Welcome to mirror list, hosted at ThFree Co, Russian Federation.

lightwave_import.py « scripts « release - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: 6d02467cef8cb68afaabeb59dcfe010ce09184c9 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
#!BPY
"""
Name: 'LightWave (.lwo)...'
Blender: 239
Group: 'Import'
Tooltip: 'Import LightWave Object File Format'
"""

__author__ = ["Alessandro Pirovano, Anthony D'Agostino (Scorpius)", "Campbell Barton (ideasman42)", "ZanQdo"]
__url__ = ("www.blender.org", "blenderartist.org",
"Anthony's homepage, http://www.redrival.com/scorpius", "Alessandro's homepage, http://uaraus.altervista.org")

importername = "lwo_import 0.4.0"

# +---------------------------------------------------------+
# | Save your work before and after use.                    |
# | Please report any useful comment to:                    |
# | uaraus-dem@yahoo.it                                     |
# | Thanks                                                  |
# +---------------------------------------------------------+
# +---------------------------------------------------------+
# | Copyright (c) 2002 Anthony D'Agostino                   |
# | http://www.redrival.com/scorpius                        |
# | scorpius@netzero.com                                    |
# | April 21, 2002                                          |
# | Import Export Suite v0.5                                |
# +---------------------------------------------------------+
# | Read and write LightWave Object File Format (*.lwo)     |
# +---------------------------------------------------------+
# +---------------------------------------------------------+
# | Alessandro Pirovano tweaked starting on March 2005      |
# | http://uaraus.altervista.org                            |
# +---------------------------------------------------------+
# +----------------------------------------------------------
# | GPL license block
# |
# | This program is free software; you can redistribute it and/or modify
# | it under the terms of the GNU General Public License as published by
# | the Free Software Foundation; either version 2 of the License, or
# | (at your option) any later version.
# |
# | This program is distributed in the hope that it will be useful,
# | but WITHOUT ANY WARRANTY; without even the implied warranty of
# | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# | GNU General Public License for more details.
# |
# | You should have received a copy of the GNU General Public License
# | along with this program; if not, write to the Free Software
# | Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
# +----------------------------------------------------------
# +---------------------------------------------------------+
# | Release log:                                            |
# | 0.4.0 : Updated for blender 2.44                        |
# |         ZanQdo - made the mesh import the right way up  |
# |         Ideasman42 - Updated functions for the bew API  |
# |           as well as removing the text object class     |
# | 0.2.2 : This code works with Blender 2.42 RC3           |
# |         Added a new PolyFill function for BPYMesh's     |
# |           ngon() to use, checked compatibility          |
# |           lightwaves ngons are imported as fgons        |
# |         Checked compatibility against 1711 lwo files    |
# | 0.2.1 : This code works with Blender 2.40 RC1           |
# |         modified material mode assignment to deal with  |
# |         Python API modification                         |
# |         Changed script license to GNU GPL               |
# | 0.2.0:  This code works with Blender 2.40a2 or up       |
# |         Major rewrite to deal with large meshes         |
# |         - 2 pass file parsing                           |
# |         - lower memory foot###if DEBUG: print                        |
# |           (as long as python gc allows)                 |
# |         2.40a2 - Removed subsurf settings patches=poly  |
# |         2.40a2 - Edge generation instead of 2vert faces |
# | 0.1.16: fixed (try 2) texture offset calculations       |
# |         added hint on axis mapping                      |
# |         added hint on texture blending mode             |
# |         added hint on texture transparency setting      |
# |         search images in original directory first       |
# |         fixed texture order application                 |
# | 0.1.15: added release log                               |
# |         fixed texture offset calculations (non-UV)      |
# |         fixed reverting vertex order in face generation |
# |         associate texture on game-engine settings       |
# |         vector math definitely based on mathutils       |
# |         search images in "Images" and "../Images" dir   |
# |         revised logging facility                        |
# |         fixed subsurf texture and material mappings     |
# | 0.1.14: patched missing mod_vector (not definitive)     |
# | 0.1.13: first public release                            |
# +---------------------------------------------------------+

#blender related import
import Blender
import bpy

# use for comprehensiveImageLoad
import BPyImage

# Use this ngon function
import BPyMesh

import BPyMessages

#python specific modules import
try:
	import struct, chunk, cStringIO
except:
	struct= chunk= cStringIO= None

# python 2.3 has no reversed() iterator. this will only work on lists and tuples
try:
	reversed
except:
	def reversed(l): return l[::-1]

### # Debuggin disabled in release.
### # do a search replace to enabe debug prints
### DEBUG = False

# ===========================================================
# === Utility Preamble ======================================
# ===========================================================

textname = None
#uncomment the following line to enable logging facility to the named text object
#textname = "lwo_log"

TXMTX = Blender.Mathutils.Matrix(\
[1, 0, 0, 0],\
[0, 0, 1, 0],\
[0, 1, 0, 0],\
[0, 0, 0, 1])

# ===========================================================
# === Make sure it is a string ... deal with strange chars ==
# ===========================================================
def safestring(st):
	myst = ""
	for ll in xrange(len(st)):
		if st[ll] < " ":
			myst += "#"
		else:
			myst += st[ll]
	return myst

# ===========================================================
# === Main read functions ===================================
# ===========================================================

# =============================
# === Read LightWave Format ===
# =============================
def read(filename):
	if BPyMessages.Error_NoFile(filename):
		return

	print "This is: %s" % importername
	print "Importing file:", filename
	bpy.data.scenes.active.objects.selected = []
	
	start = Blender.sys.time()
	file = open(filename, "rb")
	
	editmode = Blender.Window.EditMode()    # are we in edit mode?  If so ...
	if editmode: Blender.Window.EditMode(0) # leave edit mode before getting the mesh    # === LWO header ===
	
	try:
		form_id, form_size, form_type = struct.unpack(">4s1L4s",  file.read(12))
	except:
		Blender.Draw.PupMenu('Error%t|This is not a lightwave file')
		return
	
	if (form_type == "LWOB"):
		read_lwob(file, filename)
	elif (form_type == "LWO2"):
		read_lwo2(file, filename)
	else:
		print "Can't read a file with the form_type: %s" % form_type
		return

	Blender.Window.DrawProgressBar(1.0, "")    # clear progressbar
	file.close()
	end = Blender.sys.time()
	seconds = " in %.2f %s" % (end-start, "seconds")
	if form_type == "LWO2": fmt = " (v6.0 Format)"
	if form_type == "LWOB": fmt = " (v5.5 Format)"
	print "Successfully imported " + filename.split('\\')[-1].split('/')[-1] + fmt + seconds
	
	if editmode: Blender.Window.EditMode(1)  # optional, just being nice
	Blender.Redraw()

# enddef read


# =================================
# === Read LightWave 5.5 format ===
# =================================
def read_lwob(file, filename):
	#This function is directly derived from the LWO2 import routine
	#dropping all the material analysis parts

	###if DEBUG: print "LightWave 5.5 format"

	dir_part = Blender.sys.dirname(filename)
	fname_part = Blender.sys.basename(filename)
	#ask_weird = 1

	#first initialization of data structures
	defaultname = Blender.sys.splitext(fname_part)[0]
	tag_list = []              #tag list: global for the whole file?
	surf_list = []             #surf list: global for the whole file?
	clip_list = []             #clip list: global for the whole file?
	object_index = 0
	object_list = None
	objspec_list = None

	#add default material for orphaned faces, if any
	surf_list.append({'NAME': "_Orphans", 'g_MAT': bpy.data.materials.new("_Orphans")})

