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tracking_util.c « intern « blenkernel « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
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/*
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * The Original Code is Copyright (C) 2011 Blender Foundation.
 * All rights reserved.
 */

/** \file
 * \ingroup bke
 *
 * This file contains implementation of function which are used
 * by multiple tracking files but which should not be public.
 */

#include <stddef.h>

#include "MEM_guardedalloc.h"

#include "DNA_movieclip_types.h"

#include "BLI_ghash.h"
#include "BLI_listbase.h"
#include "BLI_math.h"
#include "BLI_string.h"
#include "BLI_string_utils.h"
#include "BLI_threads.h"
#include "BLI_utildefines.h"

#include "BLT_translation.h"

#include "BKE_movieclip.h"
#include "BKE_tracking.h"

#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
#include "IMB_moviecache.h"

#include "tracking_private.h"

#include "libmv-capi.h"

/* Uncomment this to have caching-specific debug prints. */
// #define DEBUG_CACHE

#ifdef DEBUG_CACHE
#  define CACHE_PRINTF(...) printf(__VA_ARGS__)
#else
#  define CACHE_PRINTF(...)
#endif

/*********************** Tracks map *************************/

TracksMap *tracks_map_new(const char *object_name,
                          bool is_camera,
                          int num_tracks,
                          int customdata_size)
{
  TracksMap *map = MEM_callocN(sizeof(TracksMap), "TrackingsMap");

  BLI_strncpy(map->object_name, object_name, sizeof(map->object_name));
  map->is_camera = is_camera;

  map->num_tracks = num_tracks;
  map->customdata_size = customdata_size;

  map->tracks = MEM_callocN(sizeof(MovieTrackingTrack) * num_tracks, "TrackingsMap tracks");

  if (customdata_size) {
    map->customdata = MEM_callocN(customdata_size * num_tracks, "TracksMap customdata");
  }

  map->hash = BLI_ghash_ptr_new("TracksMap hash");

  BLI_spin_init(&map->spin_lock);

  return map;
}

int tracks_map_get_size(TracksMap *map)
{
  return map->num_tracks;
}

void tracks_map_get_indexed_element(TracksMap *map,
                                    int index,
                                    MovieTrackingTrack **track,
                                    void **customdata)
{
  *track = &map->tracks[index];

  if (map->customdata) {
    *customdata = &map->customdata[index * map->customdata_size];
  }
}

void tracks_map_insert(TracksMap *map, MovieTrackingTrack *track, void *customdata)
{
  MovieTrackingTrack new_track = *track;

  new_track.markers = MEM_dupallocN(new_track.markers);

  map->tracks[map->ptr] = new_track;

  if (customdata) {
    memcpy(&map->customdata[map->ptr * map->customdata_size], customdata, map->customdata_size);
  }

  BLI_ghash_insert(map->hash, &map->tracks[map->ptr], track);

  map->ptr++;
}

void tracks_map_merge(TracksMap *map, MovieTracking *tracking)
{
  MovieTrackingTrack *track;
  ListBase tracks = {NULL, NULL}, new_tracks = {NULL, NULL};
  ListBase *old_tracks;

  if (map->is_camera) {
    old_tracks = &tracking->tracks;
  }
  else {
    MovieTrackingObject *object = BKE_tracking_object_get_named(tracking, map->object_name);

    if (!object) {
      /* object was deleted by user, create new one */
      object = BKE_tracking_object_add(tracking, map->object_name);
    }

    old_tracks = &object->tracks;
  }

  /* duplicate currently operating tracks to temporary list.
   * this is needed to keep names in unique state and it's faster to change names
   * of currently operating tracks (if needed)
   */
  for (int a = 0; a < map->num_tracks; a++) {
    MovieTrackingTrack *old_track;
    bool mapped_to_old = false;

    track = &map->tracks[a];

    /* find original of operating track in list of previously displayed tracks */
    old_track = BLI_ghash_lookup(map->hash, track);
    if (old_track) {
      if (BLI_findindex(old_tracks, old_track) != -1) {
        BLI_remlink(old_tracks, old_track);

        BLI_spin_lock(&map->spin_lock);

        /* Copy flags like selection back to the track map. */
        track->flag = old_track->flag;
        track->pat_flag = old_track->pat_flag;
        track->search_flag = old_track->search_flag;

        /* Copy all the rest settings back from the map to the actual tracks. */
        MEM_freeN(old_track->markers);
        *old_track = *track;
        old_track->markers = MEM_dupallocN(old_track->markers);

        BLI_spin_unlock(&map->spin_lock);

        BLI_addtail(&tracks, old_track);

        mapped_to_old = true;
      }
    }

    if (mapped_to_old == false) {
      MovieTrackingTrack *new_track = BKE_tracking_track_duplicate(track);

