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|
/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2009 Blender Foundation, Joshua Leung
* All rights reserved.
*/
/** \file
* \ingroup bke
*/
#include "MEM_guardedalloc.h"
#include <string.h>
#include "BKE_action.h"
#include "BKE_anim_data.h"
#include "BKE_animsys.h"
#include "BKE_context.h"
#include "BKE_fcurve.h"
#include "BKE_fcurve_driver.h"
#include "BKE_global.h"
#include "BKE_lib_id.h"
#include "BKE_lib_query.h"
#include "BKE_main.h"
#include "BKE_nla.h"
#include "BKE_node.h"
#include "BKE_report.h"
#include "DNA_ID.h"
#include "DNA_anim_types.h"
#include "DNA_light_types.h"
#include "DNA_node_types.h"
#include "DNA_space_types.h"
#include "DNA_windowmanager_types.h"
#include "DNA_world_types.h"
#include "BLI_alloca.h"
#include "BLI_dynstr.h"
#include "BLI_listbase.h"
#include "BLI_string.h"
#include "BLI_utildefines.h"
#include "DEG_depsgraph.h"
#include "RNA_access.h"
#include "CLG_log.h"
static CLG_LogRef LOG = {"bke.anim_sys"};
/* ***************************************** */
/* AnimData API */
/* Getter/Setter -------------------------------------------- */
/* Check if ID can have AnimData */
bool id_type_can_have_animdata(const short id_type)
{
/* Only some ID-blocks have this info for now */
/* TODO: finish adding this for the other blocktypes */
switch (id_type) {
/* has AnimData */
case ID_OB:
case ID_ME:
case ID_MB:
case ID_CU:
case ID_AR:
case ID_LT:
case ID_KE:
case ID_PA:
case ID_MA:
case ID_TE:
case ID_NT:
case ID_LA:
case ID_CA:
case ID_WO:
case ID_LS:
case ID_LP:
case ID_SPK:
case ID_SCE:
case ID_MC:
case ID_MSK:
case ID_GD:
case ID_CF:
case ID_HA:
case ID_PT:
case ID_VO:
case ID_SIM:
return true;
/* no AnimData */
default:
return false;
}
}
bool id_can_have_animdata(const ID *id)
{
/* sanity check */
if (id == NULL) {
return false;
}
return id_type_can_have_animdata(GS(id->name));
}
/* Get AnimData from the given ID-block. In order for this to work, we assume that
* the AnimData pointer is stored immediately after the given ID-block in the struct,
* as per IdAdtTemplate.
*/
AnimData *BKE_animdata_from_id(ID *id)
{
/* only some ID-blocks have this info for now, so we cast the
* types that do to be of type IdAdtTemplate, and extract the
* AnimData that way
*/
if (id_can_have_animdata(id)) {
IdAdtTemplate *iat = (IdAdtTemplate *)id;
return iat->adt;
}
return NULL;
}
/* Add AnimData to the given ID-block. In order for this to work, we assume that
* the AnimData pointer is stored immediately after the given ID-block in the struct,
* as per IdAdtTemplate. Also note that
*/
AnimData *BKE_animdata_add_id(ID *id)
{
/* Only some ID-blocks have this info for now, so we cast the
* types that do to be of type IdAdtTemplate, and add the AnimData
* to it using the template
*/
if (id_can_have_animdata(id)) {
IdAdtTemplate *iat = (IdAdtTemplate *)id;
/* check if there's already AnimData, in which case, don't add */
if (iat->adt == NULL) {
AnimData *adt;
/* add animdata */
adt = iat->adt = MEM_callocN(sizeof(AnimData), "AnimData");
/* set default settings */
adt->act_influence = 1.0f;
}
return iat->adt;
}
return NULL;
}
/* Action Setter --------------------------------------- */
/**
* Called when user tries to change the active action of an AnimData block
* (via RNA, Outliner, etc.)
*/
bool BKE_animdata_set_action(ReportList *reports, ID *id, bAction *act)
{
AnimData *adt = BKE_animdata_from_id(id);
bool ok = false;
/* animdata validity check */
if (adt == NULL) {
BKE_report(reports, RPT_WARNING, "No AnimData to set action on");
return ok;
}
/* active action is only editable when it is not a tweaking strip
* see rna_AnimData_action_editable() in rna_animation.c
*/
if ((adt->flag & ADT_NLA_EDIT_ON) || (adt->actstrip) || (adt->tmpact)) {
/* cannot remove, otherwise things turn to custard */
BKE_report(reports, RPT_ERROR, "Cannot change action, as it is still being edited in NLA");
return ok;
}
/* manage usercount for current action */
if (adt->action) {
id_us_min((ID *)adt->action);
}
/* assume that AnimData's action can in fact be edited... */
if (act) {
/* action must have same type as owner */
if (ELEM(act->idroot, 0, GS(id->name))) {
/* can set */
adt->action = act;
id_us_plus((ID *)adt->action);
ok = true;
}
else {
/* cannot set */
BKE_reportf(
reports,
RPT_ERROR,
"Could not set action '%s' onto ID '%s', as it does not have suitably rooted paths "
"for this purpose",
act->id.name + 2,
id->name);
/* ok = false; */
}
}
else {
/* just clearing the action... */
adt->action = NULL;
ok = true;
}
return ok;
}
/* Freeing -------------------------------------------- */
/* Free AnimData used by the nominated ID-block, and clear ID-block's AnimData pointer */
void BKE_animdata_free(ID *id, const bool do_id_user)
{
/* Only some ID-blocks have this info for now, so we cast the
* types that do to be of type IdAdtTemplate
*/
if (id_can_have_animdata(id)) {
IdAdtTemplate *iat = (IdAdtTemplate *)id;
AnimData *adt = iat->adt;
/* check if there's any AnimData to start with */
if (adt) {
if (do_id_user) {
/* unlink action (don't free, as it's in its own list) */
if (adt->action) {
id_us_min(&adt->action->id);