	#pass 2: effectively generate objects
	###if DEBUG: print "Pass 1: dry import"
	file.seek(0)
	objspec_list = ["imported", {}, [], [], {}, {}, 0, {}, {}]
	# === LWO header ===
	form_id, form_size, form_type = struct.unpack(">4s1L4s",  file.read(12))
	if (form_type != "LWOB"):
		###if DEBUG: print "??? Inconsistent file type: %s" % form_type
		return
	while 1:
		try:
			lwochunk = chunk.Chunk(file)
		except EOFError:
			break
		###if DEBUG: print ' ',
		if lwochunk.chunkname == "LAYR":
			###if DEBUG: print "---- LAYR",
			objname = read_layr(lwochunk)
			###if DEBUG: print objname
			if objspec_list != None: #create the object
				create_objects(clip_list, objspec_list, surf_list)
				update_material(clip_list, objspec_list, surf_list) #give it all the object
			objspec_list = [objname, {}, [], [], {}, {}, 0, {}, {}]
			object_index += 1
		elif lwochunk.chunkname == "PNTS":                         # Verts
			###if DEBUG: print "---- PNTS",
			verts = read_verts(lwochunk)
			objspec_list[2] = verts
		elif lwochunk.chunkname == "POLS": # Faces v5.5
			###if DEBUG: print "-------- POLS(5.5)"
			faces = read_faces_5(lwochunk)
			flag = 0
			#flag is 0 for regular polygon, 1 for patches (= subsurf), 2 for anything else to be ignored
			if flag<2:
				if objspec_list[3] != []:
					#create immediately the object
					create_objects(clip_list, objspec_list, surf_list)
					update_material(clip_list, objspec_list, surf_list) #give it all the object
					#update with new data
					objspec_list = [objspec_list[0],                  #update name
									{},                               #init
									objspec_list[2],                  #same vertexes
									faces,                            #give it the new faces
									{},                               #no need to copy - filled at runtime
									{},                               #polygon tagging will follow
									flag,                             #patch flag
									objspec_list[7],                  #same uvcoords
									{}]                               #no vmad mapping
					object_index += 1
				#end if already has a face list
				objspec_list[3] = faces
				objname = objspec_list[0]
				if objname == None:
					objname = defaultname
			#end if processing a valid poly type
		else:                                                       # Misc Chunks
			###if DEBUG: print "---- %s: skipping (definitely!)" % lwochunk.chunkname
			lwochunk.skip()
		#uncomment here to log data structure as it is built
		# ###if DEBUG: print object_list
	#last object read
	create_objects(clip_list, objspec_list, surf_list)
	update_material(clip_list, objspec_list, surf_list) #give it all the object
	objspec_list = None
	surf_list = None
	clip_list = None


	###if DEBUG: print "\nFound %d objects:" % object_index

# enddef read_lwob


# =============================
# === Read LightWave Format ===
# =============================
def read_lwo2(file, filename, typ="LWO2"):

	###if DEBUG: print "LightWave 6 (and above) format"

	dir_part = Blender.sys.dirname(filename)
	fname_part = Blender.sys.basename(filename)
	ask_weird = 1

	#first initialization of data structures
	defaultname = Blender.sys.splitext(fname_part)[0]
	tag_list = []              #tag list: global for the whole file?
	surf_list = []             #surf list: global for the whole file?
	clip_list = []             #clip list: global for the whole file?
	object_index = 0
	object_list = None
	objspec_list = None
	# init value is: object_list = [[None, {}, [], [], {}, {}, 0, {}, {}]]
	#0 - objname                    #original name
	#1 - obj_dict = {TAG}           #objects created
	#2 - verts = []                 #object vertexes
	#3 - faces = []                 #object faces (associations poly -> vertexes)
	#4 - obj_dim_dict = {TAG}       #tuples size and pos in local object coords - used for NON-UV mappings
	#5 - polytag_dict = {TAG}       #tag to polygons mapping
	#6 - patch_flag                 #0 = surf; 1 = patch (subdivision surface) - it was the image list
	#7 - uvcoords_dict = {name}     #uvmap coordinates (mixed mode per vertex/per face)
	#8 - facesuv_dict = {name}      #vmad only coordinates associations poly & vertex -> uv tuples

	#pass 1: look in advance for materials
	###if DEBUG: print "Starting Pass 1: hold on tight"
	while 1:
		try:
			lwochunk = chunk.Chunk(file)
		except EOFError:
			break
		###if DEBUG: print ' ',
		if lwochunk.chunkname == "TAGS":                         # Tags
			###if DEBUG: print "---- TAGS"
			tag_list.extend(read_tags(lwochunk))
		elif lwochunk.chunkname == "SURF":                         # surfaces
			###if DEBUG: print "---- SURF"
			surf_list.append(read_surfs(lwochunk, surf_list, tag_list))
		elif lwochunk.chunkname == "CLIP":                         # texture images
			###if DEBUG: print "---- CLIP"
			clip_list.append(read_clip(lwochunk, dir_part))
			###if DEBUG: print "read total %s clips up to now" % len(clip_list)
		else:                                                       # Misc Chunks
			if ask_weird:
				ckname = safestring(lwochunk.chunkname)
				if "#" in ckname:
					choice = Blender.Draw.PupMenu("WARNING: file could be corrupted.%t|Import anyway|Give up")
					if choice != 1:
						###if DEBUG: print "---- %s: Maybe file corrupted. Terminated by user" % lwochunk.chunkname
						return
					ask_weird = 0
			###if DEBUG: print "---- %s: skipping (maybe later)" % lwochunk.chunkname
			lwochunk.skip()

	#add default material for orphaned faces, if any
	surf_list.append({'NAME': "_Orphans", 'g_MAT': bpy.data.materials.new("_Orphans")})

	#pass 2: effectively generate objects
	###if DEBUG: print "Pass 2: now for the hard part"
	file.seek(0)
	# === LWO header ===
	form_id, form_size, form_type = struct.unpack(">4s1L4s",  file.read(12))
	if (form_type != "LWO2"):
		###if DEBUG: print "??? Inconsistent file type: %s" % form_type
		return
	while 1:
		try:
			lwochunk = chunk.Chunk(file)
		except EOFError:
			break
		###if DEBUG: print ' ',
		if lwochunk.chunkname == "LAYR":
			###if DEBUG: print "---- LAYR"
			objname = read_layr(lwochunk)
			###if DEBUG: print objname
			if objspec_list != None: #create the object
				create_objects(clip_list, objspec_list, surf_list)
				update_material(clip_list, objspec_list, surf_list) #give it all the object
			objspec_list = [objname, {}, [], [], {}, {}, 0, {}, {}]
			object_index += 1
		elif lwochunk.chunkname == "PNTS":                         # Verts
			###if DEBUG: print "---- PNTS"
			verts = read_verts(lwochunk)
			objspec_list[2] = verts
		elif lwochunk.chunkname == "VMAP":                         # MAPS (UV)
			###if DEBUG: print "---- VMAP"
			#objspec_list[7] = read_vmap(objspec_list[7], len(objspec_list[2]), lwochunk)
			read_vmap(objspec_list[7], len(objspec_list[2]), lwochunk)
		elif lwochunk.chunkname == "VMAD":                         # MAPS (UV) per-face
			###if DEBUG: print "---- VMAD"
			#objspec_list[7], objspec_list[8] = read_vmad(objspec_list[7], objspec_list[8], len(objspec_list[3]), len(objspec_list[2]), lwochunk)
			read_vmad(objspec_list[7], objspec_list[8], len(objspec_list[3]), len(objspec_list[2]), lwochunk)
		elif lwochunk.chunkname == "POLS": # Faces v6.0
			###if DEBUG: print "-------- POLS(6)"
			faces, flag = read_faces_6(lwochunk)
			#flag is 0 for regular polygon, 1 for patches (= subsurf), 2 for anything else to be ignored
			if flag<2:
				if objspec_list[3] != []:
					#create immediately the object
					create_objects(clip_list, objspec_list, surf_list)
					update_material(clip_list, objspec_list, surf_list) #give it all the object
					#update with new data
					objspec_list = [objspec_list[0],                  #update name
									{},                               #init
									objspec_list[2],                  #same vertexes
									faces,                            #give it the new faces
									{},                               #no need to copy - filled at runtime
									{},                               #polygon tagging will follow
									flag,                             #patch flag
									objspec_list[7],                  #same uvcoords
									{}]                               #no vmad mapping
					object_index += 1
				#end if already has a face list
				objspec_list[3] = faces
				objname = objspec_list[0]
				if objname == None:
					objname = defaultname
			#end if processing a valid poly type
		elif lwochunk.chunkname == "PTAG":                         # PTags
			###if DEBUG: print "---- PTAG"
			polytag_dict = read_ptags(lwochunk, tag_list)
			for kk, polytag_dict_val in polytag_dict.iteritems(): objspec_list[5][kk] = polytag_dict_val
		else:                                                       # Misc Chunks
			###if DEBUG: print "---- %s: skipping (definitely!)" % lwochunk.chunkname
			lwochunk.skip()
		#uncomment here to log data structure as it is built
		
	#last object read
	create_objects(clip_list, objspec_list, surf_list)
	update_material(clip_list, objspec_list, surf_list) #give it all the object
	objspec_list = None
	surf_list = None
	clip_list = None

	###if DEBUG: print "\nFound %d objects:" % object_index
# enddef read_lwo2






# ===========================================================
# === File reading routines =================================
# ===========================================================
# ==================
# === Read Verts ===
# ==================
def read_verts(lwochunk):
	#data = cStringIO.StringIO(lwochunk.read())
	numverts = lwochunk.chunksize/12
	return [struct.unpack(">fff", lwochunk.read(12)) for i in xrange(numverts)]
# enddef read_verts


# =================
# === Read Name ===
# =================
# modified to deal with odd lenght strings
def read_name(file):
	name = ""
	while 1:
		char = file.read(1)
		if char == "\0": break
		else: name += char
	len_name = len(name) + 1 #count the trailing zero
	if len_name%2==1:
		char = file.read(1) #remove zero padding to even lenght
		len_name += 1
	return name, len_name