      /* Update old-new track mapping */
      BLI_ghash_reinsert(map->hash, track, new_track, NULL, NULL);

      BLI_addtail(&tracks, new_track);
    }
  }

  /* move all tracks, which aren't operating */
  track = old_tracks->first;
  while (track) {
    MovieTrackingTrack *next = track->next;
    BLI_addtail(&new_tracks, track);
    track = next;
  }

  /* now move all tracks which are currently operating and keep their names unique */
  track = tracks.first;
  while (track) {
    MovieTrackingTrack *next = track->next;

    BLI_remlink(&tracks, track);

    track->next = track->prev = NULL;
    BLI_addtail(&new_tracks, track);

    BLI_uniquename(&new_tracks,
                   track,
                   CTX_DATA_(BLT_I18NCONTEXT_ID_MOVIECLIP, "Track"),
                   '.',
                   offsetof(MovieTrackingTrack, name),
                   sizeof(track->name));

    track = next;
  }

  *old_tracks = new_tracks;
}

void tracks_map_free(TracksMap *map, void (*customdata_free)(void *customdata))
{
  BLI_ghash_free(map->hash, NULL, NULL);

  for (int i = 0; i < map->num_tracks; i++) {
    if (map->customdata && customdata_free) {
      customdata_free(&map->customdata[i * map->customdata_size]);
    }

    BKE_tracking_track_free(&map->tracks[i]);
  }

  if (map->customdata) {
    MEM_freeN(map->customdata);
  }

  MEM_freeN(map->tracks);

  BLI_spin_end(&map->spin_lock);

  MEM_freeN(map);
}

/*********************** Space transformation functions *************************/

/* Three coordinate frames: Frame, Search, and Marker
 * Two units: Pixels, Unified
 * Notation: {coordinate frame}_{unit}; for example, "search_pixel" are search
 * window relative coordinates in pixels, and "frame_unified" are unified 0..1
 * coordinates relative to the entire frame.
 */
static void unified_to_pixel(int frame_width,
                             int frame_height,
                             const float unified_coords[2],
                             float pixel_coords[2])
{
  pixel_coords[0] = unified_coords[0] * frame_width;
  pixel_coords[1] = unified_coords[1] * frame_height;
}

static void marker_to_frame_unified(const MovieTrackingMarker *marker,
                                    const float marker_unified_coords[2],
                                    float frame_unified_coords[2])
{
  frame_unified_coords[0] = marker_unified_coords[0] + marker->pos[0];
  frame_unified_coords[1] = marker_unified_coords[1] + marker->pos[1];
}

static void marker_unified_to_frame_pixel_coordinates(int frame_width,
                                                      int frame_height,
                                                      const MovieTrackingMarker *marker,
                                                      const float marker_unified_coords[2],
                                                      float frame_pixel_coords[2])
{
  marker_to_frame_unified(marker, marker_unified_coords, frame_pixel_coords);
  unified_to_pixel(frame_width, frame_height, frame_pixel_coords, frame_pixel_coords);
}

void tracking_get_search_origin_frame_pixel(int frame_width,
                                            int frame_height,
                                            const MovieTrackingMarker *marker,
                                            float frame_pixel[2])
{
  /* Get the lower left coordinate of the search window and snap to pixel coordinates */
  marker_unified_to_frame_pixel_coordinates(
      frame_width, frame_height, marker, marker->search_min, frame_pixel);
  frame_pixel[0] = (int)frame_pixel[0];
  frame_pixel[1] = (int)frame_pixel[1];
}

static void pixel_to_unified(int frame_width,
                             int frame_height,
                             const float pixel_coords[2],
                             float unified_coords[2])
{
  unified_coords[0] = pixel_coords[0] / frame_width;
  unified_coords[1] = pixel_coords[1] / frame_height;
}

static void marker_unified_to_search_pixel(int frame_width,
                                           int frame_height,
                                           const MovieTrackingMarker *marker,
                                           const float marker_unified[2],
                                           float search_pixel[2])
{
  float frame_pixel[2];
  float search_origin_frame_pixel[2];

  marker_unified_to_frame_pixel_coordinates(
      frame_width, frame_height, marker, marker_unified, frame_pixel);
  tracking_get_search_origin_frame_pixel(
      frame_width, frame_height, marker, search_origin_frame_pixel);
  sub_v2_v2v2(search_pixel, frame_pixel, search_origin_frame_pixel);
}

static void search_pixel_to_marker_unified(int frame_width,
                                           int frame_height,
                                           const MovieTrackingMarker *marker,
                                           const float search_pixel[2],
                                           float marker_unified[2])
{
  float frame_unified[2];
  float search_origin_frame_pixel[2];

  tracking_get_search_origin_frame_pixel(
      frame_width, frame_height, marker, search_origin_frame_pixel);
  add_v2_v2v2(frame_unified, search_pixel, search_origin_frame_pixel);
  pixel_to_unified(frame_width, frame_height, frame_unified, frame_unified);

