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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#pragma once
/** \file
* \ingroup bmesh
*/
#include "bmesh_class.h"
void BM_mesh_normals_update(BMesh *bm);
void BM_mesh_normals_update_with_partial(BMesh *bm, const struct BMPartialUpdate *bmpinfo);
void BM_verts_calc_normal_vcos(BMesh *bm,
const float (*fnos)[3],
const float (*vcos)[3],
float (*vnos)[3]);
void BM_loops_calc_normal_vcos(BMesh *bm,
const float (*vcos)[3],
const float (*vnos)[3],
const float (*fnos)[3],
const bool use_split_normals,
const float split_angle,
float (*r_lnos)[3],
struct MLoopNorSpaceArray *r_lnors_spacearr,
short (*clnors_data)[2],
const int cd_loop_clnors_offset,
const bool do_rebuild);
bool BM_loop_check_cyclic_smooth_fan(BMLoop *l_curr);
void BM_lnorspacearr_store(BMesh *bm, float (*r_lnors)[3]);
void BM_lnorspace_invalidate(BMesh *bm, const bool do_invalidate_all);
void BM_lnorspace_rebuild(BMesh *bm, bool preserve_clnor);
void BM_lnorspace_update(BMesh *bm);
void BM_normals_loops_edges_tag(BMesh *bm, const bool do_edges);
#ifndef NDEBUG
void BM_lnorspace_err(BMesh *bm);
#endif
/* Loop Generics */
struct BMLoopNorEditDataArray *BM_loop_normal_editdata_array_init(BMesh *bm,
const bool do_all_loops_of_vert);
void BM_loop_normal_editdata_array_free(struct BMLoopNorEditDataArray *lnors_ed_arr);
bool BM_custom_loop_normals_to_vector_layer(struct BMesh *bm);
void BM_custom_loop_normals_from_vector_layer(struct BMesh *bm, bool add_sharp_edges);
void BM_edges_sharp_from_angle_set(BMesh *bm, const float split_angle);
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