# ==================
# === Read Layer ===
# ==================
def read_layr(lwochunk):
	data = cStringIO.StringIO(lwochunk.read())
	idx, flags = struct.unpack(">hh", data.read(4))
	pivot = struct.unpack(">fff", data.read(12))
	layer_name, discard = read_name(data)
	if not layer_name: layer_name = "NoName"
	return layer_name
# enddef read_layr


# ======================
# === Read Faces 5.5 ===
# ======================
def read_faces_5(lwochunk):
	data = cStringIO.StringIO(lwochunk.read())
	faces = []
	i = 0
	while i < lwochunk.chunksize:
		#if not i%1000 and my_meshtools.show_progress:
		#   Blender.Window.DrawProgressBar(float(i)/lwochunk.chunksize, "Reading Faces")
		
		numfaceverts, = struct.unpack(">H", data.read(2))
		facev = [struct.unpack(">H", data.read(2))[0] for j in xrange(numfaceverts)]
		facev.reverse()
		faces.append(facev)
		surfaceindex, = struct.unpack(">H", data.read(2))
		if surfaceindex < 0:
			###if DEBUG: print "***Error. Referencing uncorrect surface index"
			return
		i += (4+numfaceverts*2)
	return faces


# ==================================
# === Read Variable-Length Index ===
# ==================================
def read_vx(data):
	byte1, = struct.unpack(">B", data.read(1))
	if byte1 != 0xFF:    # 2-byte index
		byte2, = struct.unpack(">B", data.read(1))
		index = byte1*256 + byte2
		index_size = 2
	else:                # 4-byte index
		byte2, byte3, byte4 = struct.unpack(">3B", data.read(3))
		index = byte2*65536 + byte3*256 + byte4
		index_size = 4
	return index, index_size


# ======================
# === Read uvmapping ===
# ======================
def read_vmap(uvcoords_dict, maxvertnum, lwochunk):
	
	if maxvertnum == 0:
		###if DEBUG: print "Found VMAP but no vertexes to map!"
		return uvcoords_dict
	data = cStringIO.StringIO(lwochunk.read())
	map_type = data.read(4)
	if map_type != "TXUV":
		###if DEBUG: print "Reading VMAP: No Texture UV map Were Found. Map Type: %s" % map_type
		return uvcoords_dict
	dimension, = struct.unpack(">H", data.read(2))
	name, i = read_name(data) #i initialized with string lenght + zeros
	###if DEBUG: print "TXUV %d %s" % (dimension, name)
	#note if there is already a VMAD it will be lost
	#it is assumed that VMAD will follow the corresponding VMAP
	Vector = Blender.Mathutils.Vector
	try: #if uvcoords_dict.has_key(name):
		my_uv_dict = uvcoords_dict[name]          #update existing
	except: #else:
		my_uv_dict = {}    #start a brand new: this could be made more smart
	while (i < lwochunk.chunksize - 6):      #4+2 header bytes already read
		vertnum, vnum_size = read_vx(data)
		uv = struct.unpack(">ff", data.read(8))
		if vertnum >= maxvertnum:
			###if DEBUG: print "Hem: more uvmap than vertexes? ignoring uv data for vertex %d" % vertnum
			pass
		else:
			my_uv_dict[vertnum] = Vector(uv)
		i += 8 + vnum_size
	#end loop on uv pairs
	uvcoords_dict[name] = my_uv_dict
	#this is a per-vertex mapping AND the uv tuple is vertex-ordered, so faces_uv is the same as faces
	#return uvcoords_dict
	return

# ========================
# === Read uvmapping 2 ===
# ========================
def read_vmad(uvcoords_dict, facesuv_dict, maxfacenum, maxvertnum, lwochunk):
	if maxvertnum == 0 or maxfacenum == 0:
		###if DEBUG: print "Found VMAD but no vertexes to map!"
		return uvcoords_dict, facesuv_dict
	data = cStringIO.StringIO(lwochunk.read())
	map_type = data.read(4)
	if map_type != "TXUV":
		###if DEBUG: print "Reading VMAD: No Texture UV map Were Found. Map Type: %s" % map_type
		return uvcoords_dict, facesuv_dict
	dimension, = struct.unpack(">H", data.read(2))
	name, i = read_name(data) #i initialized with string lenght + zeros
	###if DEBUG: print "TXUV %d %s" % (dimension, name)
	try: #if uvcoords_dict.has_key(name):
		my_uv_dict = uvcoords_dict[name]          #update existing
	except: #else:
		my_uv_dict = {}    #start a brand new: this could be made more smart
	my_facesuv_list = []
	newindex = maxvertnum + 10 #why +10? Why not?
	#end variable initialization
	Vector = Blender.Mathutils.Vector
	while (i < lwochunk.chunksize - 6):  #4+2 header bytes already read
		vertnum, vnum_size = read_vx(data)
		i += vnum_size
		polynum, vnum_size = read_vx(data)
		i += vnum_size
		uv = struct.unpack(">ff", data.read(8))
		if polynum >= maxfacenum or vertnum >= maxvertnum:
			###if DEBUG: print "Hem: more uvmap than vertexes? ignorig uv data for vertex %d" % vertnum
			pass
		else:
			my_uv_dict[newindex] = Vector(uv)
			my_facesuv_list.append([polynum, vertnum, newindex])
			newindex += 1
		i += 8
	#end loop on uv pairs
	uvcoords_dict[name] = my_uv_dict
	facesuv_dict[name] = my_facesuv_list
	###if DEBUG: print "updated %d vertexes data" % (newindex-maxvertnum-10)
	return


# =================
# === Read tags ===
# =================
def read_tags(lwochunk):
	data = cStringIO.StringIO(lwochunk.read())
	tag_list = []
	current_tag = ""
	i = 0
	while i < lwochunk.chunksize:
		char = data.read(1)
		if char == "\0":
			tag_list.append(current_tag)
			if (len(current_tag) % 2 == 0): char = data.read(1)
			current_tag = ""
		else:
			current_tag += char
		i += 1
	###if DEBUG: print "read %d tags, list follows: %s" % (len(tag_list), tag_list)
	return tag_list


# ==================
# === Read Ptags ===
# ==================
def read_ptags(lwochunk, tag_list):
	data = cStringIO.StringIO(lwochunk.read())
	polygon_type = data.read(4)
	if polygon_type != "SURF":
		###if DEBUG: print "No Surf Were Found. Polygon Type: %s" % polygon_type
		return {}
	ptag_dict = {}
	i = 0
	while(i < lwochunk.chunksize-4): #4 bytes polygon type already read
		#if not i%1000 and my_meshtools.show_progress:
		#   Blender.Window.DrawProgressBar(float(i)/lwochunk.chunksize, "Reading PTAGS")
		poln, poln_size = read_vx(data)
		i += poln_size
		tag_index, = struct.unpack(">H", data.read(2))
		if tag_index > (len(tag_list)):
			###if DEBUG: print "Reading PTAG: Surf belonging to undefined TAG: %d. Skipping" % tag_index
			return {}
		i += 2
		tag_key = tag_list[tag_index]
		try:
			ptag_dict[tag_list[tag_index]].append(poln)
		except: #if not(ptag_dict.has_key(tag_key)):
			ptag_dict[tag_list[tag_index]] = [poln]
	
	###if DEBUG: for i, ptag_dict_val in ptag_dict.iteritems(): print "read %d polygons belonging to TAG %s" % (len(ptag_dict_val ), i)
	return ptag_dict



# ==================
# === Read Clips ===
# ==================
def read_clip(lwochunk, dir_part):
# img, IMG, g_IMG refers to blender image objects
# ima, IMAG, g_IMAG refers to clip dictionary 'ID' entries: refer to blok and surf
	clip_dict = {}
	data = cStringIO.StringIO(lwochunk.read())
	data_str = data.read(4)
	if len(data_str) < 4: # can be zero also??? :/
		# Should not happen but lw can import so we should too
		return 
	
