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/*
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 */

#ifndef __BLI_VECTOR_SET_HH__
#define __BLI_VECTOR_SET_HH__

/** \file
 * \ingroup bli
 *
 * A VectorSet is a set built on top of a vector. The elements are stored in a continuous array,
 * but every element exists at most once. The insertion order is maintained, as long as there are
 * no deletes. The expected time to check if a value is in the VectorSet is O(1).
 */

#include "BLI_hash.hh"
#include "BLI_open_addressing.hh"
#include "BLI_vector.hh"

namespace BLI {

// clang-format off

#define ITER_SLOTS_BEGIN(VALUE, ARRAY, OPTIONAL_CONST, R_SLOT) \
  uint32_t hash = DefaultHash<T>{}(VALUE); \
  uint32_t perturb = hash; \
  while (true) { \
    for (uint i = 0; i < 4; i++) {\
      uint32_t slot_index = (hash + i) & ARRAY.slot_mask(); \
      OPTIONAL_CONST Slot &R_SLOT = ARRAY.item(slot_index);

#define ITER_SLOTS_END \
    } \
    perturb >>= 5; \
    hash = hash * 5 + 1 + perturb; \
  } ((void)0)

// clang-format on

template<typename T, typename Allocator = GuardedAllocator> class VectorSet {
 private:
  static constexpr int32_t IS_EMPTY = -1;
  static constexpr int32_t IS_DUMMY = -2;

  class Slot {
   private:
    int32_t m_value = IS_EMPTY;

   public:
    static constexpr uint slots_per_item = 1;

    bool is_set() const
    {
      return m_value >= 0;
    }

    bool is_empty() const
    {
      return m_value == IS_EMPTY;
    }

    bool is_dummy() const
    {
      return m_value == IS_DUMMY;
    }

    bool has_value(const T &value, const T *elements) const
    {
      return this->is_set() && elements[this->index()] == value;
    }

    bool has_index(uint index) const
    {
      return m_value == (int32_t)index;
    }

    uint index() const
    {
      BLI_assert(this->is_set());
      return (uint)m_value;
    }

    int32_t &index_ref()
    {
      return m_value;
    }

    void set_index(uint index)
    {
      BLI_assert(!this->is_set());
      m_value = (int32_t)index;
    }

    void set_dummy()
    {
      BLI_assert(this->is_set());
      m_value = IS_DUMMY;
    }
  };

  using ArrayType = OpenAddressingArray<Slot, 4, Allocator>;
  ArrayType m_array;

  /* The capacity of the array should always be at least m_array.slots_usable(). */
  T *m_elements = nullptr;

 public:
  VectorSet()
  {
    m_elements = this->allocate_elements_array(m_array.slots_usable());
  }

  VectorSet(ArrayRef<T> values) : VectorSet()
  {
    this->add_multiple(values);
  }

  VectorSet(const std::initializer_list<T> &values) : VectorSet()
  {
    this->add_multiple(values);
  }

  VectorSet(const Vector<T> &values) : VectorSet()
  {
    this->add_multiple(values);
  }

  VectorSet(const VectorSet &other) : m_array(other.m_array)
  {
    m_elements = this->allocate_elements_array(m_array.slots_usable());
    uninitialized_copy_n(other.m_elements, m_array.slots_set(), m_elements);
  }

  VectorSet(VectorSet &&other) : m_array(std::move(other.m_array)), m_elements(other.m_elements)
  {
    other.m_elements = other.allocate_elements_array(other.m_array.slots_usable());
  }

  ~VectorSet()
  {
    destruct_n(m_elements, this->size());
    this->deallocate_elements_array(m_elements);
  }

  VectorSet &operator=(const VectorSet &other)
  {
    if (this == &other) {
      return *this;
    }
    this->~VectorSet();
    new (this) VectorSet(other);
    return *this;
  }

  VectorSet &operator=(VectorSet &&other)
  {
    if (this == &other) {
      return *this;
    }
    this->~VectorSet();
    new (this) VectorSet(std::move(other));
    return *this;
  }