}
/* same goes for the temporarily displaced action */
if (adt->tmpact) {
id_us_min(&adt->tmpact->id);
}
}
/* free nla data */
BKE_nla_tracks_free(&adt->nla_tracks, do_id_user);
/* free drivers - stored as a list of F-Curves */
BKE_fcurves_free(&adt->drivers);
/* free driver array cache */
MEM_SAFE_FREE(adt->driver_array);
/* free overrides */
/* TODO... */
/* free animdata now */
MEM_freeN(adt);
iat->adt = NULL;
}
}
}
bool BKE_animdata_id_is_animated(const struct ID *id)
{
if (id == NULL) {
return false;
}
const AnimData *adt = BKE_animdata_from_id((ID *)id);
if (adt == NULL) {
return false;
}
if (adt->action != NULL && !BLI_listbase_is_empty(&adt->action->curves)) {
return true;
}
return !BLI_listbase_is_empty(&adt->drivers) || !BLI_listbase_is_empty(&adt->nla_tracks) ||
!BLI_listbase_is_empty(&adt->overrides);
}
/** Callback used by lib_query to walk over all ID usages (mimics `foreach_id` callback of
* `IDTypeInfo` structure). */
void BKE_animdata_foreach_id(AnimData *adt, LibraryForeachIDData *data)
{
LISTBASE_FOREACH (FCurve *, fcu, &adt->drivers) {
BKE_fcurve_foreach_id(fcu, data);
}
BKE_LIB_FOREACHID_PROCESS(data, adt->action, IDWALK_CB_USER);
BKE_LIB_FOREACHID_PROCESS(data, adt->tmpact, IDWALK_CB_USER);
LISTBASE_FOREACH (NlaTrack *, nla_track, &adt->nla_tracks) {
LISTBASE_FOREACH (NlaStrip *, nla_strip, &nla_track->strips) {
BKE_nla_strip_foreach_id(nla_strip, data);
}
}
}
/* Copying -------------------------------------------- */
/**
* Make a copy of the given AnimData - to be used when copying data-blocks.
* \param flag: Control ID pointers management,
* see LIB_ID_CREATE_.../LIB_ID_COPY_... flags in BKE_lib_id.h
* \return The copied animdata.
*/
AnimData *BKE_animdata_copy(Main *bmain, AnimData *adt, const int flag)
{
AnimData *dadt;
const bool do_action = (flag & LIB_ID_COPY_ACTIONS) != 0 && (flag & LIB_ID_CREATE_NO_MAIN) == 0;
const bool do_id_user = (flag & LIB_ID_CREATE_NO_USER_REFCOUNT) == 0;
/* sanity check before duplicating struct */
if (adt == NULL) {
return NULL;
}
dadt = MEM_dupallocN(adt);
/* make a copy of action - at worst, user has to delete copies... */
if (do_action) {
BLI_assert(bmain != NULL);
BLI_assert(dadt->action == NULL || dadt->action != dadt->tmpact);
BKE_id_copy_ex(bmain, (ID *)dadt->action, (ID **)&dadt->action, flag);
BKE_id_copy_ex(bmain, (ID *)dadt->tmpact, (ID **)&dadt->tmpact, flag);
}
else if (do_id_user) {
id_us_plus((ID *)dadt->action);
id_us_plus((ID *)dadt->tmpact);
}
/* duplicate NLA data */
BKE_nla_tracks_copy(bmain, &dadt->nla_tracks, &adt->nla_tracks, flag);
/* duplicate drivers (F-Curves) */
BKE_fcurves_copy(&dadt->drivers, &adt->drivers);
dadt->driver_array = NULL;
/* don't copy overrides */
BLI_listbase_clear(&dadt->overrides);
/* return */
return dadt;
}
/**
* \param flag: Control ID pointers management,
* see LIB_ID_CREATE_.../LIB_ID_COPY_... flags in BKE_lib_id.h
* \return true is successfully copied.
*/
bool BKE_animdata_copy_id(Main *bmain, ID *id_to, ID *id_from, const int flag)
{
AnimData *adt;
if ((id_to && id_from) && (GS(id_to->name) != GS(id_from->name))) {
return false;
}
BKE_animdata_free(id_to, (flag & LIB_ID_CREATE_NO_USER_REFCOUNT) == 0);
adt = BKE_animdata_from_id(id_from);
if (adt) {
IdAdtTemplate *iat = (IdAdtTemplate *)id_to;
iat->adt = BKE_animdata_copy(bmain, adt, flag);
}
return true;
}
void BKE_animdata_copy_id_action(Main *bmain, ID *id, const bool set_newid)
{
const bool is_id_liboverride = ID_IS_OVERRIDE_LIBRARY(id);
AnimData *adt = BKE_animdata_from_id(id);
if (adt) {
if (adt->action && (!is_id_liboverride || !ID_IS_LINKED(adt->action))) {
id_us_min((ID *)adt->action);
adt->action = set_newid ? ID_NEW_SET(adt->action, BKE_action_copy(bmain, adt->action)) :
BKE_action_copy(bmain, adt->action);
}
if (adt->tmpact && (!is_id_liboverride || !ID_IS_LINKED(adt->tmpact))) {
id_us_min((ID *)adt->tmpact);
adt->tmpact = set_newid ? ID_NEW_SET(adt->tmpact, BKE_action_copy(bmain, adt->tmpact)) :
BKE_action_copy(bmain, adt->tmpact);
}
}
bNodeTree *ntree = ntreeFromID(id);
if (ntree) {
BKE_animdata_copy_id_action(bmain, &ntree->id, set_newid);
}
/* Note that collections are not animatable currently, so no need to handle scenes' master
* collection here. */
}
/* Merge copies of the data from the src AnimData into the destination AnimData */
void BKE_animdata_merge_copy(
Main *bmain, ID *dst_id, ID *src_id, eAnimData_MergeCopy_Modes action_mode, bool fix_drivers)
{
AnimData *src = BKE_animdata_from_id(src_id);
AnimData *dst = BKE_animdata_from_id(dst_id);
/* sanity checks */
if (ELEM(NULL, dst, src)) {
return;
}
// TODO: we must unset all "tweakmode" flags
if ((src->flag & ADT_NLA_EDIT_ON) || (dst->flag & ADT_NLA_EDIT_ON)) {
CLOG_ERROR(
&LOG,
"Merging AnimData blocks while editing NLA is dangerous as it may cause data corruption");
return;
}
/* handle actions... */
if (action_mode == ADT_MERGECOPY_SRC_COPY) {
/* make a copy of the actions */
dst->action = BKE_action_copy(bmain, src->action);
dst->tmpact = BKE_action_copy(bmain, src->tmpact);
}
else if (action_mode == ADT_MERGECOPY_SRC_REF) {
/* make a reference to it */
dst->action = src->action;
id_us_plus((ID *)dst->action);