	image_index, = struct.unpack(">L", data_str)
	clip_dict['ID'] = image_index
	i = 4
	while(i < lwochunk.chunksize):
		subchunkname, = struct.unpack("4s", data.read(4))
		subchunklen, = struct.unpack(">H", data.read(2))
		if subchunkname == "STIL":
			###if DEBUG: print "-------- STIL"
			clip_name, k = read_name(data)
			#now split text independently from platform
			#depend on the system where image was saved. NOT the one where the script is run
			no_sep = "\\"
			if Blender.sys.sep == no_sep: no_sep ="/"
			if (no_sep in clip_name):
				clip_name = clip_name.replace(no_sep, Blender.sys.sep)
			short_name = Blender.sys.basename(clip_name)
			if clip_name == "" or short_name == "":
				###if DEBUG: print "Reading CLIP: Empty clip name not allowed. Skipping"
				discard = data.read(subchunklen-k)
			clip_dict['NAME'] = clip_name
			clip_dict['BASENAME'] = short_name
		elif subchunkname == "XREF":                           #cross reference another image
			###if DEBUG: print "-------- XREF"
			image_index, = struct.unpack(">L", data.read(4))
			clip_name, k = read_name(data)
			clip_dict['NAME'] = clip_name
			clip_dict['XREF'] = image_index
		elif subchunkname == "NEGA":                           #negate texture effect
			###if DEBUG: print "-------- NEGA"
			n, = struct.unpack(">H", data.read(2))
			clip_dict['NEGA'] = n
		else:                                                       # Misc Chunks
			###if DEBUG: print "-------- CLIP:%s: skipping" % subchunkname
			discard = data.read(subchunklen)
		i = i + 6 + subchunklen
	#end loop on surf chunks
	###if DEBUG: print "read image:%s" % clip_dict
	if 'XREF' in clip_dict: # has_key
		###if DEBUG: print "Cross-reference: no image pre-allocated."
		return clip_dict
	#look for images
	#img = load_image("",clip_dict['NAME'])
	NAME= BASENAME= None 
	
	try:
		NAME= clip_dict['NAME']
		BASENAME= clip_dict['BASENAME']
	except:
		clip_dict['g_IMG'] = None
		return
	# ###if DEBUG: print 'test', NAME, BASENAME
	img = BPyImage.comprehensiveImageLoad(NAME, dir_part, PLACE_HOLDER= False, RECURSIVE=False)
	if not img:
		###if DEBUG: print "***No image %s found: trying LWO file subdir" % NAME
		img = BPyImage.comprehensiveImageLoad(BASENAME, dir_part, PLACE_HOLDER= False, RECURSIVE=False)
	
	###if DEBUG: if not img: print "***No image %s found: giving up" % BASENAME
	#lucky we are: we have an image
	###if DEBUG: print "Image pre-allocated."
	clip_dict['g_IMG'] = img
	
	return clip_dict


# ===========================
# === Read Surfaces Block ===
# ===========================
def read_surfblok(subchunkdata):
	lenght = len(subchunkdata)
	my_dict = {}
	my_uvname = ""
	data = cStringIO.StringIO(subchunkdata)
	##############################################################
	# blok header sub-chunk
	##############################################################
	subchunkname, = struct.unpack("4s", data.read(4))
	subchunklen, = struct.unpack(">h", data.read(2))
	accumulate_i = subchunklen + 6
	if subchunkname != 'IMAP':
		###if DEBUG: print "---------- SURF: BLOK: %s: block aborting" % subchunkname
		return {}, ""
	###if DEBUG: print "---------- IMAP"
	ordinal, i = read_name(data)
	my_dict['ORD'] = ordinal
	#my_dict['g_ORD'] = -1
	my_dict['ENAB'] = True
	while(i < subchunklen): # ---------left 6------------------------- loop on header parameters
		sub2chunkname, = struct.unpack("4s", data.read(4))
		sub2chunklen, = struct.unpack(">h", data.read(2))
		i = i + 6 + sub2chunklen
		if sub2chunkname == "CHAN":
			###if DEBUG: print "------------ CHAN"
			sub2chunkname, = struct.unpack("4s", data.read(4))
			my_dict['CHAN'] = sub2chunkname
			sub2chunklen -= 4
		elif sub2chunkname == "ENAB":                             #only present if is to be disabled
			###if DEBUG: print "------------ ENAB"
			ena, = struct.unpack(">h", data.read(2))
			my_dict['ENAB'] = ena
			sub2chunklen -= 2
		elif sub2chunkname == "NEGA":                             #only present if is to be enabled
			###if DEBUG: print "------------ NEGA"
			ena, = struct.unpack(">h", data.read(2))
			if ena == 1:
				my_dict['NEGA'] = ena
			sub2chunklen -= 2
		elif sub2chunkname == "OPAC":                             #only present if is to be disabled
			###if DEBUG: print "------------ OPAC"
			opa, = struct.unpack(">h", data.read(2))
			s, = struct.unpack(">f", data.read(4))
			envelope, env_size = read_vx(data)
			my_dict['OPAC'] = opa
			my_dict['OPACVAL'] = s
			sub2chunklen -= 6
		elif sub2chunkname == "AXIS":
			###if DEBUG: print "------------ AXIS"
			ena, = struct.unpack(">h", data.read(2))
			my_dict['DISPLAXIS'] = ena
			sub2chunklen -= 2
		else:                                                       # Misc Chunks
			###if DEBUG: print "------------ SURF: BLOK: IMAP: %s: skipping" % sub2chunkname
			discard = data.read(sub2chunklen)
	#end loop on blok header subchunks
	##############################################################
	# blok attributes sub-chunk
	##############################################################
	subchunkname, = struct.unpack("4s", data.read(4))
	subchunklen, = struct.unpack(">h", data.read(2))
	accumulate_i += subchunklen + 6
	if subchunkname != 'TMAP':
		###if DEBUG: print "---------- SURF: BLOK: %s: block aborting" % subchunkname
		return {}, ""
	###if DEBUG: print "---------- TMAP"
	i = 0
	while(i < subchunklen): # -----------left 6----------------------- loop on header parameters
		sub2chunkname, = struct.unpack("4s", data.read(4))
		sub2chunklen, = struct.unpack(">h", data.read(2))
		i = i + 6 + sub2chunklen
		if sub2chunkname == "CNTR":
			###if DEBUG: print "------------ CNTR"
			x, y, z = struct.unpack(">fff", data.read(12))
			envelope, env_size = read_vx(data)
			my_dict['CNTR'] = [x, y, z]
			sub2chunklen -= (12+env_size)
		elif sub2chunkname == "SIZE":
			###if DEBUG: print "------------ SIZE"
			x, y, z = struct.unpack(">fff", data.read(12))
			envelope, env_size = read_vx(data)
			my_dict['SIZE'] = [x, y, z]
			sub2chunklen -= (12+env_size)
		elif sub2chunkname == "ROTA":
			###if DEBUG: print "------------ ROTA"
			x, y, z = struct.unpack(">fff", data.read(12))
			envelope, env_size = read_vx(data)
			my_dict['ROTA'] = [x, y, z]
			sub2chunklen -= (12+env_size)
		elif sub2chunkname == "CSYS":
			###if DEBUG: print "------------ CSYS"
			ena, = struct.unpack(">h", data.read(2))
			my_dict['CSYS'] = ena
			sub2chunklen -= 2
		else:                                                       # Misc Chunks
			###if DEBUG: print "------------ SURF: BLOK: TMAP: %s: skipping" % sub2chunkname
			pass
		if  sub2chunklen > 0:
			discard = data.read(sub2chunklen)
	#end loop on blok attributes subchunks
	##############################################################
	# ok, now other attributes without sub_chunks
	##############################################################
	while(accumulate_i < lenght): # ---------------------------------- loop on header parameters: lenght has already stripped the 6 bypes header
		subchunkname, = struct.unpack("4s", data.read(4))
		subchunklen, = struct.unpack(">H", data.read(2))
		accumulate_i = accumulate_i + 6 + subchunklen
		if subchunkname == "PROJ":
			###if DEBUG: print "---------- PROJ"
			p, = struct.unpack(">h", data.read(2))
			my_dict['PROJ'] = p
			subchunklen -= 2
		elif subchunkname == "AXIS":
			###if DEBUG: print "---------- AXIS"
			a, = struct.unpack(">h", data.read(2))
			my_dict['MAJAXIS'] = a
			subchunklen -= 2
		elif subchunkname == "IMAG":
			###if DEBUG: print "---------- IMAG"
			i, i_size = read_vx(data)
			my_dict['IMAG'] = i
			subchunklen -= i_size
		elif subchunkname == "WRAP":
			###if DEBUG: print "---------- WRAP"
			ww, wh = struct.unpack(">hh", data.read(4))
			#reduce width and height to just 1 parameter for both
			my_dict['WRAP'] = max([ww,wh])
			#my_dict['WRAPWIDTH'] = ww
			#my_dict['WRAPHEIGHT'] = wh
			subchunklen -= 4
		elif subchunkname == "WRPW":
			###if DEBUG: print "---------- WRPW"
			w, = struct.unpack(">f", data.read(4))
			my_dict['WRPW'] = w
			envelope, env_size = read_vx(data)
			subchunklen -= (env_size+4)
		elif subchunkname == "WRPH":
			###if DEBUG: print "---------- WRPH"
			w, = struct.unpack(">f", data.read(4))
			my_dict['WRPH'] = w
			envelope, env_size = read_vx(data)
			subchunklen -= (env_size+4)
		elif subchunkname == "VMAP":
			###if DEBUG: print "---------- VMAP"
			vmp, i = read_name(data)
			my_dict['VMAP'] = vmp
			my_uvname = vmp
			subchunklen -= i
		else:                                                    # Misc Chunks
			###if DEBUG: print "---------- SURF: BLOK: %s: skipping" % subchunkname
			pass
		if  subchunklen > 0:
			discard = data.read(subchunklen)
	#end loop on blok subchunks
	return my_dict, my_uvname


