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/*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of the author nor the names of contributors may be
* used to endorse or promote products derived from this software without
* specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* Copyright (c) 2001 Robert Penner
* All rights reserved.
*/
#ifndef __BLI_EASING_H__
#define __BLI_EASING_H__
/** \file
* \ingroup bli
*/
#ifdef __cplusplus
extern "C" {
#endif
float BLI_easing_back_ease_in(
float time, float begin, float change, float duration, float overshoot);
float BLI_easing_back_ease_out(
float time, float begin, float change, float duration, float overshoot);
float BLI_easing_back_ease_in_out(
float time, float begin, float change, float duration, float overshoot);
float BLI_easing_bounce_ease_out(float time, float begin, float change, float duration);
float BLI_easing_bounce_ease_in(float time, float begin, float change, float duration);
float BLI_easing_bounce_ease_in_out(float time, float begin, float change, float duration);
float BLI_easing_circ_ease_in(float time, float begin, float change, float duration);
float BLI_easing_circ_ease_out(float time, float begin, float change, float duration);
float BLI_easing_circ_ease_in_out(float time, float begin, float change, float duration);
float BLI_easing_cubic_ease_in(float time, float begin, float change, float duration);
float BLI_easing_cubic_ease_out(float time, float begin, float change, float duration);
float BLI_easing_cubic_ease_in_out(float time, float begin, float change, float duration);
float BLI_easing_elastic_ease_in(
float time, float begin, float change, float duration, float amplitude, float period);
float BLI_easing_elastic_ease_out(
float time, float begin, float change, float duration, float amplitude, float period);
float BLI_easing_elastic_ease_in_out(
float time, float begin, float change, float duration, float amplitude, float period);
float BLI_easing_expo_ease_in(float time, float begin, float change, float duration);
float BLI_easing_expo_ease_out(float time, float begin, float change, float duration);
float BLI_easing_expo_ease_in_out(float time, float begin, float change, float duration);
float BLI_easing_linear_ease(float time, float begin, float change, float duration);
float BLI_easing_quad_ease_in(float time, float begin, float change, float duration);
float BLI_easing_quad_ease_out(float time, float begin, float change, float duration);
float BLI_easing_quad_ease_in_out(float time, float begin, float change, float duration);
float BLI_easing_quart_ease_in(float time, float begin, float change, float duration);
float BLI_easing_quart_ease_out(float time, float begin, float change, float duration);
float BLI_easing_quart_ease_in_out(float time, float begin, float change, float duration);
float BLI_easing_quint_ease_in(float time, float begin, float change, float duration);
float BLI_easing_quint_ease_out(float time, float begin, float change, float duration);
float BLI_easing_quint_ease_in_out(float time, float begin, float change, float duration);
float BLI_easing_sine_ease_in(float time, float begin, float change, float duration);
float BLI_easing_sine_ease_out(float time, float begin, float change, float duration);
float BLI_easing_sine_ease_in_out(float time, float begin, float change, float duration);
#ifdef __cplusplus
}
#endif
#endif /* __BLI_EASING_H__ */
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