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/*
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2007 by Nicholas Bishop
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
struct CustomData;
struct EditMesh;
struct Multires;
struct MultiresLevel;
struct Mesh;
struct Object;
/* Level access */
struct MultiresLevel *current_level(struct Multires *mr);
struct MultiresLevel *multires_level_n(struct Multires *mr, int n);
/* Level control */
void multires_add_level(struct Object *ob, struct Mesh *me, const char subdiv_type);
void multires_set_level(struct Object *ob, struct Mesh *me, const int render);
void multires_free_level(struct MultiresLevel *lvl);
void multires_edge_level_update(struct Object *ob, struct Mesh *me);
void multires_free(struct Multires *mr);
struct Multires *multires_copy(struct Multires *orig);
void multires_create(struct Object *ob, struct Mesh *me);
/* CustomData */
void multires_delete_layer(struct Mesh *me, struct CustomData *cd, const int type, int n);
void multires_add_layer(struct Mesh *me, struct CustomData *cd, const int type, const int n);
void multires_del_lower_customdata(struct Multires *mr, struct MultiresLevel *cr_lvl);
void multires_to_mcol(struct MultiresColFace *f, MCol mcol[4]);
/* After adding or removing vcolor layers, run this */
void multires_load_cols(struct Mesh *me);
/* Private (used in multires-firstlevel.c) */
void multires_level_to_mesh(struct Object *ob, struct Mesh *me, const int render);
void multires_update_levels(struct Mesh *me, const int render);
void multires_update_first_level(struct Mesh *me, struct EditMesh *em);
void multires_update_customdata(struct MultiresLevel *lvl1, struct CustomData *src,
struct CustomData *dst, const int type);
void multires_customdata_to_mesh(struct Mesh *me, struct EditMesh *em,
struct MultiresLevel *lvl, struct CustomData *src,
struct CustomData *dst, const int type);
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