dst->tmpact = src->tmpact;
id_us_plus((ID *)dst->tmpact);
}
/* duplicate NLA data */
if (src->nla_tracks.first) {
ListBase tracks = {NULL, NULL};
BKE_nla_tracks_copy(bmain, &tracks, &src->nla_tracks, 0);
BLI_movelisttolist(&dst->nla_tracks, &tracks);
}
/* duplicate drivers (F-Curves) */
if (src->drivers.first) {
ListBase drivers = {NULL, NULL};
BKE_fcurves_copy(&drivers, &src->drivers);
/* Fix up all driver targets using the old target id
* - This assumes that the src ID is being merged into the dst ID
*/
if (fix_drivers) {
FCurve *fcu;
for (fcu = drivers.first; fcu; fcu = fcu->next) {
ChannelDriver *driver = fcu->driver;
DriverVar *dvar;
for (dvar = driver->variables.first; dvar; dvar = dvar->next) {
DRIVER_TARGETS_USED_LOOPER_BEGIN (dvar) {
if (dtar->id == src_id) {
dtar->id = dst_id;
}
}
DRIVER_TARGETS_LOOPER_END;
}
}
}
BLI_movelisttolist(&dst->drivers, &drivers);
}
}
/* Sub-ID Regrouping ------------------------------------------- */
/**
* Helper heuristic for determining if a path is compatible with the basepath
*
* \param path: Full RNA-path from some data (usually an F-Curve) to compare
* \param basepath: Shorter path fragment to look for
* \return Whether there is a match
*/
static bool animpath_matches_basepath(const char path[], const char basepath[])
{
/* we need start of path to be basepath */
return (path && basepath) && STRPREFIX(path, basepath);
}
/* Move F-Curves in src action to dst action, setting up all the necessary groups
* for this to happen, but only if the F-Curves being moved have the appropriate
* "base path".
* - This is used when data moves from one data-block to another, causing the
* F-Curves to need to be moved over too
*/
void action_move_fcurves_by_basepath(bAction *srcAct, bAction *dstAct, const char basepath[])
{
FCurve *fcu, *fcn = NULL;
/* sanity checks */
if (ELEM(NULL, srcAct, dstAct, basepath)) {
if (G.debug & G_DEBUG) {
CLOG_ERROR(&LOG,
"srcAct: %p, dstAct: %p, basepath: %p has insufficient info to work with",
(void *)srcAct,
(void *)dstAct,
(void *)basepath);
}
return;
}
/* clear 'temp' flags on all groups in src, as we'll be needing them later
* to identify groups that we've managed to empty out here
*/
action_groups_clear_tempflags(srcAct);
/* iterate over all src F-Curves, moving over the ones that need to be moved */
for (fcu = srcAct->curves.first; fcu; fcu = fcn) {
/* store next pointer in case we move stuff */
fcn = fcu->next;
/* should F-Curve be moved over?
* - we only need the start of the path to match basepath
*/
if (animpath_matches_basepath(fcu->rna_path, basepath)) {
bActionGroup *agrp = NULL;
/* if grouped... */
if (fcu->grp) {
/* make sure there will be a matching group on the other side for the migrants */
agrp = BKE_action_group_find_name(dstAct, fcu->grp->name);
if (agrp == NULL) {
/* add a new one with a similar name (usually will be the same though) */
agrp = action_groups_add_new(dstAct, fcu->grp->name);
}
/* old groups should be tagged with 'temp' flags so they can be removed later
* if we remove everything from them
*/
fcu->grp->flag |= AGRP_TEMP;
}
/* perform the migration now */
action_groups_remove_channel(srcAct, fcu);
if (agrp) {
action_groups_add_channel(dstAct, agrp, fcu);
}
else {
BLI_addtail(&dstAct->curves, fcu);
}
}
}
/* cleanup groups (if present) */
if (srcAct->groups.first) {
bActionGroup *agrp, *grp = NULL;
for (agrp = srcAct->groups.first; agrp; agrp = grp) {
grp = agrp->next;
/* only tagged groups need to be considered - clearing these tags or removing them */
if (agrp->flag & AGRP_TEMP) {
/* if group is empty and tagged, then we can remove as this operation
* moved out all the channels that were formerly here
*/
if (BLI_listbase_is_empty(&agrp->channels)) {
BLI_freelinkN(&srcAct->groups, agrp);
}
else {
agrp->flag &= ~AGRP_TEMP;
}
}
}
}
}
/* Transfer the animation data from srcID to dstID where the srcID
* animation data is based off "basepath", creating new AnimData and
* associated data as necessary
*/
void BKE_animdata_separate_by_basepath(Main *bmain, ID *srcID, ID *dstID, ListBase *basepaths)
{
AnimData *srcAdt = NULL, *dstAdt = NULL;
LinkData *ld;
/* sanity checks */
if (ELEM(NULL, srcID, dstID)) {
if (G.debug & G_DEBUG) {
CLOG_ERROR(&LOG, "no source or destination ID to separate AnimData with");
}
return;
}
/* get animdata from src, and create for destination (if needed) */
srcAdt = BKE_animdata_from_id(srcID);
dstAdt = BKE_animdata_add_id(dstID);
if (ELEM(NULL, srcAdt, dstAdt)) {
if (G.debug & G_DEBUG) {
CLOG_ERROR(&LOG, "no AnimData for this pair of ID's");
}
return;
}
/* active action */
if (srcAdt->action) {
/* Set up an action if necessary,
* and name it in a similar way so that it can be easily found again. */
if (dstAdt->action == NULL) {
dstAdt->action = BKE_action_add(bmain, srcAdt->action->id.name + 2);
}
else if (dstAdt->action == srcAdt->action) {
CLOG_WARN(&LOG,
"Argh! Source and Destination share animation! "
"('%s' and '%s' both use '%s') Making new empty action",
srcID->name,
dstID->name,
srcAdt->action->id.name);
/* TODO: review this... */
id_us_min(&dstAdt->action->id);
dstAdt->action = BKE_action_add(bmain, dstAdt->action->id.name + 2);
}
