1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
|
# SPDX-License-Identifier: GPL-2.0-or-later
from __future__ import annotations
# support reloading sub-modules
if "bpy" in locals():
from importlib import reload
_modules_loaded[:] = [reload(val) for val in _modules_loaded]
del reload
_modules = [
"add_mesh_torus",
"anim",
"assets",
"clip",
"console",
"constraint",
"file",
"geometry_nodes",
"image",
"mesh",
"node",
"object",
"object_align",
"object_quick_effects",
"object_randomize_transform",
"presets",
"rigidbody",
"screen_play_rendered_anim",
"sequencer",
"spreadsheet",
"userpref",
"uvcalc_follow_active",
"uvcalc_lightmap",
"uvcalc_transform",
"vertexpaint_dirt",
"view3d",
"wm",
]
import bpy
if bpy.app.build_options.freestyle:
_modules.append("freestyle")
__import__(name=__name__, fromlist=_modules)
_namespace = globals()
_modules_loaded = [_namespace[name] for name in _modules]
del _namespace
def register():
from bpy.utils import register_class
for mod in _modules_loaded:
for cls in mod.classes:
register_class(cls)
def unregister():
from bpy.utils import unregister_class
for mod in reversed(_modules_loaded):
for cls in reversed(mod.classes):
if cls.is_registered:
unregister_class(cls)
|