on/off")
		Draw.Label('-->', but2c, y, but_2c, 20)
		GUI_A['blocks_as'] = Draw.Menu(blocks_as_menu, EVENT_NONE, but3c, y, but_3c, 20, GUI_A['blocks_as'].val, "select target Blender-object")
		Draw.EndAlign()


		y -= 20
		Draw.BeginAlign()
		GUI_A['dummy_on'] = Draw.Toggle('*views', EVENT_NONE, but0c, y, but_0c-25, 20, GUI_A['dummy_on'].val, "(*wip)support VIEWPORTs on/off")
		GUI_A['dummy_on'] = Draw.Toggle('*cams', EVENT_NONE, but1c-25, y, but_1c-25, 20, GUI_A['dummy_on'].val, "(*wip)support CAMERAs on/off")
		GUI_A['dummy_on'] = Draw.Toggle('*lights', EVENT_NONE, but1c+25, y, but_1c-25, 20, GUI_A['dummy_on'].val, "(*wip)support LIGHTs on/off")
		Draw.EndAlign()
		Draw.BeginAlign()
		GUI_A['material_on'] = Draw.Toggle('material', EVENT_NONE, but2c, y, but_2c-20, 20, GUI_A['material_on'].val, "support for material assignment on/off")
		GUI_A['material_from'] = Draw.Menu(material_from_menu,   EVENT_NONE, but3c-20, y, but_3c+20, 20, GUI_A['material_from'].val, "material assignment from?")
		Draw.EndAlign()


		y -= 20
		Draw.BeginAlign()
		GUI_A['paper_space_on'] = Draw.Toggle('paperSpace', EVENT_NONE, but0c, y, but_0c+20, 20, GUI_A['paper_space_on'].val, "import from paper space only on/off")
		GUI_A['layFrozen_on'] = Draw.Toggle('frozen', EVENT_NONE, but1c+20, y, but_1c-20, 20, GUI_A['layFrozen_on'].val, "import also from frozen layers on/off")
		#GUI_A['dummy_on'] = Draw.Toggle('-', EVENT_NONE, but3c, y, but_3c, 20, GUI_A['dummy_on'].val, "dummy on/off")
		Draw.EndAlign()
		Draw.BeginAlign()
		GUI_A['g_scale_on'] = Draw.Toggle('glob.Scale', EVENT_NONE, but2c, y, but_2c, 20, GUI_A['g_scale_on'].val, "scaling all DXF objects on/off")
		GUI_A['g_scale_as'] = Draw.Menu(g_scale_list, EVENT_NONE, but3c, y, but_3c, 20, GUI_A['g_scale_as'].val, "10^ factor for scaling the DXFdata")
		Draw.EndAlign()


		y -= 30
		GUI_A['group_bylayer_on'] = Draw.Toggle('oneGroup', EVENT_NONE, but0c, y, but_0c, 20, GUI_A['group_bylayer_on'].val, "grouping entities from the same layer on/off")
		GUI_A['vGroup_on'] = Draw.Toggle('vGroups', EVENT_NONE, but1c, y, but_1c, 20, GUI_A['vGroup_on'].val, "support Blender-VertexGroups on/off")
		Draw.BeginAlign()
		GUI_A['Z_force_on'] = Draw.Toggle('*elevation', EVENT_NONE, but2c, y, but_2c, 20, GUI_A['Z_force_on'].val, "*set objects Z-coordinates to elevation on/off")
		GUI_A['Z_elev'] = Draw.Number('', EVENT_NONE, but3c, y, but_3c, 20, GUI_A['Z_elev'].val, -1000, 1000, "set default elevation(Z)")
		Draw.EndAlign()


