Welcome to mirror list, hosted at ThFree Co, Russian Federation.

type_conversions.cc « intern « blenkernel « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: a01f5d190883ecdb3e3d7fddc557149a0d7abbca (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
/* SPDX-License-Identifier: GPL-2.0-or-later */

#include "BKE_type_conversions.hh"

#include "DNA_meshdata_types.h"

#include "FN_multi_function_builder.hh"

#include "BLI_color.hh"
#include "BLI_math_vector.hh"

namespace blender::bke {

using fn::MFDataType;

template<typename From, typename To, To (*ConversionF)(const From &)>
static void add_implicit_conversion(DataTypeConversions &conversions)
{
  static const CPPType &from_type = CPPType::get<From>();
  static const CPPType &to_type = CPPType::get<To>();
  static const std::string conversion_name = from_type.name() + " to " + to_type.name();

  static fn::CustomMF_SI_SO<From, To> multi_function{
      conversion_name.c_str(),
      /* Use lambda instead of passing #ConversionF directly, because otherwise the compiler won't
       * inline the function. */
      [](const From &a) { return ConversionF(a); },
      fn::CustomMF_presets::AllSpanOrSingle()};
  static auto convert_single_to_initialized = [](const void *src, void *dst) {
    *(To *)dst = ConversionF(*(const From *)src);
  };
  static auto convert_single_to_uninitialized = [](const void *src, void *dst) {
    new (dst) To(ConversionF(*(const From *)src));
  };
  conversions.add(fn::MFDataType::ForSingle<From>(),
                  fn::MFDataType::ForSingle<To>(),
                  multi_function,
                  convert_single_to_initialized,
                  convert_single_to_uninitialized);
}

static float2 float_to_float2(const float &a)
{
  return float2(a);
}
static float3 float_to_float3(const float &a)
{
  return float3(a);
}
static int32_t float_to_int(const float &a)
{
  return (int32_t)a;
}
static bool float_to_bool(const float &a)
{
  return a > 0.0f;
}
static int8_t float_to_int8(const float &a)
{
  return std::clamp(
      a, float(std::numeric_limits<int8_t>::min()), float(std::numeric_limits<int8_t>::max()));
}
static ColorGeometry4f float_to_color(const float &a)
{
  return ColorGeometry4f(a, a, a, 1.0f);
}
static ColorGeometry4b float_to_byte_color(const float &a)
{
  return float_to_color(a).encode();
}

static float3 float2_to_float3(const float2 &a)
{
  return float3(a.x, a.y, 0.0f);
}
static float float2_to_float(const float2 &a)
{
  return (a.x + a.y) / 2.0f;
}
static int float2_to_int(const float2 &a)
{
  return (int32_t)((a.x + a.y) / 2.0f);
}
static bool float2_to_bool(const float2 &a)
{
  return !math::is_zero(a);
}
static int8_t float2_to_int8(const float2 &a)
{
  return float_to_int8((a.x + a.y) / 2.0f);
}
static ColorGeometry4f float2_to_color(const float2 &a)
{
  return ColorGeometry4f(a.x, a.y, 0.0f, 1.0f);
}
static ColorGeometry4b float2_to_byte_color(const float2 &a)
{
  return float2_to_color(a).encode();
}

static bool float3_to_bool(const float3 &a)
{
  return !math::is_zero(a);
}
static int8_t float3_to_int8(const float3 &a)
{
  return float_to_int8((a.x + a.y + a.z) / 3.0f);
}
static float float3_to_float(const float3 &a)
{
  return (a.x + a.y + a.z) / 3.0f;
}
static int float3_to_int(const float3 &a)
{
  return (int)((a.x + a.y + a.z) / 3.0f);
}
static float2 float3_to_float2(const float3 &a)
{
  return float2(a);
}
static ColorGeometry4f float3_to_color(const float3 &a)
{
  return ColorGeometry4f(a.x, a.y, a.z, 1.0f);
}
static ColorGeometry4b float3_to_byte_color(const float3 &a)
{
  return float3_to_color(a).encode();
}

