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sl_plus_open_sim_rigged.py « wm.collada_export « operator « presets « scripts « release - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
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import bpy
op = bpy.context.active_operator

op.apply_modifiers = True
op.export_mesh_type = 0
op.export_mesh_type_selection = 'view'
op.selected = True
op.include_children = False
op.include_armatures = True
op.include_shapekeys = False
op.deform_bones_only = True
op.active_uv_only = True
op.export_texture_type_selection = 'uv'
op.use_texture_copies = True
op.triangulate = True
op.use_object_instantiation = False
op.sort_by_name = True
op.open_sim = True