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BLI_linear_allocator_test.cc « tests « blenlib « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
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/* SPDX-License-Identifier: Apache-2.0 */

#include "BLI_linear_allocator.hh"
#include "BLI_rand.hh"
#include "BLI_strict_flags.h"
#include "testing/testing.h"

namespace blender::tests {

static bool is_aligned(void *ptr, uint alignment)
{
  BLI_assert(is_power_of_2_i(int(alignment)));
  return (POINTER_AS_UINT(ptr) & (alignment - 1)) == 0;
}

TEST(linear_allocator, AllocationAlignment)
{
  LinearAllocator<> allocator;

  EXPECT_TRUE(is_aligned(allocator.allocate(10, 4), 4));
  EXPECT_TRUE(is_aligned(allocator.allocate(10, 4), 4));
  EXPECT_TRUE(is_aligned(allocator.allocate(10, 4), 4));
  EXPECT_TRUE(is_aligned(allocator.allocate(10, 8), 8));
  EXPECT_TRUE(is_aligned(allocator.allocate(10, 4), 4));
  EXPECT_TRUE(is_aligned(allocator.allocate(10, 16), 16));
  EXPECT_TRUE(is_aligned(allocator.allocate(10, 4), 4));
  EXPECT_TRUE(is_aligned(allocator.allocate(10, 64), 64));
  EXPECT_TRUE(is_aligned(allocator.allocate(10, 64), 64));
  EXPECT_TRUE(is_aligned(allocator.allocate(10, 8), 8));
  EXPECT_TRUE(is_aligned(allocator.allocate(10, 128), 128));
}

TEST(linear_allocator, PackedAllocation)
{
  LinearAllocator<> allocator;
  blender::AlignedBuffer<256, 32> buffer;
  allocator.provide_buffer(buffer);

  uintptr_t ptr1 = uintptr_t(allocator.allocate(10, 4)); /*  0 - 10 */
  uintptr_t ptr2 = uintptr_t(allocator.allocate(10, 4)); /* 12 - 22 */
  uintptr_t ptr3 = uintptr_t(allocator.allocate(8, 32)); /* 32 - 40 */
  uintptr_t ptr4 = uintptr_t(allocator.allocate(16, 8)); /* 40 - 56 */
  uintptr_t ptr5 = uintptr_t(allocator.allocate(1, 8));  /* 56 - 57 */
  uintptr_t ptr6 = uintptr_t(allocator.allocate(1, 4));  /* 60 - 61 */
  uintptr_t ptr7 = uintptr_t(allocator.allocate(1, 1));  /* 61 - 62 */

  EXPECT_EQ(ptr2 - ptr1, 12); /* 12 -  0 = 12 */
  EXPECT_EQ(ptr3 - ptr2, 20); /* 32 - 12 = 20 */
  EXPECT_EQ(ptr4 - ptr3, 8);  /* 40 - 32 =  8 */
  EXPECT_EQ(ptr5 - ptr4, 16); /* 56 - 40 = 16 */
  EXPECT_EQ(ptr6 - ptr5, 4);  /* 60 - 56 =  4 */
  EXPECT_EQ(ptr7 - ptr6, 1);  /* 61 - 60 =  1 */
}

TEST(linear_allocator, CopyString)
{
  LinearAllocator<> allocator;
  blender::AlignedBuffer<256, 1> buffer;
  allocator.provide_buffer(buffer);

  StringRefNull ref1 = allocator.copy_string("Hello");
  StringRefNull ref2 = allocator.copy_string("World");

  EXPECT_EQ(ref1, "Hello");
  EXPECT_EQ(ref2, "World");
  EXPECT_EQ(ref2.data() - ref1.data(), 6);
}

TEST(linear_allocator, AllocateArray)
{
  LinearAllocator<> allocator;

  MutableSpan<int> span = allocator.allocate_array<int>(5);
  EXPECT_EQ(span.size(), 5);
}

TEST(linear_allocator, Construct)
{
  LinearAllocator<> allocator;

  std::array<int, 5> values = {1, 2, 3, 4, 5};
  Vector<int> *vector = allocator.construct<Vector<int>>(values).release();
  EXPECT_EQ(vector->size(), 5);
  EXPECT_EQ((*vector)[3], 4);
  vector->~Vector();
}

TEST(linear_allocator, ConstructElementsAndPointerArray)
{
  LinearAllocator<> allocator;

  std::array<int, 7> values = {1, 2, 3, 4, 5, 6, 7};
  Span<Vector<int> *> vectors = allocator.construct_elements_and_pointer_array<Vector<int>>(
      5, values);

  EXPECT_EQ(vectors.size(), 5);
  EXPECT_EQ(vectors[3]->size(), 7);
  EXPECT_EQ((*vectors[2])[5], 6);

  for (Vector<int> *vector : vectors) {
    vector->~Vector();
  }
}

TEST(linear_allocator, ConstructArrayCopy)
{
  LinearAllocator<> allocator;

  Vector<int> values = {1, 2, 3};
  MutableSpan<int> span1 = allocator.construct_array_copy(values.as_span());
  MutableSpan<int> span2 = allocator.construct_array_copy(values.as_span());
  EXPECT_NE(span1.data(), span2.data());
  EXPECT_EQ(span1.size(), 3);
  EXPECT_EQ(span2.size(), 3);
  EXPECT_EQ(span1[1], 2);
  EXPECT_EQ(span2[2], 3);
}

TEST(linear_allocator, AllocateLarge)
{
  LinearAllocator<> allocator;
  void *buffer1 = allocator.allocate(1024 * 1024, 8);
  void *buffer2 = allocator.allocate(1024 * 1024, 8);
  EXPECT_NE(buffer1, buffer2);
}

TEST(linear_allocator, ManyAllocations)
{
  LinearAllocator<> allocator;
  RandomNumberGenerator rng;
  for (int i = 0; i < 1000; i++) {
    int size = rng.get_int32(10000);
    int alignment = 1 << rng.get_int32(7);
    void *buffer = allocator.allocate(size, alignment);
    EXPECT_NE(buffer, nullptr);
  }
}

TEST(linear_allocator, ConstructArray)
{
  LinearAllocator<> allocator;
  MutableSpan<std::string> strings = allocator.construct_array<std::string>(4, "hello");
  EXPECT_EQ(strings[0], "hello");
  EXPECT_EQ(strings[1], "hello");
  EXPECT_EQ(strings[2], "hello");
  EXPECT_EQ(strings[3], "hello");
  for (std::string &string : strings) {
    string.~basic_string();
  }
}

}  // namespace blender::tests