Welcome to mirror list, hosted at ThFree Co, Russian Federation.

BKE_node_tree_ref.hh « blenkernel « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: 043ef957af76a45b7ec160826de29a878a746283 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
/*
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 */

#ifndef __BKE_NODE_TREE_REF_HH__
#define __BKE_NODE_TREE_REF_HH__

/** \file
 * \ingroup bke
 *
 * NodeTreeRef makes querying information about a bNodeTree more efficient. It is an immutable data
 * structure. It should not be used after anymore, after the underlying node tree changed.
 *
 * The following queries are supported efficiently:
 *  - socket -> index of socket
 *  - socket -> directly linked sockets
 *  - socket -> linked sockets when skipping reroutes
 *  - socket -> node
 *  - socket/node -> rna pointer
 *  - node -> inputs/outputs
 *  - node -> tree
 *  - tree -> all nodes
 *  - tree -> all (input/output) sockets
 *  - idname -> nodes
 *
 * Every socket has an id. The id-space is shared between input and output sockets.
 * When storing data per socket, it is often better to use the id as index into an array, instead
 * of a hash table.
 *
 * Every node has an id as well. The same rule regarding hash tables applies.
 *
 * There is an utility to export this data structure as graph in dot format.
 */

#include "BLI_array.hh"
#include "BLI_linear_allocator.hh"
#include "BLI_map.hh"
#include "BLI_string_ref.hh"
#include "BLI_timeit.hh"
#include "BLI_utility_mixins.hh"
#include "BLI_vector.hh"

#include "BKE_node.h"

#include "DNA_node_types.h"

#include "RNA_access.h"

namespace BKE {

using blender::Array;
using blender::IndexRange;
using blender::LinearAllocator;
using blender::Map;
using blender::MutableSpan;
using blender::Span;
using blender::StringRef;
using blender::StringRefNull;
using blender::Vector;

class SocketRef;
class InputSocketRef;
class OutputSocketRef;
class NodeRef;
class NodeTreeRef;

class SocketRef : blender::NonCopyable, blender::NonMovable {
 protected:
  NodeRef *m_node;
  bNodeSocket *m_bsocket;
  bool m_is_input;
  uint m_id;
  uint m_index;
  PointerRNA m_rna;
  Vector<SocketRef *> m_linked_sockets;
  Vector<SocketRef *> m_directly_linked_sockets;

  friend NodeTreeRef;

 public:
  Span<const SocketRef *> linked_sockets() const;
  Span<const SocketRef *> directly_linked_sockets() const;
  bool is_linked() const;

  const NodeRef &node() const;
  const NodeTreeRef &tree() const;

  uint id() const;
  uint index() const;

  bool is_input() const;
  bool is_output() const;

  const SocketRef &as_base() const;
  const InputSocketRef &as_input() const;
  const OutputSocketRef &as_output() const;

  PointerRNA *rna() const;

  StringRefNull idname() const;
  StringRefNull name() const;

  bNodeSocket *bsocket() const;
  bNode *bnode() const;
  bNodeTree *btree() const;
};

class InputSocketRef final : public SocketRef {
 public:
  Span<const OutputSocketRef *> linked_sockets() const;
  Span<const OutputSocketRef *> directly_linked_sockets() const;
};

class OutputSocketRef final : public SocketRef {
 public:
  Span<const InputSocketRef *> linked_sockets() const;
  Span<const InputSocketRef *> directly_linked_sockets() const;
};

class NodeRef : blender::NonCopyable, blender::NonMovable {
 private:
  NodeTreeRef *m_tree;
  bNode *m_bnode;
  PointerRNA m_rna;
  uint m_id;
  Vector<InputSocketRef *> m_inputs;
  Vector<OutputSocketRef *> m_outputs;

  friend NodeTreeRef;

 public:
  const NodeTreeRef &tree() const;

  Span<const InputSocketRef *> inputs() const;
  Span<const OutputSocketRef *> outputs() const;

  const InputSocketRef &input(uint index) const;
  const OutputSocketRef &output(uint index) const;

  bNode *bnode() const;
  bNodeTree *btree() const;

  PointerRNA *rna() const;
  StringRefNull idname() const;
  StringRefNull name() const;

  uint id() const;

  bool is_reroute_node() const;
  bool is_group_node() const;
  bool is_group_input_node() const;
  bool is_group_output_node() const;
};

class NodeTreeRef : blender::NonCopyable, blender::NonMovable {
 private:
  LinearAllocator<> m_allocator;
  bNodeTree *m_btree;
  Vector<NodeRef *> m_nodes_by_id;
  Vector<SocketRef *> m_sockets_by_id;
  Vector<InputSocketRef *> m_input_sockets;
  Vector<OutputSocketRef *> m_output_sockets;
  Map<std::string, Vector<NodeRef *>> m_nodes_by_idname;

 public:
  NodeTreeRef(bNodeTree *btree);
  ~NodeTreeRef();

  Span<const NodeRef *> nodes() const;
  Span<const NodeRef *> nodes_with_idname(StringRef idname) const;

  Span<const SocketRef *> sockets() const;
  Span<const InputSocketRef *> input_sockets() const;
  Span<const OutputSocketRef *> output_sockets() const;

  bNodeTree *btree() const;

  std::string to_dot() const;

 private:
  /* Utility functions used during construction. */
  InputSocketRef &find_input_socket(Map<bNode *, NodeRef *> &node_mapping,
                                    bNode *bnode,
                                    bNodeSocket *bsocket);
  OutputSocketRef &find_output_socket(Map<bNode *, NodeRef *> &node_mapping,
                                      bNode *bnode,
                                      bNodeSocket *bsocket);
  void find_targets_skipping_reroutes(OutputSocketRef &socket_ref, Vector<SocketRef *> &r_targets);
};

