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/*
 * ***** BEGIN GPL LICENSE BLOCK *****
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * ***** END GPL LICENSE BLOCK *****
 */

/** \file blender/blenkernel/intern/CCGSubSurf_intern.h
 *  \ingroup bke
 */

#ifndef __CCGSUBSURF_INTERN_H__
#define __CCGSUBSURF_INTERN_H__

/**
 * Definitions which defines internal behavior of CCGSubSurf.
 */

/* Define this to see dump of the grids after the subsurf applied. */
#undef DUMP_RESULT_GRIDS

/* used for normalize_v3 in BLI_math_vector
 * float.h's FLT_EPSILON causes trouble with subsurf normals - campbell */
#define EPSILON (1.0e-35f)

/* With this limit a single triangle becomes over 3 million faces */
#define CCGSUBSURF_LEVEL_MAX 11

/**
 * Common type definitions.
 */

typedef unsigned char byte;

/**
 * Hash implementation.
 */

typedef struct _EHEntry {
	struct _EHEntry *next;
	void *key;
} EHEntry;

typedef struct _EHash {
	EHEntry **buckets;
	int numEntries, curSize, curSizeIdx;

	CCGAllocatorIFC allocatorIFC;
	CCGAllocatorHDL allocator;
} EHash;

typedef void (*EHEntryFreeFP)(EHEntry *, void *);

#define EHASH_alloc(eh, nb)     ((eh)->allocatorIFC.alloc((eh)->allocator, nb))
#define EHASH_free(eh, ptr)     ((eh)->allocatorIFC.free((eh)->allocator, ptr))
#define EHASH_hash(eh, item)    (((uintptr_t) (item)) % ((unsigned int) (eh)->curSize))

/* Generic hash functions. */

EHash *ccg_ehash_new(int estimatedNumEntries,
                     CCGAllocatorIFC *allocatorIFC,
                     CCGAllocatorHDL allocator);
void ccg_ehash_free(EHash *eh, EHEntryFreeFP freeEntry, void *userData);
void ccg_ehash_insert(EHash *eh, EHEntry *entry);
void *ccg_ehash_lookupWithPrev(EHash *eh, void *key, void ***prevp_r);
void *ccg_ehash_lookup(EHash *eh, void *key);

/* Hash elements iteration. */

void ccg_ehashIterator_init(EHash *eh, EHashIterator *ehi);
void *ccg_ehashIterator_getCurrent(EHashIterator *ehi);
void ccg_ehashIterator_next(EHashIterator *ehi);
int ccg_ehashIterator_isStopped(EHashIterator *ehi);

/**
 * Standard allocator implementation.
 */

CCGAllocatorIFC *ccg_getStandardAllocatorIFC(void);

/**
 * Catmull-Clark Gridding Subdivision Surface.
 */

/* TODO(sergey): Get rid of this, it's more or less a bad level call. */
struct DerivedMesh;

/* ** Data structures, constants. enums ** */

enum {
	Vert_eEffected =    (1 << 0),
	Vert_eChanged =     (1 << 1),
	Vert_eSeam =        (1 << 2)
} /*VertFlags*/;

enum {
	Edge_eEffected =    (1 << 0)
} /*CCGEdgeFlags*/;

enum {
	Face_eEffected =    (1 << 0)
} /*FaceFlags*/;

struct CCGVert {
	CCGVert *next;    /* EHData.next */
	CCGVertHDL vHDL;  /* EHData.key */

	short numEdges, numFaces, flags;
	int osd_index;  /* Index of the vertex in the map, used by OSD. */

	CCGEdge **edges;
	CCGFace **faces;
	/* byte *levelData; */
	/* byte *userData; */
};

struct CCGEdge {
	CCGEdge *next;   /* EHData.next */
	CCGEdgeHDL eHDL; /* EHData.key */

	short numFaces, flags;
	float crease;

	CCGVert *v0, *v1;
	CCGFace **faces;