/* loop over base paths, trying to fix for each one... */
for (ld = basepaths->first; ld; ld = ld->next) {
const char *basepath = (const char *)ld->data;
action_move_fcurves_by_basepath(srcAdt->action, dstAdt->action, basepath);
}
}
/* drivers */
if (srcAdt->drivers.first) {
FCurve *fcu, *fcn = NULL;
/* check each driver against all the base paths to see if any should go */
for (fcu = srcAdt->drivers.first; fcu; fcu = fcn) {
fcn = fcu->next;
/* try each basepath in turn, but stop on the first one which works */
for (ld = basepaths->first; ld; ld = ld->next) {
const char *basepath = (const char *)ld->data;
if (animpath_matches_basepath(fcu->rna_path, basepath)) {
/* just need to change lists */
BLI_remlink(&srcAdt->drivers, fcu);
BLI_addtail(&dstAdt->drivers, fcu);
/* TODO: add depsgraph flushing calls? */
/* can stop now, as moved already */
break;
}
}
}
}
}
/**
* Temporary wrapper for driver operators for buttons to make it easier to create
* such drivers by rerouting all paths through the active object instead so that
* they will get picked up by the dependency system.
*
* \param C: Context pointer - for getting active data
* \param[in,out] ptr: RNA pointer for property's data-block.
* May be modified as result of path remapping.
* \param prop: RNA definition of property to add for
* \return MEM_alloc'd string representing the path to the property from the given #PointerRNA
*/
char *BKE_animdata_driver_path_hack(bContext *C,
PointerRNA *ptr,
PropertyRNA *prop,
char *base_path)
{
ID *id = ptr->owner_id;
ScrArea *area = CTX_wm_area(C);
/* get standard path which may be extended */
char *basepath = base_path ? base_path : RNA_path_from_ID_to_property(ptr, prop);
char *path = basepath; /* in case no remapping is needed */
/* Remapping will only be performed in the Properties Editor, as only this
* restricts the subspace of options to the 'active' data (a manageable state)
*/
/* TODO: watch out for pinned context? */
if ((area) && (area->spacetype == SPACE_PROPERTIES)) {
Object *ob = CTX_data_active_object(C);
if (ob && id) {
/* TODO: after material textures were removed, this function serves
* no purpose anymore, but could be used again so was not removed. */
/* fix RNA pointer, as we've now changed the ID root by changing the paths */
if (basepath != path) {
/* rebase provided pointer so that it starts from object... */
RNA_pointer_create(&ob->id, ptr->type, ptr->data, ptr);
}
}
}
/* the path should now have been corrected for use */
return path;
}
/* Path Validation -------------------------------------------- */
/* Check if a given RNA Path is valid, by tracing it from the given ID,
* and seeing if we can resolve it. */
static bool check_rna_path_is_valid(ID *owner_id, const char *path)
{
PointerRNA id_ptr, ptr;
PropertyRNA *prop = NULL;
/* make initial RNA pointer to start resolving from */
RNA_id_pointer_create(owner_id, &id_ptr);
/* try to resolve */
return RNA_path_resolve_property(&id_ptr, path, &ptr, &prop);
}
/* Check if some given RNA Path needs fixing - free the given path and set a new one as appropriate
* NOTE: we assume that oldName and newName have [" "] padding around them
*/
static char *rna_path_rename_fix(ID *owner_id,
const char *prefix,
const char *oldName,
const char *newName,
char *oldpath,
bool verify_paths)
{
char *prefixPtr = strstr(oldpath, prefix);
char *oldNamePtr = strstr(oldpath, oldName);
int prefixLen = strlen(prefix);
int oldNameLen = strlen(oldName);
/* only start fixing the path if the prefix and oldName feature in the path,
* and prefix occurs immediately before oldName
*/
if ((prefixPtr && oldNamePtr) && (prefixPtr + prefixLen == oldNamePtr)) {
/* if we haven't aren't able to resolve the path now, try again after fixing it */
if (!verify_paths || check_rna_path_is_valid(owner_id, oldpath) == 0) {
DynStr *ds = BLI_dynstr_new();
const char *postfixPtr = oldNamePtr + oldNameLen;
char *newPath = NULL;
/* add the part of the string that goes up to the start of the prefix */
if (prefixPtr > oldpath) {
BLI_dynstr_nappend(ds, oldpath, prefixPtr - oldpath);
}
/* add the prefix */
BLI_dynstr_append(ds, prefix);
/* add the new name (complete with brackets) */
BLI_dynstr_append(ds, newName);
/* add the postfix */
BLI_dynstr_append(ds, postfixPtr);
/* create new path, and cleanup old data */
newPath = BLI_dynstr_get_cstring(ds);
BLI_dynstr_free(ds);
/* check if the new path will solve our problems */
/* TODO: will need to check whether this step really helps in practice */
if (!verify_paths || check_rna_path_is_valid(owner_id, newPath)) {
/* free the old path, and return the new one, since we've solved the issues */
MEM_freeN(oldpath);
return newPath;
}
/* still couldn't resolve the path... so, might as well just leave it alone */
MEM_freeN(newPath);
}
}
/* the old path doesn't need to be changed */
return oldpath;
}
/* Check RNA-Paths for a list of F-Curves */
static bool fcurves_path_rename_fix(ID *owner_id,
const char *prefix,
const char *oldName,
const char *newName,
const char *oldKey,
const char *newKey,
ListBase *curves,
bool verify_paths)
{
FCurve *fcu;
bool is_changed = false;
/* We need to check every curve. */
for (fcu = curves->first; fcu; fcu = fcu->next) {