  /* marker pos is in frame unified */
  sub_v2_v2v2(marker_unified, frame_unified, marker->pos);
}

/* Each marker has 5 coordinates associated with it that get warped with
 * tracking: the four corners ("pattern_corners"), and the center ("pos").
 * This function puts those 5 points into the appropriate frame for tracking
 * (the "search" coordinate frame).
 */
void tracking_get_marker_coords_for_tracking(int frame_width,
                                             int frame_height,
                                             const MovieTrackingMarker *marker,
                                             double search_pixel_x[5],
                                             double search_pixel_y[5])
{
  float unified_coords[2];
  float pixel_coords[2];

  /* Convert the corners into search space coordinates. */
  for (int i = 0; i < 4; i++) {
    marker_unified_to_search_pixel(
        frame_width, frame_height, marker, marker->pattern_corners[i], pixel_coords);
    search_pixel_x[i] = pixel_coords[0] - 0.5f;
    search_pixel_y[i] = pixel_coords[1] - 0.5f;
  }

  /* Convert the center position (aka "pos"); this is the origin */
  unified_coords[0] = 0.0f;
  unified_coords[1] = 0.0f;
  marker_unified_to_search_pixel(frame_width, frame_height, marker, unified_coords, pixel_coords);

  search_pixel_x[4] = pixel_coords[0] - 0.5f;
  search_pixel_y[4] = pixel_coords[1] - 0.5f;
}

/* Inverse of above. */
void tracking_set_marker_coords_from_tracking(int frame_width,
                                              int frame_height,
                                              MovieTrackingMarker *marker,
                                              const double search_pixel_x[5],
                                              const double search_pixel_y[5])
{
  float marker_unified[2];
  float search_pixel[2];

  /* Convert the corners into search space coordinates. */
  for (int i = 0; i < 4; i++) {
    search_pixel[0] = search_pixel_x[i] + 0.5;
    search_pixel[1] = search_pixel_y[i] + 0.5;
    search_pixel_to_marker_unified(
        frame_width, frame_height, marker, search_pixel, marker->pattern_corners[i]);
  }

  /* Convert the center position (aka "pos"); this is the origin */
  search_pixel[0] = search_pixel_x[4] + 0.5;
  search_pixel[1] = search_pixel_y[4] + 0.5;
  search_pixel_to_marker_unified(frame_width, frame_height, marker, search_pixel, marker_unified);

  /* If the tracker tracked nothing, then "marker_unified" would be zero.
   * Otherwise, the entire patch shifted, and that delta should be applied to
   * all the coordinates.
   */
  for (int i = 0; i < 4; i++) {
    marker->pattern_corners[i][0] -= marker_unified[0];
    marker->pattern_corners[i][1] -= marker_unified[1];
  }

  marker->pos[0] += marker_unified[0];
  marker->pos[1] += marker_unified[1];
}

/*********************** General purpose utility functions *************************/

/* Place a disabled marker before or after specified ref_marker.
 *
 * If before is truth, disabled marker is placed before reference
 * one, and it's placed after it otherwise.
 *
 * If there's already a marker at the frame where disabled one
 * is expected to be placed, nothing will happen if overwrite
 * is false.
 */
void tracking_marker_insert_disabled(MovieTrackingTrack *track,
                                     const MovieTrackingMarker *ref_marker,
                                     bool before,
                                     bool overwrite)
{
  MovieTrackingMarker marker_new;

  marker_new = *ref_marker;
  marker_new.flag &= ~MARKER_TRACKED;
  marker_new.flag |= MARKER_DISABLED;

  if (before) {
    marker_new.framenr--;
  }
  else {
    marker_new.framenr++;
  }

  if (overwrite || !BKE_tracking_track_has_marker_at_frame(track, marker_new.framenr)) {
    BKE_tracking_marker_insert(track, &marker_new);
  }
}

static void distortion_model_parameters_from_tracking(
    const MovieTrackingCamera *camera, libmv_CameraIntrinsicsOptions *camera_intrinsics_options)
{
  switch (camera->distortion_model) {
    case TRACKING_DISTORTION_MODEL_POLYNOMIAL:
      camera_intrinsics_options->distortion_model = LIBMV_DISTORTION_MODEL_POLYNOMIAL;
      camera_intrinsics_options->polynomial_k1 = camera->k1;
      camera_intrinsics_options->polynomial_k2 = camera->k2;
      camera_intrinsics_options->polynomial_k3 = camera->k3;
      camera_intrinsics_options->polynomial_p1 = 0.0;
      camera_intrinsics_options->polynomial_p2 = 0.0;
      return;

