Welcome to mirror list, hosted at ThFree Co, Russian Federation.

BLF_api.h « blenfont « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: 206345582b2c4beb00e41019d6bf64eb6fbd7a78 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
/*
 * ***** BEGIN GPL LICENSE BLOCK *****
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version. 
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * The Original Code is Copyright (C) 2009 Blender Foundation.
 * All rights reserved.
 *
 * 
 * Contributor(s): Blender Foundation
 *
 * ***** END GPL LICENSE BLOCK *****
 */

/** \file blender/blenfont/BLF_api.h
 *  \ingroup blf
 */


#ifndef __BLF_API_H__
#define __BLF_API_H__

#include "BLI_compiler_attrs.h"

struct rctf;
struct ColorManagedDisplay;

int BLF_init(int points, int dpi);
void BLF_exit(void);
void BLF_default_dpi(int dpi);
void BLF_default_set(int fontid);

void BLF_cache_clear(void);

int BLF_load(const char *name) ATTR_NONNULL();
int BLF_load_mem(const char *name, const unsigned char *mem, int mem_size) ATTR_NONNULL();

int BLF_load_unique(const char *name) ATTR_NONNULL();
int BLF_load_mem_unique(const char *name, const unsigned char *mem, int mem_size) ATTR_NONNULL();

void BLF_unload(const char *name) ATTR_NONNULL();
void BLF_unload_id(int fontid);

/* Attach a file with metrics information from memory. */
void BLF_metrics_attach(int fontid, unsigned char *mem, int mem_size);

void BLF_aspect(int fontid, float x, float y, float z);
void BLF_position(int fontid, float x, float y, float z);
void BLF_size(int fontid, int size, int dpi);

/* Set a 4x4 matrix to be multiplied before draw the text.
 * Remember that you need call BLF_enable(BLF_MATRIX)
 * to enable this.
 *
 * The order of the matrix is like GL:
 *
 *  | m[0]  m[4]  m[8]  m[12] |
 *  | m[1]  m[5]  m[9]  m[13] |
 *  | m[2]  m[6]  m[10] m[14] |
 *  | m[3]  m[7]  m[11] m[15] |
 *
 */
void BLF_matrix(int fontid, const double m[16]);

/* Draw the string using the default font, size and dpi. */
void BLF_draw_default(float x, float y, float z, const char *str, size_t len) ATTR_NONNULL();
void BLF_draw_default_ascii(float x, float y, float z, const char *str, size_t len) ATTR_NONNULL();

/* Draw the string using the current font. */
void BLF_draw(int fontid, const char *str, size_t len);
void BLF_draw_ascii(int fontid, const char *str, size_t len);
int BLF_draw_mono(int fontid, const char *str, size_t len, int cwidth);

/* Get the string byte offset that fits within a given width */
size_t BLF_width_to_strlen(int fontid, const char *str, size_t len, float width, float *r_width) ATTR_NONNULL(2);
/* Same as BLF_width_to_strlen but search from the string end */
size_t BLF_width_to_rstrlen(int fontid, const char *str, size_t len, float width, float *r_width) ATTR_NONNULL(2);

/* This function return the bounding box of the string
 * and are not multiplied by the aspect.
 */
void BLF_boundbox(int fontid, const char *str, size_t len, struct rctf *box) ATTR_NONNULL();

/* The next both function return the width and height
 * of the string, using the current font and both value 
 * are multiplied by the aspect of the font.
 */
float BLF_width(int fontid, const char *str, size_t len) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
float BLF_height(int fontid, const char *str, size_t len) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();

/* Return dimensions of the font without any sample text. */
float BLF_height_max(int fontid) ATTR_WARN_UNUSED_RESULT;
float BLF_width_max(int fontid) ATTR_WARN_UNUSED_RESULT;
float BLF_descender(int fontid) ATTR_WARN_UNUSED_RESULT;
float BLF_ascender(int fontid) ATTR_WARN_UNUSED_RESULT;

