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BKE_editmesh_tangent.h « blenkernel « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
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/*
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 */

#ifndef __BKE_EDITMESH_TANGENT_H__
#define __BKE_EDITMESH_TANGENT_H__

/** \file
 * \ingroup bke
 */

#ifdef __cplusplus
extern "C" {
#endif

void BKE_editmesh_loop_tangent_calc(BMEditMesh *em,
                                    bool calc_active_tangent,
                                    const char (*tangent_names)[MAX_NAME],
                                    int tangent_names_len,
                                    const float (*poly_normals)[3],
                                    const float (*loop_normals)[3],
                                    const float (*vert_orco)[3],
                                    CustomData *dm_loopdata_out,
                                    const uint dm_loopdata_out_len,
                                    short *tangent_mask_curr_p);

#ifdef __cplusplus
}
#endif

#endif /* __BKE_EDITMESH_TANGENT_H__ */