    case TRACKING_DISTORTION_MODEL_DIVISION:
      camera_intrinsics_options->distortion_model = LIBMV_DISTORTION_MODEL_DIVISION;
      camera_intrinsics_options->division_k1 = camera->division_k1;
      camera_intrinsics_options->division_k2 = camera->division_k2;
      return;

    case TRACKING_DISTORTION_MODEL_NUKE:
      camera_intrinsics_options->distortion_model = LIBMV_DISTORTION_MODEL_NUKE;
      camera_intrinsics_options->nuke_k1 = camera->nuke_k1;
      camera_intrinsics_options->nuke_k2 = camera->nuke_k2;
      return;
  }

  /* Unknown distortion model, which might be due to opening newer file in older Blender.
   * Fallback to a known and supported model with 0 distortion. */
  camera_intrinsics_options->distortion_model = LIBMV_DISTORTION_MODEL_POLYNOMIAL;
  camera_intrinsics_options->polynomial_k1 = 0.0;
  camera_intrinsics_options->polynomial_k2 = 0.0;
  camera_intrinsics_options->polynomial_k3 = 0.0;
  camera_intrinsics_options->polynomial_p1 = 0.0;
  camera_intrinsics_options->polynomial_p2 = 0.0;
}

static void distortion_model_parameters_from_options(
    const libmv_CameraIntrinsicsOptions *camera_intrinsics_options, MovieTrackingCamera *camera)
{
  switch (camera_intrinsics_options->distortion_model) {
    case LIBMV_DISTORTION_MODEL_POLYNOMIAL:
      camera->distortion_model = TRACKING_DISTORTION_MODEL_POLYNOMIAL;
      camera->k1 = camera_intrinsics_options->polynomial_k1;
      camera->k2 = camera_intrinsics_options->polynomial_k2;
      camera->k3 = camera_intrinsics_options->polynomial_k3;
      return;

    case LIBMV_DISTORTION_MODEL_DIVISION:
      camera->distortion_model = TRACKING_DISTORTION_MODEL_DIVISION;
      camera->division_k1 = camera_intrinsics_options->division_k1;
      camera->division_k2 = camera_intrinsics_options->division_k2;
      return;

    case LIBMV_DISTORTION_MODEL_NUKE:
      camera->distortion_model = TRACKING_DISTORTION_MODEL_NUKE;
      camera->nuke_k1 = camera_intrinsics_options->nuke_k1;
      camera->nuke_k2 = camera_intrinsics_options->nuke_k2;
      return;
  }

  /* Libmv returned distortion model which is not known to Blender. This is a logical error in code
   * and Blender side is to be updated to match Libmv. */
  BLI_assert(!"Unknown distortion model");
}

/* Fill in Libmv C-API camera intrinsics options from tracking structure. */
void tracking_cameraIntrinscisOptionsFromTracking(
    MovieTracking *tracking,
    int calibration_width,
    int calibration_height,
    libmv_CameraIntrinsicsOptions *camera_intrinsics_options)
{
  MovieTrackingCamera *camera = &tracking->camera;
  float aspy = 1.0f / tracking->camera.pixel_aspect;

  camera_intrinsics_options->num_threads = BLI_system_thread_count();

  camera_intrinsics_options->focal_length = camera->focal;

  camera_intrinsics_options->principal_point_x = camera->principal[0];
  camera_intrinsics_options->principal_point_y = camera->principal[1] * aspy;

  distortion_model_parameters_from_tracking(camera, camera_intrinsics_options);

  camera_intrinsics_options->image_width = calibration_width;
  camera_intrinsics_options->image_height = (int)(calibration_height * aspy);
}

void tracking_trackingCameraFromIntrinscisOptions(
    MovieTracking *tracking, const libmv_CameraIntrinsicsOptions *camera_intrinsics_options)
{
  float aspy = 1.0f / tracking->camera.pixel_aspect;
  MovieTrackingCamera *camera = &tracking->camera;

  camera->focal = camera_intrinsics_options->focal_length;

  camera->principal[0] = camera_intrinsics_options->principal_point_x;
  camera->principal[1] = camera_intrinsics_options->principal_point_y / (double)aspy;