/* The following function return the width and height of the string, but
 * just in one call, so avoid extra freetype2 stuff.
 */
void BLF_width_and_height(int fontid, const char *str, size_t len, float *r_width, float *r_height) ATTR_NONNULL();

/* For fixed width fonts only, returns the width of a
 * character.
 */
float BLF_fixed_width(int fontid) ATTR_WARN_UNUSED_RESULT;

/* and this two function return the width and height
 * of the string, using the default font and both value
 * are multiplied by the aspect of the font.
 */
void  BLF_width_and_height_default(const char *str, size_t len, float *r_width, float *r_height) ATTR_NONNULL();
float BLF_width_default(const char *str, size_t len) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
float BLF_height_default(const char *str, size_t len) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();

/* Set rotation for default font. */
void BLF_rotation_default(float angle);

/* Enable/disable options to the default font. */
void BLF_enable_default(int option);
void BLF_disable_default(int option);

/* By default, rotation and clipping are disable and
 * have to be enable/disable using BLF_enable/disable.
 */
void BLF_rotation(int fontid, float angle);
void BLF_clipping(int fontid, float xmin, float ymin, float xmax, float ymax);
void BLF_clipping_default(float xmin, float ymin, float xmax, float ymax);
void BLF_blur(int fontid, int size);

void BLF_enable(int fontid, int option);
void BLF_disable(int fontid, int option);

/* Shadow options, level is the blur level, can be 3, 5 or 0 and
 * the other argument are the rgba color.
 * Take care that shadow need to be enable using BLF_enable!!!
 */
void BLF_shadow(int fontid, int level, float r, float g, float b, float a);

/* Set the offset for shadow text, this is the current cursor
 * position plus this offset, don't need call BLF_position before
 * this function, the current position is calculate only on
 * BLF_draw, so it's safe call this whenever you like.
 */
void BLF_shadow_offset(int fontid, int x, int y);

/* Set the buffer, size and number of channels to draw, one thing to take care is call
 * this function with NULL pointer when we finish, for example:
 *
 *     BLF_buffer(my_fbuf, my_cbuf, 100, 100, 4, true, NULL);
 *
 *     ... set color, position and draw ...
 *
 *     BLF_buffer(NULL, NULL, NULL, 0, 0, false, NULL);
 */
void BLF_buffer(int fontid, float *fbuf, unsigned char *cbuf, int w, int h, int nch, struct ColorManagedDisplay *display);

/* Set the color to be used for text. */
void BLF_buffer_col(int fontid, float r, float g, float b, float a);

/* Draw the string into the buffer, this function draw in both buffer, float and unsigned char _BUT_
 * it's not necessary set both buffer, NULL is valid here.
 */
void BLF_draw_buffer(int fontid, const char *str) ATTR_NONNULL();

/* Add a path to the font dir paths. */
void BLF_dir_add(const char *path) ATTR_NONNULL();

/* Remove a path from the font dir paths. */
void BLF_dir_rem(const char *path) ATTR_NONNULL();

/* Return an array with all the font dir (this can be used for filesel) */
char **BLF_dir_get(int *ndir) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();

/* Free the data return by BLF_dir_get. */
void BLF_dir_free(char **dirs, int count) ATTR_NONNULL();

#ifdef DEBUG
void BLF_state_print(int fontid);
#endif

/* font->flags. */
#define BLF_ROTATION         (1 << 0)
#define BLF_CLIPPING         (1 << 1)
#define BLF_SHADOW           (1 << 2)
#define BLF_KERNING_DEFAULT  (1 << 3)
#define BLF_MATRIX           (1 << 4)
#define BLF_ASPECT           (1 << 5)
#define BLF_HINTING          (1 << 6)

#define BLF_DRAW_STR_DUMMY_MAX 1024

/* XXX, bad design */
extern int blf_mono_font;
extern int blf_mono_font_render; /* don't mess drawing with render threads. */

#endif /* __BLF_API_H__ */