if (fcu->rna_path == NULL) {
continue;
}
const char *old_path = fcu->rna_path;
/* Firstly, handle the F-Curve's own path. */
fcu->rna_path = rna_path_rename_fix(
owner_id, prefix, oldKey, newKey, fcu->rna_path, verify_paths);
/* if path changed and the F-Curve is grouped, check if its group also needs renaming
* (i.e. F-Curve is first of a bone's F-Curves;
* hence renaming this should also trigger rename) */
if (fcu->rna_path != old_path) {
bActionGroup *agrp = fcu->grp;
is_changed = true;
if ((agrp != NULL) && STREQ(oldName, agrp->name)) {
BLI_strncpy(agrp->name, newName, sizeof(agrp->name));
}
}
}
return is_changed;
}
/* Check RNA-Paths for a list of Drivers */
static bool drivers_path_rename_fix(ID *owner_id,
ID *ref_id,
const char *prefix,
const char *oldName,
const char *newName,
const char *oldKey,
const char *newKey,
ListBase *curves,
bool verify_paths)
{
bool is_changed = false;
FCurve *fcu;
/* We need to check every curve - drivers are F-Curves too. */
for (fcu = curves->first; fcu; fcu = fcu->next) {
/* firstly, handle the F-Curve's own path */
if (fcu->rna_path != NULL) {
const char *old_rna_path = fcu->rna_path;
fcu->rna_path = rna_path_rename_fix(
owner_id, prefix, oldKey, newKey, fcu->rna_path, verify_paths);
is_changed |= (fcu->rna_path != old_rna_path);
}
if (fcu->driver == NULL) {
continue;
}
ChannelDriver *driver = fcu->driver;
DriverVar *dvar;
/* driver variables */
for (dvar = driver->variables.first; dvar; dvar = dvar->next) {
/* only change the used targets, since the others will need fixing manually anyway */
DRIVER_TARGETS_USED_LOOPER_BEGIN (dvar) {
/* rename RNA path */
if (dtar->rna_path && dtar->id) {
const char *old_rna_path = dtar->rna_path;
dtar->rna_path = rna_path_rename_fix(
dtar->id, prefix, oldKey, newKey, dtar->rna_path, verify_paths);
is_changed |= (dtar->rna_path != old_rna_path);
}
/* also fix the bone-name (if applicable) */
if (strstr(prefix, "bones")) {
if (((dtar->id) && (GS(dtar->id->name) == ID_OB) &&
(!ref_id || ((Object *)(dtar->id))->data == ref_id)) &&
(dtar->pchan_name[0]) && STREQ(oldName, dtar->pchan_name)) {
is_changed = true;
BLI_strncpy(dtar->pchan_name, newName, sizeof(dtar->pchan_name));
}
}
}
DRIVER_TARGETS_LOOPER_END;
}
}
return is_changed;
}
/* Fix all RNA-Paths for Actions linked to NLA Strips */
static bool nlastrips_path_rename_fix(ID *owner_id,
const char *prefix,
const char *oldName,
const char *newName,
const char *oldKey,
const char *newKey,
ListBase *strips,
bool verify_paths)
{
NlaStrip *strip;
bool is_changed = false;
/* Recursively check strips, fixing only actions. */
for (strip = strips->first; strip; strip = strip->next) {
/* fix strip's action */
if (strip->act != NULL) {
is_changed |= fcurves_path_rename_fix(
owner_id, prefix, oldName, newName, oldKey, newKey, &strip->act->curves, verify_paths);
}
/* Ignore own F-Curves, since those are local. */
/* Check sub-strips (if metas) */
is_changed |= nlastrips_path_rename_fix(
owner_id, prefix, oldName, newName, oldKey, newKey, &strip->strips, verify_paths);
}
return is_changed;
}
/* Rename Sub-ID Entities in RNA Paths ----------------------- */
/* Fix up the given RNA-Path
*
* This is just an external wrapper for the RNA-Path fixing function,
* with input validity checks on top of the basic method.
*
* NOTE: it is assumed that the structure we're replacing is <prefix><["><name><"]>
* i.e. pose.bones["Bone"]
*/
char *BKE_animsys_fix_rna_path_rename(ID *owner_id,
char *old_path,
const char *prefix,
const char *oldName,
const char *newName,
int oldSubscript,
int newSubscript,
bool verify_paths)
{
char *oldN, *newN;
char *result;
/* if no action, no need to proceed */
if (ELEM(NULL, owner_id, old_path)) {
if (G.debug & G_DEBUG) {
CLOG_WARN(&LOG, "early abort");
}
return old_path;
}
/* Name sanitation logic - copied from BKE_animdata_fix_paths_rename() */
if ((oldName != NULL) && (newName != NULL)) {
/* pad the names with [" "] so that only exact matches are made */
const size_t name_old_len = strlen(oldName);
const size_t name_new_len = strlen(newName);
char *name_old_esc = BLI_array_alloca(name_old_esc, (name_old_len * 2) + 1);
char *name_new_esc = BLI_array_alloca(name_new_esc, (name_new_len * 2) + 1);
BLI_strescape(name_old_esc, oldName, (name_old_len * 2) + 1);
BLI_strescape(name_new_esc, newName, (name_new_len * 2) + 1);
oldN = BLI_sprintfN("[\"%s\"]", name_old_esc);
newN = BLI_sprintfN("[\"%s\"]", name_new_esc);
}
else {
oldN = BLI_sprintfN("[%d]", oldSubscript);
newN = BLI_sprintfN("[%d]", newSubscript);
}
/* fix given path */
if (G.debug & G_DEBUG) {
printf("%s | %s | oldpath = %p ", oldN, newN, old_path);
}
result = rna_path_rename_fix(owner_id, prefix, oldN, newN, old_path, verify_paths);
if (G.debug & G_DEBUG) {
printf("path rename result = %p\n", result);
}
/* free the temp names */
MEM_freeN(oldN);
MEM_freeN(newN);
/* return the resulting path - may be the same path again if nothing changed */
return result;
}
/* Fix all RNA_Paths in the given Action, relative to the given ID block
*
* This is just an external wrapper for the F-Curve fixing function,
* with input validity checks on top of the basic method.