# =====================
# === Read Surfaces ===
# =====================
def read_surfs(lwochunk, surf_list, tag_list):
	my_dict = {}
	data = cStringIO.StringIO(lwochunk.read())
	surf_name, i = read_name(data)
	parent_name, j = read_name(data)
	i += j
	if (surf_name == "") or not(surf_name in tag_list):
		###if DEBUG: print "Reading SURF: Actually empty surf name not allowed. Skipping"
		return {}
	if (parent_name != ""):
		parent_index = [x['NAME'] for x in surf_list].count(parent_name)
		if parent_index >0:
			my_dict = surf_list[parent_index-1]
	my_dict['NAME'] = surf_name
	###if DEBUG: print "Surface data for TAG %s" % surf_name
	while(i < lwochunk.chunksize):
		subchunkname, = struct.unpack("4s", data.read(4))
		subchunklen, = struct.unpack(">H", data.read(2))
		i = i + 6 + subchunklen #6 bytes subchunk header
		if subchunkname == "COLR":                             #color: mapped on color
			###if DEBUG: print "-------- COLR"
			r, g, b = struct.unpack(">fff", data.read(12))
			envelope, env_size = read_vx(data)
			my_dict['COLR'] = [r, g, b]
			subchunklen -= (12+env_size)
		elif subchunkname == "DIFF":                           #diffusion: mapped on reflection (diffuse shader)
			###if DEBUG: print "-------- DIFF"
			s, = struct.unpack(">f", data.read(4))
			envelope, env_size = read_vx(data)
			my_dict['DIFF'] = s
			subchunklen -= (4+env_size)
		elif subchunkname == "SPEC":                           #specularity: mapped to specularity (spec shader)
			###if DEBUG: print "-------- SPEC"
			s, = struct.unpack(">f", data.read(4))
			envelope, env_size = read_vx(data)
			my_dict['SPEC'] = s
			subchunklen -= (4+env_size)
		elif subchunkname == "REFL":                           #reflection: mapped on raymirror
			###if DEBUG: print "-------- REFL"
			s, = struct.unpack(">f", data.read(4))
			envelope, env_size = read_vx(data)
			my_dict['REFL'] = s
			subchunklen -= (4+env_size)
		elif subchunkname == "TRNL":                           #translucency: mapped on same param
			###if DEBUG: print "-------- TRNL"
			s, = struct.unpack(">f", data.read(4))
			envelope, env_size = read_vx(data)
			my_dict['TRNL'] = s
			subchunklen -= (4+env_size)
		elif subchunkname == "GLOS":                           #glossiness: mapped on specularity hardness (spec shader)
			###if DEBUG: print "-------- GLOS"
			s, = struct.unpack(">f", data.read(4))
			envelope, env_size = read_vx(data)
			my_dict['GLOS'] = s
			subchunklen -= (4+env_size)
		elif subchunkname == "TRAN":                           #transparency: inverted and mapped on alpha channel
			###if DEBUG: print "-------- TRAN"
			s, = struct.unpack(">f", data.read(4))
			envelope, env_size = read_vx(data)
			my_dict['TRAN'] = s
			subchunklen -= (4+env_size)
		elif subchunkname == "LUMI":                           #luminosity: mapped on emit channel
			###if DEBUG: print "-------- LUMI"
			s, = struct.unpack(">f", data.read(4))
			envelope, env_size = read_vx(data)
			my_dict['LUMI'] = s
			subchunklen -= (4+env_size)
		elif subchunkname == "GVAL":                           #glow: mapped on add channel
			###if DEBUG: print "-------- GVAL"
			s, = struct.unpack(">f", data.read(4))
			envelope, env_size = read_vx(data)
			my_dict['GVAL'] = s
			subchunklen -= (4+env_size)
		elif subchunkname == "SMAN":                           #smoothing angle
			###if DEBUG: print "-------- SMAN"
			s, = struct.unpack(">f", data.read(4))
			my_dict['SMAN'] = s
			subchunklen -= 4
		elif subchunkname == "SIDE":                           #double sided?
			###if DEBUG: print "-------- SIDE"                             #if 1 side do not define key
			s, = struct.unpack(">H", data.read(2))
			if s == 3:
				my_dict['SIDE'] = s
			subchunklen -= 2
		elif subchunkname == "RIND":                           #Refraction: mapped on IOR
			###if DEBUG: print "-------- RIND"
			s, = struct.unpack(">f", data.read(4))
			envelope, env_size = read_vx(data)
			my_dict['RIND'] = s
			subchunklen -= (4+env_size)
		elif subchunkname == "BLOK":                           #blocks
			###if DEBUG: print "-------- BLOK"
			rr, uvname = read_surfblok(data.read(subchunklen))
			#paranoia setting: preventing adding an empty dict
			if rr: # != {}
				try:
					my_dict['BLOK'].append(rr)
				except:
					my_dict['BLOK'] = [rr]
					
			if uvname: # != "":
				my_dict['UVNAME'] = uvname                            #theoretically there could be a number of them: only one used per surf
			# all are dictionaries - so testing keys 
			if not('g_IMAG' in my_dict) and ('CHAN' in rr) and ('OPAC' in rr) and ('IMAG' in rr):
				if (rr['CHAN'] == 'COLR') and (rr['OPAC'] == 0):
					my_dict['g_IMAG'] = rr['IMAG']                 #do not set anything, just save image object for later assignment
			subchunklen = 0 #force ending
		else:                                                       # Misc Chunks
			pass
			###if DEBUG: print "-------- SURF:%s: skipping" % subchunkname
		if  subchunklen > 0:
			discard = data.read(subchunklen)
	#end loop on surf chunks
	try:#if my_dict.has_key('BLOK'):
	   my_dict['BLOK'].reverse() #texture applied in reverse order with respect to reading from lwo
	except:
		pass
	
	#uncomment this if material pre-allocated by read_surf
	my_dict['g_MAT'] = bpy.data.materials.new(my_dict['NAME'])
	###if DEBUG: print "-> Material pre-allocated."
	return my_dict

# =========================
# === Recalculate Faces ===
# =========================

def get_uvface(complete_list, facenum):
	# extract from the complete list only vertexes of the desired polygon
	'''
	my_facelist = []
	for elem in complete_list:
		if elem[0] == facenum:
			my_facelist.append(elem)
	return my_facelist
	'''
	return [elem for elem in complete_list if elem[0] == facenum]

def get_newindex(polygon_list, vertnum):
	# extract from the polygon list the new index associated to a vertex
	if not polygon_list: # == []
		return -1
	for elem in polygon_list:
		if elem[1] == vertnum:
			return elem[2]
	# ###if DEBUG: print "WARNING: expected vertex %s for polygon %s. Polygon_list dump follows" % (vertnum, polygon_list[0][0])
	# ###if DEBUG: print polygon_list
	return -1

def get_surf(surf_list, cur_tag):
	for elem in surf_list: # elem can be None
		if elem and elem['NAME'] == cur_tag:
			return elem
	return {}



# ====================================
# === Modified Create Blender Mesh ===
# ====================================
def my_create_mesh(clip_list, surf, objspec_list, current_facelist, objname, not_used_faces):
	#take the needed faces and update the not-used face list
	complete_vertlist = objspec_list[2]
	complete_facelist = objspec_list[3]
	uvcoords_dict = objspec_list[7]
	facesuv_dict = objspec_list[8]
	vertex_map = {} #implementation as dict
	cur_ptag_faces = []
	cur_ptag_faces_indexes = []
	maxface = len(complete_facelist)
	for ff in current_facelist:
		if ff >= maxface:
			###if DEBUG: print "Non existent face addressed: Giving up with this object"
			return None, not_used_faces              #return the created object
		cur_face = complete_facelist[ff]
		cur_ptag_faces_indexes.append(ff)
		if not_used_faces: # != []
			not_used_faces[ff] = -1
		for vv in cur_face: vertex_map[vv] = 1
	#end loop on faces
	store_edge = 0
	
	scn= bpy.data.scenes.active
	msh = bpy.data.meshes.new()
	obj = scn.objects.new(msh)
	
	mat = None
	try:
		msh.materials = [surf['g_MAT']]
	except:
		pass
	
	msh.mode |= Blender.Mesh.Modes.AUTOSMOOTH #smooth it anyway
	if 'SMAN' in surf: # has_key
		#not allowed mixed mode mesh (all the mesh is smoothed and all with the same angle)
		#only one smoothing angle will be active! => take the max one
		msh.degr = min(80, int(surf['SMAN']/3.1415926535897932384626433832795*180.0))     #lwo in radians - blender in degrees
	
	try:
		img= lookup_imag(clip_list, surf['g_IMAG'])['g_IMG']
	except:
		img= None
	
	#uv_flag = ((surf.has_key('UVNAME')) and (uvcoords_dict.has_key(surf['UVNAME'])) and (img != None))
	uv_flag = (('UVNAME' in surf) and (surf['UVNAME'] in uvcoords_dict))

