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/*
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2007 by Nicholas Bishop
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef BKE_SCULPT_H
#define BKE_SCULPT_H
struct NumInput;
struct RadialControl;
struct Scene;
struct Sculpt;
struct SculptSession;
struct StrokeCache;
typedef struct SculptSession {
struct ProjVert *projverts;
/* Mesh connectivity */
struct ListBase *fmap;
struct IndexNode *fmap_mem;
int fmap_size;
/* Used temporarily per-stroke */
float *vertexcosnos;
ListBase damaged_rects;
ListBase damaged_verts;
/* Used to cache the render of the active texture */
unsigned int texcache_side, *texcache, texcache_actual;
void *cursor; /* wm handle */
struct RadialControl *radialcontrol;
struct SculptStroke *stroke;
struct StrokeCache *cache;
} SculptSession;
void sculptsession_free(struct Sculpt *sculpt);
#endif
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