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asset_catalog.cc « intern « blenkernel « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
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/*
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 */

/** \file
 * \ingroup bke
 */

#include "BKE_asset_catalog.hh"

#include "BLI_fileops.h"
#include "BLI_path_util.h"
#include "BLI_string_ref.hh"

/* For S_ISREG() and S_ISDIR() on Windows. */
#ifdef WIN32
#  include "BLI_winstuff.h"
#endif

#include <fstream>

namespace blender::bke {

const char AssetCatalogService::PATH_SEPARATOR = '/';
const CatalogFilePath AssetCatalogService::DEFAULT_CATALOG_FILENAME = "blender_assets.cats.txt";

/* For now this is the only version of the catalog definition files that is supported.
 * Later versioning code may be added to handle older files. */
const int AssetCatalogDefinitionFile::SUPPORTED_VERSION = 1;
/* String that's matched in the catalog definition file to know that the line is the version
 * declaration. It has to start with a space to ensure it won't match any hypothetical future field
 * that starts with "VERSION". */
const std::string AssetCatalogDefinitionFile::VERSION_MARKER = "VERSION ";

AssetCatalogService::AssetCatalogService(const CatalogFilePath &asset_library_root)
    : asset_library_root_(asset_library_root)
{
}

bool AssetCatalogService::is_empty() const
{
  return catalogs_.is_empty();
}

AssetCatalog *AssetCatalogService::find_catalog(CatalogID catalog_id)
{
  std::unique_ptr<AssetCatalog> *catalog_uptr_ptr = this->catalogs_.lookup_ptr(catalog_id);
  if (catalog_uptr_ptr == nullptr) {
    return nullptr;
  }
  return catalog_uptr_ptr->get();
}

void AssetCatalogService::delete_catalog(CatalogID catalog_id)
{
  std::unique_ptr<AssetCatalog> *catalog_uptr_ptr = this->catalogs_.lookup_ptr(catalog_id);
  if (catalog_uptr_ptr == nullptr) {
    /* Catalog cannot be found, which is fine. */
    return;
  }

  /* Mark the catalog as deleted. */
  AssetCatalog *catalog = catalog_uptr_ptr->get();
  catalog->flags.is_deleted = true;

  /* Move ownership from this->catalogs_ to this->deleted_catalogs_. */
  this->deleted_catalogs_.add(catalog_id, std::move(*catalog_uptr_ptr));

  /* The catalog can now be removed from the map without freeing the actual AssetCatalog. */
  this->catalogs_.remove(catalog_id);

  this->rebuild_tree();
}

AssetCatalog *AssetCatalogService::create_catalog(const CatalogPath &catalog_path)
{
  std::unique_ptr<AssetCatalog> catalog = AssetCatalog::from_path(catalog_path);

  /* So we can std::move(catalog) and still use the non-owning pointer: */
  AssetCatalog *const catalog_ptr = catalog.get();

  /* TODO(@sybren): move the `AssetCatalog::from_path()` function to another place, that can reuse
   * catalogs when a catalog with the given path is already known, and avoid duplicate catalog IDs.
   */
  BLI_assert_msg(!catalogs_.contains(catalog->catalog_id), "duplicate catalog ID not supported");
  catalogs_.add_new(catalog->catalog_id, std::move(catalog));

  if (catalog_definition_file_) {
    /* Ensure the new catalog gets written to disk at some point. If there is no CDF in memory yet,
     * it's enough to have the catalog known to the service as it'll be saved to a new file. */
    catalog_definition_file_->add_new(catalog_ptr);
  }

  return catalog_ptr;
}

static std::string asset_definition_default_file_path_from_dir(StringRef asset_library_root)
{
  char file_path[PATH_MAX];
  BLI_join_dirfile(file_path,
                   sizeof(file_path),
                   asset_library_root.data(),
                   AssetCatalogService::DEFAULT_CATALOG_FILENAME.data());
  return file_path;
}

void AssetCatalogService::load_from_disk()
{
  load_from_disk(asset_library_root_);
}

void AssetCatalogService::load_from_disk(const CatalogFilePath &file_or_directory_path)
{
  BLI_stat_t status;
  if (BLI_stat(file_or_directory_path.data(), &status) == -1) {
    // TODO(@sybren): throw an appropriate exception.
    return;
  }

  if (S_ISREG(status.st_mode)) {
    load_single_file(file_or_directory_path);
  }
  else if (S_ISDIR(status.st_mode)) {
    load_directory_recursive(file_or_directory_path);
  }
  else {
    // TODO(@sybren): throw an appropriate exception.
  }