	###if DEBUG: print "\n#===================================================================#"
	###if DEBUG: print "Processing Object: %s" % objname
	###if DEBUG: print "#===================================================================#"
	
	if uv_flag:
		msh.verts.extend([(0.0,0.0,0.0),])
		j = 1
	else:
		j = 0
	
	def tmp_get_vert(k, i):
		vertex_map[k] = i+j # j is the dummy vert
		# ###if DEBUG: print complete_vertlist[i]
		return complete_vertlist[k]
	
	
	
	msh.verts.extend([tmp_get_vert(k, i) for i, k in enumerate(vertex_map.iterkeys())])
	msh.transform(TXMTX)					# faster then applying while reading.
	#end sweep over vertexes

	#append faces
	FACE_TEX= Blender.Mesh.FaceModes.TEX
	FACE_ALPHA= Blender.Mesh.FaceTranspModes.ALPHA
	EDGE_DRAW_FLAG= Blender.Mesh.EdgeFlags.EDGEDRAW | Blender.Mesh.EdgeFlags.EDGERENDER
	
	
	edges = []
	face_data = [] # [(indicies, material, uvs, image), ]
	face_uvs = []
	edges_fgon = []
	
	if uv_flag:
		uvcoords_dict_context = uvcoords_dict[surf['UVNAME']]
		try:	current_uvdict = facesuv_dict[surf['UVNAME']]
		except:	current_uvdict = None
		
	default_uv = Blender.Mathutils.Vector(0,0)
	def tmp_get_face_uvs(cur_face, i):
		uvs = []
		if current_uvdict:
			uvface = get_uvface(current_uvdict,i)
			for vi in cur_face:
				ni = get_newindex(uvface, vi)
				if ni == -1: ni = vi
				
				try:
					uvs.append(uvcoords_dict_context[ ni ])
				except:
					###if DEBUG: print '\tWarning, Corrupt UVs'
					uvs.append(default_uv)
		else:
			for vi in cur_face:
				try:
					uvs.append(uvcoords_dict_context[ vi ])
				except:
					###if DEBUG: print '\tWarning, Corrupt UVs'
					uvs.append(default_uv)
		
		return uvs
	cur_face
	for i in cur_ptag_faces_indexes:
		cur_face = complete_facelist[i]
		numfaceverts = len(cur_face)
		
		if numfaceverts == 2:		edges.append((vertex_map[cur_face[0]], vertex_map[cur_face[1]]))
		elif numfaceverts == 3 or numfaceverts == 4:	
			rev_face = [__i for __i in reversed(cur_face)]
			face_data.append( [vertex_map[j] for j in rev_face] )
			if uv_flag: face_uvs.append(tmp_get_face_uvs(rev_face, i))
		elif numfaceverts > 4:
			meta_faces= BPyMesh.ngon(complete_vertlist, cur_face, PREF_FIX_LOOPS= True)
			edge_face_count = {}
			for mf in meta_faces:
				# These will always be tri's since they are scanfill faces
				mf = cur_face[mf[2]], cur_face[mf[1]], cur_face[mf[0]]
				face_data.append( [vertex_map[j] for j in mf] )
				
				if uv_flag: face_uvs.append(tmp_get_face_uvs(mf, i))
				
				#if USE_FGON:
				if len(meta_faces) > 1:
					mf = face_data[-1] # reuse mf
					for j in xrange(3):
						v1= mf[j]
						v2= mf[j-1]
						if v1!=v2:
							if v1>v2:
								v2,v1= v1,v2
							try:
								edge_face_count[v1,v2]+= 1
							except:
								edge_face_count[v1,v2]= 0
				

			
			if edge_face_count:
				edges_fgon.extend( [vert_key for vert_key, count in edge_face_count.iteritems() if count] )
	
	if edges:
		msh.edges.extend(edges)
	
	face_mapping_removed = msh.faces.extend(face_data, indexList=True)
	if 'TRAN' in surf or (mat and mat.alpha<1.0): # incase mat is null
		transp_flag = True
	else:
		transp_flag = False
	
	if uv_flag:
		msh.faceUV = True
		msh_faces= msh.faces
		for i, uvs in enumerate(face_uvs):
			i_mapped = face_mapping_removed[i]
			if i_mapped != None:
				f = msh_faces[i_mapped]
				f.uv = uvs
				if img:
					f.image = img
				
				if transp_flag: f.transp |= FACE_ALPHA
	
	if edges_fgon:
		msh_edges = msh.edges
		FGON= Blender.Mesh.EdgeFlags.FGON
		edges_fgon = msh.findEdges( edges_fgon )
		if type(edges_fgon) != list: edges_fgon = [edges_fgon]
		for ed in edges_fgon:
			if ed!=None:
				msh_edges[ed].flag |= FGON
	
	if not(uv_flag):        #clear eventual UV data
		msh.faceUV = False
	
	if uv_flag:
		msh.verts.delete([0,])
	
	return obj, not_used_faces              #return the created object


# ============================================
# === Set Subsurf attributes on given mesh ===
# ============================================
def set_subsurf(obj):
	mods = obj.modifiers                      # get the object's modifiers
	mod = mods.append(Blender.Modifier.Type.SUBSURF)  # add a new subsurf modifier
	mod[Blender.Modifier.Settings.LEVELS] = 2         # set subsurf subdivision levels to 2
	mod[Blender.Modifier.Settings.RENDLEVELS] = 2     # set subsurf rendertime subdivision levels to 2
	obj.makeDisplayList()


# =================================
# === object size and dimension ===
# =================================
def obj_size_pos(obj):
	bbox = obj.getBoundBox()
	bbox_min = map(lambda *row: min(row), *bbox) #transpose & get min
	bbox_max = map(lambda *row: max(row), *bbox) #transpose & get max
	obj_size = (bbox_max[0]-bbox_min[0], bbox_max[1]-bbox_min[1], bbox_max[2]-bbox_min[2])
	obj_pos = ( (bbox_max[0]+bbox_min[0]) / 2, (bbox_max[1]+bbox_min[1]) / 2, (bbox_max[2]+bbox_min[2]) / 2)
	return (obj_size, obj_pos)


# =========================
# === Create the object ===
# =========================
def create_objects(clip_list, objspec_list, surf_list):
	nf = len(objspec_list[3])
	not_used_faces = range(nf)
	ptag_dict = objspec_list[5]
	obj_dict = {}  #links tag names to object, used for material assignments
	obj_dim_dict = {}
	obj_list = []  #have it handy for parent association
	middlechar = "+"
	endchar = ""
	if (objspec_list[6] == 1):
		middlechar = endchar = "#"
	for cur_tag, ptag_dict_val in ptag_dict.iteritems():
		if ptag_dict_val != []:
			cur_surf = get_surf(surf_list, cur_tag)
			cur_obj, not_used_faces=  my_create_mesh(clip_list, cur_surf, objspec_list, ptag_dict_val, objspec_list[0][:9]+middlechar+cur_tag[:9], not_used_faces)
			# Works now with new modifiers
			if objspec_list[6] == 1:
				set_subsurf(cur_obj)
			if cur_obj: # != None
				obj_dict[cur_tag] = cur_obj
				obj_dim_dict[cur_tag] = obj_size_pos(cur_obj)
				obj_list.append(cur_obj)
	#end loop on current group
	#and what if some faces not used in any named PTAG? get rid of unused faces
	orphans = []
	for tt in not_used_faces:
		if tt > -1: orphans.append(tt)
	#end sweep on unused face list
	not_used_faces = None
	if orphans: # != []
		cur_surf = get_surf(surf_list, "_Orphans")
		cur_obj, not_used_faces = my_create_mesh(clip_list, cur_surf, objspec_list, orphans, objspec_list[0][:9]+middlechar+"Orphans", [])
		if cur_obj: # != None
			if objspec_list[6] == 1:
				set_subsurf(cur_obj)
			obj_dict["_Orphans"] = cur_obj
			obj_dim_dict["_Orphans"] = obj_size_pos(cur_obj)
			obj_list.append(cur_obj)
	objspec_list[1]= obj_dict
	objspec_list[4]= obj_dim_dict
	
	return



# ===========================================
# === Lookup for image index in clip_list ===
# ===========================================
def lookup_imag(clip_list, ima_id):
	for ii in clip_list:
		if ii and ii['ID'] == ima_id:
			if 'XREF' in ii: # has_key
				#cross reference - recursively look for images
				return lookup_imag(clip_list, ii['XREF'])
			else:
				return ii
	return None


