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/**
* sound.c (mar-2001 nzc)
*
* $Id$
*/
#include <string.h>
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
#include "DNA_scene_types.h"
#include "DNA_sound_types.h"
#include "DNA_packedFile_types.h"
#include "BKE_utildefines.h"
#include "BKE_global.h"
#include "BKE_main.h"
#include "BKE_sound.h"
#include "BKE_packedFile.h"
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
ListBase _samples = {0,0}, *samples = &_samples;
void sound_free_sound(bSound *sound)
{
/* this crashes blender, PLEASE fix! */
// still crashes :(
//if (sound) {
// sound_set_sample(sound, NULL);
//}
if (sound->stream) MEM_freeN(sound->stream);
}
void sound_free_sample(bSample *sample)
{
if (sample) {
if (sample->data != &sample->fakedata[0] && sample->data != NULL) {
MEM_freeN(sample->data);
sample->data = &sample->fakedata[0];
}
if (sample->packedfile) {
freePackedFile(sample->packedfile); //FIXME: crashes sometimes
sample->packedfile = NULL;
}
if (sample->alindex != SAMPLE_INVALID) {
// AUD_free_sample(sample->snd_sample);
sample->alindex = SAMPLE_INVALID;
}
sample->type = SAMPLE_INVALID;
}
}
void sound_set_packedfile(bSample *sample, PackedFile *pf)
{
bSound *sound;
if (sample) {
sample->packedfile = pf;
sound = G.main->sound.first;
while (sound) {
if (sound->sample == sample) {
sound->newpackedfile = pf;
if (pf == NULL) {
strcpy(sound->name, sample->name);
}
}
sound = sound->id.next;
}
}
}
PackedFile* sound_find_packedfile(bSound *sound)
{
bSound *search;
PackedFile *pf = NULL;
char soundname[FILE_MAXDIR + FILE_MAXFILE], searchname[FILE_MAXDIR + FILE_MAXFILE];
// convert sound->name to abolute filename
strcpy(soundname, sound->name);
BLI_convertstringcode(soundname, G.sce, G.scene->r.cfra);
search = G.main->sound.first;
while (search) {
if (search->sample && search->sample->packedfile) {
strcpy(searchname, search->sample->name);
BLI_convertstringcode(searchname, G.sce, G.scene->r.cfra);
if (BLI_streq(searchname, soundname)) {
pf = search->sample->packedfile;
break;
}
}
if (search->newpackedfile) {
strcpy(searchname, search->name);
BLI_convertstringcode(searchname, G.sce, G.scene->r.cfra);
if (BLI_streq(searchname, soundname)) {
pf = search->newpackedfile;
break;
}
}
search = search->id.next;
}
return (pf);
}
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