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/**
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) Blender Foundation
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef BKE_FLUIDSIM_H
#define BKE_FLUIDSIM_H
struct Object;
struct Scene;
struct FluidsimModifierData;
struct DerivedMesh;
struct MVert;
/* old interface */
struct FluidsimSettings *fluidsimSettingsNew(struct Object *srcob);
void initElbeemMesh(struct Scene *scene, struct Object *ob,
int *numVertices, float **vertices,
int *numTriangles, int **triangles,
int useGlobalCoords, int modifierIndex);
/* new fluid-modifier interface */
void fluidsim_init(struct FluidsimModifierData *fluidmd);
void fluidsim_free(struct FluidsimModifierData *fluidmd);
struct DerivedMesh *fluidsim_read_cache(struct Object *ob, struct DerivedMesh *orgdm,
struct FluidsimModifierData *fluidmd, int framenr, int useRenderParams);
void fluidsim_read_vel_cache(struct FluidsimModifierData *fluidmd, struct DerivedMesh *dm,
char *filename);
struct DerivedMesh *fluidsimModifier_do(struct FluidsimModifierData *fluidmd,
struct Scene *scene, struct Object *ob, struct DerivedMesh *dm,
int useRenderParams, int isFinalCalc);
/* bounding box & memory estimate */
void fluid_get_bb(struct MVert *mvert, int totvert, float obmat[][4],
float start[3], float size[3]);
void fluid_estimate_memory(struct Object *ob, struct FluidsimSettings *fss, char *value);
#endif
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