  distortion_model_parameters_from_options(camera_intrinsics_options, camera);
}

/* Get previous keyframed marker. */
MovieTrackingMarker *tracking_get_keyframed_marker(MovieTrackingTrack *track,
                                                   int current_frame,
                                                   bool backwards)
{
  MovieTrackingMarker *marker_keyed = NULL;
  MovieTrackingMarker *marker_keyed_fallback = NULL;
  int a = BKE_tracking_marker_get(track, current_frame) - track->markers;

  while (a >= 0 && a < track->markersnr) {
    int next = backwards ? a + 1 : a - 1;
    bool is_keyframed = false;
    MovieTrackingMarker *cur_marker = &track->markers[a];
    MovieTrackingMarker *next_marker = NULL;

    if (next >= 0 && next < track->markersnr) {
      next_marker = &track->markers[next];
    }

    if ((cur_marker->flag & MARKER_DISABLED) == 0) {
      /* If it'll happen so we didn't find a real keyframe marker,
       * fallback to the first marker in current tracked segment
       * as a keyframe.
       */
      if (next_marker == NULL) {
        /* Could happen when trying to get reference marker for the fist
         * one on the segment which isn't surrounded by disabled markers.
         *
         * There's no really good choice here, just use the reference
         * marker which looks correct..
         */
        if (marker_keyed_fallback == NULL) {
          marker_keyed_fallback = cur_marker;
        }
      }
      else if (next_marker->flag & MARKER_DISABLED) {
        if (marker_keyed_fallback == NULL) {
          marker_keyed_fallback = cur_marker;
        }
      }

      is_keyframed |= (cur_marker->flag & MARKER_TRACKED) == 0;
    }

    if (is_keyframed) {
      marker_keyed = cur_marker;

      break;
    }

    a = next;
  }

  if (marker_keyed == NULL) {
    marker_keyed = marker_keyed_fallback;
  }

  return marker_keyed;
}

/*********************** Frame accessr *************************/

typedef struct AccessCacheKey {
  int clip_index;
  int frame;
  int downscale;
  libmv_InputMode input_mode;
  bool has_region;
  float region_min[2], region_max[2];
  int64_t transform_key;
} AccessCacheKey;

static unsigned int accesscache_hashhash(const void *key_v)
{
  const AccessCacheKey *key = (const AccessCacheKey *)key_v;
  /* TODP(sergey): Need better hashing here for faster frame access. */
  return key->clip_index << 16 | key->frame;
}

static bool accesscache_hashcmp(const void *a_v, const void *b_v)
{
  const AccessCacheKey *a = (const AccessCacheKey *)a_v;
  const AccessCacheKey *b = (const AccessCacheKey *)b_v;
  if (a->clip_index != b->clip_index || a->frame != b->frame || a->downscale != b->downscale ||
      a->input_mode != b->input_mode || a->has_region != b->has_region ||
      a->transform_key != b->transform_key) {
    return true;
  }
  /* If there is region applied, compare it. */
  if (a->has_region) {
    if (!equals_v2v2(a->region_min, b->region_min) || !equals_v2v2(a->region_max, b->region_max)) {
      return true;
    }
  }
  return false;
}

static void accesscache_construct_key(AccessCacheKey *key,
                                      int clip_index,
                                      int frame,
                                      libmv_InputMode input_mode,
                                      int downscale,
                                      const libmv_Region *region,
                                      int64_t transform_key)
{
  key->clip_index = clip_index;
  key->frame = frame;
  key->input_mode = input_mode;
  key->downscale = downscale;
  key->has_region = (region != NULL);
  if (key->has_region) {
    copy_v2_v2(key->region_min, region->min);
    copy_v2_v2(key->region_max, region->max);
  }
  key->transform_key = transform_key;
}

static void accesscache_put(TrackingImageAccessor *accessor,
                            int clip_index,
                            int frame,
                            libmv_InputMode input_mode,
                            int downscale,
                            const libmv_Region *region,
                            int64_t transform_key,
                            ImBuf *ibuf)
{
  AccessCacheKey key;
  accesscache_construct_key(&key, clip_index, frame, input_mode, downscale, region, transform_key);
  IMB_moviecache_put(accessor->cache, &key, ibuf);
}

static ImBuf *accesscache_get(TrackingImageAccessor *accessor,
                              int clip_index,
                              int frame,
                              libmv_InputMode input_mode,
                              int downscale,
                              const libmv_Region *region,
                              int64_t transform_key)
{
  AccessCacheKey key;
  accesscache_construct_key(&key, clip_index, frame, input_mode, downscale, region, transform_key);
  return IMB_moviecache_get(accessor->cache, &key);
}

static ImBuf *accessor_get_preprocessed_ibuf(TrackingImageAccessor *accessor,
                                             int clip_index,
                                             int frame)
{
  MovieClip *clip;
  MovieClipUser user;
  ImBuf *ibuf;
  int scene_frame;