static bool int_to_bool(const int32_t &a)
{
  return a > 0;
}
static int8_t int_to_int8(const int32_t &a)
{
  return std::clamp(
      a, int(std::numeric_limits<int8_t>::min()), int(std::numeric_limits<int8_t>::max()));
}
static float int_to_float(const int32_t &a)
{
  return (float)a;
}
static float2 int_to_float2(const int32_t &a)
{
  return float2((float)a);
}
static float3 int_to_float3(const int32_t &a)
{
  return float3((float)a);
}
static ColorGeometry4f int_to_color(const int32_t &a)
{
  return ColorGeometry4f((float)a, (float)a, (float)a, 1.0f);
}
static ColorGeometry4b int_to_byte_color(const int32_t &a)
{
  return int_to_color(a).encode();
}

static bool int8_to_bool(const int8_t &a)
{
  return a > 0;
}
static int int8_to_int(const int8_t &a)
{
  return static_cast<int>(a);
}
static float int8_to_float(const int8_t &a)
{
  return (float)a;
}
static float2 int8_to_float2(const int8_t &a)
{
  return float2((float)a);
}
static float3 int8_to_float3(const int8_t &a)
{
  return float3((float)a);
}
static ColorGeometry4f int8_to_color(const int8_t &a)
{
  return ColorGeometry4f((float)a, (float)a, (float)a, 1.0f);
}
static ColorGeometry4b int8_to_byte_color(const int8_t &a)
{
  return int8_to_color(a).encode();
}

static float bool_to_float(const bool &a)
{
  return (bool)a;
}
static int8_t bool_to_int8(const bool &a)
{
  return static_cast<int8_t>(a);
}
static int32_t bool_to_int(const bool &a)
{
  return (int32_t)a;
}
static float2 bool_to_float2(const bool &a)
{
  return (a) ? float2(1.0f) : float2(0.0f);
}
static float3 bool_to_float3(const bool &a)
{
  return (a) ? float3(1.0f) : float3(0.0f);
}
static ColorGeometry4f bool_to_color(const bool &a)
{
  return (a) ? ColorGeometry4f(1.0f, 1.0f, 1.0f, 1.0f) : ColorGeometry4f(0.0f, 0.0f, 0.0f, 1.0f);
}
static ColorGeometry4b bool_to_byte_color(const bool &a)
{
  return bool_to_color(a).encode();
}

static bool color_to_bool(const ColorGeometry4f &a)
{
  return rgb_to_grayscale(a) > 0.0f;
}
static float color_to_float(const ColorGeometry4f &a)
{
  return rgb_to_grayscale(a);
}
static int32_t color_to_int(const ColorGeometry4f &a)
{
  return (int)rgb_to_grayscale(a);
}
static int8_t color_to_int8(const ColorGeometry4f &a)
{
  return int_to_int8(color_to_int(a));
}
static float2 color_to_float2(const ColorGeometry4f &a)
{
  return float2(a.r, a.g);
}
static float3 color_to_float3(const ColorGeometry4f &a)
{
  return float3(a.r, a.g, a.b);
}
static ColorGeometry4b color_to_byte_color(const ColorGeometry4f &a)
{
  return a.encode();
}

static bool byte_color_to_bool(const ColorGeometry4b &a)
{
  return a.r > 0 || a.g > 0 || a.b > 0;
}
static float byte_color_to_float(const ColorGeometry4b &a)
{
  return color_to_float(a.decode());
}
static int32_t byte_color_to_int(const ColorGeometry4b &a)
{
  return color_to_int(a.decode());
}
static int8_t byte_color_to_int8(const ColorGeometry4b &a)
{
  return color_to_int8(a.decode());
}
static float2 byte_color_to_float2(const ColorGeometry4b &a)
{
  return color_to_float2(a.decode());
}
static float3 byte_color_to_float3(const ColorGeometry4b &a)
{
  return color_to_float3(a.decode());
}
static ColorGeometry4f byte_color_to_color(const ColorGeometry4b &a)
{
  return a.decode();
}

static DataTypeConversions create_implicit_conversions()
{
  DataTypeConversions conversions;