*
* NOTE: it is assumed that the structure we're replacing is <prefix><["><name><"]>
* i.e. pose.bones["Bone"]
*/
void BKE_action_fix_paths_rename(ID *owner_id,
bAction *act,
const char *prefix,
const char *oldName,
const char *newName,
int oldSubscript,
int newSubscript,
bool verify_paths)
{
char *oldN, *newN;
/* if no action, no need to proceed */
if (ELEM(NULL, owner_id, act)) {
return;
}
/* Name sanitation logic - copied from BKE_animdata_fix_paths_rename() */
if ((oldName != NULL) && (newName != NULL)) {
/* pad the names with [" "] so that only exact matches are made */
const size_t name_old_len = strlen(oldName);
const size_t name_new_len = strlen(newName);
char *name_old_esc = BLI_array_alloca(name_old_esc, (name_old_len * 2) + 1);
char *name_new_esc = BLI_array_alloca(name_new_esc, (name_new_len * 2) + 1);
BLI_strescape(name_old_esc, oldName, (name_old_len * 2) + 1);
BLI_strescape(name_new_esc, newName, (name_new_len * 2) + 1);
oldN = BLI_sprintfN("[\"%s\"]", name_old_esc);
newN = BLI_sprintfN("[\"%s\"]", name_new_esc);
}
else {
oldN = BLI_sprintfN("[%d]", oldSubscript);
newN = BLI_sprintfN("[%d]", newSubscript);
}
/* fix paths in action */
fcurves_path_rename_fix(
owner_id, prefix, oldName, newName, oldN, newN, &act->curves, verify_paths);
/* free the temp names */
MEM_freeN(oldN);
MEM_freeN(newN);
}
/* Fix all RNA-Paths in the AnimData block used by the given ID block
* NOTE: it is assumed that the structure we're replacing is <prefix><["><name><"]>
* i.e. pose.bones["Bone"]
*/
void BKE_animdata_fix_paths_rename(ID *owner_id,
AnimData *adt,
ID *ref_id,
const char *prefix,
const char *oldName,
const char *newName,
int oldSubscript,
int newSubscript,
bool verify_paths)
{
NlaTrack *nlt;
char *oldN, *newN;
/* If no AnimData, no need to proceed. */
if (ELEM(NULL, owner_id, adt)) {
return;
}
bool is_self_changed = false;
/* Name sanitation logic - shared with BKE_action_fix_paths_rename(). */
if ((oldName != NULL) && (newName != NULL)) {
/* Pad the names with [" "] so that only exact matches are made. */
const size_t name_old_len = strlen(oldName);
const size_t name_new_len = strlen(newName);
char *name_old_esc = BLI_array_alloca(name_old_esc, (name_old_len * 2) + 1);
char *name_new_esc = BLI_array_alloca(name_new_esc, (name_new_len * 2) + 1);
BLI_strescape(name_old_esc, oldName, (name_old_len * 2) + 1);
BLI_strescape(name_new_esc, newName, (name_new_len * 2) + 1);
oldN = BLI_sprintfN("[\"%s\"]", name_old_esc);
newN = BLI_sprintfN("[\"%s\"]", name_new_esc);
}
else {
oldN = BLI_sprintfN("[%d]", oldSubscript);
newN = BLI_sprintfN("[%d]", newSubscript);
}
/* Active action and temp action. */
if (adt->action != NULL) {
if (fcurves_path_rename_fix(
owner_id, prefix, oldName, newName, oldN, newN, &adt->action->curves, verify_paths)) {
DEG_id_tag_update(&adt->action->id, ID_RECALC_COPY_ON_WRITE);
}
}
if (adt->tmpact) {
if (fcurves_path_rename_fix(
owner_id, prefix, oldName, newName, oldN, newN, &adt->tmpact->curves, verify_paths)) {
DEG_id_tag_update(&adt->tmpact->id, ID_RECALC_COPY_ON_WRITE);
}
}
/* Drivers - Drivers are really F-Curves */
is_self_changed |= drivers_path_rename_fix(
owner_id, ref_id, prefix, oldName, newName, oldN, newN, &adt->drivers, verify_paths);
/* NLA Data - Animation Data for Strips */
for (nlt = adt->nla_tracks.first; nlt; nlt = nlt->next) {
is_self_changed |= nlastrips_path_rename_fix(
owner_id, prefix, oldName, newName, oldN, newN, &nlt->strips, verify_paths);
}
/* Tag owner ID if it */
if (is_self_changed) {
DEG_id_tag_update(owner_id, ID_RECALC_COPY_ON_WRITE);
}
/* free the temp names */
MEM_freeN(oldN);
MEM_freeN(newN);
}
/* Remove FCurves with Prefix -------------------------------------- */
/* Check RNA-Paths for a list of F-Curves */
static bool fcurves_path_remove_fix(const char *prefix, ListBase *curves)
{
FCurve *fcu, *fcn;
bool any_removed = false;
if (!prefix) {
return any_removed;
}
/* we need to check every curve... */
for (fcu = curves->first; fcu; fcu = fcn) {
fcn = fcu->next;
if (fcu->rna_path) {
if (STRPREFIX(fcu->rna_path, prefix)) {
BLI_remlink(curves, fcu);
BKE_fcurve_free(fcu);
any_removed = true;
}
}
}
return any_removed;
}
/* Check RNA-Paths for a list of F-Curves */
static bool nlastrips_path_remove_fix(const char *prefix, ListBase *strips)
{
NlaStrip *strip;
bool any_removed = false;
/* recursively check strips, fixing only actions... */
for (strip = strips->first; strip; strip = strip->next) {
/* fix strip's action */