  /* TODO: Should there be a sanitize step? E.g. to remove catalogs with identical paths? */

  catalog_tree_ = read_into_tree();
}

void AssetCatalogService::load_directory_recursive(const CatalogFilePath &directory_path)
{
  // TODO(@sybren): implement proper multi-file support. For now, just load
  // the default file if it is there.
  CatalogFilePath file_path = asset_definition_default_file_path_from_dir(directory_path);

  if (!BLI_exists(file_path.data())) {
    /* No file to be loaded is perfectly fine. */
    return;
  }

  this->load_single_file(file_path);
}

void AssetCatalogService::load_single_file(const CatalogFilePath &catalog_definition_file_path)
{
  /* TODO(@sybren): check that #catalog_definition_file_path is contained in #asset_library_root_,
   * otherwise some assumptions may fail. */
  std::unique_ptr<AssetCatalogDefinitionFile> cdf = parse_catalog_file(
      catalog_definition_file_path);

  BLI_assert_msg(!this->catalog_definition_file_,
                 "Only loading of a single catalog definition file is supported.");
  this->catalog_definition_file_ = std::move(cdf);
}

std::unique_ptr<AssetCatalogDefinitionFile> AssetCatalogService::parse_catalog_file(
    const CatalogFilePath &catalog_definition_file_path)
{
  auto cdf = std::make_unique<AssetCatalogDefinitionFile>();
  cdf->file_path = catalog_definition_file_path;

  auto catalog_parsed_callback = [this, catalog_definition_file_path](
                                     std::unique_ptr<AssetCatalog> catalog) {
    if (this->catalogs_.contains(catalog->catalog_id)) {
      // TODO(@sybren): apparently another CDF was already loaded. This is not supported yet.
      std::cerr << catalog_definition_file_path << ": multiple definitions of catalog "
                << catalog->catalog_id << " in multiple files, ignoring this one." << std::endl;
      /* Don't store 'catalog'; unique_ptr will free its memory. */
      return false;
    }

    /* The AssetCatalog pointer is now owned by the AssetCatalogService. */
    this->catalogs_.add_new(catalog->catalog_id, std::move(catalog));
    return true;
  };

  cdf->parse_catalog_file(cdf->file_path, catalog_parsed_callback);

  return cdf;
}

void AssetCatalogService::merge_from_disk_before_writing()
{
  /* TODO(Sybren): expand to support multiple CDFs. */

  if (!catalog_definition_file_ || catalog_definition_file_->file_path.empty() ||
      !BLI_is_file(catalog_definition_file_->file_path.c_str())) {
    return;
  }

  auto catalog_parsed_callback = [this](std::unique_ptr<AssetCatalog> catalog) {
    const bUUID catalog_id = catalog->catalog_id;

    /* The following two conditions could be or'ed together. Keeping them separated helps when
     * adding debug prints, breakpoints, etc. */
    if (this->catalogs_.contains(catalog_id)) {
      /* This catalog was already seen, so just ignore it. */
      return false;
    }
    if (this->deleted_catalogs_.contains(catalog_id)) {
      /* This catalog was already seen and subsequently deleted, so just ignore it. */
      return false;
    }

    /* This is a new catalog, so let's keep it around. */
    this->catalogs_.add_new(catalog_id, std::move(catalog));
    return true;
  };

  catalog_definition_file_->parse_catalog_file(catalog_definition_file_->file_path,
                                               catalog_parsed_callback);
}

bool AssetCatalogService::write_to_disk(const CatalogFilePath &directory_for_new_files)
{
  /* TODO(Sybren): expand to support multiple CDFs. */

  if (!catalog_definition_file_) {
    if (catalogs_.is_empty() && deleted_catalogs_.is_empty()) {
      /* Avoid saving anything, when there is nothing to save. */
      return true; /* Writing nothing when there is nothing to write is still a success. */
    }