  add_implicit_conversion<float, float2, float_to_float2>(conversions);
  add_implicit_conversion<float, float3, float_to_float3>(conversions);
  add_implicit_conversion<float, int32_t, float_to_int>(conversions);
  add_implicit_conversion<float, bool, float_to_bool>(conversions);
  add_implicit_conversion<float, int8_t, float_to_int8>(conversions);
  add_implicit_conversion<float, ColorGeometry4f, float_to_color>(conversions);
  add_implicit_conversion<float, ColorGeometry4b, float_to_byte_color>(conversions);

  add_implicit_conversion<float2, float3, float2_to_float3>(conversions);
  add_implicit_conversion<float2, float, float2_to_float>(conversions);
  add_implicit_conversion<float2, int32_t, float2_to_int>(conversions);
  add_implicit_conversion<float2, bool, float2_to_bool>(conversions);
  add_implicit_conversion<float2, int8_t, float2_to_int8>(conversions);
  add_implicit_conversion<float2, ColorGeometry4f, float2_to_color>(conversions);
  add_implicit_conversion<float2, ColorGeometry4b, float2_to_byte_color>(conversions);

  add_implicit_conversion<float3, bool, float3_to_bool>(conversions);
  add_implicit_conversion<float3, int8_t, float3_to_int8>(conversions);
  add_implicit_conversion<float3, float, float3_to_float>(conversions);
  add_implicit_conversion<float3, int32_t, float3_to_int>(conversions);
  add_implicit_conversion<float3, float2, float3_to_float2>(conversions);
  add_implicit_conversion<float3, ColorGeometry4f, float3_to_color>(conversions);
  add_implicit_conversion<float3, ColorGeometry4b, float3_to_byte_color>(conversions);

  add_implicit_conversion<int32_t, bool, int_to_bool>(conversions);
  add_implicit_conversion<int32_t, int8_t, int_to_int8>(conversions);
  add_implicit_conversion<int32_t, float, int_to_float>(conversions);
  add_implicit_conversion<int32_t, float2, int_to_float2>(conversions);
  add_implicit_conversion<int32_t, float3, int_to_float3>(conversions);
  add_implicit_conversion<int32_t, ColorGeometry4f, int_to_color>(conversions);
  add_implicit_conversion<int32_t, ColorGeometry4b, int_to_byte_color>(conversions);

  add_implicit_conversion<int8_t, bool, int8_to_bool>(conversions);
  add_implicit_conversion<int8_t, int32_t, int8_to_int>(conversions);
  add_implicit_conversion<int8_t, float, int8_to_float>(conversions);
  add_implicit_conversion<int8_t, float2, int8_to_float2>(conversions);
  add_implicit_conversion<int8_t, float3, int8_to_float3>(conversions);
  add_implicit_conversion<int8_t, ColorGeometry4f, int8_to_color>(conversions);
  add_implicit_conversion<int8_t, ColorGeometry4b, int8_to_byte_color>(conversions);

  add_implicit_conversion<bool, float, bool_to_float>(conversions);
  add_implicit_conversion<bool, int8_t, bool_to_int8>(conversions);
  add_implicit_conversion<bool, int32_t, bool_to_int>(conversions);
  add_implicit_conversion<bool, float2, bool_to_float2>(conversions);
  add_implicit_conversion<bool, float3, bool_to_float3>(conversions);
  add_implicit_conversion<bool, ColorGeometry4f, bool_to_color>(conversions);
  add_implicit_conversion<bool, ColorGeometry4b, bool_to_byte_color>(conversions);

  add_implicit_conversion<ColorGeometry4f, bool, color_to_bool>(conversions);
  add_implicit_conversion<ColorGeometry4f, int8_t, color_to_int8>(conversions);
  add_implicit_conversion<ColorGeometry4f, float, color_to_float>(conversions);
  add_implicit_conversion<ColorGeometry4f, int32_t, color_to_int>(conversions);
  add_implicit_conversion<ColorGeometry4f, float2, color_to_float2>(conversions);
  add_implicit_conversion<ColorGeometry4f, float3, color_to_float3>(conversions);
  add_implicit_conversion<ColorGeometry4f, ColorGeometry4b, color_to_byte_color>(conversions);

