Welcome to mirror list, hosted at ThFree Co, Russian Federation.

bmesh_mesh.h « intern « bmesh « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: e65ad38eada55f18783c02f0e780130f159ca977 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
/*
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 */

#pragma once

/** \file
 * \ingroup bmesh
 */

#include "bmesh_class.h"

typedef enum {
  MULTIRES_SPACE_TANGENT,  // convert absolute to tangent
  MULTIRES_SPACE_ABSOLUTE  // convert tangent to absolute
} MultiResSpace;

struct BMAllocTemplate;
struct BMLoopNorEditDataArray;
struct BMPartialUpdate;
struct MLoopNorSpaceArray;

void BM_mesh_elem_toolflags_ensure(BMesh *bm);
void BM_mesh_elem_toolflags_clear(BMesh *bm);

struct BMeshCreateParams {
  uint create_unique_ids : 1;
  uint id_elem_mask : 4;  // which element types to make unique ids for
  uint id_map : 1;        // maintain an id to element lookup table
  uint use_toolflags : 1;
  uint no_reuse_ids : 1;  // do not reuse IDs; a GHash will be used internally instead of a lookup
                          // array
  uint temporary_ids : 1;
};

// used to temporary save/restore element IDs
// when changing out customdata
int bm_save_id(BMesh *bm, BMElem *elem);
void bm_restore_id(BMesh *bm, BMElem *elem, int id);

BMesh *BM_mesh_create(const struct BMAllocTemplate *allocsize,
                      const struct BMeshCreateParams *params);

void BM_mesh_free(BMesh *bm);
void BM_mesh_data_free(BMesh *bm);
void BM_mesh_clear(BMesh *bm);

void bmesh_edit_begin(BMesh *bm, const BMOpTypeFlag type_flag);
void bmesh_edit_end(BMesh *bm, const BMOpTypeFlag type_flag);

void BM_mesh_elem_index_ensure_ex(BMesh *bm, const char htype, int elem_offset[4]);
void BM_mesh_elem_index_ensure(BMesh *bm, const char htype);
void BM_mesh_elem_index_validate(
    BMesh *bm, const char *location, const char *func, const char *msg_a, const char *msg_b);

void BM_mesh_toolflags_set(BMesh *bm, bool use_toolflags);

#ifndef NDEBUG
bool BM_mesh_elem_table_check(BMesh *bm);
#endif

void BM_mesh_elem_table_ensure(BMesh *bm, const char htype);
void BM_mesh_elem_table_init(BMesh *bm, const char htype);
void BM_mesh_elem_table_free(BMesh *bm, const char htype);

BLI_INLINE BMVert *BM_vert_at_index(BMesh *bm, const int index)
{
  BLI_assert((index >= 0) && (index < bm->totvert));
  BLI_assert((bm->elem_table_dirty & BM_VERT) == 0);
  return bm->vtable[index];
}
BLI_INLINE BMEdge *BM_edge_at_index(BMesh *bm, const int index)
{
  BLI_assert((index >= 0) && (index < bm->totedge));
  BLI_assert((bm->elem_table_dirty & BM_EDGE) == 0);
  return bm->etable[index];
}
BLI_INLINE BMFace *BM_face_at_index(BMesh *bm, const int index)
{
  BLI_assert((index >= 0) && (index < bm->totface));
  BLI_assert((bm->elem_table_dirty & BM_FACE) == 0);
  return bm->ftable[index];
}

BMVert *BM_vert_at_index_find(BMesh *bm, const int index);
BMEdge *BM_edge_at_index_find(BMesh *bm, const int index);
BMFace *BM_face_at_index_find(BMesh *bm, const int index);
BMLoop *BM_loop_at_index_find(BMesh *bm, const int index);

BMVert *BM_vert_at_index_find_or_table(BMesh *bm, const int index);
BMEdge *BM_edge_at_index_find_or_table(BMesh *bm, const int index);
BMFace *BM_face_at_index_find_or_table(BMesh *bm, const int index);

// XXX

int BM_mesh_elem_count(BMesh *bm, const char htype);

void BM_mesh_remap(BMesh *bm,
                   const uint *vert_idx,
                   const uint *edge_idx,
                   const uint *face_idx,
                   const uint *loop_idx);

void BM_mesh_rebuild(BMesh *bm,
                     const struct BMeshCreateParams *params,
                     struct BLI_mempool *vpool,
                     struct BLI_mempool *epool,
                     struct BLI_mempool *lpool,
                     struct BLI_mempool *fpool);

typedef struct BMAllocTemplate {
  int totvert, totedge, totloop, totface;
} BMAllocTemplate;

extern const BMAllocTemplate bm_mesh_allocsize_default;
extern const BMAllocTemplate bm_mesh_chunksize_default;

#define BMALLOC_TEMPLATE_FROM_BM(bm) \
  { \
    (CHECK_TYPE_INLINE(bm, BMesh *), (bm)->totvert), (bm)->totedge, (bm)->totloop, (bm)->totface \
  }

#define _VA_BMALLOC_TEMPLATE_FROM_ME_1(me) \
  { \
    (CHECK_TYPE_INLINE(me, Mesh *), (me)->totvert), (me)->totedge, (me)->totloop, (me)->totpoly, \
  }
#define _VA_BMALLOC_TEMPLATE_FROM_ME_2(me_a, me_b) \
  { \
    (CHECK_TYPE_INLINE(me_a, Mesh *), \
     CHECK_TYPE_INLINE(me_b, Mesh *), \
     (me_a)->totvert + (me_b)->totvert), \
        (me_a)->totedge + (me_b)->totedge, (me_a)->totloop + (me_b)->totloop, \
        (me_a)->totpoly + (me_b)->totpoly, \
  }
#define BMALLOC_TEMPLATE_FROM_ME(...) \
  VA_NARGS_CALL_OVERLOAD(_VA_BMALLOC_TEMPLATE_FROM_ME_, __VA_ARGS__)

/* Vertex coords access. */
void BM_mesh_vert_coords_get(BMesh *bm, float (*vert_coords)[3]);
float (*BM_mesh_vert_coords_alloc(BMesh *bm, int *r_vert_len))[3];
void BM_mesh_vert_coords_apply(BMesh *bm, const float (*vert_coords)[3]);
void BM_mesh_vert_coords_apply_with_mat4(BMesh *bm,
                                         const float (*vert_coords)[3],
                                         const float mat[4][4]);

#define BM_ELEM_FROM_ID(bm, id) \
  ((bm->idmap.flag & BM_NO_REUSE_IDS) ? \
       BLI_ghash_lookup(bm->idmap.ghash, POINTER_FROM_UINT(id)) : \
       bm->idmap.map[id])