1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
|
# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
# <pep8-80 compliant>
import bpy
import mathutils
from bpy.types import Operator
from bpy.props import BoolProperty
class VIEW3D_OT_edit_mesh_extrude_individual_move(Operator):
"Extrude individual elements and move"
bl_label = "Extrude Individual and Move"
bl_idname = "view3d.edit_mesh_extrude_individual_move"
@classmethod
def poll(cls, context):
obj = context.active_object
return (obj is not None and obj.mode == 'EDIT')
def execute(self, context):
mesh = context.object.data
select_mode = context.tool_settings.mesh_select_mode
totface = mesh.total_face_sel
totedge = mesh.total_edge_sel
#~ totvert = mesh.total_vert_sel
if select_mode[2] and totface == 1:
bpy.ops.mesh.extrude_region_move('INVOKE_REGION_WIN',
TRANSFORM_OT_translate={
"constraint_orientation": 'NORMAL',
"constraint_axis": (False, False, True)})
elif select_mode[2] and totface > 1:
bpy.ops.mesh.extrude_faces_move('INVOKE_REGION_WIN')
elif select_mode[1] and totedge >= 1:
bpy.ops.mesh.extrude_edges_move('INVOKE_REGION_WIN')
else:
bpy.ops.mesh.extrude_vertices_move('INVOKE_REGION_WIN')
# ignore return from operators above because they are 'RUNNING_MODAL',
# and cause this one not to be freed. [#24671]
return {'FINISHED'}
def invoke(self, context, event):
return self.execute(context)
class VIEW3D_OT_edit_mesh_extrude_move(Operator):
"Extrude and move along normals"
bl_label = "Extrude and Move on Normals"
bl_idname = "view3d.edit_mesh_extrude_move_normal"
@classmethod
def poll(cls, context):
obj = context.active_object
return (obj is not None and obj.mode == 'EDIT')
@staticmethod
def extrude_region(context, use_vert_normals):
mesh = context.object.data
totface = mesh.total_face_sel
totedge = mesh.total_edge_sel
#~ totvert = mesh.total_vert_sel
if totface >= 1:
if use_vert_normals:
bpy.ops.mesh.extrude_region_shrink_fatten('INVOKE_REGION_WIN',
TRANSFORM_OT_shrink_fatten={})
else:
bpy.ops.mesh.extrude_region_move('INVOKE_REGION_WIN',
TRANSFORM_OT_translate={
"constraint_orientation": 'NORMAL',
"constraint_axis": (False, False, True)})
elif totedge == 1:
bpy.ops.mesh.extrude_region_move('INVOKE_REGION_WIN',
TRANSFORM_OT_translate={
"constraint_orientation": 'NORMAL',
# not a popular choice, too restrictive for retopo.
#~ "constraint_axis": (True, True, False)})
"constraint_axis": (False, False, False)})
else:
bpy.ops.mesh.extrude_region_move('INVOKE_REGION_WIN')
# ignore return from operators above because they are 'RUNNING_MODAL',
# and cause this one not to be freed. [#24671]
return {'FINISHED'}
def execute(self, context):
return VIEW3D_OT_edit_mesh_extrude_move.extrude_region(context, False)
def invoke(self, context, event):
return self.execute(context)
class VIEW3D_OT_edit_mesh_extrude_shrink_fatten(Operator):
"Extrude and move along individual normals"
bl_label = "Extrude and Move on Individual Normals"
bl_idname = "view3d.edit_mesh_extrude_move_shrink_fatten"
@classmethod
def poll(cls, context):
obj = context.active_object
return (obj is not None and obj.mode == 'EDIT')
def execute(self, context):
return VIEW3D_OT_edit_mesh_extrude_move.extrude_region(context, True)
def invoke(self, context, event):
return self.execute(context)
class VIEW3D_OT_select_or_deselect_all(Operator):
"Select element under the mouse, deselect everything is there's nothing under the mouse"
bl_label = "Select or Deselect All"
bl_idname = "view3d.select_or_deselect_all"
bl_options = {'UNDO'}
extend = BoolProperty(
name="Extend",
description="Extend selection instead of deselecting everything first",
default=False,
)
toggle = BoolProperty(
name="Toggle",
description="Toggle the selection",
default=False,
)
deselect = BoolProperty(
name="Deselect",
description="Remove from selection",
default=False,
)
center = BoolProperty(
name="Center",
description="Use the object center when selecting, in editmode used to extend object selection",
default=False,
)
enumerate = BoolProperty(
name="Enumerate",
description="List objects under the mouse (object mode only)",
default=False,
)
object = BoolProperty(
name="Object",
description="Use object selection (editmode only)",
default=False,
)
def invoke(self, context, event):
x = event.mouse_region_x
y = event.mouse_region_y
if self.extend is False and self.toggle is False and self.deselect is False:
active_object = context.active_object
if active_object:
if active_object.mode == 'EDIT':
if active_object.type == 'MESH':
bpy.ops.mesh.select_all(action='DESELECT')
elif active_object.type == 'CURVE':
bpy.ops.curve.select_all(action='DESELECT')
elif active_object.type == 'SURFACE':
bpy.ops.curve.select_all(action='DESELECT')
elif active_object.type == 'LATTICE':
bpy.ops.lattice.select_all(action='DESELECT')
elif active_object.type == 'META':
bpy.ops.mball.select_all(action='DESELECT')
elif active_object.type == 'ARMATURE':
bpy.ops.armature.select_all(action='DESELECT')
elif active_object.mode == 'POSE':
bpy.ops.pose.select_all(action='DESELECT')
elif active_object.mode == 'PARTICLE_EDIT':
bpy.ops.particle.select_all(action='DESELECT')
else:
bpy.ops.object.select_all(action='DESELECT')
else:
bpy.ops.object.select_all(action='DESELECT')
return bpy.ops.view3d.select(extend=self.extend,
deselect=self.deselect,
toggle=self.toggle,
center=self.center,
enumerate=self.enumerate,
object=self.object,
location=(x, y))
|