    /* A CDF has to be created to contain all current in-memory catalogs. */
    const CatalogFilePath cdf_path = asset_definition_default_file_path_from_dir(
        directory_for_new_files);
    catalog_definition_file_ = construct_cdf_in_memory(cdf_path);
  }

  merge_from_disk_before_writing();
  return catalog_definition_file_->write_to_disk();
}

std::unique_ptr<AssetCatalogDefinitionFile> AssetCatalogService::construct_cdf_in_memory(
    const CatalogFilePath &file_path)
{
  auto cdf = std::make_unique<AssetCatalogDefinitionFile>();
  cdf->file_path = file_path;

  for (auto &catalog : catalogs_.values()) {
    cdf->add_new(catalog.get());
  }

  return cdf;
}

std::unique_ptr<AssetCatalogTree> AssetCatalogService::read_into_tree()
{
  auto tree = std::make_unique<AssetCatalogTree>();

  /* Go through the catalogs, insert each path component into the tree where needed. */
  for (auto &catalog : catalogs_.values()) {
    const AssetCatalogTreeItem *parent = nullptr;
    AssetCatalogTreeItem::ChildMap *insert_to_map = &tree->children_;

    BLI_assert_msg(!ELEM(catalog->path[0], '/', '\\'),
                   "Malformed catalog path; should not start with a separator");

    const char *next_slash_ptr;
    /* Looks more complicated than it is, this just iterates over path components. E.g.
     * "just/some/path" iterates over "just", then "some" then "path". */
    for (const char *name_begin = catalog->path.data(); name_begin && name_begin[0];
         /* Jump to one after the next slash if there is any. */
         name_begin = next_slash_ptr ? next_slash_ptr + 1 : nullptr) {
      next_slash_ptr = BLI_path_slash_find(name_begin);

      /* Note that this won't be null terminated. */
      StringRef component_name = next_slash_ptr ?
                                     StringRef(name_begin, next_slash_ptr - name_begin) :
                                     /* Last component in the path. */
                                     name_begin;

      /* Insert new tree element - if no matching one is there yet! */
      auto [item, was_inserted] = insert_to_map->emplace(
          component_name, AssetCatalogTreeItem(component_name, parent));

      /* Walk further into the path (no matter if a new item was created or not). */
      parent = &item->second;
      insert_to_map = &item->second.children_;
    }
  }

  return tree;
}

void AssetCatalogService::rebuild_tree()
{
  this->catalog_tree_ = read_into_tree();
}

AssetCatalogTreeItem::AssetCatalogTreeItem(StringRef name, const AssetCatalogTreeItem *parent)
    : name_(name), parent_(parent)
{
}

StringRef AssetCatalogTreeItem::get_name() const
{
  return name_;
}

CatalogPath AssetCatalogTreeItem::catalog_path() const
{
  std::string current_path = name_;
  for (const AssetCatalogTreeItem *parent = parent_; parent; parent = parent->parent_) {
    current_path = parent->name_ + AssetCatalogService::PATH_SEPARATOR + current_path;
  }
  return current_path;
}

int AssetCatalogTreeItem::count_parents() const
{
  int i = 0;
  for (const AssetCatalogTreeItem *parent = parent_; parent; parent = parent->parent_) {
    i++;
  }
  return i;
}

void AssetCatalogTree::foreach_item(const AssetCatalogTreeItem::ItemIterFn callback) const
{
  AssetCatalogTreeItem::foreach_item_recursive(children_, callback);
}

void AssetCatalogTreeItem::foreach_item_recursive(const AssetCatalogTreeItem::ChildMap &children,
                                                  const ItemIterFn callback)
{
  for (const auto &[key, item] : children) {
    callback(item);
    foreach_item_recursive(item.children_, callback);
  }
}

AssetCatalogTree *AssetCatalogService::get_catalog_tree()
{
  return catalog_tree_.get();
}

bool AssetCatalogDefinitionFile::contains(const CatalogID catalog_id) const
{
  return catalogs_.contains(catalog_id);
}

void AssetCatalogDefinitionFile::add_new(AssetCatalog *catalog)
{
  catalogs_.add_new(catalog->catalog_id, catalog);
}

void AssetCatalogDefinitionFile::parse_catalog_file(
    const CatalogFilePath &catalog_definition_file_path,
    AssetCatalogParsedFn catalog_loaded_callback)
{
  std::fstream infile(catalog_definition_file_path);