		y -= 20
		Draw.BeginAlign()
		GUI_A['meshSmooth_on'] = Draw.Toggle('smooth', EVENT_NONE, but0c, y, but_0c-20, 20, GUI_A['meshSmooth_on'].val, "mesh smooth for circles/arcsegments on/off")
		GUI_A['pl_trim_on'] = Draw.Toggle('trim', EVENT_NONE, but1c-20, y, 32, 20, GUI_A['pl_trim_on'].val, "intersection of POLYLINE-wide-segments on/off")
		GUI_A['pl_trim_max'] = Draw.Number('', EVENT_NONE, but1c+12, y,  but_1c-12, 20, GUI_A['pl_trim_max'].val, 0, 5, "limit for intersection of POLYLINE-wide-segments: 0.0-5.0")
		Draw.EndAlign()
		Draw.BeginAlign()
		GUI_A['dist_on'] = Draw.Toggle('dist.:', EVENT_NONE, but2c, y, but_2c-20, 20, GUI_A['dist_on'].val, "support distance on/off")
		GUI_A['dist_force'] = Draw.Toggle('F', EVENT_NONE, but2c+but_2c-20, y,  20, 20, GUI_A['dist_force'].val, "force minimal distance on/off")
		GUI_A['dist_min'] = Draw.Number('', EVENT_NONE, but3c, y, but_3c, 20, GUI_A['dist_min'].val, 0, 10, "minimal length/distance (double.vertex removing)")
		Draw.EndAlign()

		y -= 20
		Draw.BeginAlign()
#	   GUI_A['thin_res'] = Draw.Number('thin:', EVENT_NONE, but0c, y, but_0c, 20, GUI_A['thin_res'].val, 4, 64, "thin cylinder resolution - number of segments (4-64)")
		GUI_A['arc_rad'] = Draw.Number('bR:', EVENT_NONE, but0c, y, but_0c, 20, GUI_A['arc_rad'].val, 0.01, 100, "basis radius for arc/circle resolution (0.01-100)")
		GUI_A['arc_res'] = Draw.Number('', EVENT_NONE, but1c, y, but_1c/2, 20, GUI_A['arc_res'].val, 3, 500, "arc/circle resolution - number of segments (3-500)")
		GUI_A['fill_on'] = Draw.Toggle('caps', EVENT_NONE, but1c+but_1c/2, y, but_1c/2, 20, GUI_A['fill_on'].val, "draws top and bottom caps of CYLINDERs/closed curves on/off")
		Draw.EndAlign()
		Draw.BeginAlign()
		GUI_A['thick_on'] = Draw.Toggle('thick:', EVENT_NONE, but2c, y, but_2c-20, 20, GUI_A['thick_on'].val, "support thickness on/off")
		GUI_A['thick_force'] = Draw.Toggle('F', EVENT_NONE, but2c+but_2c-20, y,  20, 20, GUI_A['thick_force'].val, "force minimal thickness on/off")
		GUI_A['thick_min'] = Draw.Number('', EVENT_NONE, but3c, y, but_3c, 20, GUI_A['thick_min'].val, 0, 10, "minimal thickness")
		Draw.EndAlign()


		y -= 20
		Draw.BeginAlign()
		#GUI_A['group_bylayer_on'] = Draw.Toggle('oneGroup', EVENT_NONE, but0c, y, but_0c, 20, GUI_A['group_bylayer_on'].val, "grouping entities from the same layer on/off")
		GUI_A['curves_on'] = Draw.Toggle('to Curves', EVENT_NONE, but0c, y, but_0c, 20, GUI_A['curves_on'].val, "drawing LINE/ARC/POLYLINE into Blender-Curves instead of Meshes on/off")
		GUI_A['curve_arc'] = Draw.Number('', EVENT_NONE, but1c, y, but_1c/2, 20, GUI_A['curve_arc'].val, 3, 32, "Bezier circle resolution - number of segments: 3-32")
		GUI_A['curve_res'] = Draw.Number('', EVENT_NONE, but1c+but_1c/2, y,  but_1c/2, 20, GUI_A['curve_res'].val, 3, 50, "Bezier curve resolution: 3-50")
		Draw.EndAlign()
		Draw.BeginAlign()
		GUI_A['width_on'] = Draw.Toggle('width:', EVENT_NONE, but2c, y, but_2c-20, 20, GUI_A['width_on'].val, "support width on/off")
		GUI_A['width_force'] = Draw.Toggle('F', EVENT_NONE, but2c+but_2c-20, y, 20, 20, GUI_A['width_force'].val, "force minimal width on/off")
		GUI_A['width_min'] = Draw.Number('', EVENT_NONE, but3c, y, but_3c, 20, GUI_A['width_min'].val, 0, 10, "minimal width")
		Draw.EndAlign()

