1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
|
/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#pragma once
#include "BLI_string_ref.hh"
namespace blender ::dot {
enum class Attr_rankdir {
LeftToRight,
TopToBottom,
};
inline StringRef rankdir_to_string(Attr_rankdir value)
{
switch (value) {
case Attr_rankdir::LeftToRight:
return "LR";
case Attr_rankdir::TopToBottom:
return "TB";
}
return "";
}
enum class Attr_shape {
Rectangle,
Ellipse,
Circle,
Point,
Diamond,
Square,
};
inline StringRef shape_to_string(Attr_shape value)
{
switch (value) {
case Attr_shape::Rectangle:
return "rectangle";
case Attr_shape::Ellipse:
return "ellipse";
case Attr_shape::Circle:
return "circle";
case Attr_shape::Point:
return "point";
case Attr_shape::Diamond:
return "diamond";
case Attr_shape::Square:
return "square";
}
return "";
}
enum class Attr_arrowType {
Normal,
Inv,
Dot,
None,
Empty,
Box,
Vee,
};
inline StringRef arrowType_to_string(Attr_arrowType value)
{
switch (value) {
case Attr_arrowType::Normal:
return "normal";
case Attr_arrowType::Inv:
return "inv";
case Attr_arrowType::Dot:
return "dot";
case Attr_arrowType::None:
return "none";
case Attr_arrowType::Empty:
return "empty";
case Attr_arrowType::Box:
return "box";
case Attr_arrowType::Vee:
return "vee";
}
return "";
}
enum class Attr_dirType {
Forward,
Back,
Both,
None,
};
inline StringRef dirType_to_string(Attr_dirType value)
{
switch (value) {
case Attr_dirType::Forward:
return "forward";
case Attr_dirType::Back:
return "back";
case Attr_dirType::Both:
return "both";
case Attr_dirType::None:
return "none";
}
return "";
}
} // namespace blender::dot
|