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blender.exe.manifest.in « manifest « windows « release - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
  <trustInfo xmlns="urn:schemas-microsoft-com:asm.v3">
    <security>
      <requestedPrivileges>
        <requestedExecutionLevel level="asInvoker" uiAccess="false"></requestedExecutionLevel>
      </requestedPrivileges>
    </security>
  </trustInfo>
  <compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1"> 
        <application> 
            <!-- Windows 10 --> 
            <supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}"/>
            <!-- Windows 8.1 -->
            <supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}"/>
        </application> 
  </compatibility>  
  <dependency>
    <dependentAssembly>
        <assemblyIdentity
            type="win32"
            name="Microsoft.Windows.Common-Controls"
            version="6.0.0.0"
            processorArchitecture="*"
            publicKeyToken="6595b64144ccf1df"
            language="*"
        />
    </dependentAssembly>
  </dependency>  
  @BUNDLECRT@
</assembly>