  bool seen_version_number = false;
  std::string line;
  while (std::getline(infile, line)) {
    const StringRef trimmed_line = StringRef(line).trim();
    if (trimmed_line.is_empty() || trimmed_line[0] == '#') {
      continue;
    }

    if (!seen_version_number) {
      /* The very first non-ignored line should be the version declaration. */
      const bool is_valid_version = this->parse_version_line(trimmed_line);
      if (!is_valid_version) {
        std::cerr << catalog_definition_file_path
                  << ": first line should be version declaration; ignoring file." << std::endl;
        break;
      }
      seen_version_number = true;
      continue;
    }

    std::unique_ptr<AssetCatalog> catalog = this->parse_catalog_line(trimmed_line);
    if (!catalog) {
      continue;
    }

    AssetCatalog *non_owning_ptr = catalog.get();
    const bool keep_catalog = catalog_loaded_callback(std::move(catalog));
    if (!keep_catalog) {
      continue;
    }

    if (this->contains(non_owning_ptr->catalog_id)) {
      std::cerr << catalog_definition_file_path << ": multiple definitions of catalog "
                << non_owning_ptr->catalog_id << " in the same file, using first occurrence."
                << std::endl;
      /* Don't store 'catalog'; unique_ptr will free its memory. */
      continue;
    }

    /* The AssetDefinitionFile should include this catalog when writing it back to disk. */
    this->add_new(non_owning_ptr);
  }
}

bool AssetCatalogDefinitionFile::parse_version_line(const StringRef line)
{
  if (!line.startswith(VERSION_MARKER)) {
    return false;
  }

  const std::string version_string = line.substr(VERSION_MARKER.length());
  const int file_version = std::atoi(version_string.c_str());

  /* No versioning, just a blunt check whether it's the right one. */
  return file_version == SUPPORTED_VERSION;
}

std::unique_ptr<AssetCatalog> AssetCatalogDefinitionFile::parse_catalog_line(const StringRef line)
{
  const char delim = ':';
  const int64_t first_delim = line.find_first_of(delim);
  if (first_delim == StringRef::not_found) {
    std::cerr << "Invalid catalog line in " << this->file_path << ": " << line << std::endl;
    return std::unique_ptr<AssetCatalog>(nullptr);
  }

  /* Parse the catalog ID. */
  const std::string id_as_string = line.substr(0, first_delim).trim();
  bUUID catalog_id;
  const bool uuid_parsed_ok = BLI_uuid_parse_string(&catalog_id, id_as_string.c_str());
  if (!uuid_parsed_ok) {
    std::cerr << "Invalid UUID in " << this->file_path << ": " << line << std::endl;
    return std::unique_ptr<AssetCatalog>(nullptr);
  }

  /* Parse the path and simple name. */
  const StringRef path_and_simple_name = line.substr(first_delim + 1);
  const int64_t second_delim = path_and_simple_name.find_first_of(delim);

  CatalogPath catalog_path;
  std::string simple_name;
  if (second_delim == 0) {
    /* Delimiter as first character means there is no path. These lines are to be ignored. */
    return std::unique_ptr<AssetCatalog>(nullptr);
  }

  if (second_delim == StringRef::not_found) {
    /* No delimiter means no simple name, just treat it as all "path". */
    catalog_path = path_and_simple_name;
    simple_name = "";
  }
  else {
    catalog_path = path_and_simple_name.substr(0, second_delim);
    simple_name = path_and_simple_name.substr(second_delim + 1).trim();
  }

  catalog_path = AssetCatalog::cleanup_path(catalog_path);
  return std::make_unique<AssetCatalog>(catalog_id, catalog_path, simple_name);
}

bool AssetCatalogDefinitionFile::write_to_disk() const
{
  BLI_assert_msg(!this->file_path.empty(), "Writing to CDF requires its file path to be known");
  return this->write_to_disk(this->file_path);
}

bool AssetCatalogDefinitionFile::write_to_disk(const CatalogFilePath &dest_file_path) const
{
  const CatalogFilePath writable_path = dest_file_path + ".writing";
  const CatalogFilePath backup_path = dest_file_path + "~";

