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/*
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef BKE_PyBooleanOps_h
#define BKE_PyBooleanOps_h
/** \file BKE_booleanops_mesh.h
* \ingroup bke
*/
#include "CSG_BooleanOps.h"
/**
* Internal mesh structure.
* Safe to copy by value... hopefully.
*/
struct Base;
struct Object;
struct CSG_MeshDescriptor;
typedef void (*CSG_DestroyMeshFunc)(struct CSG_MeshDescriptor *);
typedef struct CSG_MeshDescriptor {
struct Base *base; // Ptr to base of original blender object - used in creating a new object
CSG_MeshPropertyDescriptor m_descriptor;
CSG_FaceIteratorDescriptor m_face_iterator;
CSG_VertexIteratorDescriptor m_vertex_iterator;
CSG_DestroyMeshFunc m_destroy_func;
} CSG_MeshDescriptor;
extern
int
CSG_LoadBlenderMesh(
struct Object * obj,
CSG_MeshDescriptor *output
);
/**
* Destroy the contents of a mesh descriptor.
* If the internal descriptor refers to a blender
* mesh, no action is performed apart from freeing
* internal memory in the desriptor.
*/
extern
void
CSG_DestroyMeshDescriptor(
CSG_MeshDescriptor *mesh
);
/**
* Perform a boolean operation between 2 meshes and return the
* result as a new mesh descriptor.
* op_type is an integer code of the boolean operation type.
* 1 = intersection,
* 2 = union,
* 3 = difference.
*/
extern
int
CSG_PerformOp(
CSG_MeshDescriptor *mesh1,
CSG_MeshDescriptor *mesh2,
int op_type,
CSG_MeshDescriptor *output
);
/**
* Add a mesh to blender as a new object.
*/
extern
int
CSG_AddMeshToBlender(
CSG_MeshDescriptor *mesh
);
/**
* Test functionality.
*/
extern
int
NewBooleanMeshTest(
struct Base * base,
struct Base * base_select,
int op_type
);
#endif
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