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#!/usr/bin/python
Import ('env')
cflags=''
sources = env.Glob('intern/*.c')
sources += env.Glob('operators/*.c')
sources += env.Glob('tools/*.c')
incs = [
'./',
'../blenfont',
'../blenlib',
'../makesdna',
'../blenkernel',
'#/intern/guardedalloc',
'#/extern/bullet2/src',
'#/intern/opennl/extern', ]
defs = []
if env['WITH_BF_BULLET']:
defs.append('WITH_BULLET')
if env['WITH_BF_INTERNATIONAL']:
defs.append('WITH_INTERNATIONAL')
env.BlenderLib ( libname = 'bf_bmesh', sources = sources, includes = Split(incs), libtype = ['core','player'], defines=defs, priority=[100, 100], compileflags=cflags )
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