		y -= 30
		#GUI_A['dummy_on'] = Draw.Toggle(' - ', EVENT_NONE, but0c, y, but_0c, 20, GUI_A['dummy_on'].val, "reserved")
		GUI_A['one_mesh_on'] = Draw.Toggle('oneMesh', EVENT_NONE, but0c, y, but_0c, 20, GUI_A['one_mesh_on'].val, "draw DXF-entities into one mesh-object. Recommended for big DXF-files. on/off")
		GUI_A['newScene_on'] = Draw.Toggle('newScene', EVENT_NONE, but1c, y, but_1c, 20, GUI_A['newScene_on'].val, "creates new Blender-Scene for each import on/off")
		GUI_A['target_layer'] = Draw.Number('layer', EVENT_NONE, but2c, y, but_2c, 20, GUI_A['target_layer'].val, 1, 18, "imports into this Blender-layer (<19> reserved for block_definitions)")
		GUI_A['optimization'] = Draw.Number('optim:', EVENT_NONE, but3c, y, but_3c, 20, GUI_A['optimization'].val, 0, 3, "Optimization Level: 0=Debug/directDrawing, 1=Verbose, 2=ProgressBar, 3=silentMode/fastest")

		y -= 30
		Draw.BeginAlign()
		Draw.PushButton('INI file >', EVENT_CHOOSE_INI, but0c, y, but_0c, 20, 'Select INI-file from project directory')
		iniFileName = Draw.String(' :', EVENT_NONE, but1c, y, menu_w-but_0c-butt_margin, 20, iniFileName.val, FILENAME_MAX, "write here the name of the INI-file")
		Draw.EndAlign()

		y -= 20
		Draw.BeginAlign()
		Draw.PushButton('Presets', EVENT_PRESETS, but0c, y, but_0c, 20, "tipist for Preset-INI-files")
		Draw.PushButton('Load', EVENT_LOAD_INI, but1c, y, but_1c, 20, '	 Loads configuration from ini-file: %s' % iniFileName.val)
		Draw.PushButton('Save', EVENT_SAVE_INI, but2c, y, but_2c, 20, 'Saves configuration to ini-file: %s' % iniFileName.val)
#	   user_preset = Draw.Number('preset:', EVENT_PRESETS, but2c, y, but_2c, 20, user_preset.val, 0, 5, "call user Preset-INI-files")
		Draw.PushButton('2D', EVENT_PRESET2D, but3c, y, but_3c/2, 20, 'resets configuration to 2D-defaults')
		Draw.PushButton('3D', EVENT_PRESET, but3c+but_3c/2, y, but_3c/2, 20, 'resets configuration to 3D-defaults')
		Draw.EndAlign()


	y -= 30
	Draw.BeginAlign()
	Draw.PushButton('DXFfile >', EVENT_CHOOSE_DXF, but0c, y, but_0c, 20, 'Select DXF-file from project directory')
	dxfFileName = Draw.String(' :', EVENT_NONE, but1c, y, but_1c+but_2c+but_3c-20, 20, dxfFileName.val, FILENAME_MAX, "type the name of DXF-file or * for multi-import")
	Draw.PushButton('*.*', EVENT_DXF_DIR, but3c+but_3c-20, y, 20, 20, 'Set asterisk * as filter')
	Draw.EndAlign()


	y -= 50
	Draw.BeginAlign()
	Draw.PushButton('EXIT', EVENT_EXIT, but0c, y, but_0c, 40, '' )
	Draw.PushButton('HELP', EVENT_HELP, but1c, y, but_1c-20, 20, 'calls BlenderWiki for Manual, Updates and Support.')
	Draw.PushButton('?', EVENT_LIST, but1c+but_1c-20, y, 20, 20, 'analyze DXF-file: print listing of LAYERs and BLOCKs into the text-file.INF')
	Draw.PushButton('START IMPORT', EVENT_START, but2c, y, but_2c+but_3c+butt_margin, 40, 'Start the import procedure')
	Draw.EndAlign()

	config_UI = Draw.Toggle('CONFIG', EVENT_CONFIG, but1c-butt_margin/2, y+20, but_1c+butt_margin, 20, config_UI.val, 'Advanced configuration on/off' )

	y -= 20
	Draw.BeginAlign()
	Draw.Label(' ', but0c-menu_margin, y, menu_margin, 20)
	Draw.Label("*) parts under construction", but0c, y, menu_w, 20)
	Draw.Label(' ', but0c+menu_w, y, menu_margin, 20)
	Draw.EndAlign()