	/* byte *levelData; */
	/* byte *userData; */
};

struct CCGFace {
	CCGFace     *next;  /* EHData.next */
	CCGFaceHDL fHDL;    /* EHData.key */

	short numVerts, flags;
	int osd_index;

	/* CCGVert **verts; */
	/* CCGEdge **edges; */
	/* byte *centerData; */
	/* byte **gridData; */
	/* byte *userData; */
};

typedef enum {
	eSyncState_None = 0,
	eSyncState_Vert,
	eSyncState_Edge,
	eSyncState_Face,
	eSyncState_Partial,
#ifdef WITH_OPENSUBDIV
	eSyncState_OpenSubdiv,
#endif
} SyncState;

struct CCGSubSurf {
	EHash *vMap;   /* map of CCGVertHDL -> Vert */
	EHash *eMap;   /* map of CCGEdgeHDL -> Edge */
	EHash *fMap;  /* map of CCGFaceHDL -> Face */

	CCGMeshIFC meshIFC;

	CCGAllocatorIFC allocatorIFC;
	CCGAllocatorHDL allocator;

	int subdivLevels;
	int numGrids;
	int allowEdgeCreation;
	float defaultCreaseValue;
	void *defaultEdgeUserData;

	void *q, *r;

	/* Data for calc vert normals. */
	int calcVertNormals;
	int normalDataOffset;

	/* Data for paint masks. */
	int allocMask;
	int maskDataOffset;

	/* Data for age'ing (to debug sync). */
	int currentAge;
	int useAgeCounts;
	int vertUserAgeOffset;
	int edgeUserAgeOffset;
	int faceUserAgeOffset;

	/* Data used during syncing. */
	SyncState syncState;

	EHash *oldVMap, *oldEMap, *oldFMap;
	int lenTempArrays;
	CCGVert **tempVerts;
	CCGEdge **tempEdges;

#ifdef WITH_OPENSUBDIV
	/* Skip grids means no CCG geometry is created and subsurf is possible
	 * to be completely done on GPU.
	 */
	bool skip_grids;

	/* ** GPU backend. ** */

	/* Compute device used by GL mesh. */
	short osd_compute;
	/* Coarse (base mesh) vertex coordinates.
	 *
	 * Filled in from the modifier stack and passed to OpenSubdiv compute
	 * on mesh display.
	 */
	float (*osd_coarse_coords)[3];
	int osd_num_coarse_coords;
	/* Denotes whether coarse positions in the GL mesh are invalid.
	 * Used to avoid updating GL mesh coords on every redraw.
	 */
	bool osd_coarse_coords_invalid;

	/* GL mesh descriptor, used for refinment and draw. */
	struct OpenSubdiv_GLMesh *osd_mesh;
	/* Refiner which is used to create GL mesh.
	 *
	 * Refiner is created from the modifier stack and used later from the main
	 * thread to construct GL mesh to avoid threaded access to GL.
	 */
	struct OpenSubdiv_TopologyRefinerDescr *osd_topology_refiner;  /* Only used at synchronization stage. */
	/* Denotes whether osd_mesh is invalid now due to topology changes and needs
	 * to be reconstructed.
	 *
	 * Reconstruction happens from main thread due to OpenGL communication.
	 */
	bool osd_mesh_invalid;
	/* Vertex array used for osd_mesh draw. */
	unsigned int osd_vao;

	/* ** CPU backend. ** */

	/* Limit evaluator, used to evaluate CCG. */
	struct OpenSubdiv_EvaluatorDescr *osd_evaluator;
	/* Next PTex face index, used while CCG synchronization
	 * to fill in PTex index of CCGFace.
	 */
	int osd_next_face_ptex_index;

	bool osd_subdiv_uvs;
#endif
};

/* ** Utility macros ** */

#define CCGSUBSURF_alloc(ss, nb)            ((ss)->allocatorIFC.alloc((ss)->allocator, nb))
#define CCGSUBSURF_realloc(ss, ptr, nb, ob) ((ss)->allocatorIFC.realloc((ss)->allocator, ptr, nb, ob))
#define CCGSUBSURF_free(ss, ptr)            ((ss)->allocatorIFC.free((ss)->allocator, ptr))

