1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
|
/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#pragma once
/** \file
* \ingroup bli
*/
#ifdef __cplusplus
extern "C" {
#endif
struct Object;
struct ProjCameraInfo;
/**
* Create UV info from the camera, needs to be freed.
*
* \param rotmat: can be `obedit->obmat` when uv project is used.
* \param winx, winy: can be from `scene->r.xsch / ysch`.
*/
struct ProjCameraInfo *BLI_uvproject_camera_info(struct Object *ob,
float rotmat[4][4],
float winx,
float winy);
/**
* Apply UV from uvinfo (camera).
*/
void BLI_uvproject_from_camera(float target[2], float source[3], struct ProjCameraInfo *uci);
/**
* Apply uv from perspective matrix.
* \param persmat: Can be `rv3d->persmat`.
*/
void BLI_uvproject_from_view(float target[2],
float source[3],
float persmat[4][4],
float rotmat[4][4],
float winx,
float winy);
/**
* Apply orthographic UV's.
*/
void BLI_uvproject_from_view_ortho(float target[2], float source[3], const float rotmat[4][4]);
/**
* So we can adjust scale with keeping the struct private.
*/
void BLI_uvproject_camera_info_scale(struct ProjCameraInfo *uci, float scale_x, float scale_y);
#ifdef __cplusplus
}
#endif
|