  /**
   * Allocate memory such that at least min_usable_slots can be added without having to grow again.
   */
  void reserve(uint min_usable_slots)
  {
    if (m_array.slots_usable() < min_usable_slots) {
      this->grow(min_usable_slots);
    }
  }

  /**
   * Add a new element. The method assumes that the value did not exist before.
   */
  void add_new(const T &value)
  {
    this->add_new__impl(value);
  }
  void add_new(T &&value)
  {
    this->add_new__impl(std::move(value));
  }

  /**
   * Add a new element if it does not exist yet. Does not add the value again if it exists already.
   */
  bool add(const T &value)
  {
    return this->add__impl(value);
  }
  bool add(T &&value)
  {
    return this->add__impl(std::move(value));
  }

  /**
   * Add multiple values. Duplicates will not be inserted.
   */
  void add_multiple(ArrayRef<T> values)
  {
    for (const T &value : values) {
      this->add(value);
    }
  }

  /**
   * Returns true when the value is in the set-vector, otherwise false.
   */
  bool contains(const T &value) const
  {
    ITER_SLOTS_BEGIN (value, m_array, const, slot) {
      if (slot.is_empty()) {
        return false;
      }
      else if (slot.has_value(value, m_elements)) {
        return true;
      }
    }
    ITER_SLOTS_END;
  }

  /**
   * Remove a value from the set-vector. The method assumes that the value exists.
   */
  void remove(const T &value)
  {
    BLI_assert(this->contains(value));
    ITER_SLOTS_BEGIN (value, m_array, , slot) {
      if (slot.has_value(value, m_elements)) {
        uint old_index = this->size() - 1;
        uint new_index = slot.index();

        if (new_index < old_index) {
          m_elements[new_index] = std::move(m_elements[old_index]);
          this->update_slot_index(m_elements[new_index], old_index, new_index);
        }

        destruct(m_elements + old_index);
        slot.set_dummy();
        m_array.update__set_to_dummy();
        return;
      }
    }
    ITER_SLOTS_END;
  }

  /**
   * Get and remove the last element of the vector.
   */
  T pop()
  {
    BLI_assert(this->size() > 0);
    uint index_to_pop = this->size() - 1;
    T value = std::move(m_elements[index_to_pop]);
    destruct(m_elements + index_to_pop);

    ITER_SLOTS_BEGIN (value, m_array, , slot) {
      if (slot.has_index(index_to_pop)) {
        slot.set_dummy();
        m_array.update__set_to_dummy();
        return value;
      }
    }
    ITER_SLOTS_END;
  }

  /**
   * Get the index of the value in the vector. It is assumed that the value is in the vector.
   */
  uint index(const T &value) const
  {
    BLI_assert(this->contains(value));
    ITER_SLOTS_BEGIN (value, m_array, const, slot) {
      if (slot.has_value(value, m_elements)) {
        return slot.index();
      }
    }
    ITER_SLOTS_END;
  }

  /**
   * Get the index of the value in the vector. If it does not exist return -1.
   */
  int index_try(const T &value) const
  {
    ITER_SLOTS_BEGIN (value, m_array, const, slot) {
      if (slot.has_value(value, m_elements)) {
        return slot.index();
      }
      else if (slot.is_empty()) {
        return -1;
      }
    }
    ITER_SLOTS_END;
  }

  /**
   * Get the number of elements in the set-vector.
   */
  uint size() const
  {
    return m_array.slots_set();
  }

  bool is_empty() const
  {
    return this->size() == 0;
  }

  const T *begin() const
  {
    return m_elements;
  }

  const T *end() const
  {
    return m_elements + this->size();
  }

  const T &operator[](uint index) const
  {
    BLI_assert(index <= this->size());
    return m_elements[index];
  }