#define VERT_getCo(v, lvl)                  ccg_vert_getCo(v, lvl, vertDataSize)
#define VERT_getNo(v, lvl)                  ccg_vert_getNo(v, lvl, vertDataSize, normalDataOffset)
#define EDGE_getCo(e, lvl, x)               ccg_edge_getCo(e, lvl, x, vertDataSize)
#define EDGE_getNo(e, lvl, x)               ccg_edge_getNo(e, lvl, x, vertDataSize, normalDataOffset)
#define FACE_getIFNo(f, lvl, S, x, y)       ccg_face_getIFNo(f, lvl, S, x, y, subdivLevels, vertDataSize, normalDataOffset)
//#define FACE_calcIFNo(f, lvl, S, x, y, no)  _face_calcIFNo(f, lvl, S, x, y, no, subdivLevels, vertDataSize)
#define FACE_getIENo(f, lvl, S, x)          ccg_face_getIENo(f, lvl, S, x, subdivLevels, vertDataSize, normalDataOffset)
#define FACE_getIECo(f, lvl, S, x)          ccg_face_getIECo(f, lvl, S, x, subdivLevels, vertDataSize)
#define FACE_getIFCo(f, lvl, S, x, y)       ccg_face_getIFCo(f, lvl, S, x, y, subdivLevels, vertDataSize)

#define NormZero(av)     { float *_a = (float *) av; _a[0] = _a[1] = _a[2] = 0.0f; } (void)0
#define NormCopy(av, bv) { float *_a = (float *) av, *_b = (float *) bv; _a[0]  = _b[0]; _a[1]  = _b[1]; _a[2]  = _b[2]; } (void)0
#define NormAdd(av, bv)  { float *_a = (float *) av, *_b = (float *) bv; _a[0] += _b[0]; _a[1] += _b[1]; _a[2] += _b[2]; } (void)0

/* ** General purpose functions  ** */

/* * CCGSubSurf.c * */

void ccgSubSurf__allFaces(CCGSubSurf *ss, CCGFace ***faces, int *numFaces, int *freeFaces);
void ccgSubSurf__effectedFaceNeighbours(CCGSubSurf *ss,
                                        CCGFace **faces,
                                        int numFaces,
                                        CCGVert ***verts,
                                        int *numVerts,
                                        CCGEdge ***edges,
                                        int *numEdges);

/* * CCGSubSurf_legacy.c * */

void ccgSubSurf__sync_legacy(CCGSubSurf *ss);

/* * CCGSubSurf_opensubdiv.c * */

void ccgSubSurf__sync_opensubdiv(CCGSubSurf *ss);

/* Delayed free routines. Will do actual free if called from
 * main thread and schedule free for later free otherwise.
 */

#ifdef WITH_OPENSUBDIV
void ccgSubSurf__delete_osdGLMesh(struct OpenSubdiv_GLMesh *osd_mesh);
void ccgSubSurf__delete_vertex_array(unsigned int vao);
void ccgSubSurf__delete_pending(void);
#endif

/* * CCGSubSurf_opensubdiv_converter.c * */

struct OpenSubdiv_Converter;

void ccgSubSurf_converter_setup_from_derivedmesh(
        CCGSubSurf *ss,
        struct DerivedMesh *dm,
        struct OpenSubdiv_Converter *converter);

void ccgSubSurf_converter_setup_from_ccg(
        CCGSubSurf *ss,
        struct OpenSubdiv_Converter *converter);

void ccgSubSurf_converter_free(
        struct OpenSubdiv_Converter *converter);

/* * CCGSubSurf_util.c * */

#ifdef DUMP_RESULT_GRIDS
void ccgSubSurf__dumpCoords(CCGSubSurf *ss);
#endif

#include "CCGSubSurf_inline.h"

#endif  /* __CCGSUBSURF_INTERN_H__ */