/* --------------------------------------------------------------------
 * SocketRef inline methods.
 */

inline Span<const SocketRef *> SocketRef::linked_sockets() const
{
  return m_linked_sockets.as_span();
}

inline Span<const SocketRef *> SocketRef::directly_linked_sockets() const
{
  return m_directly_linked_sockets.as_span();
}

inline bool SocketRef::is_linked() const
{
  return m_linked_sockets.size() > 0;
}

inline const NodeRef &SocketRef::node() const
{
  return *m_node;
}

inline const NodeTreeRef &SocketRef::tree() const
{
  return m_node->tree();
}

inline uint SocketRef::id() const
{
  return m_id;
}

inline uint SocketRef::index() const
{
  return m_index;
}

inline bool SocketRef::is_input() const
{
  return m_is_input;
}

inline bool SocketRef::is_output() const
{
  return !m_is_input;
}

inline const SocketRef &SocketRef::as_base() const
{
  return *this;
}

inline const InputSocketRef &SocketRef::as_input() const
{
  BLI_assert(this->is_input());
  return *(const InputSocketRef *)this;
}

inline const OutputSocketRef &SocketRef::as_output() const
{
  BLI_assert(this->is_output());
  return *(const OutputSocketRef *)this;
}

inline PointerRNA *SocketRef::rna() const
{
  return const_cast<PointerRNA *>(&m_rna);
}

inline StringRefNull SocketRef::idname() const
{
  return m_bsocket->idname;
}

inline StringRefNull SocketRef::name() const
{
  return m_bsocket->name;
}

inline bNodeSocket *SocketRef::bsocket() const
{
  return m_bsocket;
}

inline bNode *SocketRef::bnode() const
{
  return m_node->bnode();
}

inline bNodeTree *SocketRef::btree() const
{
  return m_node->btree();
}

/* --------------------------------------------------------------------
 * InputSocketRef inline methods.
 */

inline Span<const OutputSocketRef *> InputSocketRef::linked_sockets() const
{
  return m_linked_sockets.as_span().cast<const OutputSocketRef *>();
}

inline Span<const OutputSocketRef *> InputSocketRef::directly_linked_sockets() const
{
  return m_directly_linked_sockets.as_span().cast<const OutputSocketRef *>();
}

/* --------------------------------------------------------------------
 * OutputSocketRef inline methods.
 */

inline Span<const InputSocketRef *> OutputSocketRef::linked_sockets() const
{
  return m_linked_sockets.as_span().cast<const InputSocketRef *>();
}

inline Span<const InputSocketRef *> OutputSocketRef::directly_linked_sockets() const
{
  return m_directly_linked_sockets.as_span().cast<const InputSocketRef *>();
}

/* --------------------------------------------------------------------
 * NodeRef inline methods.
 */

inline const NodeTreeRef &NodeRef::tree() const
{
  return *m_tree;
}

inline Span<const InputSocketRef *> NodeRef::inputs() const
{
  return m_inputs.as_span();
}

inline Span<const OutputSocketRef *> NodeRef::outputs() const
{
  return m_outputs.as_span();
}

inline const InputSocketRef &NodeRef::input(uint index) const
{
  return *m_inputs[index];
}

inline const OutputSocketRef &NodeRef::output(uint index) const
{
  return *m_outputs[index];
}

inline bNode *NodeRef::bnode() const
{
  return m_bnode;
}

inline bNodeTree *NodeRef::btree() const
{
  return m_tree->btree();
}

inline PointerRNA *NodeRef::rna() const
{
  return const_cast<PointerRNA *>(&m_rna);
}

inline StringRefNull NodeRef::idname() const
{
  return m_bnode->idname;
}

inline StringRefNull NodeRef::name() const
{
  return m_bnode->name;
}

inline uint NodeRef::id() const
{
  return m_id;
}

inline bool NodeRef::is_reroute_node() const
{
  return m_bnode->type == NODE_REROUTE;
}

inline bool NodeRef::is_group_node() const
{
  return m_bnode->type == NODE_GROUP;
}

inline bool NodeRef::is_group_input_node() const
{
  return m_bnode->type == NODE_GROUP_INPUT;
}

inline bool NodeRef::is_group_output_node() const
{
  return m_bnode->type == NODE_GROUP_OUTPUT;
}

/* --------------------------------------------------------------------
 * NodeRef inline methods.
 */

inline Span<const NodeRef *> NodeTreeRef::nodes() const
{
  return m_nodes_by_id.as_span();
}

inline Span<const NodeRef *> NodeTreeRef::nodes_with_idname(StringRef idname) const
{
  const Vector<NodeRef *> *nodes = m_nodes_by_idname.lookup_ptr(idname);
  if (nodes == nullptr) {
    return {};
  }
  else {
    return nodes->as_span();
  }
}

inline Span<const SocketRef *> NodeTreeRef::sockets() const
{
  return m_sockets_by_id.as_span();
}

inline Span<const InputSocketRef *> NodeTreeRef::input_sockets() const
{
  return m_input_sockets.as_span();
}

inline Span<const OutputSocketRef *> NodeTreeRef::output_sockets() const
{
  return m_output_sockets.as_span();
}

inline bNodeTree *NodeTreeRef::btree() const
{
  return m_btree;
}

}  // namespace BKE

#endif /* __BKE_NODE_TREE_REF_HH__ */