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BKE_mball_tessellate.h « blenkernel « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
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/*
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 */
#ifndef __BKE_MBALL_TESSELLATE_H__
#define __BKE_MBALL_TESSELLATE_H__

/** \file
 * \ingroup bke
 */
struct Depsgraph;
struct Main;
struct Object;
struct Scene;
struct Mesh;

void BKE_mball_polygonize(
        struct Depsgraph *depsgraph, struct Scene *scene,
        struct Object *ob, struct ListBase *dispbase);

void BKE_mball_cubeTable_free(void);

struct Mesh* BKE_repolygonize_dm(struct Mesh *dm, float thresh, float basesize[3], float wiresize, float rendersize,
                                 bool render, bool override_size, int defgrp_size);

#endif  /* __BKE_MBALL_TESSELLATE_H__ */