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paint_toolslots.c « intern « blenkernel « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
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/*
 * ***** BEGIN GPL LICENSE BLOCK *****
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software  Foundation,
 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * ***** END GPL LICENSE BLOCK *****
 */

/** \file blender/blenkernel/intern/paint_toolslots.c
 *  \ingroup bke
 */

#include "MEM_guardedalloc.h"

#include "DNA_modifier_types.h"
#include "DNA_scene_types.h"
#include "DNA_brush_types.h"

#include "BLI_utildefines.h"

#include "BKE_main.h"
#include "BKE_library.h"
#include "BKE_paint.h"

void BKE_paint_toolslots_len_ensure(Paint *paint, int len)
{
	if (paint->tool_slots_len < len) {
		paint->tool_slots = MEM_recallocN(paint->tool_slots, sizeof(*paint->tool_slots) * len);
		paint->tool_slots_len = len;
	}
}

static void paint_toolslots_init(Main *bmain, Paint *paint)
{
	if (paint == NULL) {
		return;
	}
	const uint tool_offset = paint->runtime.tool_offset;
	const eObjectMode ob_mode = paint->runtime.ob_mode;
	BLI_assert(tool_offset && ob_mode);
	for (Brush *brush = bmain->brush.first; brush; brush = brush->id.next) {
		if (brush->ob_mode & ob_mode) {
			const int slot_index = *(char *)POINTER_OFFSET(brush, tool_offset);
			BKE_paint_toolslots_len_ensure(paint, slot_index + 1);
			if (paint->tool_slots[slot_index].brush == NULL) {
				paint->tool_slots[slot_index].brush = brush;
				id_us_plus(&brush->id);
			}
		}
	}
}

void BKE_paint_toolslots_init_from_main(struct Main *bmain)
{
	for (Scene *scene = bmain->scene.first; scene; scene = scene->id.next) {
		ToolSettings *ts = scene->toolsettings;
		paint_toolslots_init(bmain, &ts->imapaint.paint);
		paint_toolslots_init(bmain, &ts->sculpt->paint);
		paint_toolslots_init(bmain, &ts->vpaint->paint);
		paint_toolslots_init(bmain, &ts->wpaint->paint);
		paint_toolslots_init(bmain, &ts->gp_paint->paint);
	}
}


void BKE_paint_toolslots_brush_update_ex(Paint *paint, Brush *brush)
{
	const uint tool_offset = paint->runtime.tool_offset;
	BLI_assert(tool_offset != 0);
	int slot_index = *(char *)POINTER_OFFSET(brush, tool_offset);
	BKE_paint_toolslots_len_ensure(paint, slot_index + 1);
	PaintToolSlot *tslot = &paint->tool_slots[slot_index];
	id_us_plus(&brush->id);
	id_us_min(&tslot->brush->id);
	tslot->brush = brush;
}

void BKE_paint_toolslots_brush_update(Paint *paint)
{
	if (paint->brush == NULL) {
		return;
	}
	BKE_paint_toolslots_brush_update_ex(paint, paint->brush);
}

/**
 * Run this to ensure brush types are set for each slot on entering modes
 * (for new scenes for example).
 */
void BKE_paint_toolslots_brush_validate(Main *bmain, Paint *paint)
{
	/* Clear slots with invalid slots or mode (unlikely but possible). */
	const uint tool_offset = paint->runtime.tool_offset;
	const eObjectMode ob_mode = paint->runtime.ob_mode;
	BLI_assert(tool_offset && ob_mode);
	for (int i = 0; i < paint->tool_slots_len; i++) {
		PaintToolSlot *tslot = &paint->tool_slots[i];
		if (tslot->brush) {
			int slot_index = *(char *)POINTER_OFFSET(tslot->brush, tool_offset);
			if ((slot_index != i) || (tslot->brush->ob_mode & ob_mode) == 0) {
				id_us_min(&tslot->brush->id);
				tslot->brush = NULL;
			}
		}
	}

	/* Unlikely but possible the active brush is not currently using a slot. */
	BKE_paint_toolslots_brush_update(paint);

	/* Fill slots from brushes. */
	paint_toolslots_init(bmain, paint);
}