Welcome to mirror list, hosted at ThFree Co, Russian Federation.

object_update.c « intern « blenkernel « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: e03af585cf2fe94ee5ac2afa4ebb1ca4b0600714 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
/*
 * ***** BEGIN GPL LICENSE BLOCK *****
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * The Original Code is Copyright (C) 20014 by Blender Foundation.
 * All rights reserved.
 *
 * Contributor(s): Sergey Sharybin.
 *
 * ***** END GPL LICENSE BLOCK *****
 */

/** \file blender/blenkernel/intern/object_update.c
 *  \ingroup bke
 */

#include "DNA_anim_types.h"
#include "DNA_constraint_types.h"
#include "DNA_group_types.h"
#include "DNA_key_types.h"
#include "DNA_material_types.h"
#include "DNA_scene_types.h"

#include "BLI_blenlib.h"
#include "BLI_utildefines.h"
#include "BLI_math.h"
#include "BLI_threads.h"

#include "BKE_global.h"
#include "BKE_armature.h"
#include "BKE_action.h"
#include "BKE_constraint.h"
#include "BKE_depsgraph.h"
#include "BKE_DerivedMesh.h"
#include "BKE_animsys.h"
#include "BKE_displist.h"
#include "BKE_effect.h"
#include "BKE_key.h"
#include "BKE_lamp.h"
#include "BKE_lattice.h"
#include "BKE_editmesh.h"
#include "BKE_object.h"
#include "BKE_particle.h"
#include "BKE_pointcache.h"
#include "BKE_scene.h"
#include "BKE_material.h"
#include "BKE_image.h"

#include "DEG_depsgraph.h"

#ifdef WITH_LEGACY_DEPSGRAPH
#  define DEBUG_PRINT if (!DEG_depsgraph_use_legacy() && G.debug & G_DEBUG_DEPSGRAPH) printf
#else
#  define DEBUG_PRINT if (G.debug & G_DEBUG_DEPSGRAPH) printf
#endif

static ThreadMutex material_lock = BLI_MUTEX_INITIALIZER;

void BKE_object_eval_local_transform(EvaluationContext *UNUSED(eval_ctx),
                                     Scene *UNUSED(scene),
                                     Object *ob)
{
	DEBUG_PRINT("%s on %s\n", __func__, ob->id.name);

	/* calculate local matrix */
	BKE_object_to_mat4(ob, ob->obmat);
}

/* Evaluate parent */
/* NOTE: based on solve_parenting(), but with the cruft stripped out */
void BKE_object_eval_parent(EvaluationContext *UNUSED(eval_ctx),
                            Scene *scene,
                            Object *ob)
{
	Object *par = ob->parent;

	float totmat[4][4];
	float tmat[4][4];
	float locmat[4][4];

	DEBUG_PRINT("%s on %s\n", __func__, ob->id.name);

	/* get local matrix (but don't calculate it, as that was done already!) */
	// XXX: redundant?
	copy_m4_m4(locmat, ob->obmat);

	/* get parent effect matrix */
	BKE_object_get_parent_matrix(scene, ob, par, totmat);

	/* total */
	mul_m4_m4m4(tmat, totmat, ob->parentinv);
	mul_m4_m4m4(ob->obmat, tmat, locmat);

	/* origin, for help line */
	if ((ob->partype & PARTYPE) == PARSKEL) {
		copy_v3_v3(ob->orig, par->obmat[3]);
	}
	else {
		copy_v3_v3(ob->orig, totmat[3]);
	}
}

void BKE_object_eval_constraints(EvaluationContext *UNUSED(eval_ctx),
                                 Scene *scene,
                                 Object *ob)
{
	bConstraintOb *cob;
	float ctime = BKE_scene_frame_get(scene);

	DEBUG_PRINT("%s on %s\n", __func__, ob->id.name);

	/* evaluate constraints stack */
	/* TODO: split this into:
	 * - pre (i.e. BKE_constraints_make_evalob, per-constraint (i.e.
	 * - inner body of BKE_constraints_solve),
	 * - post (i.e. BKE_constraints_clear_evalob)
	 *
	 * Not sure why, this is from Joshua - sergey
	 *
	 */
	cob = BKE_constraints_make_evalob(scene, ob, NULL, CONSTRAINT_OBTYPE_OBJECT);
	BKE_constraints_solve(&ob->constraints, cob, ctime);
	BKE_constraints_clear_evalob(cob);
}

void BKE_object_eval_done(EvaluationContext *UNUSED(eval_ctx), Object *ob)
{
	DEBUG_PRINT("%s on %s\n", __func__, ob->id.name);