  add_implicit_conversion<ColorGeometry4b, bool, byte_color_to_bool>(conversions);
  add_implicit_conversion<ColorGeometry4b, int8_t, byte_color_to_int8>(conversions);
  add_implicit_conversion<ColorGeometry4b, float, byte_color_to_float>(conversions);
  add_implicit_conversion<ColorGeometry4b, int32_t, byte_color_to_int>(conversions);
  add_implicit_conversion<ColorGeometry4b, float2, byte_color_to_float2>(conversions);
  add_implicit_conversion<ColorGeometry4b, float3, byte_color_to_float3>(conversions);
  add_implicit_conversion<ColorGeometry4b, ColorGeometry4f, byte_color_to_color>(conversions);

  return conversions;
}

const DataTypeConversions &get_implicit_type_conversions()
{
  static const DataTypeConversions conversions = create_implicit_conversions();
  return conversions;
}

void DataTypeConversions::convert_to_uninitialized(const CPPType &from_type,
                                                   const CPPType &to_type,
                                                   const void *from_value,
                                                   void *to_value) const
{
  if (from_type == to_type) {
    from_type.copy_construct(from_value, to_value);
    return;
  }

  const ConversionFunctions *functions = this->get_conversion_functions(
      MFDataType::ForSingle(from_type), MFDataType::ForSingle(to_type));
  BLI_assert(functions != nullptr);

  functions->convert_single_to_uninitialized(from_value, to_value);
}

static void call_convert_to_uninitialized_fn(const GVArray &from,
                                             const fn::MultiFunction &fn,
                                             const IndexMask mask,
                                             GMutableSpan to)
{
  fn::MFParamsBuilder params{fn, from.size()};
  params.add_readonly_single_input(from);
  params.add_uninitialized_single_output(to);
  fn::MFContextBuilder context;
  fn.call_auto(mask, params, context);
}

static void call_convert_to_uninitialized_fn(const GVArray &from,
                                             const fn::MultiFunction &fn,
                                             GMutableSpan to)
{
  call_convert_to_uninitialized_fn(from, fn, IndexMask(from.size()), to);
}

void DataTypeConversions::convert_to_initialized_n(GSpan from_span, GMutableSpan to_span) const
{
  const CPPType &from_type = from_span.type();
  const CPPType &to_type = to_span.type();

  BLI_assert(from_span.size() == to_span.size());
  BLI_assert(this->is_convertible(from_type, to_type));

  const fn::MultiFunction *fn = this->get_conversion_multi_function(
      MFDataType::ForSingle(from_type), MFDataType::ForSingle(to_type));

  to_type.destruct_n(to_span.data(), to_span.size());
  call_convert_to_uninitialized_fn(GVArray::ForSpan(from_span), *fn, to_span);
}

class GVArray_For_ConvertedGVArray : public GVArrayImpl {
 private:
  GVArray varray_;
  const CPPType &from_type_;
  ConversionFunctions old_to_new_conversions_;

 public:
  GVArray_For_ConvertedGVArray(GVArray varray,
                               const CPPType &to_type,
                               const DataTypeConversions &conversions)
      : GVArrayImpl(to_type, varray.size()), varray_(std::move(varray)), from_type_(varray_.type())
  {
    old_to_new_conversions_ = *conversions.get_conversion_functions(from_type_, to_type);
  }

 private:
  void get(const int64_t index, void *r_value) const override
  {
    BUFFER_FOR_CPP_TYPE_VALUE(from_type_, buffer);
    varray_.get(index, buffer);
    old_to_new_conversions_.convert_single_to_initialized(buffer, r_value);
    from_type_.destruct(buffer);
  }

  void get_to_uninitialized(const int64_t index, void *r_value) const override
  {
    BUFFER_FOR_CPP_TYPE_VALUE(from_type_, buffer);
    varray_.get(index, buffer);
    old_to_new_conversions_.convert_single_to_uninitialized(buffer, r_value);
    from_type_.destruct(buffer);
  }

