1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
|
#!BPY
"""
Name: 'Mirror Verts Loc & Weight'
Blender: 241
Group: 'Mesh'
Tooltip: 'Move verts so they snap to their mirrored locations.'
"""
from Blender import Draw, Window, Scene, Mesh, Mathutils, sys
import BPyMesh
reload(BPyMesh)
def mesh_mirror(me, PREF_MIRROR_LOCATION, PREF_MAX_DIST, PREF_MODE, PREF_NOR_WEIGHT, PREF_SEL_ONLY, PREF_EDGE_USERS, PREF_MIRROR_WEIGHTS, PREF_FLIP_NAMES, PREF_CREATE_FLIP_NAMES):
'''
PREF_MAX_DIST, Maximum distance to test snapping verts.
PREF_MODE, 0:middle, 1: Left. 2:Right.
PREF_NOR_WEIGHT, use normal angle difference to weight distances.
PREF_SEL_ONLY, only snap the selection
PREF_EDGE_USERS, match only verts with the same number of edge users.
PREF_MIRROR_LOCATION,
'''
is_editmode = Window.EditMode() # Exit Editmode.
if is_editmode: Window.EditMode(0)
Window.WaitCursor(1)
Mesh.Mode(Mesh.SelectModes['VERTEX'])
# Operate on all verts
if not PREF_SEL_ONLY:
for v in me.verts:
v.sel=1
if PREF_EDGE_USERS:
edge_users= [0]*len(me.verts)
for ed in me.edges:
edge_users[ed.v1.index]+=1
edge_users[ed.v2.index]+=1
neg_vts = [v for v in me.verts if v.sel and v.co.x > 0.000001]
pos_vts = [v for v in me.verts if v.sel and v.co.x < -0.000001]
#*Mirror Location*********************************************************#
if PREF_MIRROR_LOCATION:
mirror_pairs= []
# allign the negative with the positive.
flipvec= Mathutils.Vector()
len_neg_vts= float(len(neg_vts))
for i1, nv in enumerate(neg_vts):
nv_co= nv.co
for i2, pv in enumerate(pos_vts):
# Enforce edge users.
if not PREF_EDGE_USERS or edge_users[i1]==edge_users[i2]:
flipvec[:]= pv.co
flipvec.x= -flipvec.x
l= (nv_co-flipvec).length
# Record a match.
if l<=PREF_MAX_DIST:
# We can adjust the length by the normal, now we know the length is under the limit.
if PREF_NOR_WEIGHT>0:
# Get the normal and flipm reuse flipvec
flipvec[:]= pv.no
flipvec.x= -flipvec.x
try:
ang= Mathutils.AngleBetweenVecs(nv.no, flipvec)/180.0
except: # on rare occasions angle between vecs will fail.- zero length vec.
ang= 0
l=l*(1+(ang*PREF_NOR_WEIGHT))
mirror_pairs.append((l, nv, pv))
# Update every 20 loops
if i1 % 10 == 0:
Window.DrawProgressBar(0.8 * (i1/len_neg_vts), 'Mirror verts %i of %i' % (i1, len_neg_vts))
Window.DrawProgressBar(0.9, 'Mirror verts: Updating locations')
# Now we have a list of the pairs we might use, lets find the best and do them first.
# de-selecting as we go. so we can makke sure not to mess it up.
mirror_pairs.sort(lambda a,b: cmp(a[0], b[0]))
for dist, v1,v2 in mirror_pairs: # dist, neg, pos
if v1.sel and v2.sel:
if PREF_MODE==0: # Middle
flipvec[:]= v2.co # positive
flipvec.x= -flipvec.x # negatve
v2.co[:]= v1.co[:]= (flipvec+v1.co)*0.5 # midway
v2.co.x= -v2.co.x
elif PREF_MODE==2: # Left
v2.co[:]= v1.co
v2.co.x= -v2.co.x
elif PREF_MODE==1: # Right
v1.co[:]= v2.co
v1.co.x= -v1.co.x
v1.sel= 0
v2.sel= 0
#*Mirror Weights**********************************************************#
if PREF_MIRROR_WEIGHTS:
groupNames, vWeightDict= BPyMesh.meshWeight2Dict(me)
mirror_pairs_l2r= [] # Stor a list of matches for these verts.
mirror_pairs_r2l= [] # Stor a list of matches for these verts.
# allign the negative with the positive.
flipvec= Mathutils.Vector()
len_neg_vts= float(len(neg_vts))
if PREF_MODE==0: # Middle
find_set= ((neg_vts, pos_vts, mirror_pairs_l2r), (pos_vts, neg_vts, mirror_pairs_r2l))
elif PREF_MODE==1: # Left
find_set= ((neg_vts, pos_vts, mirror_pairs_l2r), )
elif PREF_MODE==2: # Right
find_set= ((pos_vts, neg_vts, mirror_pairs_r2l), )
for vtls_A, vtls_B, pair_ls in ((neg_vts, pos_vts, mirror_pairs_l2r), (pos_vts, neg_vts, mirror_pairs_r2l)):
for i1, vA in enumerate(vtls_A):
best_len=1<<30
best_idx=-1
# Find the BEST match.
vA_co= vA.co
for i2, vB in enumerate(vtls_B):
# Enforce edge users.
if not PREF_EDGE_USERS or edge_users[i1]==edge_users[i2]:
flipvec[:]= vB.co
flipvec.x= -flipvec.x
l= (vA_co-flipvec).length
if l<best_len:
best_len=l
best_idx=i2
if best_idx != -1:
pair_ls.append((vtls_A[i1].index, vtls_B[best_idx].index)) # neg, pos.
