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/* Apache License, Version 2.0 */
#include "BLI_linear_allocator.hh"
#include "BLI_rand.hh"
#include "BLI_strict_flags.h"
#include "testing/testing.h"
namespace blender::tests {
static bool is_aligned(void *ptr, uint alignment)
{
BLI_assert(is_power_of_2_i(static_cast<int>(alignment)));
return (POINTER_AS_UINT(ptr) & (alignment - 1)) == 0;
}
TEST(linear_allocator, AllocationAlignment)
{
LinearAllocator<> allocator;
EXPECT_TRUE(is_aligned(allocator.allocate(10, 4), 4));
EXPECT_TRUE(is_aligned(allocator.allocate(10, 4), 4));
EXPECT_TRUE(is_aligned(allocator.allocate(10, 4), 4));
EXPECT_TRUE(is_aligned(allocator.allocate(10, 8), 8));
EXPECT_TRUE(is_aligned(allocator.allocate(10, 4), 4));
EXPECT_TRUE(is_aligned(allocator.allocate(10, 16), 16));
EXPECT_TRUE(is_aligned(allocator.allocate(10, 4), 4));
EXPECT_TRUE(is_aligned(allocator.allocate(10, 64), 64));
EXPECT_TRUE(is_aligned(allocator.allocate(10, 64), 64));
EXPECT_TRUE(is_aligned(allocator.allocate(10, 8), 8));
EXPECT_TRUE(is_aligned(allocator.allocate(10, 128), 128));
}
TEST(linear_allocator, PackedAllocation)
{
LinearAllocator<> allocator;
blender::AlignedBuffer<256, 32> buffer;
allocator.provide_buffer(buffer);
uintptr_t ptr1 = (uintptr_t)allocator.allocate(10, 4); /* 0 - 10 */
uintptr_t ptr2 = (uintptr_t)allocator.allocate(10, 4); /* 12 - 22 */
uintptr_t ptr3 = (uintptr_t)allocator.allocate(8, 32); /* 32 - 40 */
uintptr_t ptr4 = (uintptr_t)allocator.allocate(16, 8); /* 40 - 56 */
uintptr_t ptr5 = (uintptr_t)allocator.allocate(1, 8); /* 56 - 57 */
uintptr_t ptr6 = (uintptr_t)allocator.allocate(1, 4); /* 60 - 61 */
uintptr_t ptr7 = (uintptr_t)allocator.allocate(1, 1); /* 61 - 62 */
EXPECT_EQ(ptr2 - ptr1, 12); /* 12 - 0 = 12 */
EXPECT_EQ(ptr3 - ptr2, 20); /* 32 - 12 = 20 */
EXPECT_EQ(ptr4 - ptr3, 8); /* 40 - 32 = 8 */
EXPECT_EQ(ptr5 - ptr4, 16); /* 56 - 40 = 16 */
EXPECT_EQ(ptr6 - ptr5, 4); /* 60 - 56 = 4 */
EXPECT_EQ(ptr7 - ptr6, 1); /* 61 - 60 = 1 */
}
TEST(linear_allocator, CopyString)
{
LinearAllocator<> allocator;
blender::AlignedBuffer<256, 1> buffer;
allocator.provide_buffer(buffer);
StringRefNull ref1 = allocator.copy_string("Hello");
StringRefNull ref2 = allocator.copy_string("World");
EXPECT_EQ(ref1, "Hello");
EXPECT_EQ(ref2, "World");
EXPECT_EQ(ref2.data() - ref1.data(), 6);
}
TEST(linear_allocator, AllocateArray)
{
LinearAllocator<> allocator;
MutableSpan<int> span = allocator.allocate_array<int>(5);
EXPECT_EQ(span.size(), 5);
}
TEST(linear_allocator, Construct)
{
LinearAllocator<> allocator;
std::array<int, 5> values = {1, 2, 3, 4, 5};
Vector<int> *vector = allocator.construct<Vector<int>>(values);
EXPECT_EQ(vector->size(), 5);
EXPECT_EQ((*vector)[3], 4);
vector->~Vector();
}
TEST(linear_allocator, ConstructElementsAndPointerArray)
{
LinearAllocator<> allocator;
std::array<int, 7> values = {1, 2, 3, 4, 5, 6, 7};
Span<Vector<int> *> vectors = allocator.construct_elements_and_pointer_array<Vector<int>>(
5, values);
EXPECT_EQ(vectors.size(), 5);
EXPECT_EQ(vectors[3]->size(), 7);
EXPECT_EQ((*vectors[2])[5], 6);
for (Vector<int> *vector : vectors) {
vector->~Vector();
}
}
TEST(linear_allocator, ConstructArrayCopy)
{
LinearAllocator<> allocator;
Vector<int> values = {1, 2, 3};
MutableSpan<int> span1 = allocator.construct_array_copy(values.as_span());
MutableSpan<int> span2 = allocator.construct_array_copy(values.as_span());
EXPECT_NE(span1.data(), span2.data());
EXPECT_EQ(span1.size(), 3);
EXPECT_EQ(span2.size(), 3);
EXPECT_EQ(span1[1], 2);
EXPECT_EQ(span2[2], 3);
}
TEST(linear_allocator, AllocateLarge)
{
LinearAllocator<> allocator;
void *buffer1 = allocator.allocate(1024 * 1024, 8);
void *buffer2 = allocator.allocate(1024 * 1024, 8);
EXPECT_NE(buffer1, buffer2);
}
TEST(linear_allocator, ManyAllocations)
{
LinearAllocator<> allocator;
RandomNumberGenerator rng;
for (int i = 0; i < 1000; i++) {
int size = rng.get_int32(10000);
int alignment = 1 << (rng.get_int32(7));
void *buffer = allocator.allocate(size, alignment);
EXPECT_NE(buffer, nullptr);
}
}
} // namespace blender::tests
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