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# ##### BEGIN GPL LICENSE BLOCK #####
#
#  This program is free software; you can redistribute it and/or
#  modify it under the terms of the GNU General Public License
#  as published by the Free Software Foundation; either version 2
#  of the License, or (at your option) any later version.
#
#  This program is distributed in the hope that it will be useful,
#  but WITHOUT ANY WARRANTY; without even the implied warranty of
#  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
#  GNU General Public License for more details.
#
#  You should have received a copy of the GNU General Public License
#  along with this program; if not, write to the Free Software Foundation,
#  Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####

# <pep8 compliant>

import bpy

if bpy.app.build_options.freestyle:
    from bpy.app.handlers import persistent

    @persistent
    def freestyle_render_init(scene):
        render = scene.render
        if render.use_freestyle:
            if render.use_svg_export:
                from export_svg import svg_export_header
                svg_export_header(scene)

    @persistent
    def freestyle_render_complete(scene):
        render = scene.render
        if render.use_freestyle:
            if render.use_svg_export and render.svg_mode == 'ANIMATION':
                from export_svg import svg_export_animation
                svg_export_animation(scene)

    def register():
        bpy.app.handlers.render_init.append(freestyle_render_init)
        bpy.app.handlers.render_complete.append(freestyle_render_complete)

    def unregister():
        bpy.app.handlers.render_init.remove(freestyle_render_init)
        bpy.app.handlers.render_complete.remove(freestyle_render_complete)

else:
    def register():
        pass

    def unregister():
        pass

if __name__ == '__main__':
    register()