if (strip->act) {
any_removed |= fcurves_path_remove_fix(prefix, &strip->act->curves);
}
/* check sub-strips (if metas) */
any_removed |= nlastrips_path_remove_fix(prefix, &strip->strips);
}
return any_removed;
}
bool BKE_animdata_fix_paths_remove(ID *id, const char *prefix)
{
/* Only some ID-blocks have this info for now, so we cast the
* types that do to be of type IdAdtTemplate
*/
if (!id_can_have_animdata(id)) {
return false;
}
bool any_removed = false;
IdAdtTemplate *iat = (IdAdtTemplate *)id;
AnimData *adt = iat->adt;
/* check if there's any AnimData to start with */
if (adt) {
/* free fcurves */
if (adt->action != NULL) {
any_removed |= fcurves_path_remove_fix(prefix, &adt->action->curves);
}
if (adt->tmpact != NULL) {
any_removed |= fcurves_path_remove_fix(prefix, &adt->tmpact->curves);
}
/* free drivers - stored as a list of F-Curves */
any_removed |= fcurves_path_remove_fix(prefix, &adt->drivers);
/* NLA Data - Animation Data for Strips */
LISTBASE_FOREACH (NlaTrack *, nlt, &adt->nla_tracks) {
any_removed |= nlastrips_path_remove_fix(prefix, &nlt->strips);
}
}
return any_removed;
}
/* Apply Op to All FCurves in Database --------------------------- */
/* "User-Data" wrapper used by BKE_fcurves_main_cb() */
typedef struct AllFCurvesCbWrapper {
ID_FCurve_Edit_Callback func; /* Operation to apply on F-Curve */
void *user_data; /* Custom data for that operation */
} AllFCurvesCbWrapper;
/* Helper for adt_apply_all_fcurves_cb() - Apply wrapped operator to list of F-Curves */
static void fcurves_apply_cb(ID *id,
ListBase *fcurves,
ID_FCurve_Edit_Callback func,
void *user_data)
{
FCurve *fcu;
for (fcu = fcurves->first; fcu; fcu = fcu->next) {
func(id, fcu, user_data);
}
}
/* Helper for adt_apply_all_fcurves_cb() - Recursively go through each NLA strip */
static void nlastrips_apply_all_curves_cb(ID *id, ListBase *strips, AllFCurvesCbWrapper *wrapper)
{
NlaStrip *strip;
for (strip = strips->first; strip; strip = strip->next) {
/* fix strip's action */
if (strip->act) {
fcurves_apply_cb(id, &strip->act->curves, wrapper->func, wrapper->user_data);
}
/* check sub-strips (if metas) */
nlastrips_apply_all_curves_cb(id, &strip->strips, wrapper);
}
}
/* Helper for BKE_fcurves_main_cb() - Dispatch wrapped operator to all F-Curves */
static void adt_apply_all_fcurves_cb(ID *id, AnimData *adt, void *wrapper_data)
{
AllFCurvesCbWrapper *wrapper = wrapper_data;
NlaTrack *nlt;
if (adt->action) {
fcurves_apply_cb(id, &adt->action->curves, wrapper->func, wrapper->user_data);
}
if (adt->tmpact) {
fcurves_apply_cb(id, &adt->tmpact->curves, wrapper->func, wrapper->user_data);
}
/* free drivers - stored as a list of F-Curves */
fcurves_apply_cb(id, &adt->drivers, wrapper->func, wrapper->user_data);
/* NLA Data - Animation Data for Strips */
for (nlt = adt->nla_tracks.first; nlt; nlt = nlt->next) {
nlastrips_apply_all_curves_cb(id, &nlt->strips, wrapper);
}
}
void BKE_fcurves_id_cb(ID *id, ID_FCurve_Edit_Callback func, void *user_data)
{
AnimData *adt = BKE_animdata_from_id(id);
if (adt != NULL) {
AllFCurvesCbWrapper wrapper = {func, user_data};
adt_apply_all_fcurves_cb(id, adt, &wrapper);
}
}
/* apply the given callback function on all F-Curves attached to data in main database */
void BKE_fcurves_main_cb(Main *bmain, ID_FCurve_Edit_Callback func, void *user_data)
{
/* Wrap F-Curve operation stuff to pass to the general AnimData-level func */
AllFCurvesCbWrapper wrapper = {func, user_data};
/* Use the AnimData-based function so that we don't have to reimplement all that stuff */
BKE_animdata_main_cb(bmain, adt_apply_all_fcurves_cb, &wrapper);
}
/* Whole Database Ops -------------------------------------------- */
/* apply the given callback function on all data in main database */
void BKE_animdata_main_cb(Main *bmain, ID_AnimData_Edit_Callback func, void *user_data)
{
ID *id;
/* standard data version */
#define ANIMDATA_IDS_CB(first) \
for (id = first; id; id = id->next) { \
AnimData *adt = BKE_animdata_from_id(id); \
if (adt) \
func(id, adt, user_data); \
} \
(void)0
/* "embedded" nodetree cases (i.e. scene/material/texture->nodetree) */
#define ANIMDATA_NODETREE_IDS_CB(first, NtId_Type) \
for (id = first; id; id = id->next) { \
AnimData *adt = BKE_animdata_from_id(id); \
NtId_Type *ntp = (NtId_Type *)id; \
if (ntp->nodetree) { \
AnimData *adt2 = BKE_animdata_from_id((ID *)ntp->nodetree); \
if (adt2) \
func(id, adt2, user_data); \
} \
if (adt) \
func(id, adt, user_data); \
} \
