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# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
import bpy
from bpy.app.handlers import persistent
@persistent
def load_handler(_):
import bpy
# Apply subdivision modifier on startup
bpy.ops.object.mode_set(mode='OBJECT')
if bpy.app.opensubdiv.supported:
bpy.ops.object.modifier_apply(modifier="Subdivision")
bpy.ops.object.mode_set(mode='EDIT')
bpy.ops.transform.tosphere(value=1.0)
else:
bpy.ops.object.modifier_remove(modifier="Subdivision")
bpy.ops.object.mode_set(mode='EDIT')
bpy.ops.mesh.subdivide(number_cuts=6, smoothness=1.0)
bpy.ops.object.mode_set(mode='SCULPT')
def register():
bpy.app.handlers.load_factory_startup_post.append(load_handler)
def unregister():
bpy.app.handlers.load_factory_startup_post.remove(load_handler)
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