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/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributor(s): Joseph Eagar.
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef __BMESH_MODS_H__
#define __BMESH_MODS_H__
/** \file blender/bmesh/intern/bmesh_mods.h
* \ingroup bmesh
*/
#include <stdio.h>
bool BM_vert_dissolve(BMesh *bm, BMVert *v);
bool BM_disk_dissolve(BMesh *bm, BMVert *v);
BMFace *BM_faces_join_pair(BMesh *bm, BMFace *f1, BMFace *f2, BMEdge *e, const bool do_del);
BMFace *BM_face_split(
BMesh *bm, BMFace *f,
BMLoop *l_a, BMLoop *l_b,
BMLoop **r_l,
BMEdge *example, const bool no_double);
BMFace *BM_face_split_n(
BMesh *bm, BMFace *f,
BMLoop *l_a, BMLoop *l_b,
float cos[][3], int n,
BMLoop **r_l, BMEdge *example);
bool BM_face_split_edgenet(
BMesh *bm, BMFace *f,
BMEdge **edge_net, const int edge_net_len,
BMFace ***r_face_arr, int *r_face_arr_len);
BMEdge *BM_vert_collapse_faces(
BMesh *bm, BMEdge *e_kill, BMVert *v_kill, float fac,
const bool do_del, const bool join_faces, const bool kill_degenerate_faces);
BMEdge *BM_vert_collapse_edge(
BMesh *bm, BMEdge *e_kill, BMVert *v_kill,
const bool do_del, const bool kill_degenerate_faces);
BMVert *BM_edge_split(BMesh *bm, BMEdge *e, BMVert *v, BMEdge **r_e, float percent);
BMVert *BM_edge_split_n(BMesh *bm, BMEdge *e, int numcuts, BMVert **r_varr);
bool BM_face_validate(BMFace *face, FILE *err);
void BM_edge_calc_rotate(
BMEdge *e, const bool ccw,
BMLoop **r_l1, BMLoop **r_l2);
bool BM_edge_rotate_check(BMEdge *e);
bool BM_edge_rotate_check_degenerate(
BMEdge *e,
BMLoop *l1, BMLoop *l2);
bool BM_edge_rotate_check_beauty(
BMEdge *e,
BMLoop *l1, BMLoop *l2);
BMEdge *BM_edge_rotate(BMesh *bm, BMEdge *e, const bool ccw, const short check_flag);
/* flags for BM_edge_rotate */
enum {
BM_EDGEROT_CHECK_EXISTS = (1 << 0), /* disallow to rotate when the new edge matches an existing one */
BM_EDGEROT_CHECK_SPLICE = (1 << 1), /* overrides existing check, if the edge already, rotate and merge them */
BM_EDGEROT_CHECK_DEGENERATE = (1 << 2), /* disallow creating bow-tie, concave or zero area faces */
BM_EDGEROT_CHECK_BEAUTY = (1 << 3) /* disallow to rotate into ugly topology */
};
BMVert *BM_face_vert_separate(BMesh *bm, BMFace *sf, BMVert *sv);
BMVert *BM_face_loop_separate(BMesh *bm, BMLoop *sl);
BMVert *BM_face_loop_separate_multi(
BMesh *bm, BMLoop **larr, int larr_len);
#endif /* __BMESH_MODS_H__ */
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