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/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2016 Blender Foundation. All rights reserved. */
#pragma once
/** \file
* \ingroup bke
*/
#ifdef __cplusplus
extern "C" {
#endif
struct CacheFile;
struct CacheFileLayer;
struct CacheReader;
struct Depsgraph;
struct Main;
struct Object;
struct Scene;
void BKE_cachefiles_init(void);
void BKE_cachefiles_exit(void);
void *BKE_cachefile_add(struct Main *bmain, const char *name);
void BKE_cachefile_reload(struct Depsgraph *depsgraph, struct CacheFile *cache_file);
void BKE_cachefile_eval(struct Main *bmain,
struct Depsgraph *depsgraph,
struct CacheFile *cache_file);
bool BKE_cachefile_filepath_get(const struct Main *bmain,
const struct Depsgraph *depsgrah,
const struct CacheFile *cache_file,
char r_filepath[1024]);
double BKE_cachefile_time_offset(const struct CacheFile *cache_file, double time, double fps);
/* Modifiers and constraints open and free readers through these. */
void BKE_cachefile_reader_open(struct CacheFile *cache_file,
struct CacheReader **reader,
struct Object *object,
const char *object_path);
void BKE_cachefile_reader_free(struct CacheFile *cache_file, struct CacheReader **reader);
/**
* Determine whether the #CacheFile should use a render engine procedural. If so, data is not read
* from the file and bounding boxes are used to represent the objects in the Scene.
* Render engines will receive the bounding box as a placeholder but can instead
* load the data directly if they support it.
*/
bool BKE_cache_file_uses_render_procedural(const struct CacheFile *cache_file,
struct Scene *scene);
/**
* Add a layer to the cache_file. Return NULL if the `filepath` is already that of an existing
* layer or if the number of layers exceeds the maximum allowed layer count.
*/
struct CacheFileLayer *BKE_cachefile_add_layer(struct CacheFile *cache_file,
const char filepath[1024]);
struct CacheFileLayer *BKE_cachefile_get_active_layer(struct CacheFile *cache_file);
void BKE_cachefile_remove_layer(struct CacheFile *cache_file, struct CacheFileLayer *layer);
#ifdef __cplusplus
}
#endif
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