	/* Set negative scale flag in object. */
	if (is_negative_m4(ob->obmat)) ob->transflag |= OB_NEG_SCALE;
	else ob->transflag &= ~OB_NEG_SCALE;
}

void BKE_object_handle_data_update(EvaluationContext *eval_ctx,
                                   Scene *scene,
                                   Object *ob)
{
	ID *data_id = (ID *)ob->data;
	AnimData *adt = BKE_animdata_from_id(data_id);
	Key *key;
	float ctime = BKE_scene_frame_get(scene);

	if (G.debug & G_DEBUG_DEPSGRAPH)
		printf("recalcdata %s\n", ob->id.name + 2);

	/* TODO(sergey): Only used by legacy depsgraph. */
	if (adt) {
		/* evaluate drivers - datalevel */
		/* XXX: for mesh types, should we push this to derivedmesh instead? */
		BKE_animsys_evaluate_animdata(scene, data_id, adt, ctime, ADT_RECALC_DRIVERS);
	}

	/* TODO(sergey): Only used by legacy depsgraph. */
	key = BKE_key_from_object(ob);
	if (key && key->block.first) {
		if (!(ob->shapeflag & OB_SHAPE_LOCK))
			BKE_animsys_evaluate_animdata(scene, &key->id, key->adt, ctime, ADT_RECALC_DRIVERS);
	}

	/* includes all keys and modifiers */
	switch (ob->type) {
		case OB_MESH:
		{
			BMEditMesh *em = (ob == scene->obedit) ? BKE_editmesh_from_object(ob) : NULL;
			uint64_t data_mask = scene->customdata_mask | CD_MASK_BAREMESH;
#ifdef WITH_FREESTYLE
			/* make sure Freestyle edge/face marks appear in DM for render (see T40315) */
			if (eval_ctx->mode != DAG_EVAL_VIEWPORT) {
				data_mask |= CD_MASK_FREESTYLE_EDGE | CD_MASK_FREESTYLE_FACE;
			}
#endif
			if (em) {
				makeDerivedMesh(scene, ob, em,  data_mask, false); /* was CD_MASK_BAREMESH */
			}
			else {
				makeDerivedMesh(scene, ob, NULL, data_mask, false);
			}
			break;
		}
		case OB_ARMATURE:
			if (ID_IS_LINKED_DATABLOCK(ob) && ob->proxy_from) {
				if (BKE_pose_copy_result(ob->pose, ob->proxy_from->pose) == false) {
					printf("Proxy copy error, lib Object: %s proxy Object: %s\n",
					       ob->id.name + 2, ob->proxy_from->id.name + 2);
				}
			}
			else {
				BKE_pose_where_is(scene, ob);
			}
			break;

		case OB_MBALL:
			BKE_displist_make_mball(eval_ctx, scene, ob);
			break;

		case OB_CURVE:
		case OB_SURF:
		case OB_FONT:
			BKE_displist_make_curveTypes(scene, ob, 0);
			break;

		case OB_LATTICE:
			BKE_lattice_modifiers_calc(scene, ob);
			break;

		case OB_EMPTY:
			if (ob->empty_drawtype == OB_EMPTY_IMAGE && ob->data)
				if (BKE_image_is_animated(ob->data))
					BKE_image_user_check_frame_calc(ob->iuser, (int)ctime, 0);
			break;
	}

	/* related materials */
	/* XXX: without depsgraph tagging, this will always need to be run, which will be slow!
	 * However, not doing anything (or trying to hack around this lack) is not an option
	 * anymore, especially due to Cycles [#31834]
	 */
	if (ob->totcol) {
		int a;
		if (ob->totcol != 0) {
			BLI_mutex_lock(&material_lock);
			for (a = 1; a <= ob->totcol; a++) {
				Material *ma = give_current_material(ob, a);
				if (ma) {
					/* recursively update drivers for this material */
					material_drivers_update(scene, ma, ctime);
				}
			}
			BLI_mutex_unlock(&material_lock);
		}
	}
	else if (ob->type == OB_LAMP)
		lamp_drivers_update(scene, ob->data, ctime);

