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depot_build_win.vdf.template « steam « release - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
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"DepotBuildConfig"
{
  // Set your assigned depot ID here
  "DepotID" "[WINID]"

  // Set a root for all content.
  // All relative paths specified below (LocalPath in FileMapping entries, and FileExclusion paths)
  // will be resolved relative to this root.
  // If you don't define ContentRoot, then it will be assumed to be
  // the location of this script file, which probably isn't what you want
  "ContentRoot"  "./blender-[VERSION]-windows64/"

  // include all files recursivley
  "FileMapping"
  {
    // This can be a full path, or a path relative to ContentRoot
    "LocalPath" "*"

    // This is a path relative to the install folder of your game
    "DepotPath" "."

    // If LocalPath contains wildcards, setting this means that all
    // matching files within subdirectories of LocalPath will also
    // be included.
    "recursive" "1"
  }

  // but exclude all symbol files
  // This can be a full path, or a path relative to ContentRoot
  "FileExclusion" "*.pdb"
}