#-- END GUI Stuf-----------------------------------------------------

def colorbox(x,y,xright,bottom):
   glColor3f(0.75, 0.75, 0.75)
   glRecti(x + 1, y + 1, xright - 1, bottom - 1)

def dxf_callback(input_filename):
	global dxfFileName
	dxfFileName.val=input_filename
	
def ini_callback(input_texture):
	global iniFileName
	iniFileName.val=input_texture

def event(evt, val):
	if evt in (Draw.QKEY, Draw.ESCKEY) and not val:
		Blender.Draw.Exit()

def bevent(evt):
#   global EVENT_NONE,EVENT_LOAD_DXF,EVENT_LOAD_INI,EVENT_SAVE_INI,EVENT_EXIT
	global config_UI, user_preset

	######### Manages GUI events
	if (evt==EVENT_EXIT):
		Blender.Draw.Exit()
	elif (evt==EVENT_CHOOSE_INI):
		Window.FileSelector(ini_callback, "INI-file Selection", '*.ini')
	elif (evt==EVENT_CONFIG):
		Draw.Redraw()
	elif (evt==EVENT_PRESET):
		resetDefaultConfig()
		Draw.Redraw()
	elif (evt==EVENT_PRESET2D):
		resetDefaultConfig_2D()
		Draw.Redraw()
	elif (evt==EVENT_PRESETS):
		user_preset += 1
		if user_preset > 5: user_preset = 1
		iniFileName.val = INIFILE_DEFAULT_NAME + str(user_preset) + INIFILE_EXTENSION
		Draw.Redraw()
	elif (evt==EVENT_LIST):
		dxfFile = dxfFileName.val
		if dxfFile.lower().endswith('.dxf') and sys.exists(dxfFile):
			analyzeDXF(dxfFile)
		else:
			Draw.PupMenu('DXF importer:  Alert!%t|no valid DXF-file selected!')
			print "DXF importer: error, no valid DXF-file selected! try again"
		Draw.Redraw()
	elif (evt==EVENT_HELP):
		try:
			import webbrowser
			webbrowser.open('http://wiki.blender.org/index.php?title=Scripts/Manual/Import/DXF-3D')
		except:
			Draw.PupMenu('DXF importer: HELP Alert!%t|no connection to manual-page on Blender-Wiki!	try:|\
http://wiki.blender.org/index.php?title=Scripts/Manual/Import/DXF-3D')
		Draw.Redraw()
	elif (evt==EVENT_LOAD_INI):
		loadConfig()
		Draw.Redraw()
	elif (evt==EVENT_SAVE_INI):
		saveConfig()
		Draw.Redraw()
	elif (evt==EVENT_DXF_DIR):
		dxfFile = dxfFileName.val
		dxfPathName = ''
		if '/' in dxfFile:
			dxfPathName = '/'.join(dxfFile.split('/')[:-1]) + '/'
		elif '\\' in dxfFile:
			dxfPathName = '\\'.join(dxfFile.split('\\')[:-1]) + '\\'
		dxfFileName.val = dxfPathName + '*.dxf'
		global GUI_A
		GUI_A['newScene_on'].val = 1
		Draw.Redraw()
	elif (evt==EVENT_CHOOSE_DXF):
		Window.FileSelector(dxf_callback, "DXF-file Selection", '*.dxf')
	elif (evt==EVENT_START):
		dxfFile = dxfFileName.val
		#print 'deb: dxfFile file: ', dxfFile #----------------------
		if dxfFile.lower().endswith('*.dxf'):
			if Draw.PupMenu('DXF importer:  OK?|will import all DXF-files from:|%s' % dxfFile) == 1:
				global UI_MODE
				UI_MODE = False
				multi_import(dxfFile[:-5])  # cut last char:'*.dxf'
				Draw.Exit()
			else:
				Draw.Redraw()
		elif dxfFile.lower().endswith('.dxf') and sys.exists(dxfFile):
			print '\nStandard Mode: active'
			if GUI_A['newScene_on'].val:
				_dxf_file = dxfFile.split('/')[-1].split('\\')[-1]
				_dxf_file = _dxf_file[:-4]  # cut last char:'.dxf'
				_dxf_file = _dxf_file[:MAX_NAMELENGTH]  #? [-MAX_NAMELENGTH:])
				global SCENE
				SCENE = Blender.Scene.New(_dxf_file)
				SCENE.makeCurrent()
				#or so? Blender.Scene.makeCurrent(_dxf_file)
				#sce = bpy.data.scenes.new(_dxf_file)
				#bpy.data.scenes.active = sce
			else:
				SCENE = Blender.Scene.GetCurrent()
				SCENE.objects.selected = [] # deselect all
			main(dxfFile)
			#SCENE.objects.selected = SCENE.objects		 
			#Window.RedrawAll()
			#Blender.Redraw()
			#Draw.Redraw()
		else:
			Draw.PupMenu('DXF importer:  Alert!%t|no valid DXF-file selected!')
			print "DXF importer: error, no valid DXF-file selected! try again"
			Draw.Redraw()




