Welcome to mirror list, hosted at ThFree Co, Russian Federation.

BKE_mesh_fair.h « blenkernel « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: 9d94c692858ddaf89936cb645569eb9f9a04ce68 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
/* SPDX-License-Identifier: GPL-2.0-or-later */

#pragma once

/** \file
 * \ingroup bke
 * Mesh Fairing algorithm designed by Brett Fedack, used in the addon "Mesh Fairing":
 * https://github.com/fedackb/mesh-fairing.
 */

#include "BLI_utildefines.h"

#ifdef __cplusplus
extern "C" {
#endif

/* Mesh Fairing. */
/* Creates a smooth as possible geometry patch in a defined area. Different values of depth allow
 * to minimize changes in the vertex positions or tangency in the affected area. */

typedef enum eMeshFairingDepth {
  MESH_FAIRING_DEPTH_POSITION = 1,
  MESH_FAIRING_DEPTH_TANGENCY = 2,
} eMeshFairingDepth;

/* affect_vertices is used to define the fairing area. Indexed by vertex index, set to true when
 * the vertex should be modified by fairing. */
void BKE_bmesh_prefair_and_fair_verts(struct BMesh *bm,
                                      bool *affect_verts,
                                      eMeshFairingDepth depth);

/* This function can optionally use the MVert coordinates of deform_mverts to read and write the
 * fairing result. When NULL, the function will use mesh->mverts directly. */
void BKE_mesh_prefair_and_fair_verts(struct Mesh *mesh,
                                     struct MVert *deform_mverts,
                                     bool *affect_verts,
                                     eMeshFairingDepth depth);

#ifdef __cplusplus
}
#endif