# ===================================================
# === Create and assign image mapping to material ===
# ===================================================
def create_blok(surf, mat, clip_list, obj_size, obj_pos):

	def output_size_ofs(size, pos, blok):
		#just automate repetitive task
		# 0 == X, 1 == Y, 2 == Z
		size_default = [1.0] * 3
		size2 = [1.0] * 3
		ofs_default = [0.0] * 3
		offset = [1.0] * 3
		axis_default = [Blender.Texture.Proj.X, Blender.Texture.Proj.Y, Blender.Texture.Proj.Z]
		axis = [1.0] * 3
		c_map_txt = ["    X--", "    -Y-", "    --Z"]
		c_map = [0,1,2]             # standard, good for Z axis projection
		if blok['MAJAXIS'] == 0:
			c_map = [1,2,0]         # X axis projection
		if blok['MAJAXIS'] == 2:
			c_map = [0,2,1]         # Y axis projection

		###if DEBUG: print "!!!axis mapping:"
		#this is the smart way
		###if DEBUG: for mp in c_map: print c_map_txt[mp]

		if blok['SIZE'][0] != 0.0:          #paranoia controls
			size_default[0] = (size[0]/blok['SIZE'][0])
			ofs_default[0] = ((blok['CNTR'][0]-pos[0])/blok['SIZE'][0])
		if blok['SIZE'][1] != 0.0:
			size_default[2] = (size[2]/blok['SIZE'][1])
			ofs_default[2] = ((blok['CNTR'][1]-pos[2])/blok['SIZE'][1])
		if blok['SIZE'][2] != 0.0:
			size_default[1] = (size[1]/blok['SIZE'][2])
			ofs_default[1] = ((blok['CNTR'][2]-pos[1])/blok['SIZE'][2])

		for mp in xrange(3):
			axis[mp] = axis_default[c_map[mp]]
			size2[mp] = size_default[c_map[mp]]
			offset[mp] = ofs_default[c_map[mp]]
			if offset[mp]>10.0: offset[mp]-10.0
			if offset[mp]<-10.0: offset[mp]+10.0
#        size = [size_default[mp] for mp in c_map]

		###if DEBUG: print "!!!texture size and offsets:"
		###if DEBUG: print "    sizeX = %.5f; sizeY = %.5f; sizeZ = %.5f" % (size[0],size[1],size[2])
		###if DEBUG: print "    ofsX = %.5f; ofsY = %.5f; ofsZ = %.5f" % (offset[0],offset[1],offset[2])
		return axis, size2, offset

	ti = 0
	alphaflag = 0 #switched to 1 if some tex in this block is using alpha
	lastimag = 0 #experimental ....
	for blok in surf['BLOK']:
		###if DEBUG: print "#...................................................................#"
		###if DEBUG: print "# Processing texture block no.%s for surf %s" % (ti,surf['NAME'])
		###if DEBUG: print "#...................................................................#"
		# tobj.pdict (blok)
		if ti > 9: break                                    #only 8 channels 0..7 allowed for texture mapping
		#if not blok['ENAB']:
		#    ###if DEBUG: print "***Image is not ENABled! Quitting this block"
		#    break
		if not('IMAG' in blok): # has_key
			###if DEBUG: print "***No IMAGE for this block? Quitting"
			break                 #extract out the image index within the clip_list
		if blok['IMAG'] == 0: blok['IMAG'] = lastimag #experimental ....
		###if DEBUG: print "looking for image number %d" % blok['IMAG']
		ima = lookup_imag(clip_list, blok['IMAG'])
		if ima == None:
			###if DEBUG: print "***Block index image not within CLIP list? Quitting Block"
			break                              #safety check (paranoia setting)
		img = ima['g_IMG']
		lastimag = blok['IMAG']  #experimental ....
		if img == None:
			###if DEBUG: print "***Failed to pre-allocate image %s found: giving up" % ima['BASENAME']
			break
		tname = str(ima['ID'])
		if blok['ENAB']:
			tname += "+"
		else:
			tname += "x" #let's signal when should not be enabled
		if 'CHAN' in blok: # has_key
			tname += blok['CHAN']
		newtex = bpy.data.textures.new(tname)
		newtex.setType('Image')                 # make it anu image texture
		newtex.image = img
		#how does it extends beyond borders
		if 'WRAP' in blok: # has_key
			if (blok['WRAP'] == 3) or (blok['WRAP'] == 2):
				newtex.setExtend('Extend')
			elif (blok['WRAP'] == 1):
				newtex.setExtend('Repeat')
			elif (blok['WRAP'] == 0):
				newtex.setExtend('Clip')
		###if DEBUG: print "generated texture %s" % tname

		#MapTo is determined by CHAN parameter
		#assign some defaults
		colfac = 1.0
		dvar = 1.0
		norfac = 0.5
		nega = False
		mapflag = Blender.Texture.MapTo.COL  #default to color
		maptype = Blender.Texture.Mappings.FLAT
		if 'CHAN' in blok: # has_key
			if blok['CHAN'] == 'COLR' and 'OPACVAL' in blok: # has_key
				colfac = blok['OPACVAL']
				# Blender needs this to be clamped
				colfac = max(0.0, min(1.0, colfac))
				###if DEBUG: print "!!!Set Texture -> MapTo -> Col = %.3f" % colfac
			if blok['CHAN'] == 'BUMP':
				mapflag = Blender.Texture.MapTo.NOR
				if 'OPACVAL' in blok: norfac = blok['OPACVAL'] # has_key
				###if DEBUG: print "!!!Set Texture -> MapTo -> Nor = %.3f" % norfac
			if blok['CHAN'] == 'LUMI':
				mapflag = Blender.Texture.MapTo.EMIT
				if 'OPACVAL' in blok: dvar = blok['OPACVAL'] # has_key
				###if DEBUG: print "!!!Set Texture -> MapTo -> DVar = %.3f" % dvar
			if blok['CHAN'] == 'DIFF':
				mapflag = Blender.Texture.MapTo.REF
				if 'OPACVAL' in blok: dvar = blok['OPACVAL'] # has_key
				###if DEBUG: print "!!!Set Texture -> MapTo -> DVar = %.3f" % dvar
			if blok['CHAN'] == 'SPEC':
				mapflag = Blender.Texture.MapTo.SPEC
				if 'OPACVAL' in blok: dvar = blok['OPACVAL'] # has_key
				###if DEBUG: print "!!!Set Texture -> MapTo -> DVar = %.3f" % dvar
			if blok['CHAN'] == 'TRAN':
				mapflag = Blender.Texture.MapTo.ALPHA
				if 'OPACVAL' in blok: dvar = blok['OPACVAL'] # has_key
				###if DEBUG: print "!!!Set Texture -> MapTo -> DVar = %.3f" % dvar
				alphaflag = 1
				nega = True
		if 'NEGA' in blok: # has_key
			###if DEBUG: print "!!!Watch-out: effect of this texture channel must be INVERTED!"
			nega = not nega

		blendmode_list = ['Mix',
						 'Subtractive',
						 'Difference',
						 'Multiply',
						 'Divide',
						 'Mix with calculated alpha layer and stencil flag',
						 'Texture Displacement',
						 'Additive']
		set_blendmode = 7 #default additive
		if 'OPAC' in blok: # has_key
			set_blendmode = blok['OPAC']
		if set_blendmode == 5: #transparency
			newtex.imageFlags |= Blender.Texture.ImageFlags.CALCALPHA
			if nega: newtex.flags |= Blender.Texture.Flags.NEGALPHA
		###if DEBUG: print "!!!Set Texture -> MapTo -> Blending Mode = %s" % blendmode_list[set_blendmode]

		#the TexCo flag is determined by PROJ parameter
		axis = [Blender.Texture.Proj.X, Blender.Texture.Proj.Y, Blender.Texture.Proj.Z]
		size = [1.0] * 3
		ofs = [0.0] * 3
		if 'PROJ' in blok: # has_key
			if blok['PROJ'] == 0: #0 - Planar
				###if DEBUG: print "!!!Flat projection"
				coordflag = Blender.Texture.TexCo.ORCO
				maptype = Blender.Texture.Mappings.FLAT
			elif blok['PROJ'] == 1: #1 - Cylindrical
				###if DEBUG: print "!!!Cylindrical projection"
				coordflag = Blender.Texture.TexCo.ORCO
				maptype = Blender.Texture.Mappings.TUBE
			elif blok['PROJ'] == 2: #2 - Spherical
				###if DEBUG: print "!!!Spherical projection"
				coordflag = Blender.Texture.TexCo.ORCO
				maptype = Blender.Texture.Mappings.SPHERE
			elif blok['PROJ'] == 3: #3 - Cubic
				###if DEBUG: print "!!!Cubic projection"
				coordflag = Blender.Texture.TexCo.ORCO
				maptype = Blender.Texture.Mappings.CUBE
			elif blok['PROJ'] == 4: #4 - Front Projection
				###if DEBUG: print "!!!Front projection"
				coordflag = Blender.Texture.TexCo.ORCO
				maptype = Blender.Texture.Mappings.FLAT # ??? could it be a FLAT with some other TexCo type?
			elif blok['PROJ'] == 5: #5 - UV
				###if DEBUG: print "UVMapped"
				coordflag = Blender.Texture.TexCo.UV
				maptype = Blender.Texture.Mappings.FLAT  #in case of UV default to FLAT mapping => effectively not used
			if blok['PROJ'] != 5: #This holds for any projection map except UV
				axis, size, ofs = output_size_ofs(obj_size, obj_pos, blok)
				