  void materialize(const IndexMask mask, void *dst) const override
  {
    type_->destruct_n(dst, mask.min_array_size());
    this->materialize_to_uninitialized(mask, dst);
  }

  void materialize_to_uninitialized(const IndexMask mask, void *dst) const override
  {
    call_convert_to_uninitialized_fn(varray_,
                                     *old_to_new_conversions_.multi_function,
                                     mask,
                                     {this->type(), dst, mask.min_array_size()});
  }
};

class GVMutableArray_For_ConvertedGVMutableArray : public GVMutableArrayImpl {
 private:
  GVMutableArray varray_;
  const CPPType &from_type_;
  ConversionFunctions old_to_new_conversions_;
  ConversionFunctions new_to_old_conversions_;

 public:
  GVMutableArray_For_ConvertedGVMutableArray(GVMutableArray varray,
                                             const CPPType &to_type,
                                             const DataTypeConversions &conversions)
      : GVMutableArrayImpl(to_type, varray.size()),
        varray_(std::move(varray)),
        from_type_(varray_.type())
  {
    old_to_new_conversions_ = *conversions.get_conversion_functions(from_type_, to_type);
    new_to_old_conversions_ = *conversions.get_conversion_functions(to_type, from_type_);
  }

 private:
  void get(const int64_t index, void *r_value) const override
  {
    BUFFER_FOR_CPP_TYPE_VALUE(from_type_, buffer);
    varray_.get(index, buffer);
    old_to_new_conversions_.convert_single_to_initialized(buffer, r_value);
    from_type_.destruct(buffer);
  }

  void get_to_uninitialized(const int64_t index, void *r_value) const override
  {
    BUFFER_FOR_CPP_TYPE_VALUE(from_type_, buffer);
    varray_.get(index, buffer);
    old_to_new_conversions_.convert_single_to_uninitialized(buffer, r_value);
    from_type_.destruct(buffer);
  }

  void set_by_move(const int64_t index, void *value) override
  {
    BUFFER_FOR_CPP_TYPE_VALUE(from_type_, buffer);
    new_to_old_conversions_.convert_single_to_uninitialized(value, buffer);
    varray_.set_by_relocate(index, buffer);
  }

  void materialize(const IndexMask mask, void *dst) const override
  {
    type_->destruct_n(dst, mask.min_array_size());
    this->materialize_to_uninitialized(mask, dst);
  }

  void materialize_to_uninitialized(const IndexMask mask, void *dst) const override
  {
    call_convert_to_uninitialized_fn(varray_,
                                     *old_to_new_conversions_.multi_function,
                                     mask,
                                     {this->type(), dst, mask.min_array_size()});
  }
};

GVArray DataTypeConversions::try_convert(GVArray varray, const CPPType &to_type) const
{
  const CPPType &from_type = varray.type();
  if (from_type == to_type) {
    return varray;
  }
  if (!this->is_convertible(from_type, to_type)) {
    return {};
  }
  return GVArray::For<GVArray_For_ConvertedGVArray>(std::move(varray), to_type, *this);
}

GVMutableArray DataTypeConversions::try_convert(GVMutableArray varray,
                                                const CPPType &to_type) const
{
  const CPPType &from_type = varray.type();
  if (from_type == to_type) {
    return varray;
  }
  if (!this->is_convertible(from_type, to_type)) {
    return {};
  }
  return GVMutableArray::For<GVMutableArray_For_ConvertedGVMutableArray>(
      std::move(varray), to_type, *this);
}

fn::GField DataTypeConversions::try_convert(fn::GField field, const CPPType &to_type) const
{
  const CPPType &from_type = field.cpp_type();
  if (from_type == to_type) {
    return field;
  }
  if (!this->is_convertible(from_type, to_type)) {
    return {};
  }
  const fn::MultiFunction &fn = *this->get_conversion_multi_function(
      fn::MFDataType::ForSingle(from_type), fn::MFDataType::ForSingle(to_type));
  return {std::make_shared<fn::FieldOperation>(fn, Vector<fn::GField>{std::move(field)})};
}

}  // namespace blender::bke