def multi_import(DIR):
	"""Imports all DXF-files from directory DIR.
	
	"""
	global SCENE
	batchTIME = Blender.sys.time()
	#if #DIR == "": DIR = os.path.curdir
	if DIR == "": DIR = Blender.sys.dirname(Blender.Get('filename'))
	print 'Multifile Mode: searching for DXF-files in %s' %DIR
	files = \
		[sys.join(DIR, f) for f in os.listdir(DIR) if f.lower().endswith('.dxf')] 
	if not files:
		print '...None DXF-files found. Abort!'
		return
	
	i = 0
	for dxfFile in files:
		i += 1
		print '\nImporting', dxfFile, '  NUMBER', i, 'of', len(files)
		if GUI_A['newScene_on'].val:
			_dxf_file = dxfFile.split('/')[-1].split('\\')[-1]
			_dxf_file = _dxf_file[:-4]  # cut last char:'.dxf'
			_dxf_file = _dxf_file[:MAX_NAMELENGTH]  #? [-MAX_NAMELENGTH:])
			SCENE = Blender.Scene.New(_dxf_file)
			SCENE.makeCurrent()
			#or so? Blender.Scene.makeCurrent(_dxf_file)
			#sce = bpy.data.scenes.new(_dxf_file)
			#bpy.data.scenes.active = sce
		else:
			SCENE = Blender.Scene.GetCurrent()
			SCENE.objects.selected = [] # deselect all
		main(dxfFile)
		#Blender.Redraw()

	print 'TOTAL TIME: %.6f' % (Blender.sys.time() - batchTIME)




if __name__ == "__main__":
	UI_MODE = True
	Draw.Register(draw_UI, event, bevent)


"""
if 1:
	# DEBUG ONLY
	UI_MODE = False
	TIME= Blender.sys.time()
	#DIR = '/dxf_r12_testfiles/'
	DIR = '/metavr/'
	import os
	print 'Searching for files'
	os.system('find %s -iname "*.dxf" > /tmp/tempdxf_list' % DIR)
	# os.system('find /storage/ -iname "*.dxf" > /tmp/tempdxf_list')
	print '...Done'
	file= open('/tmp/tempdxf_list', 'r')
	lines= file.readlines()
	file.close()
	# sort by filesize for faster testing
	lines_size = [(os.path.getsize(f[:-1]), f[:-1]) for f in lines]
	lines_size.sort()
	lines = [f[1] for f in lines_size]

	for i, _dxf in enumerate(lines):
		if i >= 70:
			#if 1:
			print 'Importing', _dxf, '\nNUMBER', i, 'of', len(lines)
			if True:
				_dxf_file= _dxf.split('/')[-1].split('\\')[-1]
				_dxf_file = _dxf_file[:-4]  # cut last char:'.dxf'
				_dxf_file = _dxf_file[:MAX_NAMELENGTH]  #? [-MAX_NAMELENGTH:])
				sce = bpy.data.scenes.new(_dxf_file)
				bpy.data.scenes.active = sce
			dxfFileName.val = _dxf
			main(_dxf)

	print 'TOTAL TIME: %.6f' % (Blender.sys.time() - TIME)
"""