  BLI_assert(clip_index < accessor->num_clips);

  clip = accessor->clips[clip_index];
  scene_frame = BKE_movieclip_remap_clip_to_scene_frame(clip, frame);
  BKE_movieclip_user_set_frame(&user, scene_frame);
  user.render_size = MCLIP_PROXY_RENDER_SIZE_FULL;
  user.render_flag = 0;
  ibuf = BKE_movieclip_get_ibuf(clip, &user);

  return ibuf;
}

static ImBuf *make_grayscale_ibuf_copy(ImBuf *ibuf)
{
  ImBuf *grayscale = IMB_allocImBuf(ibuf->x, ibuf->y, 32, 0);

  BLI_assert(ibuf->channels == 3 || ibuf->channels == 4);

  /* TODO(sergey): Bummer, currently IMB API only allows to create 4 channels
   * float buffer, so we do it manually here.
   *
   * Will generalize it later.
   */
  const size_t size = (size_t)grayscale->x * (size_t)grayscale->y * sizeof(float);
  grayscale->channels = 1;
  if ((grayscale->rect_float = MEM_callocN(size, "tracking grayscale image")) != NULL) {
    grayscale->mall |= IB_rectfloat;
    grayscale->flags |= IB_rectfloat;

    for (int i = 0; i < grayscale->x * grayscale->y; i++) {
      const float *pixel = ibuf->rect_float + ibuf->channels * i;

      grayscale->rect_float[i] = 0.2126f * pixel[0] + 0.7152f * pixel[1] + 0.0722f * pixel[2];
    }
  }

  return grayscale;
}

static void ibuf_to_float_image(const ImBuf *ibuf, libmv_FloatImage *float_image)
{
  BLI_assert(ibuf->rect_float != NULL);
  float_image->buffer = ibuf->rect_float;
  float_image->width = ibuf->x;
  float_image->height = ibuf->y;
  float_image->channels = ibuf->channels;
}

static ImBuf *float_image_to_ibuf(libmv_FloatImage *float_image)
{
  ImBuf *ibuf = IMB_allocImBuf(float_image->width, float_image->height, 32, 0);
  size_t size = (size_t)ibuf->x * (size_t)ibuf->y * float_image->channels * sizeof(float);
  ibuf->channels = float_image->channels;
  if ((ibuf->rect_float = MEM_callocN(size, "tracking grayscale image")) != NULL) {
    ibuf->mall |= IB_rectfloat;
    ibuf->flags |= IB_rectfloat;

    memcpy(ibuf->rect_float, float_image->buffer, size);
  }
  return ibuf;
}

static ImBuf *accessor_get_ibuf(TrackingImageAccessor *accessor,
                                int clip_index,
                                int frame,
                                libmv_InputMode input_mode,
                                int downscale,
                                const libmv_Region *region,
                                const libmv_FrameTransform *transform)
{
  ImBuf *ibuf, *orig_ibuf, *final_ibuf;
  int64_t transform_key = 0;
  if (transform != NULL) {
    transform_key = libmv_frameAccessorgetTransformKey(transform);
  }
  /* First try to get fully processed image from the cache. */
  BLI_spin_lock(&accessor->cache_lock);
  ibuf = accesscache_get(
      accessor, clip_index, frame, input_mode, downscale, region, transform_key);
  BLI_spin_unlock(&accessor->cache_lock);
  if (ibuf != NULL) {
    CACHE_PRINTF("Used cached buffer for frame %d\n", frame);
    /* This is a little heuristic here: if we re-used image once, this is
     * a high probability of the image to be related to a keyframe matched
     * reference image. Those images we don't want to be thrown away because
     * if we toss them out we'll be re-calculating them at the next
     * iteration.
     */
    ibuf->userflags |= IB_PERSISTENT;
    return ibuf;
  }
  CACHE_PRINTF("Calculate new buffer for frame %d\n", frame);
  /* And now we do postprocessing of the original frame. */
  orig_ibuf = accessor_get_preprocessed_ibuf(accessor, clip_index, frame);
  if (orig_ibuf == NULL) {
    return NULL;
  }
  /* Cut a region if requested. */
  if (region != NULL) {
    int width = region->max[0] - region->min[0], height = region->max[1] - region->min[1];

