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BKE_anim_path.h « blenkernel « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
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/* SPDX-License-Identifier: GPL-2.0-or-later
 * Copyright 2001-2002 NaN Holding BV. All rights reserved. */
#pragma once

/** \file
 * \ingroup bke
 */

#ifdef __cplusplus
extern "C" {
#endif

struct CurveCache;
struct Object;

/* ---------------------------------------------------- */
/* Curve Paths */

int BKE_anim_path_get_array_size(const struct CurveCache *curve_cache);
float BKE_anim_path_get_length(const struct CurveCache *curve_cache);

/**
 * This function populates the 'ob->runtime.curve_cache->anim_path_accum_length' data.
 * You should never have to call this manually as it should already have been called by
 * 'BKE_displist_make_curveTypes'. Do not call this manually unless you know what you are doing.
 */
void BKE_anim_path_calc_data(struct Object *ob);

/**
 * Calculate the deformation implied by the curve path at a given parametric position,
 * and returns whether this operation succeeded.
 *
 * \param ctime: Time is normalized range <0-1>.
 *
 * \return success.
 */
bool BKE_where_on_path(const struct Object *ob,
                       float ctime,
                       float r_vec[4],
                       float r_dir[3],
                       float r_quat[4],
                       float *r_radius,
                       float *r_weight);

#ifdef __cplusplus
}
#endif