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/* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup bli
*/
#include "BLI_fileops.hh"
#ifdef WIN32
# include "utfconv.h"
#endif
namespace blender {
fstream::fstream(const char *filepath, std::ios_base::openmode mode)
{
this->open(filepath, mode);
}
fstream::fstream(const std::string &filepath, std::ios_base::openmode mode)
{
this->open(filepath, mode);
}
void fstream::open(StringRefNull filepath, ios_base::openmode mode)
{
#ifdef WIN32
const char *filepath_cstr = filepath.c_str();
UTF16_ENCODE(filepath_cstr);
std::wstring filepath_wstr(filepath_cstr_16);
std::fstream::open(filepath_wstr.c_str(), mode);
UTF16_UN_ENCODE(filepath_cstr);
#else
std::fstream::open(filepath, mode);
#endif
}
} // namespace blender
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