				# Clamp ofs and size else blender will raise an error
				for ii in xrange(3):
					ofs[ii]= min(10.0, max(-10, ofs[ii]))
					size[ii]= min(100, max(-100, size[ii]))

		mat.setTexture(ti, newtex, coordflag, mapflag)
		current_mtex = mat.getTextures()[ti]
		current_mtex.mapping = maptype
		current_mtex.colfac = colfac
		current_mtex.dvar = dvar
		current_mtex.norfac = norfac
		current_mtex.neg = nega
		current_mtex.xproj = axis[0]
		current_mtex.yproj = axis[1]
		current_mtex.zproj = axis[2]
		current_mtex.size = tuple(size)
		current_mtex.ofs = tuple(ofs)
		if (set_blendmode == 5): #transparency
			current_mtex.stencil = not (nega)

		ti += 1
	#end loop over bloks
	return alphaflag


# ========================================
# === Create and assign a new material ===
# ========================================
#def update_material(surf_list, ptag_dict, obj, clip_list, uv_dict, dir_part):
def update_material(clip_list, objspec, surf_list):
	if (surf_list == []) or (objspec[5] == {}) or (objspec[1] == {}):
		###if DEBUG: print "something getting wrong in update_material: dump follows  ..."
		###if DEBUG: print surf_list
		###if DEBUG: print objspec[5]
		###if DEBUG: print objspec[1]
		return
	obj_dict = objspec[1]
	all_faces = objspec[3]
	obj_dim_dict = objspec[4]
	ptag_dict = objspec[5]
	uvcoords_dict = objspec[7]
	facesuv_dict = objspec[8]
	for surf in surf_list:
		if surf and surf['NAME'] in ptag_dict: # in ptag_dict.keys()
			###if DEBUG: print "#-------------------------------------------------------------------#"
			###if DEBUG: print "Processing surface (material): %s" % surf['NAME']
			###if DEBUG: print "#-------------------------------------------------------------------#"
			#material set up
			facelist = ptag_dict[surf['NAME']]
			#bounding box and position
			cur_obj = obj_dict[surf['NAME']]
			obj_size = obj_dim_dict[surf['NAME']][0]
			obj_pos = obj_dim_dict[surf['NAME']][1]
			###if DEBUG: print surf
			#uncomment this if material pre-allocated by read_surf
			mat = surf['g_MAT']
			if mat == None:
				###if DEBUG: print "Sorry, no pre-allocated material to update. Giving up for %s." % surf['NAME']
				break
			#mat = Blender.Material.New(surf['NAME'])
			#surf['g_MAT'] = mat
			if 'COLR' in surf: # has_key
				mat.rgbCol = surf['COLR']
			if 'LUMI' in surf:
				mat.setEmit(surf['LUMI'])
			if 'GVAL' in surf: # has_key
				mat.setAdd(surf['GVAL'])
			if 'SPEC' in surf: # has_key
				mat.setSpec(surf['SPEC'])							#it should be * 2 but seems to be a bit higher lwo [0.0, 1.0] - blender [0.0, 2.0]
			if 'DIFF' in surf: # has_key
				mat.setRef(surf['DIFF'])							#lwo [0.0, 1.0] - blender [0.0, 1.0]
			if 'GLOS' in surf: # has_key							#lwo [0.0, 1.0] - blender [0, 255]
				glo = int(371.67 * surf['GLOS'] - 42.334)			#linear mapping - seems to work better than exp mapping
				if glo <32:  glo = 32								#clamped to 32-255
				if glo >255: glo = 255
				mat.setHardness(glo)
			if 'TRNL' in surf: # has_key
				mat.setTranslucency(surf['TRNL'])                #NOT SURE ABOUT THIS lwo [0.0, 1.0] - blender [0.0, 1.0]

			mm = mat.mode
			mm |= Blender.Material.Modes.TRANSPSHADOW
			if 'REFL' in surf: # has_key
				mat.setRayMirr(surf['REFL'])                     #lwo [0.0, 1.0] - blender [0.0, 1.0]
				mm |= Blender.Material.Modes.RAYMIRROR
			if 'TRAN' in surf: # has_key
				mat.setAlpha(1.0-surf['TRAN'])                                        #lwo [0.0, 1.0] - blender [1.0, 0.0]
				mm |= Blender.Material.Modes.RAYTRANSP
			if 'RIND' in surf: # has_key
				s = surf['RIND']
				if s < 1.0: s = 1.0
				if s > 3.0: s = 3.0
				mat.setIOR(s)                                                         #clipped to blender [1.0, 3.0]
				mm |= Blender.Material.Modes.RAYTRANSP
			if 'BLOK' in surf and surf['BLOK'] != []:
				#update the material according to texture.
				alphaflag = create_blok(surf, mat, clip_list, obj_size, obj_pos)
				if alphaflag:
					mm |= Blender.Material.Modes.RAYTRANSP
			mat.mode = mm
			#finished setting up the material
		#end if exist SURF
	#end loop on materials (SURFs)
	return


# ======================
# === Read Faces 6.0 ===
# ======================
def read_faces_6(lwochunk):
	data = cStringIO.StringIO(lwochunk.read())
	faces = []
	polygon_type = data.read(4)
	subsurf = 0
	if polygon_type != "FACE" and polygon_type != "PTCH":
		###if DEBUG: print "No FACE/PATCH Were Found. Polygon Type: %s" % polygon_type
		return "", 2
	if polygon_type == 'PTCH': subsurf = 1
	i = 0
	while(i < lwochunk.chunksize-4):
		#if not i%1000 and my_meshtools.show_progress:
		#	Blender.Window.DrawProgressBar(float(i)/lwochunk.chunksize, "Reading Faces")
		facev = []
		numfaceverts, = struct.unpack(">H", data.read(2))
		i += 2

		for j in xrange(numfaceverts):
			index, index_size = read_vx(data)
			i += index_size
			facev.append(index)
		faces.append(facev)
	###if DEBUG: print "read %s faces; type of block %d (0=FACE; 1=PATCH)" % (len(faces), subsurf)
	return faces, subsurf

def main():
	if not struct:
		Blender.Draw.PupMenu('This importer requires a full python install')
		return
	
	Blender.Window.FileSelector(read, "Import LWO", '*.lwo')

if __name__=='__main__':
	main()


# Cams debugging lwo loader
"""
TIME= Blender.sys.time()
import os
print 'Searching for files'
os.system('find /fe/lwo/Objects/ -follow -iname "*.lwo" > /tmp/templwo_list')
# os.system('find /storage/ -iname "*.lwo" > /tmp/templwo_list')
print '...Done'
file= open('/tmp/templwo_list', 'r')
lines= file.readlines()

# sort by filesize for faster testing
lines_size = [(os.path.getsize(f[:-1]), f[:-1]) for f in lines]
lines_size.sort()
lines = [f[1] for f in lines_size]

file.close()

def between(v,a,b):
	if v <= max(a,b) and v >= min(a,b):
		return True
		
	return False
size= 0.0
for i, _lwo in enumerate(lines):
	#if i==425:	 # SCANFILL
	#if 1:
	#if i==520:	 # SCANFILL CRASH
	#if i==47:	 # SCANFILL CRASH
	#if between(i, 525, 550):
	#if i > 1635:
	#if i != 1519: # 730
	if i>141:
		#if 1:
		# _lwo= _lwo[:-1]
		print 'Importing', _lwo, '\nNUMBER', i, 'of', len(lines)
		_lwo_file= _lwo.split('/')[-1].split('\\')[-1]
		newScn= bpy.data.scenes.new(_lwo_file)
		bpy.data.scenes.active = newScn
		size += ((os.path.getsize(_lwo)/1024.0))/ 1024.0
		read(_lwo)
		# Remove objects to save memory?
		'''
		for ob in newScn.objects:
			if ob.type=='Mesh':
				me= ob.getData(mesh=1)
				me.verts= None
			newScn.unlink(ob)
		'''
		print 'mb size so far', size

print 'TOTAL TIME: %.6f' % (Blender.sys.time() - TIME)
"""