    /* If the requested region goes outside of the actual frame we still
     * return the requested region size, but only fill it's partially with
     * the data we can.
     */
    int clamped_origin_x = max_ii((int)region->min[0], 0),
        clamped_origin_y = max_ii((int)region->min[1], 0);
    int dst_offset_x = clamped_origin_x - (int)region->min[0],
        dst_offset_y = clamped_origin_y - (int)region->min[1];
    int clamped_width = width - dst_offset_x, clamped_height = height - dst_offset_y;
    clamped_width = min_ii(clamped_width, orig_ibuf->x - clamped_origin_x);
    clamped_height = min_ii(clamped_height, orig_ibuf->y - clamped_origin_y);

    final_ibuf = IMB_allocImBuf(width, height, 32, IB_rectfloat);

    if (orig_ibuf->rect_float != NULL) {
      IMB_rectcpy(final_ibuf,
                  orig_ibuf,
                  dst_offset_x,
                  dst_offset_y,
                  clamped_origin_x,
                  clamped_origin_y,
                  clamped_width,
                  clamped_height);
    }
    else {
      /* TODO(sergey): We don't do any color space or alpha conversion
       * here. Probably Libmv is better to work in the linear space,
       * but keep sRGB space here for compatibility for now.
       */
      for (int y = 0; y < clamped_height; y++) {
        for (int x = 0; x < clamped_width; x++) {
          int src_x = x + clamped_origin_x, src_y = y + clamped_origin_y;
          int dst_x = x + dst_offset_x, dst_y = y + dst_offset_y;
          int dst_index = (dst_y * width + dst_x) * 4,
              src_index = (src_y * orig_ibuf->x + src_x) * 4;
          rgba_uchar_to_float(final_ibuf->rect_float + dst_index,
                              (unsigned char *)orig_ibuf->rect + src_index);
        }
      }
    }
  }
  else {
    /* Libmv only works with float images,
     *
     * This would likely make it so loads of float buffers are being stored
     * in the cache which is nice on the one hand (faster re-use of the
     * frames) but on the other hand it bumps the memory usage up.
     */
    BLI_thread_lock(LOCK_MOVIECLIP);
    IMB_float_from_rect(orig_ibuf);
    BLI_thread_unlock(LOCK_MOVIECLIP);
    final_ibuf = orig_ibuf;
  }
  /* Downscale if needed. */
  if (downscale > 0) {
    if (final_ibuf == orig_ibuf) {
      final_ibuf = IMB_dupImBuf(orig_ibuf);
    }
    IMB_scaleImBuf(final_ibuf, orig_ibuf->x / (1 << downscale), orig_ibuf->y / (1 << downscale));
  }
  /* Apply possible transformation. */
  if (transform != NULL) {
    libmv_FloatImage input_image, output_image;
    ibuf_to_float_image(final_ibuf, &input_image);
    libmv_frameAccessorgetTransformRun(transform, &input_image, &output_image);
    if (final_ibuf != orig_ibuf) {
      IMB_freeImBuf(final_ibuf);
    }
    final_ibuf = float_image_to_ibuf(&output_image);
    libmv_floatImageDestroy(&output_image);
  }
  /* Transform number of channels. */
  if (input_mode == LIBMV_IMAGE_MODE_RGBA) {
    BLI_assert(orig_ibuf->channels == 3 || orig_ibuf->channels == 4);
    /* pass */
  }
  else /* if (input_mode == LIBMV_IMAGE_MODE_MONO) */ {
    BLI_assert(input_mode == LIBMV_IMAGE_MODE_MONO);
    if (final_ibuf->channels != 1) {
      ImBuf *grayscale_ibuf = make_grayscale_ibuf_copy(final_ibuf);
      if (final_ibuf != orig_ibuf) {
        /* We dereference original frame later. */
        IMB_freeImBuf(final_ibuf);
      }
      final_ibuf = grayscale_ibuf;
    }
  }
  /* It's possible processing still didn't happen at this point,
   * but we really need a copy of the buffer to be transformed
   * and to be put to the cache.
   */
  if (final_ibuf == orig_ibuf) {
    final_ibuf = IMB_dupImBuf(orig_ibuf);
  }
  IMB_freeImBuf(orig_ibuf);
  BLI_spin_lock(&accessor->cache_lock);
  /* Put final buffer to cache. */
  accesscache_put(
      accessor, clip_index, frame, input_mode, downscale, region, transform_key, final_ibuf);
  BLI_spin_unlock(&accessor->cache_lock);
  return final_ibuf;
}

static libmv_CacheKey accessor_get_image_callback(struct libmv_FrameAccessorUserData *user_data,
                                                  int clip_index,
                                                  int frame,
                                                  libmv_InputMode input_mode,
                                                  int downscale,
                                                  const libmv_Region *region,
                                                  const libmv_FrameTransform *transform,
                                                  float **destination,
                                                  int *width,
                                                  int *height,
                                                  int *channels)
{
  TrackingImageAccessor *accessor = (TrackingImageAccessor *)user_data;
  ImBuf *ibuf;

