Welcome to mirror list, hosted at ThFree Co, Russian Federation.

bmesh_query_uv.cc « intern « bmesh « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: 33b2ca7a828460cf26bbd030bcaf0c5237c03c0c (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
/* SPDX-License-Identifier: GPL-2.0-or-later */

/** \file
 * \ingroup bmesh
 */

#include "MEM_guardedalloc.h"

#include "BLI_array.hh"
#include "BLI_linklist.h"
#include "BLI_math.h"
#include "BLI_math_vec_types.hh"
#include "BLI_utildefines_stack.h"

#include "BKE_customdata.h"

#include "DNA_meshdata_types.h"

#include "bmesh.h"
#include "intern/bmesh_private.h"

static void uv_aspect(const BMLoop *l,
                      const float aspect[2],
                      const int cd_loop_uv_offset,
                      float r_uv[2])
{
  const float *uv = ((const MLoopUV *)BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset))->uv;
  r_uv[0] = uv[0] * aspect[0];
  r_uv[1] = uv[1] * aspect[1];
}

/**
 * Typically we avoid hiding arguments,
 * make this an exception since it reads poorly with so many repeated arguments.
 */
#define UV_ASPECT(l, r_uv) uv_aspect(l, aspect, cd_loop_uv_offset, r_uv)

void BM_face_uv_calc_center_median_weighted(const BMFace *f,
                                            const float aspect[2],
                                            const int cd_loop_uv_offset,
                                            float r_cent[2])
{
  const BMLoop *l_iter;
  const BMLoop *l_first;
  float totw = 0.0f;
  float w_prev;

  zero_v2(r_cent);

  l_iter = l_first = BM_FACE_FIRST_LOOP(f);

  float uv_prev[2], uv_curr[2];
  UV_ASPECT(l_iter->prev, uv_prev);
  UV_ASPECT(l_iter, uv_curr);
  w_prev = len_v2v2(uv_prev, uv_curr);
  do {
    float uv_next[2];
    UV_ASPECT(l_iter->next, uv_next);
    const float w_curr = len_v2v2(uv_curr, uv_next);
    const float w = (w_curr + w_prev);
    madd_v2_v2fl(r_cent, uv_curr, w);
    totw += w;
    w_prev = w_curr;
    copy_v2_v2(uv_curr, uv_next);
  } while ((l_iter = l_iter->next) != l_first);

  if (totw != 0.0f) {
    mul_v2_fl(r_cent, 1.0f / float(totw));
  }
  /* Reverse aspect. */
  r_cent[0] /= aspect[0];
  r_cent[1] /= aspect[1];
}

#undef UV_ASPECT

void BM_face_uv_calc_center_median(const BMFace *f, const int cd_loop_uv_offset, float r_cent[2])
{
  const BMLoop *l_iter;
  const BMLoop *l_first;
  zero_v2(r_cent);
  l_iter = l_first = BM_FACE_FIRST_LOOP(f);
  do {
    const MLoopUV *luv = (const MLoopUV *)BM_ELEM_CD_GET_VOID_P(l_iter, cd_loop_uv_offset);
    add_v2_v2(r_cent, luv->uv);
  } while ((l_iter = l_iter->next) != l_first);

  mul_v2_fl(r_cent, 1.0f / float(f->len));
}

float BM_face_uv_calc_cross(const BMFace *f, const int cd_loop_uv_offset)
{
  blender::Array<blender::float2, BM_DEFAULT_NGON_STACK_SIZE> uvs(f->len);
  const BMLoop *l_iter;
  const BMLoop *l_first;
  int i = 0;
  l_iter = l_first = BM_FACE_FIRST_LOOP(f);
  do {
    const MLoopUV *luv = (const MLoopUV *)BM_ELEM_CD_GET_VOID_P(l_iter, cd_loop_uv_offset);
    uvs[i++] = luv->uv;
  } while ((l_iter = l_iter->next) != l_first);
  return cross_poly_v2(reinterpret_cast<const float(*)[2]>(uvs.data()), f->len);
}

void BM_face_uv_minmax(const BMFace *f, float min[2], float max[2], const int cd_loop_uv_offset)
{
  const BMLoop *l_iter;
  const BMLoop *l_first;
  l_iter = l_first = BM_FACE_FIRST_LOOP(f);
  do {
    const MLoopUV *luv = (const MLoopUV *)BM_ELEM_CD_GET_VOID_P(l_iter, cd_loop_uv_offset);
    minmax_v2v2_v2(min, max, luv->uv);
  } while ((l_iter = l_iter->next) != l_first);
}

