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#include "BLI_string.h"
#include "MEM_guardedalloc.h"
#include <regex>
#include <string>
#include "BLI_compiler_attrs.h"
#include <cstdio>
#include <vector>
using namespace std;
extern "C" {
ATTR_NO_OPT const char *sculpt_keymap_fix_intern(const char *str)
{
basic_string repl = regex_replace(str, regex("unified_"), "");
repl = regex_replace(repl, regex("size"), "radius");
regex pat1(R"'(tool_settings.sculpt.brush.([a-zA-Z0-9_]+)$)'");
regex pat2(R"'(tool_settings.paint_settings.([a-zA-Z0-9_]+)$)'");
regex pat3(R"'(tool_settings.paint_settings.use_([a-zA-Z_]+)$)'");
basic_string propname = "";
basic_string tmp = regex_replace(repl, regex("use_"), "");
bool inherit = regex_search(repl, regex("use_[a-zA-Z_]+"));
std::cmatch match;
if (regex_search(tmp.c_str(), match, pat1)) {
if (match.size() > 1) {
propname = match[1];
}
}
basic_string type = "float";
if (regex_search(str, regex("strength"))) {
type = "factor";
}
else if (regex_search(str, regex("color"))) {
type = "color4";
}
if (!inherit) {
type += "_value";
}
else {
type = "inherit";
}
// tool_settings.sculpt.channels.channels["strength"].factor_value
basic_string sub1 = R"'(tool_settings.sculpt.brush.channels.channels["$1"].)'" + type;
basic_string sub2 = R"'(tool_settings.sculpt.channels.channels["$1"].)'" + type;
basic_string sub3 = R"'(tool_settings.sculpt.brush.channels.channels["$1"].)'" + type;
// sub += type;
if (inherit) {
repl = std::regex_replace(repl, pat3, sub1);
repl = std::regex_replace(repl, pat1, sub1);
repl = std::regex_replace(repl, pat2, sub2);
}
else {
repl = std::regex_replace(repl, pat1, sub1);
repl = std::regex_replace(repl, pat2, sub2);
}
const char *out = repl.c_str();
size_t len = (size_t)strlen(out);
char *ret = (char *)malloc(len + 1);
BLI_strncpy(ret, out, len + 1);
return ret;
}
ATTR_NO_OPT static void test_regexp()
{
// TODO: figure out blender's testing framework
std::vector<basic_string<char>> strings = {
"tool_settings.sculpt.brush.size",
"tool_settings.unified_paint_settings.size",
"tool_settings.unified_paint_settings.use_unified_size",
"tool_settings.sculpt.brush.color",
"tool_settings.unified_paint_settings.color",
"tool_settings.unified_paint_settings.use_unified_color",
"tool_settings.sculpt.brush.strength",
"tool_settings.unified_paint_settings.strength",
"tool_settings.unified_paint_settings.use_unified_strength",
};
for (auto str : strings) {
printf("\n%s\n%s\n\n", str.c_str(), sculpt_keymap_fix_intern(str.c_str()));
}
fflush(stdout);
}
const char *sculpt_keymap_fix(const char *str)
{
test_regexp();
return sculpt_keymap_fix_intern(str);
}
}
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