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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) Blender Foundation
* All rights reserved.
*/
#ifndef __BKE_FLUIDSIM_H__
#define __BKE_FLUIDSIM_H__
/** \file
* \ingroup bke
*/
struct Depsgraph;
struct FluidsimSettings;
struct MVert;
struct Object;
struct Scene;
/* old interface */
void initElbeemMesh(struct Depsgraph *depsgraph,
struct Scene *scene,
struct Object *ob,
int *numVertices,
float **vertices,
int *numTriangles,
int **triangles,
int useGlobalCoords,
int modifierIndex);
/* bounding box & memory estimate */
void fluid_get_bb(
struct MVert *mvert, int totvert, float obmat[4][4], float start[3], float size[3]);
void fluid_estimate_memory(struct Object *ob, struct FluidsimSettings *fss, char *value);
#endif
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