Welcome to mirror list, hosted at ThFree Co, Russian Federation.

stubs.c « bad_level_call_stubs « blenkernel « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: 91fb90315975474fef0e4dc5389e3b02c77058b8 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
/**
 * $Id$
 *
 * ***** BEGIN GPL LICENSE BLOCK *****
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 *
 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
 * All rights reserved.
 *
 * The Original Code is: all of this file.
 *
 * Contributor(s): none yet.
 *
 * ***** END GPL LICENSE BLOCK *****
 * BKE_bad_level_calls function stubs
 */

#include <stdlib.h>

#include "BKE_bad_level_calls.h"
#include "BLI_blenlib.h"
#include "DNA_space_types.h"
#include "DNA_texture_types.h"
#include "DNA_material_types.h"
#include "DNA_node_types.h"
#include "DNA_scene_types.h"

#include "RE_render_ext.h"
#include "RE_shader_ext.h"
#include "RE_pipeline.h"

int winqueue_break= 0;

char bprogname[1];
char btempdir[1];

struct IpoCurve;
struct FluidsimSettings;
struct Render;
struct RenderResult;
struct Object;
struct bPythonConstraint;
struct bConstraintOb;
struct bConstraintTarget;
struct ListBase;
struct EditFace;

char *getIpoCurveName( struct IpoCurve * icu );
void insert_vert_icu(struct IpoCurve *icu, float x, float y, short fast);
struct IpoCurve *verify_ipocurve(struct ID *id, short a, char *b, char *d, int e, short f);
void elbeemDebugOut(char *msg);
void fluidsimSettingsFree(struct FluidsimSettings* sb);
void fluidsimSettingsCopy(struct FluidsimSettings* sb);


/* readfile.c */
	/* struct SpaceButs; */
void set_rects_butspace(struct SpaceButs *buts){}
	/* struct SpaceImaSel; */
void check_imasel_copy(struct SpaceImaSel *simasel){}
	/* struct ScrArea; */
void unlink_screen(struct bScreen *sc){}
void freeAllRad(void){}
void free_editText(void){}
void free_editArmature(void){}
void free_vertexpaint(void){}

char *getIpoCurveName( struct IpoCurve * icu ) 
{
	return 0;
}

void insert_vert_icu(struct IpoCurve *icu, float x, float y, short fast)
{
}


struct IpoCurve *verify_ipocurve(struct ID *id, short a, char *b, char *d, int e, short f)
{
	return 0;
}


void setscreen(struct bScreen *sc){}
void force_draw_all(int header){}
  /* otherwise the WHILE_SEQ doesn't work */
	/* struct Sequence; */

/* MAART: added "seqar = 0; totseq = 0" because the loader will crash without it. */ 
void build_seqar(struct ListBase *seqbase, struct Sequence  ***seqar, int *totseq)
{
	*seqar = 0;
	*totseq = 0;
}

/* blender.c */
void mainqenter (unsigned short event, short val){}

void BPY_do_pyscript(ID *id, short int event){}
void BPY_clear_script(Script *script){}
void BPY_free_compiled_text(struct Text *text){}
void BPY_pydriver_update(void){}
float BPY_pydriver_eval(struct IpoDriver *driver)
{
	return 0;
}

/*
int EXPP_dict_set_item_str(struct PyObject *dict, char *key, struct PyObject *value)
{
	return 0;
}
*/

void Node_SetStack(struct BPy_Node *self, struct bNodeStack **stack, int type){}
void InitNode(struct BPy_Node *self, struct bNode *node){}
void Node_SetShi(struct BPy_Node *self, struct ShadeInput *shi){}
struct BPy_NodeSockets *Node_CreateSocketLists(struct bNode *node)
{
	return 0;
}
int pytype_is_pynode(struct PyObject *pyob)
{
	return 0;
}
/* depsgraph.c: */
struct Object **BPY_pydriver_get_objects(struct IpoDriver *driver)
{
	return 0;
}
int BPY_button_eval(char *expr, double *value)
{
	return 0;
}

/* PyConstraints - BPY_interface.c */
void BPY_pyconstraint_eval(struct bPythonConstraint *con, struct bConstraintOb *cob, struct ListBase *targets)
{
}
void BPY_pyconstraint_target(struct bPythonConstraint *con, struct bConstraintTarget *ct)
{
}