void BM_face_uv_transform(BMFace *f, const float matrix[2][2], const int cd_loop_uv_offset)
{
  BMLoop *l_iter;
  BMLoop *l_first;
  l_iter = l_first = BM_FACE_FIRST_LOOP(f);
  do {
    MLoopUV *luv = (MLoopUV *)BM_ELEM_CD_GET_VOID_P(l_iter, cd_loop_uv_offset);
    mul_m2_v2(matrix, luv->uv);
  } while ((l_iter = l_iter->next) != l_first);
}

bool BM_loop_uv_share_edge_check(BMLoop *l_a, BMLoop *l_b, const int cd_loop_uv_offset)
{
  BLI_assert(l_a->e == l_b->e);
  MLoopUV *luv_a_curr = (MLoopUV *)BM_ELEM_CD_GET_VOID_P(l_a, cd_loop_uv_offset);
  MLoopUV *luv_a_next = (MLoopUV *)BM_ELEM_CD_GET_VOID_P(l_a->next, cd_loop_uv_offset);
  MLoopUV *luv_b_curr = (MLoopUV *)BM_ELEM_CD_GET_VOID_P(l_b, cd_loop_uv_offset);
  MLoopUV *luv_b_next = (MLoopUV *)BM_ELEM_CD_GET_VOID_P(l_b->next, cd_loop_uv_offset);
  if (l_a->v != l_b->v) {
    std::swap(luv_b_curr, luv_b_next);
  }
  return (equals_v2v2(luv_a_curr->uv, luv_b_curr->uv) &&
          equals_v2v2(luv_a_next->uv, luv_b_next->uv));
}

bool BM_loop_uv_share_vert_check(BMLoop *l_a, BMLoop *l_b, const int cd_loop_uv_offset)
{
  BLI_assert(l_a->v == l_b->v);
  const MLoopUV *luv_a = (const MLoopUV *)BM_ELEM_CD_GET_VOID_P(l_a, cd_loop_uv_offset);
  const MLoopUV *luv_b = (const MLoopUV *)BM_ELEM_CD_GET_VOID_P(l_b, cd_loop_uv_offset);
  if (!equals_v2v2(luv_a->uv, luv_b->uv)) {
    return false;
  }
  return true;
}

bool BM_edge_uv_share_vert_check(BMEdge *e, BMLoop *l_a, BMLoop *l_b, const int cd_loop_uv_offset)
{
  BLI_assert(l_a->v == l_b->v);
  if (!BM_loop_uv_share_vert_check(l_a, l_b, cd_loop_uv_offset)) {
    return false;
  }

  /* No need for NULL checks, these will always succeed. */
  const BMLoop *l_other_a = BM_loop_other_vert_loop_by_edge(l_a, e);
  const BMLoop *l_other_b = BM_loop_other_vert_loop_by_edge(l_b, e);

  {
    const MLoopUV *luv_other_a = (const MLoopUV *)BM_ELEM_CD_GET_VOID_P(l_other_a,
                                                                        cd_loop_uv_offset);
    const MLoopUV *luv_other_b = (const MLoopUV *)BM_ELEM_CD_GET_VOID_P(l_other_b,
                                                                        cd_loop_uv_offset);
    if (!equals_v2v2(luv_other_a->uv, luv_other_b->uv)) {
      return false;
    }
  }

  return true;
}

bool BM_face_uv_point_inside_test(const BMFace *f, const float co[2], const int cd_loop_uv_offset)
{
  blender::Array<blender::float2, BM_DEFAULT_NGON_STACK_SIZE> projverts(f->len);

  BMLoop *l_iter;
  int i;

  BLI_assert(BM_face_is_normal_valid(f));

  for (i = 0, l_iter = BM_FACE_FIRST_LOOP(f); i < f->len; i++, l_iter = l_iter->next) {
    projverts[i] = ((const MLoopUV *)BM_ELEM_CD_GET_VOID_P(l_iter, cd_loop_uv_offset))->uv;
  }

  return isect_point_poly_v2(
      co, reinterpret_cast<const float(*)[2]>(projverts.data()), f->len, false);
}