  ArrayRef<T> as_ref() const
  {
    return *this;
  }

  operator ArrayRef<T>() const
  {
    return ArrayRef<T>(m_elements, this->size());
  }

  void print_stats() const
  {
    std::cout << "VectorSet at " << (void *)this << ":\n";
    std::cout << "  Size: " << this->size() << "\n";
    std::cout << "  Usable Slots: " << m_array.slots_usable() << "\n";
    std::cout << "  Total Slots: " << m_array.slots_total() << "\n";
    std::cout << "  Average Collisions: " << this->compute_average_collisions() << "\n";
  }

 private:
  void update_slot_index(T &value, uint old_index, uint new_index)
  {
    ITER_SLOTS_BEGIN (value, m_array, , slot) {
      int32_t &stored_index = slot.index_ref();
      if (stored_index == old_index) {
        stored_index = new_index;
        return;
      }
    }
    ITER_SLOTS_END;
  }

  template<typename ForwardT> void add_new_in_slot(Slot &slot, ForwardT &&value)
  {
    uint index = this->size();
    slot.set_index(index);
    new (m_elements + index) T(std::forward<ForwardT>(value));
    m_array.update__empty_to_set();
  }

  void ensure_can_add()
  {
    if (UNLIKELY(m_array.should_grow())) {
      this->grow(this->size() + 1);
    }
  }

  BLI_NOINLINE void grow(uint min_usable_slots)
  {
    uint size = this->size();

    ArrayType new_array = m_array.init_reserved(min_usable_slots);
    T *new_elements = this->allocate_elements_array(new_array.slots_usable());

    for (uint i : IndexRange(size)) {
      this->add_after_grow(i, new_array);
    }

    uninitialized_relocate_n(m_elements, size, new_elements);
    this->deallocate_elements_array(m_elements);

    m_array = std::move(new_array);
    m_elements = new_elements;
  }

  void add_after_grow(uint index, ArrayType &new_array)
  {
    const T &value = m_elements[index];
    ITER_SLOTS_BEGIN (value, new_array, , slot) {
      if (slot.is_empty()) {
        slot.set_index(index);
        return;
      }
    }
    ITER_SLOTS_END;
  }

  float compute_average_collisions() const
  {
    if (this->size() == 0) {
      return 0.0f;
    }

    uint collisions_sum = 0;
    for (const T &value : this->as_ref()) {
      collisions_sum += this->count_collisions(value);
    }
    return (float)collisions_sum / (float)this->size();
  }

  uint count_collisions(const T &value) const
  {
    uint collisions = 0;
    ITER_SLOTS_BEGIN (value, m_array, const, slot) {
      if (slot.is_empty() || slot.has_value(value, m_elements)) {
        return collisions;
      }
      collisions++;
    }
    ITER_SLOTS_END;
  }

  template<typename ForwardT> void add_new__impl(ForwardT &&value)
  {
    BLI_assert(!this->contains(value));
    this->ensure_can_add();
    ITER_SLOTS_BEGIN (value, m_array, , slot) {
      if (slot.is_empty()) {
        this->add_new_in_slot(slot, std::forward<ForwardT>(value));
        return;
      }
    }
    ITER_SLOTS_END;
  }

  template<typename ForwardT> bool add__impl(ForwardT &&value)
  {
    this->ensure_can_add();
    ITER_SLOTS_BEGIN (value, m_array, , slot) {
      if (slot.is_empty()) {
        this->add_new_in_slot(slot, std::forward<ForwardT>(value));
        return true;
      }
      else if (slot.has_value(value, m_elements)) {
        return false;
      }
    }
    ITER_SLOTS_END;
  }

  T *allocate_elements_array(uint size)
  {
    return (T *)m_array.allocator().allocate_aligned((uint)sizeof(T) * size, alignof(T), __func__);
  }

  void deallocate_elements_array(T *elements)
  {
    m_array.allocator().deallocate(elements);
  }
};

#undef ITER_SLOTS_BEGIN
#undef ITER_SLOTS_END

}  // namespace BLI

#endif /* __BLI_VECTOR_SET_HH__ */