/* writefile.c */
	/* struct Oops; */
void free_oops(struct Oops *oops){}
void exit_posemode(int freedata){}
void error(char *str, ...){}

/* anim.c */
ListBase editNurb;

void waitcursor(int val){}
void allqueue(unsigned short event, short val){}
#define REDRAWVIEW3D	0x4010
Material defmaterial;

/* exotic.c */
void load_editMesh(void){}
void make_editMesh(void){}
void free_editMesh(struct EditMesh *em){}
void docenter_new(void){}
int saveover(char *str){ return 0;}

/* ipo.c */
void copy_view3d_lock(short val){}	// was a hack, to make scene layer ipo's possible

/* library.c */
void allspace(unsigned short event, short val){}
#define OOPS_TEST             2

/* mball.c */
ListBase editelems;

/* object.c */
void BPY_free_scriptlink(ScriptLink *slink){}
void BPY_copy_scriptlink(ScriptLink *scriptlink){}
float *give_cursor(void){ return 0;}  // become a callback or argument


/* packedFile.c */
short pupmenu(char *instr){ return 0;}  // will be general callback

/* sca.c */
#define LEFTMOUSE    0x001	// because of mouse sensor

/* scene.c */
#include "DNA_sequence_types.h"
void free_editing(struct Editing *ed){}	// scenes and sequences problem...
void BPY_do_all_scripts (short int event, short int anim){}

/*editmesh_lib.c*/
void EM_select_face(struct EditFace *efa, int sel) {}
void EM_select_edge(struct EditEdge *eed, int sel) {}

/*editmesh.c*/
struct EditVert *addvertlist(float *vec, struct EditVert *example) { return 0;}
struct EditEdge *addedgelist(struct EditVert *v1, struct EditVert *v2, struct EditEdge *example) { return 0;}
struct EditFace *addfacelist(struct EditVert *v1, struct EditVert *v2, struct EditVert *v3, struct EditVert *v4, struct EditFace *example, struct EditFace *exampleEdges) { return 0;}
struct EditEdge *findedgelist(struct EditVert *v1, struct EditVert *v2)  { return 0;}
/*edit.c*/

void countall(void) {}

/* exotic.c */
int BPY_call_importloader(char *name)
{
	return 0;
}


/* texture.c */
#define FLO 128
#define INT	96


char texstr[20][12];	/* buttons.c */

/* editsca.c */
void make_unique_prop_names(char *str) {}

/* DerivedMesh.c */
void bglBegin(int mode) {}
void bglVertex3fv(float *vec) {}
void bglVertex3f(float x, float y, float z) {}
void bglEnd(void) {}

/* booleanops.c */
struct DerivedMesh *NewBooleanDerivedMesh(struct Object *ob, struct Object *ob_select, int int_op_type) { return 0; }

// bobj read/write debug messages
void elbeemDebugOut(char *msg) {}
void fluidsimSettingsFree(struct FluidsimSettings* sb) {}
void fluidsimSettingsCopy(struct FluidsimSettings* sb) {}

/*new render funcs */
int     externtex(struct MTex *mtex, float *vec, float *tin, float *tr, float *tg, float *tb, float *ta) { return 0; }
void texture_rgb_blend(float *in, float *tex, float *out, float fact, float facg, int blendtype) {}
float texture_value_blend(float tex, float out, float fact, float facg, int blendtype, int flip) { return 0; }

void RE_FreeRenderResult(struct RenderResult *rr) {}
void RE_GetResultImage(struct Render *re, struct RenderResult *rr) {}
struct RenderResult *RE_MultilayerConvert(void *exrhandle, int rectx, int recty){return NULL;}
struct Render *RE_GetRender(const char *name) {return (struct Render *)NULL;}
struct RenderResult *RE_GetResult(Render *re) {return (struct RenderResult *)NULL;}
float *RE_RenderLayerGetPass(RenderLayer *rl, int passtype) {return NULL;}
float RE_filter_value(int type, float x) {return 0.0f;}
struct RenderLayer *RE_GetRenderLayer(RenderResult *rr, const char *name) {return (struct RenderLayer *)NULL;}
void RE_Database_Free (struct Render *re) {}
void RE_FreeRender(Render *re) {}
void RE_shade_external(Render *re, ShadeInput *shi, ShadeResult *shr) {}
void RE_DataBase_GetView(Render *re, float mat[][4]) {}
struct Render *RE_NewRender(const char *name) {return (struct Render *)NULL;}
void RE_Database_Baking(struct Render *re, struct Scene *scene, int type, struct Object *actob) {};