	/* particles */
	if (ob != scene->obedit && ob->particlesystem.first) {
		ParticleSystem *tpsys, *psys;
		DerivedMesh *dm;
		ob->transflag &= ~OB_DUPLIPARTS;
		psys = ob->particlesystem.first;
		while (psys) {
			/* ensure this update always happens even if psys is disabled */
			if (psys->recalc & PSYS_RECALC_TYPE) {
				psys_changed_type(ob, psys);
			}

			if (psys_check_enabled(ob, psys, eval_ctx->mode == DAG_EVAL_RENDER)) {
				/* check use of dupli objects here */
				if (psys->part && (psys->part->draw_as == PART_DRAW_REND || eval_ctx->mode == DAG_EVAL_RENDER) &&
				    ((psys->part->ren_as == PART_DRAW_OB && psys->part->dup_ob) ||
				     (psys->part->ren_as == PART_DRAW_GR && psys->part->dup_group)))
				{
					ob->transflag |= OB_DUPLIPARTS;
				}

				particle_system_update(scene, ob, psys, (eval_ctx->mode == DAG_EVAL_RENDER));
				psys = psys->next;
			}
			else if (psys->flag & PSYS_DELETE) {
				tpsys = psys->next;
				BLI_remlink(&ob->particlesystem, psys);
				psys_free(ob, psys);
				psys = tpsys;
			}
			else
				psys = psys->next;
		}

		if (eval_ctx->mode == DAG_EVAL_RENDER && ob->transflag & OB_DUPLIPARTS) {
			/* this is to make sure we get render level duplis in groups:
			 * the derivedmesh must be created before init_render_mesh,
			 * since object_duplilist does dupliparticles before that */
			CustomDataMask data_mask = CD_MASK_BAREMESH | CD_MASK_MFACE | CD_MASK_MTFACE | CD_MASK_MCOL;
			dm = mesh_create_derived_render(scene, ob, data_mask);
			dm->release(dm);

			for (psys = ob->particlesystem.first; psys; psys = psys->next)
				psys_get_modifier(ob, psys)->flag &= ~eParticleSystemFlag_psys_updated;
		}
	}

	/* quick cache removed */
}

void BKE_object_eval_uber_transform(EvaluationContext *UNUSED(eval_ctx),
                                    Scene *UNUSED(scene),
                                    Object *ob)
{
	/* TODO(sergey): Currently it's a duplicate of logic in BKE_object_handle_update_ex(). */
	// XXX: it's almost redundant now...

	/* Handle proxy copy for target, */
	if (ID_IS_LINKED_DATABLOCK(ob) && ob->proxy_from) {
		if (ob->proxy_from->proxy_group) {
			/* Transform proxy into group space. */
			Object *obg = ob->proxy_from->proxy_group;
			float imat[4][4];
			invert_m4_m4(imat, obg->obmat);
			mul_m4_m4m4(ob->obmat, imat, ob->proxy_from->obmat);
			/* Should always be true. */
			if (obg->dup_group) {
				add_v3_v3(ob->obmat[3], obg->dup_group->dupli_ofs);
			}
		}
		else
			copy_m4_m4(ob->obmat, ob->proxy_from->obmat);
	}

	ob->recalc &= ~(OB_RECALC_OB | OB_RECALC_TIME);
	if (ob->data == NULL) {
		ob->recalc &= ~OB_RECALC_DATA;
	}
}

void BKE_object_eval_uber_data(EvaluationContext *eval_ctx,
                               Scene *scene,
                               Object *ob)
{
	DEBUG_PRINT("%s on %s\n", __func__, ob->id.name);
	BLI_assert(ob->type != OB_ARMATURE);
	BKE_object_handle_data_update(eval_ctx, scene, ob);

	ob->recalc &= ~(OB_RECALC_DATA | OB_RECALC_TIME);
}

void BKE_object_eval_cloth(EvaluationContext *UNUSED(eval_ctx), Scene *scene, Object *object)
{
	DEBUG_PRINT("%s on %s\n", __func__, object->id.name);
	BKE_ptcache_object_reset(scene, object, PTCACHE_RESET_DEPSGRAPH);
}