  BLI_assert(clip_index >= 0 && clip_index < accessor->num_clips);

  ibuf = accessor_get_ibuf(accessor, clip_index, frame, input_mode, downscale, region, transform);

  if (ibuf) {
    *destination = ibuf->rect_float;
    *width = ibuf->x;
    *height = ibuf->y;
    *channels = ibuf->channels;
  }
  else {
    *destination = NULL;
    *width = 0;
    *height = 0;
    *channels = 0;
  }

  return ibuf;
}

static void accessor_release_image_callback(libmv_CacheKey cache_key)
{
  ImBuf *ibuf = (ImBuf *)cache_key;
  IMB_freeImBuf(ibuf);
}

static libmv_CacheKey accessor_get_mask_for_track_callback(libmv_FrameAccessorUserData *user_data,
                                                           int clip_index,
                                                           int frame,
                                                           int track_index,
                                                           const libmv_Region *region,
                                                           float **r_destination,
                                                           int *r_width,
                                                           int *r_height)
{
  /* Perform sanity checks first. */
  TrackingImageAccessor *accessor = (TrackingImageAccessor *)user_data;
  BLI_assert(clip_index < accessor->num_clips);
  BLI_assert(track_index < accessor->num_tracks);
  MovieTrackingTrack *track = accessor->tracks[track_index];
  /* Early output, track does not use mask. */
  if ((track->algorithm_flag & TRACK_ALGORITHM_FLAG_USE_MASK) == 0) {
    return NULL;
  }
  MovieClip *clip = accessor->clips[clip_index];
  /* Construct fake user so we can access movie clip. */
  MovieClipUser user;
  int scene_frame = BKE_movieclip_remap_clip_to_scene_frame(clip, frame);
  BKE_movieclip_user_set_frame(&user, scene_frame);
  user.render_size = MCLIP_PROXY_RENDER_SIZE_FULL;
  user.render_flag = 0;
  /* Get frame width and height so we can convert stroke coordinates
   * and other things from normalized to pixel space.
   */
  int frame_width, frame_height;
  BKE_movieclip_get_size(clip, &user, &frame_width, &frame_height);
  /* Actual mask sampling. */
  MovieTrackingMarker *marker = BKE_tracking_marker_get_exact(track, frame);
  const float region_min[2] = {
      region->min[0] - marker->pos[0] * frame_width,
      region->min[1] - marker->pos[1] * frame_height,
  };
  const float region_max[2] = {
      region->max[0] - marker->pos[0] * frame_width,
      region->max[1] - marker->pos[1] * frame_height,
  };
  *r_destination = tracking_track_get_mask_for_region(
      frame_width, frame_height, region_min, region_max, track);
  *r_width = region->max[0] - region->min[0];
  *r_height = region->max[1] - region->min[1];
  return *r_destination;
}

static void accessor_release_mask_callback(libmv_CacheKey cache_key)
{
  if (cache_key != NULL) {
    float *mask = (float *)cache_key;
    MEM_freeN(mask);
  }
}

TrackingImageAccessor *tracking_image_accessor_new(MovieClip *clips[MAX_ACCESSOR_CLIP],
                                                   int num_clips,
                                                   MovieTrackingTrack **tracks,
                                                   int num_tracks,
                                                   int start_frame)
{
  TrackingImageAccessor *accessor = MEM_callocN(sizeof(TrackingImageAccessor),
                                                "tracking image accessor");

  BLI_assert(num_clips <= MAX_ACCESSOR_CLIP);

  accessor->cache = IMB_moviecache_create(
      "frame access cache", sizeof(AccessCacheKey), accesscache_hashhash, accesscache_hashcmp);

  memcpy(accessor->clips, clips, num_clips * sizeof(MovieClip *));
  accessor->num_clips = num_clips;
  accessor->tracks = tracks;
  accessor->num_tracks = num_tracks;
  accessor->start_frame = start_frame;

  accessor->libmv_accessor = libmv_FrameAccessorNew((libmv_FrameAccessorUserData *)accessor,
                                                    accessor_get_image_callback,
                                                    accessor_release_image_callback,
                                                    accessor_get_mask_for_track_callback,
                                                    accessor_release_mask_callback);

  BLI_spin_init(&accessor->cache_lock);

  return accessor;
}

void tracking_image_accessor_destroy(TrackingImageAccessor *accessor)
{
  IMB_moviecache_free(accessor->cache);
  libmv_FrameAccessorDestroy(accessor->libmv_accessor);
  BLI_spin_end(&accessor->cache_lock);
  MEM_freeN(accessor);
}