(void)0
/* nodes */
ANIMDATA_IDS_CB(bmain->nodetrees.first);
/* textures */
ANIMDATA_NODETREE_IDS_CB(bmain->textures.first, Tex);
/* lights */
ANIMDATA_NODETREE_IDS_CB(bmain->lights.first, Light);
/* materials */
ANIMDATA_NODETREE_IDS_CB(bmain->materials.first, Material);
/* cameras */
ANIMDATA_IDS_CB(bmain->cameras.first);
/* shapekeys */
ANIMDATA_IDS_CB(bmain->shapekeys.first);
/* metaballs */
ANIMDATA_IDS_CB(bmain->metaballs.first);
/* curves */
ANIMDATA_IDS_CB(bmain->curves.first);
/* armatures */
ANIMDATA_IDS_CB(bmain->armatures.first);
/* lattices */
ANIMDATA_IDS_CB(bmain->lattices.first);
/* meshes */
ANIMDATA_IDS_CB(bmain->meshes.first);
/* particles */
ANIMDATA_IDS_CB(bmain->particles.first);
/* speakers */
ANIMDATA_IDS_CB(bmain->speakers.first);
/* movie clips */
ANIMDATA_IDS_CB(bmain->movieclips.first);
/* objects */
ANIMDATA_IDS_CB(bmain->objects.first);
/* masks */
ANIMDATA_IDS_CB(bmain->masks.first);
/* worlds */
ANIMDATA_NODETREE_IDS_CB(bmain->worlds.first, World);
/* scenes */
ANIMDATA_NODETREE_IDS_CB(bmain->scenes.first, Scene);
/* line styles */
ANIMDATA_IDS_CB(bmain->linestyles.first);
/* grease pencil */
ANIMDATA_IDS_CB(bmain->gpencils.first);
/* palettes */
ANIMDATA_IDS_CB(bmain->palettes.first);
/* cache files */
ANIMDATA_IDS_CB(bmain->cachefiles.first);
/* hairs */
ANIMDATA_IDS_CB(bmain->hairs.first);
/* pointclouds */
ANIMDATA_IDS_CB(bmain->pointclouds.first);
/* volumes */
ANIMDATA_IDS_CB(bmain->volumes.first);
/* simulations */
ANIMDATA_IDS_CB(bmain->simulations.first);
}
/* Fix all RNA-Paths throughout the database (directly access the Global.main version)
* NOTE: it is assumed that the structure we're replacing is <prefix><["><name><"]>
* i.e. pose.bones["Bone"]
*/
/* TODO: use BKE_animdata_main_cb for looping over all data */
void BKE_animdata_fix_paths_rename_all(ID *ref_id,
const char *prefix,
const char *oldName,
const char *newName)
{
Main *bmain = G.main; /* XXX UGLY! */
ID *id;
/* macro for less typing
* - whether animdata exists is checked for by the main renaming callback, though taking
* this outside of the function may make things slightly faster?
*/
#define RENAMEFIX_ANIM_IDS(first) \
for (id = first; id; id = id->next) { \
AnimData *adt = BKE_animdata_from_id(id); \
BKE_animdata_fix_paths_rename(id, adt, ref_id, prefix, oldName, newName, 0, 0, 1); \
} \
(void)0
/* another version of this macro for nodetrees */
#define RENAMEFIX_ANIM_NODETREE_IDS(first, NtId_Type) \
for (id = first; id; id = id->next) { \
AnimData *adt = BKE_animdata_from_id(id); \
NtId_Type *ntp = (NtId_Type *)id; \
if (ntp->nodetree) { \
AnimData *adt2 = BKE_animdata_from_id((ID *)ntp->nodetree); \
BKE_animdata_fix_paths_rename( \
(ID *)ntp->nodetree, adt2, ref_id, prefix, oldName, newName, 0, 0, 1); \
} \
BKE_animdata_fix_paths_rename(id, adt, ref_id, prefix, oldName, newName, 0, 0, 1); \
} \
(void)0
/* nodes */
RENAMEFIX_ANIM_IDS(bmain->nodetrees.first);
/* textures */
RENAMEFIX_ANIM_NODETREE_IDS(bmain->textures.first, Tex);
/* lights */
RENAMEFIX_ANIM_NODETREE_IDS(bmain->lights.first, Light);
/* materials */
RENAMEFIX_ANIM_NODETREE_IDS(bmain->materials.first, Material);
/* cameras */
RENAMEFIX_ANIM_IDS(bmain->cameras.first);
/* shapekeys */
RENAMEFIX_ANIM_IDS(bmain->shapekeys.first);
/* metaballs */
RENAMEFIX_ANIM_IDS(bmain->metaballs.first);
/* curves */
RENAMEFIX_ANIM_IDS(bmain->curves.first);
/* armatures */
RENAMEFIX_ANIM_IDS(bmain->armatures.first);
/* lattices */
RENAMEFIX_ANIM_IDS(bmain->lattices.first);
/* meshes */
RENAMEFIX_ANIM_IDS(bmain->meshes.first);
/* particles */
RENAMEFIX_ANIM_IDS(bmain->particles.first);
/* speakers */
RENAMEFIX_ANIM_IDS(bmain->speakers.first);
/* movie clips */
RENAMEFIX_ANIM_IDS(bmain->movieclips.first);
/* objects */
RENAMEFIX_ANIM_IDS(bmain->objects.first);
/* masks */
RENAMEFIX_ANIM_IDS(bmain->masks.first);
/* worlds */
RENAMEFIX_ANIM_NODETREE_IDS(bmain->worlds.first, World);
/* linestyles */
RENAMEFIX_ANIM_IDS(bmain->linestyles.first);
/* grease pencil */
RENAMEFIX_ANIM_IDS(bmain->gpencils.first);
/* cache files */
RENAMEFIX_ANIM_IDS(bmain->cachefiles.first);
/* hairs */
RENAMEFIX_ANIM_IDS(bmain->hairs.first);
/* pointclouds */
RENAMEFIX_ANIM_IDS(bmain->pointclouds.first);
/* volumes */
RENAMEFIX_ANIM_IDS(bmain->volumes.first);
/* simulations */
RENAMEFIX_ANIM_IDS(bmain->simulations.first);
/* scenes */
RENAMEFIX_ANIM_NODETREE_IDS(bmain->scenes.first, Scene);
}
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