  if (!this->write_to_disk_unsafe(writable_path)) {
    /* TODO: communicate what went wrong. */
    return false;
  }
  if (BLI_exists(dest_file_path.c_str())) {
    if (BLI_rename(dest_file_path.c_str(), backup_path.c_str())) {
      /* TODO: communicate what went wrong. */
      return false;
    }
  }
  if (BLI_rename(writable_path.c_str(), dest_file_path.c_str())) {
    /* TODO: communicate what went wrong. */
    return false;
  }

  return true;
}

bool AssetCatalogDefinitionFile::write_to_disk_unsafe(const CatalogFilePath &dest_file_path) const
{
  char directory[PATH_MAX];
  BLI_split_dir_part(dest_file_path.c_str(), directory, sizeof(directory));
  if (!ensure_directory_exists(directory)) {
    /* TODO(Sybren): pass errors to the UI somehow. */
    return false;
  }

  std::ofstream output(dest_file_path);

  // TODO(@sybren): remember the line ending style that was originally read, then use that to write
  // the file again.

  // Write the header.
  // TODO(@sybren): move the header definition to some other place.
  output << "# This is an Asset Catalog Definition file for Blender." << std::endl;
  output << "#" << std::endl;
  output << "# Empty lines and lines starting with `#` will be ignored." << std::endl;
  output << "# The first non-ignored line should be the version indicator." << std::endl;
  output << "# Other lines are of the format \"UUID:catalog/path/for/assets:simple catalog name\""
         << std::endl;
  output << "" << std::endl;
  output << VERSION_MARKER << SUPPORTED_VERSION << std::endl;
  output << "" << std::endl;

  // Write the catalogs.
  // TODO(@sybren): order them by Catalog ID or Catalog Path.
  for (const auto &catalog : catalogs_.values()) {
    if (catalog->flags.is_deleted) {
      continue;
    }
    output << catalog->catalog_id << ":" << catalog->path << ":" << catalog->simple_name
           << std::endl;
  }
  output.close();
  return !output.bad();
}

bool AssetCatalogDefinitionFile::ensure_directory_exists(
    const CatalogFilePath directory_path) const
{
  /* TODO(@sybren): design a way to get such errors presented to users (or ensure that they never
   * occur). */
  if (directory_path.empty()) {
    std::cerr
        << "AssetCatalogService: no asset library root configured, unable to ensure it exists."
        << std::endl;
    return false;
  }

  if (BLI_exists(directory_path.data())) {
    if (!BLI_is_dir(directory_path.data())) {
      std::cerr << "AssetCatalogService: " << directory_path
                << " exists but is not a directory, this is not a supported situation."
                << std::endl;
      return false;
    }

    /* Root directory exists, work is done. */
    return true;
  }

  /* Ensure the root directory exists. */
  std::error_code err_code;
  if (!BLI_dir_create_recursive(directory_path.data())) {
    std::cerr << "AssetCatalogService: error creating directory " << directory_path << ": "
              << err_code << std::endl;
    return false;
  }

  /* Root directory has been created, work is done. */
  return true;
}

AssetCatalog::AssetCatalog(const CatalogID catalog_id,
                           const CatalogPath &path,
                           const std::string &simple_name)
    : catalog_id(catalog_id), path(path), simple_name(simple_name)
{
}

std::unique_ptr<AssetCatalog> AssetCatalog::from_path(const CatalogPath &path)
{
  const CatalogPath clean_path = cleanup_path(path);
  const CatalogID cat_id = BLI_uuid_generate_random();
  const std::string simple_name = sensible_simple_name_for_path(clean_path);
  auto catalog = std::make_unique<AssetCatalog>(cat_id, clean_path, simple_name);
  return catalog;
}

std::string AssetCatalog::sensible_simple_name_for_path(const CatalogPath &path)
{
  std::string name = path;
  std::replace(name.begin(), name.end(), AssetCatalogService::PATH_SEPARATOR, '-');
  if (name.length() < MAX_NAME - 1) {
    return name;
  }

  /* Trim off the start of the path, as that's the most generic part and thus contains the least
   * information. */
  return "..." + name.substr(name.length() - 60);
}

CatalogPath AssetCatalog::cleanup_path(const CatalogPath &path)
{
  /* TODO(@sybren): maybe go over each element of the path, and trim those? */
  CatalogPath clean_path = StringRef(path).trim().trim(AssetCatalogService::PATH_SEPARATOR).trim();
  return clean_path;
}

}  // namespace blender::bke