/* node_composite.c */
void RE_zbuf_accumulate_vecblur(struct NodeBlurData *nd, int xsize, int ysize, float *newrect, float *imgrect, float *vecbufrect, float *zbufrect) {}

int multitex_ext(Tex *tex, float *texvec, float *dxt, float *dyt, int osatex, TexResult *texres)
{
	return 1969;
}

/* verse */

void post_vertex_create(struct VerseVert *vvert) {}
void post_vertex_set_xyz(struct VerseVert *vvert) {}
void post_vertex_delete(struct VerseVert *vvert) {}
void post_vertex_free_constraint(struct VerseVert *vvert) {}
void post_polygon_create(struct VerseFace *vface) {}
void post_polygon_set_corner(struct VerseFace *vface) {}
void post_polygon_delete(struct VerseFace *vface) {}
void post_polygon_free_constraint(struct VerseFace *vface) {}
void post_polygon_set_uint8(struct VerseFace *vface) {}
void post_node_create(struct VNode *vnode) {}
void post_node_destroy(struct VNode *vnode) {}
void post_node_name_set(struct VNode *vnode) {}
void post_tag_change(struct VTag *vtag) {}
void post_taggroup_create(struct VTagGroup *vtaggroup) {}
char *verse_client_name(void) { return NULL; }
void post_transform(struct VNode *vnode) {}
void post_transform_pos(struct VNode *vnode) {}
void post_transform_rot(struct VNode *vnode) {}
void post_transform_scale(struct VNode *vnode) {}
void post_object_free_constraint(struct VNode *vnode) {}
void post_link_set(struct VLink *vlink) {}
void post_link_destroy(struct VLink *vlink) {}
void post_connect_accept(struct VerseSession *session) {}
void post_connect_terminated(struct VerseSession *session) {}
void post_connect_update(struct VerseSession *session) {}
void add_screenhandler(struct bScreen *sc, short eventcode, short val) {}
void post_bitmap_dimension_set(struct VNode *vnode) {}
void post_bitmap_layer_create(struct VBitmapLayer *vblayer) {}
void post_bitmap_layer_destroy(struct VBitmapLayer *vblayer) {}
void post_bitmap_tile_set(struct VBitmapLayer *vblayer, unsigned int xs, unsigned int ys) {}
void create_meshdata_from_geom_node(struct Mesh *me, struct VNode *vnode) {}
void post_geometry_free_constraint(struct VNode *vnode) {}
void post_layer_create(struct VLayer *vlayer) {}
void post_layer_destroy(struct VLayer *vlayer) {}
void post_server_add(void) {}

/* zbuf.c stub */
void antialias_tagbuf(int xsize, int ysize, char *rectmove) {}

/* imagetexture.c stub */
void ibuf_sample(struct ImBuf *ibuf, float fx, float fy, float dx, float dy, float *result) {}

void update_for_newframe() {}

struct FileList;
void BIF_filelist_freelib(struct FileList* filelist) {};

/* edittime.c stub */
TimeMarker *get_frame_marker(int frame){return 0;};

/* editseq.c */
Sequence *get_forground_frame_seq(int frame){return 0;};
void clear_last_seq(Sequence *seq){};
    

/* modifier.c stub */
void harmonic_coordinates_bind(struct MeshDeformModifierData *mmd,
	float (*vertexcos)[3], int totvert, float cagemat[][4]) {}

/* particle.c */
void PE_free_particle_edit(struct ParticleSystem *psys) {}
void PE_get_colors(char sel[4], char nosel[4]) {}
void PE_recalc_world_cos(struct Object *ob, struct ParticleSystem *psys) {}

/* text.c */
void txt_copy_clipboard (struct Text *text){}

char stipple_quarttone[1];

/* texture.c */
int multitex_thread(Tex *tex, float *texvec, float *dxt, float *dyt, int osatex, TexResult *texres, short thread, short which_output) {return 0;}