# Now we can merge the weights
if PREF_MODE==0: # Middle
newVWeightDict= [{} for i in xrange(len(me.verts))] # Have empty dicts just incase
for pair_ls in (mirror_pairs_l2r, mirror_pairs_r2l):
if PREF_FLIP_NAMES:
for i1, i2 in pair_ls:
flipWeight, groupNames= BPyMesh.dictWeightFlipGroups( vWeightDict[i2], groupNames, PREF_CREATE_FLIP_NAMES )
newVWeightDict[i1]= BPyMesh.dictWeightMerge([vWeightDict[i1], flipWeight] )
else:
for i1, i2 in pair_ls:
newVWeightDict[i1]= BPyMesh.dictWeightMerge([vWeightDict[i1], vWeightDict[i2]])
vWeightDict= newVWeightDict
elif PREF_MODE==1: # Left
if PREF_FLIP_NAMES:
for i1, i2 in mirror_pairs_l2r:
vWeightDict[i2], groupNames= BPyMesh.dictWeightFlipGroups(vWeightDict[i1], groupNames, PREF_CREATE_FLIP_NAMES)
else:
for i1, i2 in mirror_pairs_l2r:
vWeightDict[i2]= vWeightDict[i1] # Warning Multiple instances of the same data
elif PREF_MODE==2: # Right
if PREF_FLIP_NAMES:
for i1, i2 in mirror_pairs_r2l:
vWeightDict[i2], groupNames= BPyMesh.dictWeightFlipGroups(vWeightDict[i1], groupNames, PREF_CREATE_FLIP_NAMES)
else:
for i1, i2 in mirror_pairs_r2l:
vWeightDict[i2]= vWeightDict[i1]
BPyMesh.dict2MeshWeight(me, groupNames, vWeightDict)
me.update()
if is_editmode: Window.EditMode(1)
Window.WaitCursor(0)
Window.DrawProgressBar(1.0, '')
Window.RedrawAll()
def main():
try:
scn = Scene.GetCurrent()
ob= scn.getActiveObject()
me= ob.getData(mesh=1)
except:
Draw.PupMenu('Error, select a mesh as your active object')
# Defaults
PREF_MIRROR_LOCATION= Draw.Create(1)
PREF_MAX_DIST= Draw.Create(0.2)
PREF_MODE= Draw.Create(0)
PREF_NOR_WEIGHT= Draw.Create(0.0)
PREF_SEL_ONLY= Draw.Create(1)
PREF_EDGE_USERS= Draw.Create(0)
# Weights
PREF_MIRROR_WEIGHTS= Draw.Create(0)
PREF_FLIP_NAMES= Draw.Create(1)
PREF_CREATE_FLIP_NAMES= Draw.Create(1)
pup_block = [\
('MaxDist:', PREF_MAX_DIST, 0.0, 1.0, 'Generate interpolated verts so closer vert weights can be copied.'),\
('Mode:', PREF_MODE, 0, 2, 'New Location/Weight (0:AverageL/R, 1:Left>Right 2:Right>Left)'),\
('NorWeight:', PREF_NOR_WEIGHT, 0.0, 1.0, 'Generate interpolated verts so closer vert weights can be copied.'),\
('Sel Only', PREF_SEL_ONLY, 'Only mirror selected verts. Else try and mirror all'),\
('Edge Users', PREF_EDGE_USERS, 'Only match up verts that have the same number of edge users.'),\
'Locations',\
('Mirror Location', PREF_MIRROR_LOCATION, 'Mirror vertex locations.'),\
'Weights',\
('Mirror Weights', PREF_MIRROR_WEIGHTS, 'Mirror vertex locations.'),\
('Flip Groups', PREF_FLIP_NAMES, 'Mirror flip names.'),\
('New Flip Groups', PREF_CREATE_FLIP_NAMES, 'Make new groups for flipped names.'),\
]
if not Draw.PupBlock("Mirror mesh tool", pup_block):
return
PREF_MIRROR_LOCATION= PREF_MIRROR_LOCATION.val
PREF_MAX_DIST= PREF_MAX_DIST.val
PREF_MODE= PREF_MODE.val
PREF_NOR_WEIGHT= PREF_NOR_WEIGHT.val
PREF_SEL_ONLY= PREF_SEL_ONLY.val
PREF_EDGE_USERS= PREF_EDGE_USERS.val
# weights
PREF_MIRROR_WEIGHTS= PREF_MIRROR_WEIGHTS.val
PREF_FLIP_NAMES= PREF_FLIP_NAMES.val
PREF_CREATE_FLIP_NAMES= PREF_CREATE_FLIP_NAMES.val
t= sys.time()
mesh_mirror(me, PREF_MIRROR_LOCATION, PREF_MAX_DIST, PREF_MODE, PREF_NOR_WEIGHT, PREF_SEL_ONLY, PREF_EDGE_USERS, PREF_MIRROR_WEIGHTS, PREF_FLIP_NAMES, PREF_CREATE_FLIP_NAMES)
print 'Mirror done in %.6f sec.' % (sys.time()-t)
if __name__ == '__main__':
main()
|